**************************************************************************/
#include "Aabb.hh"
-#include "Frustum.hh"
-#include "OpenGL.hh"
-#include "Texture.hh"
+#include "Script.hh"
namespace Mf {
- /*
-void Aabb::getOctant(Aabb& octant, int num) const
+void importAabbClass(Script& script)
{
- Vector3 mid = getCenter();
-
- switch (num)
- {
- case 0:
- octant.init(Vector3(min[0], min[1], mid[2]),
- Vector3(mid[0], mid[1], max[2]));
- break;
-
- case 1:
- octant.init(Vector3(mid[0], min[1], mid[2]),
- Vector3(max[0], mid[1], max[2]));
- break;
-
- case 2:
- octant.init(mid, max);
- break;
-
- case 3:
- octant.init(Vector3(min[0], mid[1], mid[2]),
- Vector3(mid[0], max[1], max[2]));
- break;
-
- case 4:
- octant.init(min, mid);
- break;
-
- case 5:
- octant.init(Vector3(mid[0], min[1], min[2]),
- Vector3(max[0], mid[1], mid[2]));
- break;
-
- case 6:
- octant.init(Vector3(mid[0], mid[1], min[2]),
- Vector3(max[0], max[1], mid[2]));
- break;
-
- case 7:
- octant.init(Vector3(min[0], mid[1], min[2]),
- Vector3(mid[0], max[1], mid[2]));
- break;
- }
}
-*/
-
-} // namespace Mf
+} // namepsace Mf