]> Dogcows Code - chaz/tint2/blobdiff - src/panel.c
play with vertical panel
[chaz/tint2] / src / panel.c
index 161d9023966182d6e0b934f9d17bd46986ae40b9..89ea8382be99ecc51b9540921b757e83cee87511 100644 (file)
@@ -42,6 +42,7 @@ int mouse_scroll_down;
 int panel_mode;
 int wm_menu;
 int panel_position;
+int panel_horizontal;
 int panel_refresh;
 
 Task *task_active;
@@ -83,22 +84,37 @@ void init_panel()
           if (systray.area.on_screen && i == 0)
                        p->area.list = g_slist_append(p->area.list, &systray);
 
-               // detect panel size
-               if (p->pourcentx)
-                       p->area.width = (float)server.monitor[p->monitor].width * p->initial_width / 100;
-               else
-                       p->area.width = p->initial_width;
-               if (p->pourcenty)
-                       p->area.height = (float)server.monitor[p->monitor].height * p->initial_height / 100;
-               else
-                       p->area.height = p->initial_height;
-
                // full width mode
-               if (!p->area.width)
-                       p->area.width = server.monitor[p->monitor].width;
+               if (!p->initial_width) {
+                       p->initial_width = 100;
+                       p->pourcentx = 1;
+               }
 
-               if (p->area.pix.border.rounded > p->area.height/2)
-                       p->area.pix.border.rounded = p->area.height/2;
+               // detect panel size
+               if (panel_horizontal) {
+                       if (p->pourcentx)
+                               p->area.width = (float)server.monitor[p->monitor].width * p->initial_width / 100;
+                       else
+                               p->area.width = p->initial_width;
+                       if (p->pourcenty)
+                               p->area.height = (float)server.monitor[p->monitor].height * p->initial_height / 100;
+                       else
+                               p->area.height = p->initial_height;
+                       if (p->area.pix.border.rounded > p->area.height/2)
+                               p->area.pix.border.rounded = p->area.height/2;
+               }
+               else {
+                       if (p->pourcentx)
+                               p->area.height = (float)server.monitor[p->monitor].height * p->initial_width / 100;
+                       else
+                               p->area.height = p->initial_width;
+                       if (p->pourcenty)
+                               p->area.width = (float)server.monitor[p->monitor].width * p->initial_height / 100;
+                       else
+                               p->area.width = p->initial_height;
+                       if (p->area.pix.border.rounded > p->area.width/2)
+                               p->area.pix.border.rounded = p->area.width/2;
+               }
 
                /* panel position determined here */
                if (panel_position & LEFT) {
@@ -109,16 +125,24 @@ void init_panel()
                                p->posx = server.monitor[p->monitor].x + server.monitor[p->monitor].width - p->area.width - p->marginx;
                        }
                        else {
-                               p->posx = server.monitor[p->monitor].x + ((server.monitor[p->monitor].width - p->area.width) / 2);
+                               if (panel_horizontal)
+                                       p->posx = server.monitor[p->monitor].x + ((server.monitor[p->monitor].width - p->area.width) / 2);
+                               else
+                                       p->posx = server.monitor[p->monitor].x + p->marginx;
                        }
                }
                if (panel_position & TOP) {
                        p->posy = server.monitor[p->monitor].y + p->marginy;
                }
                else {
-                       p->posy = server.monitor[p->monitor].y + server.monitor[p->monitor].height - p->area.height - p->marginy;
+                       if (panel_position & BOTTOM) {
+                               p->posy = server.monitor[p->monitor].y + server.monitor[p->monitor].height - p->area.height - p->marginy;
+                       }
+                       else {
+                               p->posy = server.monitor[p->monitor].y + ((server.monitor[p->monitor].height - p->area.height) / 2);
+                       }
                }
-               //printf("posx %d, posy %d, width %d, height %d\n", p->posx, p->posy, p->area.width, p->area.height);
+               // printf("panel : posx %d, posy %d, width %d, height %d\n", p->posx, p->posy, p->area.width, p->area.height);
 
                // Catch some events
                XSetWindowAttributes att = { ParentRelative, 0L, 0, 0L, 0, 0, Always, 0L, 0L, False, ExposureMask|ButtonPressMask|ButtonReleaseMask, NoEventMask, False, 0, 0 };
@@ -261,18 +285,34 @@ void set_panel_properties(Panel *p)
 
    // Reserved space
    long   struts [12] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
-   if (panel_position & TOP) {
-      struts[2] = p->area.height + p->marginy;
-      struts[8] = p->posx;
-      // p->area.width - 1 allowed full screen on monitor 2
-      struts[9] = p->posx + p->area.width - 1;
-   }
-   else {
-      struts[3] = p->area.height + p->marginy;
-      struts[10] = p->posx;
-      // p->area.width - 1 allowed full screen on monitor 2
-      struts[11] = p->posx + p->area.width - 1;
-   }
+       if (panel_horizontal) {
+               if (panel_position & TOP) {
+                       struts[2] = p->area.height + p->marginy;
+                       struts[8] = p->posx;
+                       // p->area.width - 1 allowed full screen on monitor 2
+                       struts[9] = p->posx + p->area.width - 1;
+               }
+               else {
+                       struts[3] = p->area.height + p->marginy;
+                       struts[10] = p->posx;
+                       // p->area.width - 1 allowed full screen on monitor 2
+                       struts[11] = p->posx + p->area.width - 1;
+               }
+       }
+       else {
+               if (panel_position & LEFT) {
+                       struts[0] = p->area.width + p->marginx;
+                       struts[4] = p->posy;
+                       // p->area.width - 1 allowed full screen on monitor 2
+                       struts[5] = p->posy + p->area.height - 1;
+               }
+               else {
+                       struts[1] = p->area.width + p->marginx;
+                       struts[6] = p->posy;
+                       // p->area.width - 1 allowed full screen on monitor 2
+                       struts[7] = p->posy + p->area.height - 1;
+               }
+       }
    // Old specification : fluxbox need _NET_WM_STRUT.
    XChangeProperty (server.dsp, p->main_win, server.atom._NET_WM_STRUT, XA_CARDINAL, 32, PropModeReplace, (unsigned char *) &struts, 4);
    XChangeProperty (server.dsp, p->main_win, server.atom._NET_WM_STRUT_PARTIAL, XA_CARDINAL, 32, PropModeReplace, (unsigned char *) &struts, 12);
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