1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 mouse.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 See the COPYING file for a copy of the GNU General Public License.
27 #include "translate.h"
30 #include "obt/display.h"
37 GSList
*actions
[OB_NUM_MOUSE_ACTIONS
]; /* lists of Action pointers */
40 /* Array of GSList*s of ObMouseBinding*s. */
41 static GSList
*bound_contexts
[OB_FRAME_NUM_CONTEXTS
];
42 /* TRUE when we have a grab on the pointer and need to replay the pointer event
43 to send it to other applications */
44 static gboolean replay_pointer_needed
;
46 ObFrameContext
mouse_button_frame_context(ObFrameContext context
,
51 ObFrameContext x
= context
;
53 for (it
= bound_contexts
[context
]; it
; it
= g_slist_next(it
)) {
54 ObMouseBinding
*b
= it
->data
;
56 if (b
->button
== button
&& b
->state
== state
)
61 case OB_FRAME_CONTEXT_NONE
:
62 case OB_FRAME_CONTEXT_DESKTOP
:
63 case OB_FRAME_CONTEXT_CLIENT
:
64 case OB_FRAME_CONTEXT_TITLEBAR
:
65 case OB_FRAME_CONTEXT_FRAME
:
66 case OB_FRAME_CONTEXT_MOVE_RESIZE
:
67 case OB_FRAME_CONTEXT_LEFT
:
68 case OB_FRAME_CONTEXT_RIGHT
:
70 case OB_FRAME_CONTEXT_ROOT
:
71 x
= OB_FRAME_CONTEXT_DESKTOP
;
73 case OB_FRAME_CONTEXT_BOTTOM
:
74 case OB_FRAME_CONTEXT_BLCORNER
:
75 case OB_FRAME_CONTEXT_BRCORNER
:
76 x
= OB_FRAME_CONTEXT_BOTTOM
;
78 case OB_FRAME_CONTEXT_TLCORNER
:
79 case OB_FRAME_CONTEXT_TRCORNER
:
80 case OB_FRAME_CONTEXT_TOP
:
81 case OB_FRAME_CONTEXT_MAXIMIZE
:
82 case OB_FRAME_CONTEXT_ALLDESKTOPS
:
83 case OB_FRAME_CONTEXT_SHADE
:
84 case OB_FRAME_CONTEXT_ICONIFY
:
85 case OB_FRAME_CONTEXT_ICON
:
86 case OB_FRAME_CONTEXT_CLOSE
:
87 x
= OB_FRAME_CONTEXT_TITLEBAR
;
89 case OB_FRAME_NUM_CONTEXTS
:
90 g_assert_not_reached();
93 /* allow for multiple levels of fall-through */
95 return mouse_button_frame_context(x
, button
, state
);
100 void mouse_grab_for_client(ObClient
*client
, gboolean grab
)
105 for (i
= 0; i
< OB_FRAME_NUM_CONTEXTS
; ++i
)
106 for (it
= bound_contexts
[i
]; it
; it
= g_slist_next(it
)) {
107 /* grab/ungrab the button */
108 ObMouseBinding
*b
= it
->data
;
113 if (FRAME_CONTEXT(i
, client
)) {
114 win
= client
->frame
->window
;
115 mode
= GrabModeAsync
;
116 mask
= ButtonPressMask
| ButtonMotionMask
| ButtonReleaseMask
;
117 } else if (CLIENT_CONTEXT(i
, client
)) {
118 win
= client
->window
;
119 mode
= GrabModeSync
; /* this is handled in event */
120 mask
= ButtonPressMask
; /* can't catch more than this with Sync
121 mode the release event is
122 manufactured in event() */
126 grab_button_full(b
->button
, b
->state
, win
, mask
, mode
,
129 ungrab_button(b
->button
, b
->state
, win
);
133 static void grab_all_clients(gboolean grab
)
137 for (it
= client_list
; it
; it
= g_list_next(it
))
138 mouse_grab_for_client(it
->data
, grab
);
141 void mouse_unbind_all(void)
146 for(i
= 0; i
< OB_FRAME_NUM_CONTEXTS
; ++i
) {
147 for (it
= bound_contexts
[i
]; it
; it
= g_slist_next(it
)) {
148 ObMouseBinding
*b
= it
->data
;
151 for (j
= 0; j
< OB_NUM_MOUSE_ACTIONS
; ++j
) {
154 for (jt
= b
->actions
[j
]; jt
; jt
= g_slist_next(jt
))
155 actions_act_unref(jt
->data
);
156 g_slist_free(b
->actions
[j
]);
160 g_slist_free(bound_contexts
[i
]);
161 bound_contexts
[i
] = NULL
;
165 static ObUserAction
mouse_action_to_user_action(ObMouseAction a
)
168 case OB_MOUSE_ACTION_PRESS
: return OB_USER_ACTION_MOUSE_PRESS
;
169 case OB_MOUSE_ACTION_RELEASE
: return OB_USER_ACTION_MOUSE_RELEASE
;
170 case OB_MOUSE_ACTION_CLICK
: return OB_USER_ACTION_MOUSE_CLICK
;
171 case OB_MOUSE_ACTION_DOUBLE_CLICK
:
172 return OB_USER_ACTION_MOUSE_DOUBLE_CLICK
;
173 case OB_MOUSE_ACTION_MOTION
: return OB_USER_ACTION_MOUSE_MOTION
;
175 g_assert_not_reached();
179 static gboolean
fire_binding(ObMouseAction a
, ObFrameContext context
,
180 ObClient
*c
, guint state
,
181 guint button
, gint x
, gint y
)
186 for (it
= bound_contexts
[context
]; it
; it
= g_slist_next(it
)) {
188 if (b
->state
== state
&& b
->button
== button
)
191 /* if not bound, then nothing to do! */
192 if (it
== NULL
) return FALSE
;
194 actions_run_acts(b
->actions
[a
], mouse_action_to_user_action(a
),
195 state
, x
, y
, button
, context
, c
);
199 void mouse_replay_pointer(void)
201 if (replay_pointer_needed
) {
202 /* replay the pointer event before any windows move */
203 XAllowEvents(obt_display
, ReplayPointer
, event_curtime
);
204 replay_pointer_needed
= FALSE
;
208 void mouse_event(ObClient
*client
, XEvent
*e
)
211 static guint button
= 0, state
= 0, lbutton
= 0;
212 static Window lwindow
= None
;
213 static gint px
, py
, pwx
= -1, pwy
= -1;
215 ObFrameContext context
;
216 gboolean click
= FALSE
;
217 gboolean dclick
= FALSE
;
221 context
= frame_context(client
, e
->xbutton
.window
,
222 e
->xbutton
.x
, e
->xbutton
.y
);
223 context
= mouse_button_frame_context(context
, e
->xbutton
.button
,
226 px
= e
->xbutton
.x_root
;
227 py
= e
->xbutton
.y_root
;
228 if (!button
) pwx
= e
->xbutton
.x
;
229 if (!button
) pwy
= e
->xbutton
.y
;
230 button
= e
->xbutton
.button
;
231 state
= e
->xbutton
.state
;
233 /* if the binding was in a client context, then we need to call
234 XAllowEvents with ReplayPointer at some point, to send the event
235 through to the client. when this happens though depends. if
236 windows are going to be moved on screen, then the click will end
237 up going somewhere wrong, set that we need it, and if nothing
238 else causes the replay pointer to be run, then we will do it
239 after all the actions are finished.
241 (We do it after all the actions because FocusIn interrupts
242 dragging for kdesktop, so if we send the button event now, and
243 then they get a focus event after, it breaks. Instead, wait to send
244 the button press until after the actions when possible.)
246 if (CLIENT_CONTEXT(context
, client
))
247 replay_pointer_needed
= TRUE
;
249 fire_binding(OB_MOUSE_ACTION_PRESS
, context
,
250 client
, e
->xbutton
.state
,
252 e
->xbutton
.x_root
, e
->xbutton
.y_root
);
254 /* if the bindings grab the pointer, there won't be a ButtonRelease
256 if (grab_on_pointer())
259 /* replay the pointer event if it hasn't been replayed yet (i.e. no
260 windows were moved) */
261 mouse_replay_pointer();
263 /* in the client context, we won't get a button release because of the
264 way it is grabbed, so just fake one */
265 if (!CLIENT_CONTEXT(context
, client
))
269 /* use where the press occured in the window */
270 context
= frame_context(client
, e
->xbutton
.window
, pwx
, pwy
);
271 context
= mouse_button_frame_context(context
, e
->xbutton
.button
,
274 if (e
->xbutton
.button
== button
)
277 if (e
->xbutton
.button
== button
) {
278 /* clicks are only valid if its released over the window */
281 guint ujunk
, b
, w
, h
;
282 /* this can cause errors to occur when the window closes */
283 obt_display_ignore_errors(TRUE
);
284 junk1
= XGetGeometry(obt_display
, e
->xbutton
.window
,
285 &wjunk
, &junk1
, &junk2
, &w
, &h
, &b
, &ujunk
);
286 obt_display_ignore_errors(FALSE
);
288 if (e
->xbutton
.x
>= (signed)-b
&&
289 e
->xbutton
.y
>= (signed)-b
&&
290 e
->xbutton
.x
< (signed)(w
+b
) &&
291 e
->xbutton
.y
< (signed)(h
+b
)) {
293 /* double clicks happen if there were 2 in a row! */
294 if (lbutton
== button
&&
295 lwindow
== e
->xbutton
.window
&&
296 e
->xbutton
.time
- config_mouse_dclicktime
<=
302 lwindow
= e
->xbutton
.window
;
312 ltime
= e
->xbutton
.time
;
314 fire_binding(OB_MOUSE_ACTION_RELEASE
, context
,
315 client
, e
->xbutton
.state
,
320 fire_binding(OB_MOUSE_ACTION_CLICK
, context
,
321 client
, e
->xbutton
.state
,
326 fire_binding(OB_MOUSE_ACTION_DOUBLE_CLICK
, context
,
327 client
, e
->xbutton
.state
,
335 context
= frame_context(client
, e
->xmotion
.window
, pwx
, pwy
);
336 context
= mouse_button_frame_context(context
, button
, state
);
338 if (ABS(e
->xmotion
.x_root
- px
) >= config_mouse_threshold
||
339 ABS(e
->xmotion
.y_root
- py
) >= config_mouse_threshold
) {
341 /* You can't drag on buttons */
342 if (context
== OB_FRAME_CONTEXT_MAXIMIZE
||
343 context
== OB_FRAME_CONTEXT_ALLDESKTOPS
||
344 context
== OB_FRAME_CONTEXT_SHADE
||
345 context
== OB_FRAME_CONTEXT_ICONIFY
||
346 context
== OB_FRAME_CONTEXT_ICON
||
347 context
== OB_FRAME_CONTEXT_CLOSE
)
350 fire_binding(OB_MOUSE_ACTION_MOTION
, context
,
351 client
, state
, button
, px
, py
);
359 g_assert_not_reached();
363 gboolean
mouse_bind(const gchar
*buttonstr
, const gchar
*contextstr
,
364 ObMouseAction mact
, ObActionsAct
*action
)
367 ObFrameContext context
;
371 if (!translate_button(buttonstr
, &state
, &button
)) {
372 g_message(_("Invalid button \"%s\" in mouse binding"), buttonstr
);
376 context
= frame_context_from_string(contextstr
);
378 g_message(_("Invalid context \"%s\" in mouse binding"), contextstr
);
382 for (it
= bound_contexts
[context
]; it
; it
= g_slist_next(it
)) {
384 if (b
->state
== state
&& b
->button
== button
) {
385 b
->actions
[mact
] = g_slist_append(b
->actions
[mact
], action
);
390 /* add the binding */
391 b
= g_new0(ObMouseBinding
, 1);
394 b
->actions
[mact
] = g_slist_append(NULL
, action
);
395 bound_contexts
[context
] = g_slist_append(bound_contexts
[context
], b
);
400 void mouse_startup(gboolean reconfig
)
402 grab_all_clients(TRUE
);
405 void mouse_shutdown(gboolean reconfig
)
407 grab_all_clients(FALSE
);