]> Dogcows Code - chaz/openbox/blob - openbox/action.c
use gpointer for void*
[chaz/openbox] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 See the COPYING file for a copy of the GNU General Public License.
17 */
18
19 #include "debug.h"
20 #include "client.h"
21 #include "focus.h"
22 #include "moveresize.h"
23 #include "menu.h"
24 #include "prop.h"
25 #include "stacking.h"
26 #include "screen.h"
27 #include "action.h"
28 #include "openbox.h"
29 #include "grab.h"
30 #include "keyboard.h"
31 #include "event.h"
32 #include "config.h"
33 #include "mainloop.h"
34
35 #include <glib.h>
36
37 inline void client_action_start(union ActionData *data)
38 {
39 if (config_focus_follow)
40 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41 grab_pointer(TRUE, OB_CURSOR_NONE);
42 }
43
44 inline void client_action_end(union ActionData *data)
45 {
46 if (config_focus_follow)
47 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48 if (!data->any.button) {
49 grab_pointer(FALSE, OB_CURSOR_NONE);
50 } else {
51 ObClient *c;
52
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c = client_under_pointer()))
57 event_enter_client(c);
58 }
59 }
60 }
61
62 typedef struct
63 {
64 const gchar *name;
65 void (*func)(union ActionData *);
66 void (*setup)(ObAction **, ObUserAction uact);
67 } ActionString;
68
69 static ObAction *action_new(void (*func)(union ActionData *data))
70 {
71 ObAction *a = g_new0(ObAction, 1);
72 a->ref = 1;
73 a->func = func;
74
75 return a;
76 }
77
78 void action_ref(ObAction *a)
79 {
80 ++a->ref;
81 }
82
83 void action_unref(ObAction *a)
84 {
85 if (a == NULL) return;
86
87 if (--a->ref > 0) return;
88
89 /* deal with pointers */
90 if (a->func == action_execute || a->func == action_restart)
91 g_free(a->data.execute.path);
92 else if (a->func == action_showmenu)
93 g_free(a->data.showmenu.name);
94
95 g_free(a);
96 }
97
98 ObAction* action_copy(const ObAction *src)
99 {
100 ObAction *a = action_new(src->func);
101
102 a->data = src->data;
103
104 /* deal with pointers */
105 if (a->func == action_execute || a->func == action_restart)
106 a->data.execute.path = g_strdup(a->data.execute.path);
107 else if (a->func == action_showmenu)
108 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
109
110 return a;
111 }
112
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
114 {
115 (*a)->data.interdiraction.inter.any.interactive = TRUE;
116 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117 (*a)->data.interdiraction.dialog = TRUE;
118 }
119
120 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
121 {
122 (*a)->data.interdiraction.inter.any.interactive = TRUE;
123 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
124 (*a)->data.interdiraction.dialog = TRUE;
125 }
126
127 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
128 {
129 (*a)->data.interdiraction.inter.any.interactive = TRUE;
130 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
131 (*a)->data.interdiraction.dialog = TRUE;
132 }
133
134 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
135 {
136 (*a)->data.interdiraction.inter.any.interactive = TRUE;
137 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
138 (*a)->data.interdiraction.dialog = TRUE;
139 }
140
141 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
142 {
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
145 (*a)->data.interdiraction.dialog = TRUE;
146 }
147
148 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
149 {
150 (*a)->data.interdiraction.inter.any.interactive = TRUE;
151 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
152 (*a)->data.interdiraction.dialog = TRUE;
153 }
154
155 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
156 {
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
159 (*a)->data.interdiraction.dialog = TRUE;
160 }
161
162 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
163 {
164 (*a)->data.interdiraction.inter.any.interactive = TRUE;
165 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
166 (*a)->data.interdiraction.dialog = TRUE;
167 }
168
169 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
170 {
171 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
172 (*a)->data.sendto.follow = TRUE;
173 }
174
175 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
176 {
177 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
178 (*a)->data.sendtodir.inter.any.interactive = TRUE;
179 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
180 (*a)->data.sendtodir.linear = TRUE;
181 (*a)->data.sendtodir.wrap = TRUE;
182 (*a)->data.sendtodir.follow = TRUE;
183 }
184
185 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
186 {
187 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
188 (*a)->data.sendtodir.inter.any.interactive = TRUE;
189 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
190 (*a)->data.sendtodir.linear = TRUE;
191 (*a)->data.sendtodir.wrap = TRUE;
192 (*a)->data.sendtodir.follow = TRUE;
193 }
194
195 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
196 {
197 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198 (*a)->data.sendtodir.inter.any.interactive = TRUE;
199 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
200 (*a)->data.sendtodir.linear = FALSE;
201 (*a)->data.sendtodir.wrap = TRUE;
202 (*a)->data.sendtodir.follow = TRUE;
203 }
204
205 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
206 {
207 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
208 (*a)->data.sendtodir.inter.any.interactive = TRUE;
209 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
210 (*a)->data.sendtodir.linear = FALSE;
211 (*a)->data.sendtodir.wrap = TRUE;
212 (*a)->data.sendtodir.follow = TRUE;
213 }
214
215 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
216 {
217 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
218 (*a)->data.sendtodir.inter.any.interactive = TRUE;
219 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
220 (*a)->data.sendtodir.linear = FALSE;
221 (*a)->data.sendtodir.wrap = TRUE;
222 (*a)->data.sendtodir.follow = TRUE;
223 }
224
225 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
226 {
227 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
228 (*a)->data.sendtodir.inter.any.interactive = TRUE;
229 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
230 (*a)->data.sendtodir.linear = FALSE;
231 (*a)->data.sendtodir.wrap = TRUE;
232 (*a)->data.sendtodir.follow = TRUE;
233 }
234
235 void setup_action_desktop(ObAction **a, ObUserAction uact)
236 {
237 (*a)->data.desktop.inter.any.interactive = FALSE;
238 }
239
240 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
241 {
242 (*a)->data.desktopdir.inter.any.interactive = TRUE;
243 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
244 (*a)->data.desktopdir.linear = TRUE;
245 (*a)->data.desktopdir.wrap = TRUE;
246 }
247
248 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
249 {
250 (*a)->data.desktopdir.inter.any.interactive = TRUE;
251 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
252 (*a)->data.desktopdir.linear = TRUE;
253 (*a)->data.desktopdir.wrap = TRUE;
254 }
255
256 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
257 {
258 (*a)->data.desktopdir.inter.any.interactive = TRUE;
259 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
260 (*a)->data.desktopdir.linear = FALSE;
261 (*a)->data.desktopdir.wrap = TRUE;
262 }
263
264 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
265 {
266 (*a)->data.desktopdir.inter.any.interactive = TRUE;
267 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
268 (*a)->data.desktopdir.linear = FALSE;
269 (*a)->data.desktopdir.wrap = TRUE;
270 }
271
272 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
273 {
274 (*a)->data.desktopdir.inter.any.interactive = TRUE;
275 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
276 (*a)->data.desktopdir.linear = FALSE;
277 (*a)->data.desktopdir.wrap = TRUE;
278 }
279
280 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
281 {
282 (*a)->data.desktopdir.inter.any.interactive = TRUE;
283 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
284 (*a)->data.desktopdir.linear = FALSE;
285 (*a)->data.desktopdir.wrap = TRUE;
286 }
287
288 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
289 {
290 (*a)->data.cycle.inter.any.interactive = TRUE;
291 (*a)->data.cycle.linear = FALSE;
292 (*a)->data.cycle.forward = TRUE;
293 (*a)->data.cycle.dialog = TRUE;
294 }
295
296 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
297 {
298 (*a)->data.cycle.inter.any.interactive = TRUE;
299 (*a)->data.cycle.linear = FALSE;
300 (*a)->data.cycle.forward = FALSE;
301 (*a)->data.cycle.dialog = TRUE;
302 }
303
304 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
305 {
306 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
307 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
308 }
309
310 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
311 {
312 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
313 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
314 }
315
316 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
317 {
318 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
319 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
320 }
321
322 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
323 {
324 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
325 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
326 }
327
328 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
329 {
330 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
332 }
333
334 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
335 {
336 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
337 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
338 }
339
340 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
341 {
342 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
344 }
345
346 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
347 {
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
350 }
351
352 void setup_action_top_layer(ObAction **a, ObUserAction uact)
353 {
354 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355 (*a)->data.layer.layer = 1;
356 }
357
358 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
359 {
360 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361 (*a)->data.layer.layer = 0;
362 }
363
364 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
365 {
366 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367 (*a)->data.layer.layer = -1;
368 }
369
370 void setup_action_move(ObAction **a, ObUserAction uact)
371 {
372 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373 (*a)->data.moveresize.move = TRUE;
374 (*a)->data.moveresize.keyboard =
375 (uact == OB_USER_ACTION_NONE ||
376 uact == OB_USER_ACTION_KEYBOARD_KEY ||
377 uact == OB_USER_ACTION_MENU_SELECTION);
378 }
379
380 void setup_action_resize(ObAction **a, ObUserAction uact)
381 {
382 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.moveresize.move = FALSE;
384 (*a)->data.moveresize.keyboard =
385 (uact == OB_USER_ACTION_NONE ||
386 uact == OB_USER_ACTION_KEYBOARD_KEY ||
387 uact == OB_USER_ACTION_MENU_SELECTION);
388 }
389
390 void setup_action_showmenu(ObAction **a, ObUserAction uact)
391 {
392 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
393 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
394 assumptions that there is only one menu (and submenus) open at
395 a time! */
396 if (uact == OB_USER_ACTION_MENU_SELECTION) {
397 action_unref(*a);
398 a = NULL;
399 }
400 }
401
402 void setup_client_action(ObAction **a, ObUserAction uact)
403 {
404 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
405 }
406
407 ActionString actionstrings[] =
408 {
409 {
410 "execute",
411 action_execute,
412 NULL
413 },
414 {
415 "directionalfocusnorth",
416 action_directional_focus,
417 setup_action_directional_focus_north
418 },
419 {
420 "directionalfocuseast",
421 action_directional_focus,
422 setup_action_directional_focus_east
423 },
424 {
425 "directionalfocussouth",
426 action_directional_focus,
427 setup_action_directional_focus_south
428 },
429 {
430 "directionalfocuswest",
431 action_directional_focus,
432 setup_action_directional_focus_west
433 },
434 {
435 "directionalfocusnortheast",
436 action_directional_focus,
437 setup_action_directional_focus_northeast
438 },
439 {
440 "directionalfocussoutheast",
441 action_directional_focus,
442 setup_action_directional_focus_southeast
443 },
444 {
445 "directionalfocussouthwest",
446 action_directional_focus,
447 setup_action_directional_focus_southwest
448 },
449 {
450 "directionalfocusnorthwest",
451 action_directional_focus,
452 setup_action_directional_focus_northwest
453 },
454 {
455 "activate",
456 action_activate,
457 setup_client_action
458 },
459 {
460 "focus",
461 action_focus,
462 setup_client_action
463 },
464 {
465 "unfocus",
466 action_unfocus,
467 setup_client_action
468 },
469 {
470 "iconify",
471 action_iconify,
472 setup_client_action
473 },
474 {
475 "raiselower",
476 action_raiselower,
477 setup_client_action
478 },
479 {
480 "raise",
481 action_raise,
482 setup_client_action
483 },
484 {
485 "lower",
486 action_lower,
487 setup_client_action
488 },
489 {
490 "close",
491 action_close,
492 setup_client_action
493 },
494 {
495 "kill",
496 action_kill,
497 setup_client_action
498 },
499 {
500 "shadelower",
501 action_shadelower,
502 setup_client_action
503 },
504 {
505 "unshaderaise",
506 action_unshaderaise,
507 setup_client_action
508 },
509 {
510 "shade",
511 action_shade,
512 setup_client_action
513 },
514 {
515 "unshade",
516 action_unshade,
517 setup_client_action
518 },
519 {
520 "toggleshade",
521 action_toggle_shade,
522 setup_client_action
523 },
524 {
525 "toggleomnipresent",
526 action_toggle_omnipresent,
527 setup_client_action
528 },
529 {
530 "moverelativehorz",
531 action_move_relative_horz,
532 setup_client_action
533 },
534 {
535 "moverelativevert",
536 action_move_relative_vert,
537 setup_client_action
538 },
539 {
540 "resizerelativehorz",
541 action_resize_relative_horz,
542 setup_client_action
543 },
544 {
545 "resizerelativevert",
546 action_resize_relative_vert,
547 setup_client_action
548 },
549 {
550 "maximizefull",
551 action_maximize_full,
552 setup_client_action
553 },
554 {
555 "unmaximizefull",
556 action_unmaximize_full,
557 setup_client_action
558 },
559 {
560 "togglemaximizefull",
561 action_toggle_maximize_full,
562 setup_client_action
563 },
564 {
565 "maximizehorz",
566 action_maximize_horz,
567 setup_client_action
568 },
569 {
570 "unmaximizehorz",
571 action_unmaximize_horz,
572 setup_client_action
573 },
574 {
575 "togglemaximizehorz",
576 action_toggle_maximize_horz,
577 setup_client_action
578 },
579 {
580 "maximizevert",
581 action_maximize_vert,
582 setup_client_action
583 },
584 {
585 "unmaximizevert",
586 action_unmaximize_vert,
587 setup_client_action
588 },
589 {
590 "togglemaximizevert",
591 action_toggle_maximize_vert,
592 setup_client_action
593 },
594 {
595 "sendtodesktop",
596 action_send_to_desktop,
597 setup_action_send_to_desktop
598 },
599 {
600 "sendtodesktopnext",
601 action_send_to_desktop_dir,
602 setup_action_send_to_desktop_next
603 },
604 {
605 "sendtodesktopprevious",
606 action_send_to_desktop_dir,
607 setup_action_send_to_desktop_prev
608 },
609 {
610 "sendtodesktopright",
611 action_send_to_desktop_dir,
612 setup_action_send_to_desktop_right
613 },
614 {
615 "sendtodesktopleft",
616 action_send_to_desktop_dir,
617 setup_action_send_to_desktop_left
618 },
619 {
620 "sendtodesktopup",
621 action_send_to_desktop_dir,
622 setup_action_send_to_desktop_up
623 },
624 {
625 "sendtodesktopdown",
626 action_send_to_desktop_dir,
627 setup_action_send_to_desktop_down
628 },
629 {
630 "desktop",
631 action_desktop,
632 setup_action_desktop
633 },
634 {
635 "desktopnext",
636 action_desktop_dir,
637 setup_action_desktop_next
638 },
639 {
640 "desktopprevious",
641 action_desktop_dir,
642 setup_action_desktop_prev
643 },
644 {
645 "desktopright",
646 action_desktop_dir,
647 setup_action_desktop_right
648 },
649 {
650 "desktopleft",
651 action_desktop_dir,
652 setup_action_desktop_left
653 },
654 {
655 "desktopup",
656 action_desktop_dir,
657 setup_action_desktop_up
658 },
659 {
660 "desktopdown",
661 action_desktop_dir,
662 setup_action_desktop_down
663 },
664 {
665 "toggledecorations",
666 action_toggle_decorations,
667 setup_client_action
668 },
669 {
670 "move",
671 action_moveresize,
672 setup_action_move
673 },
674 {
675 "resize",
676 action_moveresize,
677 setup_action_resize
678 },
679 {
680 "toggleshowdesktop",
681 action_toggle_show_desktop,
682 NULL
683 },
684 {
685 "showdesktop",
686 action_show_desktop,
687 NULL
688 },
689 {
690 "unshowdesktop",
691 action_unshow_desktop,
692 NULL
693 },
694 {
695 "desktoplast",
696 action_desktop_last,
697 NULL
698 },
699 {
700 "reconfigure",
701 action_reconfigure,
702 NULL
703 },
704 {
705 "restart",
706 action_restart,
707 NULL
708 },
709 {
710 "exit",
711 action_exit,
712 NULL
713 },
714 {
715 "showmenu",
716 action_showmenu,
717 setup_action_showmenu
718 },
719 {
720 "sendtotoplayer",
721 action_send_to_layer,
722 setup_action_top_layer
723 },
724 {
725 "togglealwaysontop",
726 action_toggle_layer,
727 setup_action_top_layer
728 },
729 {
730 "sendtonormallayer",
731 action_send_to_layer,
732 setup_action_normal_layer
733 },
734 {
735 "sendtobottomlayer",
736 action_send_to_layer,
737 setup_action_bottom_layer
738 },
739 {
740 "togglealwaysonbottom",
741 action_toggle_layer,
742 setup_action_bottom_layer
743 },
744 {
745 "nextwindow",
746 action_cycle_windows,
747 setup_action_cycle_windows_next
748 },
749 {
750 "previouswindow",
751 action_cycle_windows,
752 setup_action_cycle_windows_previous
753 },
754 {
755 "movetoedgenorth",
756 action_movetoedge,
757 setup_action_movetoedge_north
758 },
759 {
760 "movetoedgesouth",
761 action_movetoedge,
762 setup_action_movetoedge_south
763 },
764 {
765 "movetoedgewest",
766 action_movetoedge,
767 setup_action_movetoedge_west
768 },
769 {
770 "movetoedgeeast",
771 action_movetoedge,
772 setup_action_movetoedge_east
773 },
774 {
775 "growtoedgenorth",
776 action_growtoedge,
777 setup_action_growtoedge_north
778 },
779 {
780 "growtoedgesouth",
781 action_growtoedge,
782 setup_action_growtoedge_south
783 },
784 {
785 "growtoedgewest",
786 action_growtoedge,
787 setup_action_growtoedge_west
788 },
789 {
790 "growtoedgeeast",
791 action_growtoedge,
792 setup_action_growtoedge_east
793 },
794 {
795 NULL,
796 NULL,
797 NULL
798 }
799 };
800
801 /* only key bindings can be interactive. thus saith the xor.
802 because of how the mouse is grabbed, mouse events dont even get
803 read during interactive events, so no dice! >:) */
804 #define INTERACTIVE_LIMIT(a, uact) \
805 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
806 a->data.any.interactive = FALSE;
807
808 ObAction *action_from_string(const gchar *name, ObUserAction uact)
809 {
810 ObAction *a = NULL;
811 gboolean exist = FALSE;
812 gint i;
813
814 for (i = 0; actionstrings[i].name; i++)
815 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
816 exist = TRUE;
817 a = action_new(actionstrings[i].func);
818 if (actionstrings[i].setup)
819 actionstrings[i].setup(&a, uact);
820 INTERACTIVE_LIMIT(a, uact);
821 break;
822 }
823 if (!exist)
824 g_warning("Invalid action '%s' requested. No such action exists.",
825 name);
826 if (!a)
827 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
828 return a;
829 }
830
831 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
832 ObUserAction uact)
833 {
834 gchar *actname;
835 ObAction *act = NULL;
836 xmlNodePtr n;
837
838 if (parse_attr_string("name", node, &actname)) {
839 if ((act = action_from_string(actname, uact))) {
840 if (act->func == action_execute || act->func == action_restart) {
841 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
842 gchar *s = parse_string(doc, n);
843 act->data.execute.path = parse_expand_tilde(s);
844 g_free(s);
845 }
846 } else if (act->func == action_showmenu) {
847 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
848 act->data.showmenu.name = parse_string(doc, n);
849 } else if (act->func == action_move_relative_horz ||
850 act->func == action_move_relative_vert ||
851 act->func == action_resize_relative_horz ||
852 act->func == action_resize_relative_vert) {
853 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
854 act->data.relative.delta = parse_int(doc, n);
855 } else if (act->func == action_desktop) {
856 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
857 act->data.desktop.desk = parse_int(doc, n);
858 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
859 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
860 act->data.desktop.inter.any.interactive =
861 parse_bool(doc, n);
862 } else if (act->func == action_send_to_desktop) {
863 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
864 act->data.sendto.desk = parse_int(doc, n);
865 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
866 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
867 act->data.sendto.follow = parse_bool(doc, n);
868 } else if (act->func == action_desktop_dir) {
869 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
870 act->data.desktopdir.wrap = parse_bool(doc, n);
871 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
872 act->data.desktopdir.inter.any.interactive =
873 parse_bool(doc, n);
874 } else if (act->func == action_send_to_desktop_dir) {
875 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
876 act->data.sendtodir.wrap = parse_bool(doc, n);
877 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
878 act->data.sendtodir.follow = parse_bool(doc, n);
879 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
880 act->data.sendtodir.inter.any.interactive =
881 parse_bool(doc, n);
882 } else if (act->func == action_activate) {
883 if ((n = parse_find_node("here", node->xmlChildrenNode)))
884 act->data.activate.here = parse_bool(doc, n);
885 } else if (act->func == action_cycle_windows) {
886 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
887 act->data.cycle.linear = parse_bool(doc, n);
888 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
889 act->data.cycle.dialog = parse_bool(doc, n);
890 } else if (act->func == action_directional_focus) {
891 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
892 act->data.cycle.dialog = parse_bool(doc, n);
893 }
894 INTERACTIVE_LIMIT(act, uact);
895 }
896 g_free(actname);
897 }
898 return act;
899 }
900
901 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
902 guint state, guint button, gint x, gint y,
903 gboolean cancel, gboolean done)
904 {
905 GSList *it;
906 ObAction *a;
907 gboolean inter = FALSE;
908
909 if (!acts)
910 return;
911
912 if (x < 0 && y < 0)
913 screen_pointer_pos(&x, &y);
914
915 if (grab_on_keyboard())
916 inter = TRUE;
917 else
918 for (it = acts; it; it = g_slist_next(it)) {
919 a = it->data;
920 if (a->data.any.interactive) {
921 inter = TRUE;
922 break;
923 }
924 }
925
926 if (!inter) {
927 /* sometimes when we execute another app as an action,
928 it won't work right unless we XUngrabKeyboard first,
929 even though we grabbed the key/button Asychronously.
930 e.g. "gnome-panel-control --main-menu" */
931 XUngrabKeyboard(ob_display, event_lasttime);
932 }
933
934 for (it = acts; it; it = g_slist_next(it)) {
935 a = it->data;
936
937 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
938 a->data.any.c = a->data.any.client_action ? c : NULL;
939 a->data.any.context = context;
940 a->data.any.x = x;
941 a->data.any.y = y;
942
943 a->data.any.button = button;
944
945 if (a->data.any.interactive) {
946 a->data.inter.cancel = cancel;
947 a->data.inter.final = done;
948 if (!(cancel || done))
949 if (!keyboard_interactive_grab(state, a->data.any.c, a))
950 continue;
951 }
952
953 /* XXX UGLY HACK race with motion event starting a move and the
954 button release gettnig processed first. answer: don't queue
955 moveresize starts. UGLY HACK XXX */
956 if (a->data.any.interactive || a->func == action_moveresize) {
957 /* interactive actions are not queued */
958 a->func(&a->data);
959 } else
960 ob_main_loop_queue_action(ob_main_loop, a);
961 }
962 }
963 }
964
965 void action_run_string(const gchar *name, struct _ObClient *c)
966 {
967 ObAction *a;
968 GSList *l;
969
970 a = action_from_string(name, OB_USER_ACTION_NONE);
971 g_assert(a);
972
973 l = g_slist_append(NULL, a);
974
975 action_run(l, c, 0);
976 }
977
978 void action_execute(union ActionData *data)
979 {
980 GError *e = NULL;
981 gchar *cmd;
982 if (data->execute.path) {
983 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
984 if (cmd) {
985 if (!g_spawn_command_line_async(cmd, &e)) {
986 g_warning("failed to execute '%s': %s",
987 cmd, e->message);
988 g_error_free(e);
989 }
990 g_free(cmd);
991 } else {
992 g_warning("failed to convert '%s' from utf8", data->execute.path);
993 }
994 }
995 }
996
997 void action_activate(union ActionData *data)
998 {
999 client_activate(data->activate.any.c, data->activate.here);
1000 }
1001
1002 void action_focus(union ActionData *data)
1003 {
1004 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1005 on us */
1006 event_halt_focus_delay();
1007
1008 client_focus(data->client.any.c);
1009 }
1010
1011 void action_unfocus (union ActionData *data)
1012 {
1013 client_unfocus(data->client.any.c);
1014 }
1015
1016 void action_iconify(union ActionData *data)
1017 {
1018 client_iconify(data->client.any.c, TRUE, TRUE);
1019 }
1020
1021 void action_raiselower(union ActionData *data)
1022 {
1023 ObClient *c = data->client.any.c;
1024 GList *it;
1025 gboolean raise = FALSE;
1026
1027 for (it = stacking_list; it; it = g_list_next(it)) {
1028 ObClient *cit = it->data;
1029
1030 if (cit == c) break;
1031 if (client_normal(cit) == client_normal(c) &&
1032 cit->layer == c->layer &&
1033 cit->frame->visible &&
1034 !client_search_transient(c, cit))
1035 {
1036 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1037 raise = TRUE;
1038 break;
1039 }
1040 }
1041 }
1042
1043 action_run_string((raise ? "Raise" : "Lower"), c);
1044 }
1045
1046 void action_raise(union ActionData *data)
1047 {
1048 client_action_start(data);
1049 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1050 client_action_end(data);
1051 }
1052
1053 void action_unshaderaise(union ActionData *data)
1054 {
1055 if (data->client.any.c->shaded)
1056 action_run_string("Unshade", data->client.any.c);
1057 else
1058 action_run_string("Raise", data->client.any.c);
1059 }
1060
1061 void action_shadelower(union ActionData *data)
1062 {
1063 if (data->client.any.c->shaded)
1064 action_run_string("Lower", data->client.any.c);
1065 else
1066 action_run_string("Shade", data->client.any.c);
1067 }
1068
1069 void action_lower(union ActionData *data)
1070 {
1071 client_action_start(data);
1072 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1073 client_action_end(data);
1074
1075 focus_order_to_bottom(data->client.any.c);
1076 }
1077
1078 void action_close(union ActionData *data)
1079 {
1080 client_close(data->client.any.c);
1081 }
1082
1083 void action_kill(union ActionData *data)
1084 {
1085 client_kill(data->client.any.c);
1086 }
1087
1088 void action_shade(union ActionData *data)
1089 {
1090 client_action_start(data);
1091 client_shade(data->client.any.c, TRUE);
1092 client_action_end(data);
1093 }
1094
1095 void action_unshade(union ActionData *data)
1096 {
1097 client_action_start(data);
1098 client_shade(data->client.any.c, FALSE);
1099 client_action_end(data);
1100 }
1101
1102 void action_toggle_shade(union ActionData *data)
1103 {
1104 client_action_start(data);
1105 client_shade(data->client.any.c, !data->client.any.c->shaded);
1106 client_action_end(data);
1107 }
1108
1109 void action_toggle_omnipresent(union ActionData *data)
1110 {
1111 client_set_desktop(data->client.any.c,
1112 data->client.any.c->desktop == DESKTOP_ALL ?
1113 screen_desktop : DESKTOP_ALL, FALSE);
1114 }
1115
1116 void action_move_relative_horz(union ActionData *data)
1117 {
1118 ObClient *c = data->relative.any.c;
1119 client_action_start(data);
1120 client_move(c, c->area.x + data->relative.delta, c->area.y);
1121 client_action_end(data);
1122 }
1123
1124 void action_move_relative_vert(union ActionData *data)
1125 {
1126 ObClient *c = data->relative.any.c;
1127 client_action_start(data);
1128 client_move(c, c->area.x, c->area.y + data->relative.delta);
1129 client_action_end(data);
1130 }
1131
1132 void action_resize_relative_horz(union ActionData *data)
1133 {
1134 ObClient *c = data->relative.any.c;
1135 client_action_start(data);
1136 client_resize(c,
1137 c->area.width + data->relative.delta * c->size_inc.width,
1138 c->area.height);
1139 client_action_end(data);
1140 }
1141
1142 void action_resize_relative_vert(union ActionData *data)
1143 {
1144 ObClient *c = data->relative.any.c;
1145 if (!c->shaded) {
1146 client_action_start(data);
1147 client_resize(c, c->area.width, c->area.height +
1148 data->relative.delta * c->size_inc.height);
1149 client_action_end(data);
1150 }
1151 }
1152
1153 void action_maximize_full(union ActionData *data)
1154 {
1155 client_action_start(data);
1156 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1157 client_action_end(data);
1158 }
1159
1160 void action_unmaximize_full(union ActionData *data)
1161 {
1162 client_action_start(data);
1163 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1164 client_action_end(data);
1165 }
1166
1167 void action_toggle_maximize_full(union ActionData *data)
1168 {
1169 client_action_start(data);
1170 client_maximize(data->client.any.c,
1171 !(data->client.any.c->max_horz ||
1172 data->client.any.c->max_vert),
1173 0, TRUE);
1174 client_action_end(data);
1175 }
1176
1177 void action_maximize_horz(union ActionData *data)
1178 {
1179 client_action_start(data);
1180 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1181 client_action_end(data);
1182 }
1183
1184 void action_unmaximize_horz(union ActionData *data)
1185 {
1186 client_action_start(data);
1187 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1188 client_action_end(data);
1189 }
1190
1191 void action_toggle_maximize_horz(union ActionData *data)
1192 {
1193 client_action_start(data);
1194 client_maximize(data->client.any.c,
1195 !data->client.any.c->max_horz, 1, TRUE);
1196 client_action_end(data);
1197 }
1198
1199 void action_maximize_vert(union ActionData *data)
1200 {
1201 client_action_start(data);
1202 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1203 client_action_end(data);
1204 }
1205
1206 void action_unmaximize_vert(union ActionData *data)
1207 {
1208 client_action_start(data);
1209 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1210 client_action_end(data);
1211 }
1212
1213 void action_toggle_maximize_vert(union ActionData *data)
1214 {
1215 client_action_start(data);
1216 client_maximize(data->client.any.c,
1217 !data->client.any.c->max_vert, 2, TRUE);
1218 client_action_end(data);
1219 }
1220
1221 void action_send_to_desktop(union ActionData *data)
1222 {
1223 ObClient *c = data->sendto.any.c;
1224
1225 if (!client_normal(c)) return;
1226
1227 if (data->sendto.desk < screen_num_desktops ||
1228 data->sendto.desk == DESKTOP_ALL) {
1229 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1230 if (data->sendto.follow)
1231 screen_set_desktop(data->sendto.desk);
1232 }
1233 }
1234
1235 void action_desktop(union ActionData *data)
1236 {
1237 static guint first = (unsigned) -1;
1238
1239 if (data->inter.any.interactive && first == (unsigned) -1)
1240 first = screen_desktop;
1241
1242 if (!data->inter.any.interactive ||
1243 (!data->inter.cancel && !data->inter.final))
1244 {
1245 if (data->desktop.desk < screen_num_desktops ||
1246 data->desktop.desk == DESKTOP_ALL)
1247 {
1248 screen_set_desktop(data->desktop.desk);
1249 if (data->inter.any.interactive)
1250 screen_desktop_popup(data->desktop.desk, TRUE);
1251 }
1252 } else if (data->inter.cancel) {
1253 screen_set_desktop(first);
1254 }
1255
1256 if (!data->inter.any.interactive || data->inter.final) {
1257 screen_desktop_popup(0, FALSE);
1258 first = (unsigned) -1;
1259 }
1260 }
1261
1262 void action_desktop_dir(union ActionData *data)
1263 {
1264 guint d;
1265
1266 d = screen_cycle_desktop(data->desktopdir.dir,
1267 data->desktopdir.wrap,
1268 data->desktopdir.linear,
1269 data->desktopdir.inter.any.interactive,
1270 data->desktopdir.inter.final,
1271 data->desktopdir.inter.cancel);
1272 if (!data->sendtodir.inter.any.interactive ||
1273 !data->sendtodir.inter.final ||
1274 data->sendtodir.inter.cancel)
1275 {
1276 screen_set_desktop(d);
1277 }
1278 }
1279
1280 void action_send_to_desktop_dir(union ActionData *data)
1281 {
1282 ObClient *c = data->sendtodir.inter.any.c;
1283 guint d;
1284
1285 if (!client_normal(c)) return;
1286
1287 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1288 data->sendtodir.linear,
1289 data->sendtodir.inter.any.interactive,
1290 data->sendtodir.inter.final,
1291 data->sendtodir.inter.cancel);
1292 if (!data->sendtodir.inter.any.interactive ||
1293 !data->sendtodir.inter.final ||
1294 data->sendtodir.inter.cancel)
1295 {
1296 client_set_desktop(c, d, data->sendtodir.follow);
1297 if (data->sendtodir.follow)
1298 screen_set_desktop(d);
1299 }
1300 }
1301
1302 void action_desktop_last(union ActionData *data)
1303 {
1304 screen_set_desktop(screen_last_desktop);
1305 }
1306
1307 void action_toggle_decorations(union ActionData *data)
1308 {
1309 ObClient *c = data->client.any.c;
1310
1311 client_action_start(data);
1312 client_set_undecorated(c, !c->undecorated);
1313 client_action_end(data);
1314 }
1315
1316 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
1317 {
1318 if ((cw / 3 < 1) || (x - cx > cw / 3 * 2)) {
1319 if ((ch / 3 < 1) || (y - cy > ch / 3 * 2))
1320 return prop_atoms.net_wm_moveresize_size_bottomright;
1321 else if (y - cy < ch / 3)
1322 return prop_atoms.net_wm_moveresize_size_topright;
1323 else
1324 return prop_atoms.net_wm_moveresize_size_right;
1325 } else if (x - cx < cw / 3) {
1326 if (y - cy > ch / 3 * 2)
1327 return prop_atoms.net_wm_moveresize_size_bottomleft;
1328 else if (y - cy < ch / 3)
1329 return prop_atoms.net_wm_moveresize_size_topleft;
1330 else
1331 return prop_atoms.net_wm_moveresize_size_left;
1332 } else {
1333 if (y - cy > ch / 2)
1334 return prop_atoms.net_wm_moveresize_size_bottom;
1335 else
1336 return prop_atoms.net_wm_moveresize_size_top;
1337 }
1338 }
1339
1340 void action_moveresize(union ActionData *data)
1341 {
1342 ObClient *c = data->moveresize.any.c;
1343 guint32 corner;
1344
1345 if (!client_normal(c)) return;
1346
1347 if (data->moveresize.keyboard) {
1348 corner = (data->moveresize.move ?
1349 prop_atoms.net_wm_moveresize_move_keyboard :
1350 prop_atoms.net_wm_moveresize_size_keyboard);
1351 } else {
1352 corner = (data->moveresize.move ?
1353 prop_atoms.net_wm_moveresize_move :
1354 pick_corner(data->any.x, data->any.y,
1355 c->frame->area.x, c->frame->area.y,
1356 /* use the client size because the frame
1357 can be differently sized (shaded
1358 windows) and we want this based on the
1359 clients size */
1360 c->area.width + c->frame->size.left +
1361 c->frame->size.right,
1362 c->area.height + c->frame->size.top +
1363 c->frame->size.bottom));
1364 }
1365
1366 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1367 }
1368
1369 void action_reconfigure(union ActionData *data)
1370 {
1371 ob_reconfigure();
1372 }
1373
1374 void action_restart(union ActionData *data)
1375 {
1376 ob_restart_other(data->execute.path);
1377 }
1378
1379 void action_exit(union ActionData *data)
1380 {
1381 ob_exit(0);
1382 }
1383
1384 void action_showmenu(union ActionData *data)
1385 {
1386 if (data->showmenu.name) {
1387 menu_show(data->showmenu.name, data->any.x, data->any.y,
1388 data->showmenu.any.c);
1389 }
1390 }
1391
1392 void action_cycle_windows(union ActionData *data)
1393 {
1394 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1395 on us */
1396 event_halt_focus_delay();
1397
1398 focus_cycle(data->cycle.forward, data->cycle.linear,
1399 data->cycle.dialog,
1400 data->cycle.inter.final, data->cycle.inter.cancel);
1401 }
1402
1403 void action_directional_focus(union ActionData *data)
1404 {
1405 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1406 on us */
1407 event_halt_focus_delay();
1408
1409 focus_directional_cycle(data->interdiraction.direction,
1410 data->interdiraction.dialog,
1411 data->interdiraction.inter.final,
1412 data->interdiraction.inter.cancel);
1413 }
1414
1415 void action_movetoedge(union ActionData *data)
1416 {
1417 gint x, y;
1418 ObClient *c = data->diraction.any.c;
1419
1420 x = c->frame->area.x;
1421 y = c->frame->area.y;
1422
1423 switch(data->diraction.direction) {
1424 case OB_DIRECTION_NORTH:
1425 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1426 break;
1427 case OB_DIRECTION_WEST:
1428 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1429 break;
1430 case OB_DIRECTION_SOUTH:
1431 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1432 c->frame->area.height;
1433 break;
1434 case OB_DIRECTION_EAST:
1435 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1436 c->frame->area.width;
1437 break;
1438 default:
1439 g_assert_not_reached();
1440 }
1441 frame_frame_gravity(c->frame, &x, &y);
1442 client_action_start(data);
1443 client_move(c, x, y);
1444 client_action_end(data);
1445 }
1446
1447 void action_growtoedge(union ActionData *data)
1448 {
1449 gint x, y, width, height, dest;
1450 ObClient *c = data->diraction.any.c;
1451 Rect *a;
1452
1453 a = screen_area(c->desktop);
1454 x = c->frame->area.x;
1455 y = c->frame->area.y;
1456 width = c->frame->area.width;
1457 height = c->frame->area.height;
1458
1459 switch(data->diraction.direction) {
1460 case OB_DIRECTION_NORTH:
1461 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1462 if (a->y == y)
1463 height = c->frame->area.height / 2;
1464 else {
1465 height = c->frame->area.y + c->frame->area.height - dest;
1466 y = dest;
1467 }
1468 break;
1469 case OB_DIRECTION_WEST:
1470 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1471 if (a->x == x)
1472 width = c->frame->area.width / 2;
1473 else {
1474 width = c->frame->area.x + c->frame->area.width - dest;
1475 x = dest;
1476 }
1477 break;
1478 case OB_DIRECTION_SOUTH:
1479 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1480 if (a->y + a->height == y + c->frame->area.height) {
1481 height = c->frame->area.height / 2;
1482 y = a->y + a->height - height;
1483 } else
1484 height = dest - c->frame->area.y;
1485 y += (height - c->frame->area.height) % c->size_inc.height;
1486 height -= (height - c->frame->area.height) % c->size_inc.height;
1487 break;
1488 case OB_DIRECTION_EAST:
1489 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1490 if (a->x + a->width == x + c->frame->area.width) {
1491 width = c->frame->area.width / 2;
1492 x = a->x + a->width - width;
1493 } else
1494 width = dest - c->frame->area.x;
1495 x += (width - c->frame->area.width) % c->size_inc.width;
1496 width -= (width - c->frame->area.width) % c->size_inc.width;
1497 break;
1498 default:
1499 g_assert_not_reached();
1500 }
1501 frame_frame_gravity(c->frame, &x, &y);
1502 width -= c->frame->size.left + c->frame->size.right;
1503 height -= c->frame->size.top + c->frame->size.bottom;
1504 client_action_start(data);
1505 client_move_resize(c, x, y, width, height);
1506 client_action_end(data);
1507 }
1508
1509 void action_send_to_layer(union ActionData *data)
1510 {
1511 client_set_layer(data->layer.any.c, data->layer.layer);
1512 }
1513
1514 void action_toggle_layer(union ActionData *data)
1515 {
1516 ObClient *c = data->layer.any.c;
1517
1518 client_action_start(data);
1519 if (data->layer.layer < 0)
1520 client_set_layer(c, c->below ? 0 : -1);
1521 else if (data->layer.layer > 0)
1522 client_set_layer(c, c->above ? 0 : 1);
1523 client_action_end(data);
1524 }
1525
1526 void action_toggle_show_desktop(union ActionData *data)
1527 {
1528 screen_show_desktop(!screen_showing_desktop);
1529 }
1530
1531 void action_show_desktop(union ActionData *data)
1532 {
1533 screen_show_desktop(TRUE);
1534 }
1535
1536 void action_unshow_desktop(union ActionData *data)
1537 {
1538 screen_show_desktop(FALSE);
1539 }
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