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Dogcows Code - chaz/openbox/blob - color.cc
b50c29d96b7499acc4d4cd022fd5b3158cd0d608
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
4 # include "../config.h"
5 #endif // HAVE_CONFIG_H
15 #include "screeninfo.hh"
19 BColor::ColorCache
BColor::colorcache
;
20 bool BColor::cleancache
= false;
22 BColor::BColor(unsigned int _screen
)
23 : allocated(false), r(-1), g(-1), b(-1), p(0), scrn(_screen
)
26 BColor::BColor(int _r
, int _g
, int _b
, unsigned int _screen
)
27 : allocated(false), r(_r
), g(_g
), b(_b
), p(0), scrn(_screen
)
31 BColor::BColor(const std::string
&_name
, unsigned int _screen
)
32 : allocated(false), r(-1), g(-1), b(-1), p(0), scrn(_screen
),
38 BColor::~BColor(void) {
43 void BColor::setScreen(unsigned int _screen
) {
44 if (_screen
== screen()) {
53 if (! colorname
.empty()) {
59 unsigned long BColor::pixel(void) const {
62 BColor
*that
= (BColor
*) this;
70 void BColor::parseColorName(void) {
71 if (colorname
.empty()) {
72 fprintf(stderr
, "BColor: empty colorname, cannot parse (using black)\n");
77 scrn
= DefaultScreen(OBDisplay::display
);
78 Colormap colormap
= OBDisplay::screenInfo(scrn
)->getColormap();
80 // get rgb values from colorname
87 if (! XParseColor(OBDisplay::display
, colormap
,
88 colorname
.c_str(), &xcol
)) {
89 fprintf(stderr
, "BColor::allocate: color parse error: \"%s\"\n",
95 setRGB(xcol
.red
>> 8, xcol
.green
>> 8, xcol
.blue
>> 8);
99 void BColor::allocate(void) {
100 if (scrn
== ~(0u)) scrn
= DefaultScreen(OBDisplay::display
);
101 Colormap colormap
= OBDisplay::screenInfo(scrn
)->getColormap();
104 if (colorname
.empty()) {
105 fprintf(stderr
, "BColor: cannot allocate invalid color (using black)\n");
112 // see if we have allocated this color before
113 RGB
rgb(scrn
, r
, g
, b
);
114 ColorCache::iterator it
= colorcache
.find(rgb
);
115 if (it
!= colorcache
.end()) {
119 (*it
).second
.count
++;
123 // allocate color from rgb values
125 xcol
.red
= r
| r
<< 8;
126 xcol
.green
= g
| g
<< 8;
127 xcol
.blue
= b
| b
<< 8;
130 if (! XAllocColor(OBDisplay::display
, colormap
, &xcol
)) {
131 fprintf(stderr
, "BColor::allocate: color alloc error: rgb:%x/%x/%x\n",
139 colorcache
.insert(ColorCacheItem(rgb
, PixelRef(p
)));
146 void BColor::deallocate(void) {
150 ColorCache::iterator it
= colorcache
.find(RGB(scrn
, r
, g
, b
));
151 if (it
!= colorcache
.end()) {
152 if ((*it
).second
.count
>= 1)
153 (*it
).second
.count
--;
163 BColor
&BColor::operator=(const BColor
&c
) {
166 setRGB(c
.r
, c
.g
, c
.b
);
167 colorname
= c
.colorname
;
173 void BColor::cleanupColorCache(void) {
178 void BColor::doCacheCleanup(void) {
179 // ### TODO - support multiple displays!
180 ColorCache::iterator it
= colorcache
.begin();
181 if (it
== colorcache
.end()) {
186 unsigned long *pixels
= new unsigned long[ colorcache
.size() ];
190 for (i
= 0; i
< ScreenCount(OBDisplay::display
); i
++) {
192 it
= colorcache
.begin();
194 while (it
!= colorcache
.end()) {
195 if ((*it
).second
.count
!= 0 || (*it
).first
.screen
!= i
) {
200 pixels
[ count
++ ] = (*it
).second
.p
;
201 ColorCache::iterator it2
= it
;
203 colorcache
.erase(it2
);
207 XFreeColors(OBDisplay::display
,
208 OBDisplay::screenInfo(i
)->getColormap(),
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