int panel_mode;
int wm_menu;
int panel_position;
+int panel_horizontal;
int panel_refresh;
Task *task_active;
if (systray.area.on_screen && i == 0)
p->area.list = g_slist_append(p->area.list, &systray);
- // detect panel size
- if (p->pourcentx)
- p->area.width = (float)server.monitor[p->monitor].width * p->initial_width / 100;
- else
- p->area.width = p->initial_width;
- if (p->pourcenty)
- p->area.height = (float)server.monitor[p->monitor].height * p->initial_height / 100;
- else
- p->area.height = p->initial_height;
-
// full width mode
- if (!p->area.width)
- p->area.width = server.monitor[p->monitor].width;
+ if (!p->initial_width) {
+ p->initial_width = 100;
+ p->pourcentx = 1;
+ }
- if (p->area.pix.border.rounded > p->area.height/2)
- p->area.pix.border.rounded = p->area.height/2;
+ // detect panel size
+ if (panel_horizontal) {
+ if (p->pourcentx)
+ p->area.width = (float)server.monitor[p->monitor].width * p->initial_width / 100;
+ else
+ p->area.width = p->initial_width;
+ if (p->pourcenty)
+ p->area.height = (float)server.monitor[p->monitor].height * p->initial_height / 100;
+ else
+ p->area.height = p->initial_height;
+ if (p->area.pix.border.rounded > p->area.height/2)
+ p->area.pix.border.rounded = p->area.height/2;
+ }
+ else {
+ if (p->pourcentx)
+ p->area.height = (float)server.monitor[p->monitor].height * p->initial_width / 100;
+ else
+ p->area.height = p->initial_width;
+ if (p->pourcenty)
+ p->area.width = (float)server.monitor[p->monitor].width * p->initial_height / 100;
+ else
+ p->area.width = p->initial_height;
+ if (p->area.pix.border.rounded > p->area.width/2)
+ p->area.pix.border.rounded = p->area.width/2;
+ }
/* panel position determined here */
if (panel_position & LEFT) {
p->posx = server.monitor[p->monitor].x + server.monitor[p->monitor].width - p->area.width - p->marginx;
}
else {
- p->posx = server.monitor[p->monitor].x + ((server.monitor[p->monitor].width - p->area.width) / 2);
+ if (panel_horizontal)
+ p->posx = server.monitor[p->monitor].x + ((server.monitor[p->monitor].width - p->area.width) / 2);
+ else
+ p->posx = server.monitor[p->monitor].x + p->marginx;
}
}
if (panel_position & TOP) {
p->posy = server.monitor[p->monitor].y + p->marginy;
}
else {
- p->posy = server.monitor[p->monitor].y + server.monitor[p->monitor].height - p->area.height - p->marginy;
+ if (panel_position & BOTTOM) {
+ p->posy = server.monitor[p->monitor].y + server.monitor[p->monitor].height - p->area.height - p->marginy;
+ }
+ else {
+ p->posy = server.monitor[p->monitor].y + ((server.monitor[p->monitor].height - p->area.height) / 2);
+ }
}
- //printf("posx %d, posy %d, width %d, height %d\n", p->posx, p->posy, p->area.width, p->area.height);
+ // printf("panel : posx %d, posy %d, width %d, height %d\n", p->posx, p->posy, p->area.width, p->area.height);
// Catch some events
XSetWindowAttributes att = { ParentRelative, 0L, 0, 0L, 0, 0, Always, 0L, 0L, False, ExposureMask|ButtonPressMask|ButtonReleaseMask, NoEventMask, False, 0, 0 };
// Reserved space
long struts [12] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
- if (panel_position & TOP) {
- struts[2] = p->area.height + p->marginy;
- struts[8] = p->posx;
- // p->area.width - 1 allowed full screen on monitor 2
- struts[9] = p->posx + p->area.width - 1;
- }
- else {
- struts[3] = p->area.height + p->marginy;
- struts[10] = p->posx;
- // p->area.width - 1 allowed full screen on monitor 2
- struts[11] = p->posx + p->area.width - 1;
- }
+ if (panel_horizontal) {
+ if (panel_position & TOP) {
+ struts[2] = p->area.height + p->marginy;
+ struts[8] = p->posx;
+ // p->area.width - 1 allowed full screen on monitor 2
+ struts[9] = p->posx + p->area.width - 1;
+ }
+ else {
+ struts[3] = p->area.height + p->marginy;
+ struts[10] = p->posx;
+ // p->area.width - 1 allowed full screen on monitor 2
+ struts[11] = p->posx + p->area.width - 1;
+ }
+ }
+ else {
+ if (panel_position & LEFT) {
+ struts[0] = p->area.width + p->marginx;
+ struts[4] = p->posy;
+ // p->area.width - 1 allowed full screen on monitor 2
+ struts[5] = p->posy + p->area.height - 1;
+ }
+ else {
+ struts[1] = p->area.width + p->marginx;
+ struts[6] = p->posy;
+ // p->area.width - 1 allowed full screen on monitor 2
+ struts[7] = p->posy + p->area.height - 1;
+ }
+ }
// Old specification : fluxbox need _NET_WM_STRUT.
XChangeProperty (server.dsp, p->main_win, server.atom._NET_WM_STRUT, XA_CARDINAL, 32, PropModeReplace, (unsigned char *) &struts, 4);
XChangeProperty (server.dsp, p->main_win, server.atom._NET_WM_STRUT_PARTIAL, XA_CARDINAL, 32, PropModeReplace, (unsigned char *) &struts, 12);