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Dogcows Code - chaz/yoink/blob - animations/Heroine.lua
2 -- Animation sequences for the Heroine
4 print "loading Heroine animation sequences"
7 DefineSequence("Stand",
12 { index
= 1, duration
= 4 },
13 { index
= 3, duration
= 0.1 },
14 { index
= 1, duration
= 0.1 },
15 { index
= 3, duration
= 0.1 },
16 { index
= 1, duration
= 2 },
17 { index
= 0, duration
= 2 },
18 { index
= 1, duration
= 0.1 },
19 { index
= 2, duration
= 2 },
20 { index
= 1, duration
= 3 },
21 { index
= 3, duration
= 0.1 },
22 { index
= 1, duration
= 0.1 },
23 { index
= 3, duration
= 0.1 },
24 { index
= 1, duration
= 2 },
25 { index
= 0, duration
= 4 },
26 { index
= 1, duration
= 0.1 },
27 { index
= 2, duration
= 3 },
28 { index
= 1, duration
= 0.1 },
29 { index
= 0, duration
= 1 },
30 { index
= 1, duration
= 2 },
31 { index
= 3, duration
= 0.1 },
32 { index
= 1, duration
= 0.1 },
33 { index
= 3, duration
= 0.1 }
37 DefineSequence("Blink",
43 { index
= 3, duration
= 0.25 }
59 DefineSequence("StopRunning",
70 DefineSequence("Jump",
73 following
= "FlyDiagonallyUp",
76 { index
= 9, duration
= 0.25 }
80 DefineSequence("Land",
84 following
= "StopRunning",
86 { index
= 9, duration
= 0.25 }
90 DefineSequence("FlyDiagonallyUp",
100 DefineSequence("FlyDiagonallyDown",
110 DefineSequence("FlyStraightUp",
119 DefineSequence("FlyHorizontally",
128 DefineSequence("StartCharging",
132 following
= "Charge",
138 DefineSequence("Charge",
148 DefineSequence("FireCharge",
157 DefineSequence("KnockedDown",
167 DefineSequence("Flattened",
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