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[chaz/openbox] / openbox / action.c
1 #include "debug.h"
2 #include "client.h"
3 #include "focus.h"
4 #include "moveresize.h"
5 #include "menu.h"
6 #include "prop.h"
7 #include "stacking.h"
8 #include "screen.h"
9 #include "action.h"
10 #include "openbox.h"
11 #include "grab.h"
12 #include "keyboard.h"
13
14 #include <glib.h>
15
16 typedef struct ActionString {
17 char *name;
18 void (*func)(union ActionData *);
19 void (*setup)(ObAction **, ObUserAction uact);
20 } ActionString;
21
22 static ObAction *action_new(void (*func)(union ActionData *data),
23 ObUserAction uact)
24 {
25 ObAction *a = g_new0(ObAction, 1);
26 a->func = func;
27
28 return a;
29 }
30
31 void action_free(ObAction *a)
32 {
33 if (a == NULL) return;
34
35 /* deal with pointers */
36 if (a->func == action_execute || a->func == action_restart)
37 g_free(a->data.execute.path);
38 else if (a->func == action_showmenu)
39 g_free(a->data.showmenu.name);
40
41 g_free(a);
42 }
43
44 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
45 {
46 (*a)->data.interdiraction.inter.any.interactive = TRUE;
47 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
48 }
49
50 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
51 {
52 (*a)->data.interdiraction.inter.any.interactive = TRUE;
53 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
54 }
55
56 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
57 {
58 (*a)->data.interdiraction.inter.any.interactive = TRUE;
59 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
60 }
61
62 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
63 {
64 (*a)->data.interdiraction.inter.any.interactive = TRUE;
65 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
66 }
67
68 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
69 {
70 (*a)->data.interdiraction.inter.any.interactive = TRUE;
71 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
72 }
73
74 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
75 {
76 (*a)->data.interdiraction.inter.any.interactive = TRUE;
77 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
78 }
79
80 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
81 {
82 (*a)->data.interdiraction.inter.any.interactive = TRUE;
83 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
84 }
85
86 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
87 {
88 (*a)->data.interdiraction.inter.any.interactive = TRUE;
89 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
90 }
91
92 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
93 {
94 (*a)->data.sendto.follow = TRUE;
95 }
96
97 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
98 {
99 (*a)->data.sendtodir.inter.any.interactive = TRUE;
100 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
101 (*a)->data.sendtodir.linear = TRUE;
102 (*a)->data.sendtodir.wrap = TRUE;
103 (*a)->data.sendtodir.follow = TRUE;
104 }
105
106 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
107 {
108 (*a)->data.sendtodir.inter.any.interactive = TRUE;
109 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
110 (*a)->data.sendtodir.linear = TRUE;
111 (*a)->data.sendtodir.wrap = TRUE;
112 (*a)->data.sendtodir.follow = TRUE;
113 }
114
115 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
116 {
117 (*a)->data.sendtodir.inter.any.interactive = TRUE;
118 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
119 (*a)->data.sendtodir.linear = FALSE;
120 (*a)->data.sendtodir.wrap = TRUE;
121 (*a)->data.sendtodir.follow = TRUE;
122 }
123
124 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
125 {
126 (*a)->data.sendtodir.inter.any.interactive = TRUE;
127 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
128 (*a)->data.sendtodir.linear = FALSE;
129 (*a)->data.sendtodir.wrap = TRUE;
130 (*a)->data.sendtodir.follow = TRUE;
131 }
132
133 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
134 {
135 (*a)->data.sendtodir.inter.any.interactive = TRUE;
136 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
137 (*a)->data.sendtodir.linear = FALSE;
138 (*a)->data.sendtodir.wrap = TRUE;
139 (*a)->data.sendtodir.follow = TRUE;
140 }
141
142 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
143 {
144 (*a)->data.sendtodir.inter.any.interactive = TRUE;
145 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
146 (*a)->data.sendtodir.linear = FALSE;
147 (*a)->data.sendtodir.wrap = TRUE;
148 (*a)->data.sendtodir.follow = TRUE;
149 }
150
151 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
152 {
153 (*a)->data.desktopdir.inter.any.interactive = TRUE;
154 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
155 (*a)->data.desktopdir.linear = TRUE;
156 (*a)->data.desktopdir.wrap = TRUE;
157 }
158
159 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
160 {
161 (*a)->data.desktopdir.inter.any.interactive = TRUE;
162 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
163 (*a)->data.desktopdir.linear = TRUE;
164 (*a)->data.desktopdir.wrap = TRUE;
165 }
166
167 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
168 {
169 (*a)->data.desktopdir.inter.any.interactive = TRUE;
170 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
171 (*a)->data.desktopdir.linear = FALSE;
172 (*a)->data.desktopdir.wrap = TRUE;
173 }
174
175 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
176 {
177 (*a)->data.desktopdir.inter.any.interactive = TRUE;
178 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
179 (*a)->data.desktopdir.linear = FALSE;
180 (*a)->data.desktopdir.wrap = TRUE;
181 }
182
183 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
184 {
185 (*a)->data.desktopdir.inter.any.interactive = TRUE;
186 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
187 (*a)->data.desktopdir.linear = FALSE;
188 (*a)->data.desktopdir.wrap = TRUE;
189 }
190
191 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
192 {
193 (*a)->data.desktopdir.inter.any.interactive = TRUE;
194 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
195 (*a)->data.desktopdir.linear = FALSE;
196 (*a)->data.desktopdir.wrap = TRUE;
197 }
198
199 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
200 {
201 (*a)->data.cycle.inter.any.interactive = TRUE;
202 (*a)->data.cycle.linear = FALSE;
203 (*a)->data.cycle.forward = TRUE;
204 }
205
206 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
207 {
208 (*a)->data.cycle.inter.any.interactive = TRUE;
209 (*a)->data.cycle.linear = FALSE;
210 (*a)->data.cycle.forward = FALSE;
211 }
212
213 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
214 {
215 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
216 }
217
218 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
219 {
220 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
221 }
222
223 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
224 {
225 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
226 }
227
228 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
229 {
230 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
231 }
232
233 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
234 {
235 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
236 }
237
238 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
239 {
240 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
241 }
242
243 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
244 {
245 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
246 }
247
248 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
249 {
250 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
251 }
252
253 void setup_action_top_layer(ObAction **a, ObUserAction uact)
254 {
255 (*a)->data.layer.layer = 1;
256 }
257
258 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
259 {
260 (*a)->data.layer.layer = 0;
261 }
262
263 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
264 {
265 (*a)->data.layer.layer = -1;
266 }
267
268 void setup_action_move(ObAction **a, ObUserAction uact)
269 {
270 (*a)->data.moveresize.move = TRUE;
271 (*a)->data.moveresize.keyboard =
272 (uact == OB_USER_ACTION_KEYBOARD_KEY ||
273 uact == OB_USER_ACTION_MENU_SELECTION);
274 }
275
276 void setup_action_resize(ObAction **a, ObUserAction uact)
277 {
278 (*a)->data.moveresize.move = FALSE;
279 (*a)->data.moveresize.keyboard =
280 (uact == OB_USER_ACTION_KEYBOARD_KEY ||
281 uact == OB_USER_ACTION_MENU_SELECTION);
282 }
283
284 void setup_action_showmenu(ObAction **a, ObUserAction uact)
285 {
286 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
287 assumptions that there is only one menu (and submenus) open at
288 a time! */
289 if (uact == OB_USER_ACTION_MENU_SELECTION) {
290 action_free(*a);
291 a = NULL;
292 }
293 }
294
295 ActionString actionstrings[] =
296 {
297 {
298 "execute",
299 action_execute,
300 NULL
301 },
302 {
303 "directionalfocusnorth",
304 action_directional_focus,
305 setup_action_directional_focus_north
306 },
307 {
308 "directionalfocuseast",
309 action_directional_focus,
310 setup_action_directional_focus_east
311 },
312 {
313 "directionalfocussouth",
314 action_directional_focus,
315 setup_action_directional_focus_south
316 },
317 {
318 "directionalfocuswest",
319 action_directional_focus,
320 setup_action_directional_focus_west
321 },
322 {
323 "directionalfocusnortheast",
324 action_directional_focus,
325 setup_action_directional_focus_northeast
326 },
327 {
328 "directionalfocussoutheast",
329 action_directional_focus,
330 setup_action_directional_focus_southeast
331 },
332 {
333 "directionalfocussouthwest",
334 action_directional_focus,
335 setup_action_directional_focus_southwest
336 },
337 {
338 "directionalfocusnorthwest",
339 action_directional_focus,
340 setup_action_directional_focus_northwest
341 },
342 {
343 "activate",
344 action_activate,
345 NULL
346 },
347 {
348 "focus",
349 action_focus,
350 NULL
351 },
352 {
353 "unfocus",
354 action_unfocus,
355 NULL
356 },
357 {
358 "iconify",
359 action_iconify,
360 NULL
361 },
362 {
363 "raiselower",
364 action_raiselower,
365 NULL
366 },
367 {
368 "raise",
369 action_raise,
370 NULL
371 },
372 {
373 "lower",
374 action_lower,
375 NULL
376 },
377 {
378 "close",
379 action_close,
380 NULL
381 },
382 {
383 "kill",
384 action_kill,
385 NULL
386 },
387 {
388 "shadelower",
389 action_shadelower,
390 NULL
391 },
392 {
393 "unshaderaise",
394 action_unshaderaise,
395 NULL
396 },
397 {
398 "shade",
399 action_shade,
400 NULL
401 },
402 {
403 "unshade",
404 action_unshade,
405 NULL
406 },
407 {
408 "toggleshade",
409 action_toggle_shade,
410 NULL
411 },
412 {
413 "toggleomnipresent",
414 action_toggle_omnipresent,
415 NULL
416 },
417 {
418 "moverelativehorz",
419 action_move_relative_horz,
420 NULL
421 },
422 {
423 "moverelativevert",
424 action_move_relative_vert,
425 NULL
426 },
427 {
428 "resizerelativehorz",
429 action_resize_relative_horz,
430 NULL
431 },
432 {
433 "resizerelativevert",
434 action_resize_relative_vert,
435 NULL
436 },
437 {
438 "maximizefull",
439 action_maximize_full,
440 NULL
441 },
442 {
443 "unmaximizefull",
444 action_unmaximize_full,
445 NULL
446 },
447 {
448 "togglemaximizefull",
449 action_toggle_maximize_full,
450 NULL
451 },
452 {
453 "maximizehorz",
454 action_maximize_horz,
455 NULL
456 },
457 {
458 "unmaximizehorz",
459 action_unmaximize_horz,
460 NULL
461 },
462 {
463 "togglemaximizehorz",
464 action_toggle_maximize_horz,
465 NULL
466 },
467 {
468 "maximizevert",
469 action_maximize_vert,
470 NULL
471 },
472 {
473 "unmaximizevert",
474 action_unmaximize_vert,
475 NULL
476 },
477 {
478 "togglemaximizevert",
479 action_toggle_maximize_vert,
480 NULL
481 },
482 {
483 "sendtodesktop",
484 action_send_to_desktop,
485 setup_action_send_to_desktop
486 },
487 {
488 "sendtodesktopnext",
489 action_send_to_desktop_dir,
490 setup_action_send_to_desktop_next
491 },
492 {
493 "sendtodesktopprevious",
494 action_send_to_desktop_dir,
495 setup_action_send_to_desktop_prev
496 },
497 {
498 "sendtodesktopright",
499 action_send_to_desktop_dir,
500 setup_action_send_to_desktop_right
501 },
502 {
503 "sendtodesktopleft",
504 action_send_to_desktop_dir,
505 setup_action_send_to_desktop_left
506 },
507 {
508 "sendtodesktopup",
509 action_send_to_desktop_dir,
510 setup_action_send_to_desktop_up
511 },
512 {
513 "sendtodesktopdown",
514 action_send_to_desktop_dir,
515 setup_action_send_to_desktop_down
516 },
517 {
518 "desktop",
519 action_desktop,
520 NULL
521 },
522 {
523 "desktopnext",
524 action_desktop_dir,
525 setup_action_desktop_next
526 },
527 {
528 "desktopprevious",
529 action_desktop_dir,
530 setup_action_desktop_prev
531 },
532 {
533 "desktopright",
534 action_desktop_dir,
535 setup_action_desktop_right
536 },
537 {
538 "desktopleft",
539 action_desktop_dir,
540 setup_action_desktop_left
541 },
542 {
543 "desktopup",
544 action_desktop_dir,
545 setup_action_desktop_up
546 },
547 {
548 "desktopdown",
549 action_desktop_dir,
550 setup_action_desktop_down
551 },
552 {
553 "toggledecorations",
554 action_toggle_decorations,
555 NULL
556 },
557 {
558 "move",
559 action_moveresize,
560 setup_action_move
561 },
562 {
563 "resize",
564 action_moveresize,
565 setup_action_resize
566 },
567 {
568 "toggleshowdesktop",
569 action_toggle_show_desktop,
570 NULL
571 },
572 {
573 "showdesktop",
574 action_show_desktop,
575 NULL
576 },
577 {
578 "unshowdesktop",
579 action_unshow_desktop,
580 NULL
581 },
582 {
583 "desktoplast",
584 action_desktop_last,
585 NULL
586 },
587 {
588 "reconfigure",
589 action_reconfigure,
590 NULL
591 },
592 {
593 "restart",
594 action_restart,
595 NULL
596 },
597 {
598 "exit",
599 action_exit,
600 NULL
601 },
602 {
603 "showmenu",
604 action_showmenu,
605 setup_action_showmenu
606 },
607 {
608 "sendtotoplayer",
609 action_send_to_layer,
610 setup_action_top_layer
611 },
612 {
613 "togglealwaysontop",
614 action_toggle_layer,
615 setup_action_top_layer
616 },
617 {
618 "sendtonormallayer",
619 action_send_to_layer,
620 setup_action_normal_layer
621 },
622 {
623 "sendtobottomlayer",
624 action_send_to_layer,
625 setup_action_bottom_layer
626 },
627 {
628 "togglealwaysonbottom",
629 action_toggle_layer,
630 setup_action_bottom_layer
631 },
632 {
633 "nextwindow",
634 action_cycle_windows,
635 setup_action_cycle_windows_next
636 },
637 {
638 "previouswindow",
639 action_cycle_windows,
640 setup_action_cycle_windows_previous
641 },
642 {
643 "movetoedgenorth",
644 action_movetoedge,
645 setup_action_movetoedge_north
646 },
647 {
648 "movetoedgesouth",
649 action_movetoedge,
650 setup_action_movetoedge_south
651 },
652 {
653 "movetoedgewest",
654 action_movetoedge,
655 setup_action_movetoedge_west
656 },
657 {
658 "movetoedgeeast",
659 action_movetoedge,
660 setup_action_movetoedge_east
661 },
662 {
663 "growtoedgenorth",
664 action_growtoedge,
665 setup_action_growtoedge_north
666 },
667 {
668 "growtoedgesouth",
669 action_growtoedge,
670 setup_action_growtoedge_south
671 },
672 {
673 "growtoedgewest",
674 action_growtoedge,
675 setup_action_growtoedge_west
676 },
677 {
678 "growtoedgeeast",
679 action_growtoedge,
680 setup_action_growtoedge_east
681 },
682 {
683 NULL,
684 NULL,
685 NULL
686 }
687 };
688
689 ObAction *action_from_string(char *name, ObUserAction uact)
690 {
691 ObAction *a = NULL;
692 gboolean exist = FALSE;
693 int i;
694
695 for (i = 0; actionstrings[i].name; i++)
696 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
697 exist = TRUE;
698 a = action_new(actionstrings[i].func, uact);
699 if (actionstrings[i].setup)
700 actionstrings[i].setup(&a, uact);
701 /* only key bindings can be interactive. thus saith the xor. */
702 if (uact != OB_USER_ACTION_KEYBOARD_KEY)
703 a->data.any.interactive = FALSE;
704 break;
705 }
706 if (!exist)
707 g_warning("Invalid action '%s' requested. No such action exists.",
708 name);
709 if (!a)
710 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
711 return a;
712 }
713
714 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
715 ObUserAction uact)
716 {
717 char *actname;
718 ObAction *act = NULL;
719 xmlNodePtr n;
720
721 if (parse_attr_string("name", node, &actname)) {
722 if ((act = action_from_string(actname, uact))) {
723 if (act->func == action_execute || act->func == action_restart) {
724 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
725 gchar *s = parse_string(doc, n);
726 act->data.execute.path = ob_expand_tilde(s);
727 g_free(s);
728 }
729 } else if (act->func == action_showmenu) {
730 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
731 act->data.showmenu.name = parse_string(doc, n);
732 } else if (act->func == action_move_relative_horz ||
733 act->func == action_move_relative_vert ||
734 act->func == action_resize_relative_horz ||
735 act->func == action_resize_relative_vert) {
736 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
737 act->data.relative.delta = parse_int(doc, n);
738 } else if (act->func == action_desktop) {
739 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
740 act->data.desktop.desk = parse_int(doc, n);
741 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
742 } else if (act->func == action_send_to_desktop) {
743 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
744 act->data.sendto.desk = parse_int(doc, n);
745 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
746 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
747 act->data.sendto.follow = parse_bool(doc, n);
748 } else if (act->func == action_desktop_dir) {
749 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
750 act->data.desktopdir.wrap = parse_bool(doc, n);
751 } else if (act->func == action_send_to_desktop_dir) {
752 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
753 act->data.sendtodir.wrap = parse_bool(doc, n);
754 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
755 act->data.sendtodir.follow = parse_bool(doc, n);
756 } else if (act->func == action_activate) {
757 if ((n = parse_find_node("here", node->xmlChildrenNode)))
758 act->data.activate.here = parse_bool(doc, n);
759 } else if (act->func == action_cycle_windows) {
760 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
761 act->data.cycle.linear = parse_bool(doc, n);
762 }
763 }
764 g_free(actname);
765 }
766 return act;
767 }
768
769 void action_run_full(ObAction *a, struct _ObClient *c,
770 guint state, guint button, gint x, gint y,
771 gboolean cancel, gboolean done)
772 {
773 if (x < 0 && y < 0)
774 screen_pointer_pos(&x, &y);
775
776 a->data.any.c = c;
777 a->data.any.x = x;
778 a->data.any.y = y;
779
780 a->data.any.button = button;
781
782 if (a->data.any.interactive) {
783 a->data.inter.cancel = cancel;
784 a->data.inter.final = done;
785 if (!(cancel || done))
786 keyboard_interactive_grab(state, c, a);
787 }
788
789 a->func(&a->data);
790 }
791
792 void action_execute(union ActionData *data)
793 {
794 GError *e = NULL;
795 char *cmd;
796 if (data->execute.path) {
797 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
798 if (cmd) {
799 if (!g_spawn_command_line_async(cmd, &e)) {
800 g_warning("failed to execute '%s': %s",
801 cmd, e->message);
802 }
803 g_free(cmd);
804 } else {
805 g_warning("failed to convert '%s' from utf8", data->execute.path);
806 }
807 }
808 }
809
810 void action_activate(union ActionData *data)
811 {
812 if (data->activate.any.c)
813 client_activate(data->activate.any.c, data->activate.here);
814 }
815
816 void action_focus(union ActionData *data)
817 {
818 if (data->client.any.c)
819 client_focus(data->client.any.c);
820 }
821
822 void action_unfocus (union ActionData *data)
823 {
824 if (data->client.any.c)
825 client_unfocus(data->client.any.c);
826 }
827
828 void action_iconify(union ActionData *data)
829 {
830 if (data->client.any.c)
831 client_iconify(data->client.any.c, TRUE, TRUE);
832 }
833
834 void action_raiselower(union ActionData *data)
835 {
836 ObClient *c = data->client.any.c;
837 GList *it;
838 gboolean raise = FALSE;
839
840 if (!c) return;
841
842 for (it = stacking_list; it; it = g_list_next(it)) {
843 ObClient *cit = it->data;
844
845 if (cit == c) break;
846 if (client_normal(cit) == client_normal(c) &&
847 cit->layer == c->layer &&
848 cit->frame->visible)
849 {
850 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
851 raise = TRUE;
852 break;
853 }
854 }
855 }
856
857 if (raise)
858 stacking_raise(CLIENT_AS_WINDOW(c));
859 else
860 stacking_lower(CLIENT_AS_WINDOW(c));
861 }
862
863 void action_raise(union ActionData *data)
864 {
865 if (data->client.any.c)
866 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
867 }
868
869 void action_unshaderaise(union ActionData *data)
870 {
871 if (data->client.any.c) {
872 if (data->client.any.c->shaded) {
873 grab_pointer(TRUE, OB_CURSOR_NONE);
874 client_shade(data->client.any.c, FALSE);
875 grab_pointer(FALSE, OB_CURSOR_NONE);
876 } else
877 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
878 }
879 }
880
881 void action_shadelower(union ActionData *data)
882 {
883 if (data->client.any.c) {
884 if (data->client.any.c->shaded)
885 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
886 else {
887 grab_pointer(TRUE, OB_CURSOR_NONE);
888 client_shade(data->client.any.c, TRUE);
889 grab_pointer(FALSE, OB_CURSOR_NONE);
890 }
891 }
892 }
893
894 void action_lower(union ActionData *data)
895 {
896 if (data->client.any.c)
897 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
898 }
899
900 void action_close(union ActionData *data)
901 {
902 if (data->client.any.c)
903 client_close(data->client.any.c);
904 }
905
906 void action_kill(union ActionData *data)
907 {
908 if (data->client.any.c)
909 client_kill(data->client.any.c);
910 }
911
912 void action_shade(union ActionData *data)
913 {
914 if (data->client.any.c) {
915 grab_pointer(TRUE, OB_CURSOR_NONE);
916 client_shade(data->client.any.c, TRUE);
917 grab_pointer(FALSE, OB_CURSOR_NONE);
918 }
919 }
920
921 void action_unshade(union ActionData *data)
922 {
923 if (data->client.any.c) {
924 grab_pointer(TRUE, OB_CURSOR_NONE);
925 client_shade(data->client.any.c, FALSE);
926 grab_pointer(FALSE, OB_CURSOR_NONE);
927 }
928 }
929
930 void action_toggle_shade(union ActionData *data)
931 {
932 if (data->client.any.c) {
933 grab_pointer(TRUE, OB_CURSOR_NONE);
934 client_shade(data->client.any.c, !data->client.any.c->shaded);
935 grab_pointer(FALSE, OB_CURSOR_NONE);
936 }
937 }
938
939 void action_toggle_omnipresent(union ActionData *data)
940 {
941 if (data->client.any.c)
942 client_set_desktop(data->client.any.c,
943 data->client.any.c->desktop == DESKTOP_ALL ?
944 screen_desktop : DESKTOP_ALL, FALSE);
945 }
946
947 void action_move_relative_horz(union ActionData *data)
948 {
949 ObClient *c = data->relative.any.c;
950 if (c) {
951 grab_pointer(TRUE, OB_CURSOR_NONE);
952 client_move(c, c->area.x + data->relative.delta, c->area.y);
953 grab_pointer(FALSE, OB_CURSOR_NONE);
954 }
955 }
956
957 void action_move_relative_vert(union ActionData *data)
958 {
959 ObClient *c = data->relative.any.c;
960 if (c) {
961 grab_pointer(TRUE, OB_CURSOR_NONE);
962 client_move(c, c->area.x, c->area.y + data->relative.delta);
963 grab_pointer(FALSE, OB_CURSOR_NONE);
964 }
965 }
966
967 void action_resize_relative_horz(union ActionData *data)
968 {
969 ObClient *c = data->relative.any.c;
970 if (c) {
971 grab_pointer(TRUE, OB_CURSOR_NONE);
972 client_resize(c,
973 c->area.width + data->relative.delta * c->size_inc.width,
974 c->area.height);
975 grab_pointer(FALSE, OB_CURSOR_NONE);
976 }
977 }
978
979 void action_resize_relative_vert(union ActionData *data)
980 {
981 ObClient *c = data->relative.any.c;
982 if (c && !c->shaded) {
983 grab_pointer(TRUE, OB_CURSOR_NONE);
984 client_resize(c, c->area.width, c->area.height +
985 data->relative.delta * c->size_inc.height);
986 grab_pointer(FALSE, OB_CURSOR_NONE);
987 }
988 }
989
990 void action_maximize_full(union ActionData *data)
991 {
992 if (data->client.any.c)
993 client_maximize(data->client.any.c, TRUE, 0, TRUE);
994 }
995
996 void action_unmaximize_full(union ActionData *data)
997 {
998 if (data->client.any.c)
999 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1000 }
1001
1002 void action_toggle_maximize_full(union ActionData *data)
1003 {
1004 if (data->client.any.c)
1005 client_maximize(data->client.any.c,
1006 !(data->client.any.c->max_horz ||
1007 data->client.any.c->max_vert),
1008 0, TRUE);
1009 }
1010
1011 void action_maximize_horz(union ActionData *data)
1012 {
1013 if (data->client.any.c)
1014 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1015 }
1016
1017 void action_unmaximize_horz(union ActionData *data)
1018 {
1019 if (data->client.any.c)
1020 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1021 }
1022
1023 void action_toggle_maximize_horz(union ActionData *data)
1024 {
1025 if (data->client.any.c)
1026 client_maximize(data->client.any.c,
1027 !data->client.any.c->max_horz, 1, TRUE);
1028 }
1029
1030 void action_maximize_vert(union ActionData *data)
1031 {
1032 if (data->client.any.c)
1033 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1034 }
1035
1036 void action_unmaximize_vert(union ActionData *data)
1037 {
1038 if (data->client.any.c)
1039 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1040 }
1041
1042 void action_toggle_maximize_vert(union ActionData *data)
1043 {
1044 if (data->client.any.c)
1045 client_maximize(data->client.any.c, !data->client.any.c->max_vert, 2, TRUE);
1046 }
1047
1048 void action_send_to_desktop(union ActionData *data)
1049 {
1050 ObClient *c = data->sendto.any.c;
1051
1052 if (!c || !client_normal(c)) return;
1053
1054 if (data->sendto.desk < screen_num_desktops ||
1055 data->sendto.desk == DESKTOP_ALL) {
1056 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1057 if (data->sendto.follow)
1058 screen_set_desktop(data->sendto.desk);
1059 }
1060 }
1061
1062 void action_desktop(union ActionData *data)
1063 {
1064 if (data->desktop.desk < screen_num_desktops ||
1065 data->desktop.desk == DESKTOP_ALL)
1066 screen_set_desktop(data->desktop.desk);
1067 }
1068
1069 void action_desktop_dir(union ActionData *data)
1070 {
1071 guint d;
1072
1073 d = screen_cycle_desktop(data->desktopdir.dir,
1074 data->desktopdir.wrap,
1075 data->sendtodir.linear,
1076 data->desktopdir.inter.any.interactive,
1077 data->desktopdir.inter.final,
1078 data->desktopdir.inter.cancel);
1079 screen_set_desktop(d);
1080 }
1081
1082 void action_send_to_desktop_dir(union ActionData *data)
1083 {
1084 ObClient *c = data->sendtodir.inter.any.c;
1085 guint d;
1086
1087 if (!c || !client_normal(c)) return;
1088
1089 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1090 data->sendtodir.linear,
1091 data->sendtodir.inter.any.interactive,
1092 data->sendtodir.inter.final,
1093 data->sendtodir.inter.cancel);
1094 client_set_desktop(c, d, data->sendtodir.follow);
1095 if (data->sendtodir.follow)
1096 screen_set_desktop(d);
1097 }
1098
1099 void action_desktop_last(union ActionData *data)
1100 {
1101 screen_set_desktop(screen_last_desktop);
1102 }
1103
1104 void action_toggle_decorations(union ActionData *data)
1105 {
1106 ObClient *c = data->client.any.c;
1107
1108 if (!c) return;
1109
1110 c->decorate = !c->decorate;
1111 client_setup_decor_and_functions(c);
1112 }
1113
1114 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1115 {
1116 if (x - cx > cw / 2) {
1117 if (y - cy > ch / 2)
1118 return prop_atoms.net_wm_moveresize_size_bottomright;
1119 else
1120 return prop_atoms.net_wm_moveresize_size_topright;
1121 } else {
1122 if (y - cy > ch / 2)
1123 return prop_atoms.net_wm_moveresize_size_bottomleft;
1124 else
1125 return prop_atoms.net_wm_moveresize_size_topleft;
1126 }
1127 }
1128
1129 void action_moveresize(union ActionData *data)
1130 {
1131 ObClient *c = data->moveresize.any.c;
1132 guint32 corner;
1133
1134 if (!c || !client_normal(c)) return;
1135
1136 if (data->moveresize.keyboard) {
1137 corner = (data->moveresize.move ?
1138 prop_atoms.net_wm_moveresize_move_keyboard :
1139 prop_atoms.net_wm_moveresize_size_keyboard);
1140 } else {
1141 corner = (data->moveresize.move ?
1142 prop_atoms.net_wm_moveresize_move :
1143 pick_corner(data->any.x, data->any.y,
1144 c->frame->area.x, c->frame->area.y,
1145 /* use the client size because the frame
1146 can be differently sized (shaded
1147 windows) and we want this based on the
1148 clients size */
1149 c->area.width + c->frame->size.left +
1150 c->frame->size.right,
1151 c->area.height + c->frame->size.top +
1152 c->frame->size.bottom));
1153 }
1154
1155 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1156 }
1157
1158 void action_reconfigure(union ActionData *data)
1159 {
1160 ob_reconfigure();
1161 }
1162
1163 void action_restart(union ActionData *data)
1164 {
1165 ob_restart_other(data->execute.path);
1166 }
1167
1168 void action_exit(union ActionData *data)
1169 {
1170 ob_exit();
1171 }
1172
1173 void action_showmenu(union ActionData *data)
1174 {
1175 if (data->showmenu.name) {
1176 menu_show(data->showmenu.name, data->any.x, data->any.y,
1177 data->showmenu.any.c);
1178 }
1179 }
1180
1181 void action_cycle_windows(union ActionData *data)
1182 {
1183 focus_cycle(data->cycle.forward, data->cycle.linear,
1184 data->cycle.inter.any.interactive,
1185 data->cycle.inter.final, data->cycle.inter.cancel);
1186 }
1187
1188 void action_directional_focus(union ActionData *data)
1189 {
1190 focus_directional_cycle(data->interdiraction.direction,
1191 data->interdiraction.inter.any.interactive,
1192 data->interdiraction.inter.final,
1193 data->interdiraction.inter.cancel);
1194 }
1195
1196 void action_movetoedge(union ActionData *data)
1197 {
1198 int x, y;
1199 ObClient *c = data->diraction.any.c;
1200
1201 if (!c)
1202 return;
1203 x = c->frame->area.x;
1204 y = c->frame->area.y;
1205
1206 switch(data->diraction.direction) {
1207 case OB_DIRECTION_NORTH:
1208 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1209 break;
1210 case OB_DIRECTION_WEST:
1211 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1212 break;
1213 case OB_DIRECTION_SOUTH:
1214 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1215 c->frame->area.height;
1216 break;
1217 case OB_DIRECTION_EAST:
1218 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1219 c->frame->area.width;
1220 break;
1221 default:
1222 g_assert_not_reached();
1223 }
1224 frame_frame_gravity(c->frame, &x, &y);
1225 grab_pointer(TRUE, OB_CURSOR_NONE);
1226 client_move(c, x, y);
1227 grab_pointer(FALSE, OB_CURSOR_NONE);
1228
1229 }
1230
1231 void action_growtoedge(union ActionData *data)
1232 {
1233 int x, y, width, height, dest;
1234 ObClient *c = data->diraction.any.c;
1235 Rect *a;
1236
1237 if (!c)
1238 return;
1239
1240 a = screen_area(c->desktop);
1241 x = c->frame->area.x;
1242 y = c->frame->area.y;
1243 width = c->frame->area.width;
1244 height = c->frame->area.height;
1245
1246 switch(data->diraction.direction) {
1247 case OB_DIRECTION_NORTH:
1248 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1249 if (a->y == y)
1250 height = c->frame->area.height / 2;
1251 else {
1252 height = c->frame->area.y + c->frame->area.height - dest;
1253 y = dest;
1254 }
1255 break;
1256 case OB_DIRECTION_WEST:
1257 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1258 if (a->x == x)
1259 width = c->frame->area.width / 2;
1260 else {
1261 width = c->frame->area.x + c->frame->area.width - dest;
1262 x = dest;
1263 }
1264 break;
1265 case OB_DIRECTION_SOUTH:
1266 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1267 if (a->y + a->height == y + c->frame->area.height) {
1268 height = c->frame->area.height / 2;
1269 y = a->y + a->height - height;
1270 } else
1271 height = dest - c->frame->area.y;
1272 y += (height - c->frame->area.height) % c->size_inc.height;
1273 height -= (height - c->frame->area.height) % c->size_inc.height;
1274 break;
1275 case OB_DIRECTION_EAST:
1276 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1277 if (a->x + a->width == x + c->frame->area.width) {
1278 width = c->frame->area.width / 2;
1279 x = a->x + a->width - width;
1280 } else
1281 width = dest - c->frame->area.x;
1282 x += (width - c->frame->area.width) % c->size_inc.width;
1283 width -= (width - c->frame->area.width) % c->size_inc.width;
1284 break;
1285 default:
1286 g_assert_not_reached();
1287 }
1288 frame_frame_gravity(c->frame, &x, &y);
1289 width -= c->frame->size.left + c->frame->size.right;
1290 height -= c->frame->size.top + c->frame->size.bottom;
1291 grab_pointer(TRUE, OB_CURSOR_NONE);
1292 client_move_resize(c, x, y, width, height);
1293 grab_pointer(FALSE, OB_CURSOR_NONE);
1294 }
1295
1296 void action_send_to_layer(union ActionData *data)
1297 {
1298 if (data->layer.any.c)
1299 client_set_layer(data->layer.any.c, data->layer.layer);
1300 }
1301
1302 void action_toggle_layer(union ActionData *data)
1303 {
1304 ObClient *c = data->layer.any.c;
1305
1306 if (c) {
1307 if (data->layer.layer < 0)
1308 client_set_layer(c, c->below ? 0 : -1);
1309 else if (data->layer.layer > 0)
1310 client_set_layer(c, c->above ? 0 : 1);
1311 }
1312 }
1313
1314 void action_toggle_show_desktop(union ActionData *data)
1315 {
1316 screen_show_desktop(!screen_showing_desktop);
1317 }
1318
1319 void action_show_desktop(union ActionData *data)
1320 {
1321 screen_show_desktop(TRUE);
1322 }
1323
1324 void action_unshow_desktop(union ActionData *data)
1325 {
1326 screen_show_desktop(FALSE);
1327 }
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