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[chaz/openbox] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 See the COPYING file for a copy of the GNU General Public License.
17 */
18
19 #include "debug.h"
20 #include "client.h"
21 #include "focus.h"
22 #include "moveresize.h"
23 #include "menu.h"
24 #include "prop.h"
25 #include "stacking.h"
26 #include "screen.h"
27 #include "action.h"
28 #include "openbox.h"
29 #include "grab.h"
30 #include "keyboard.h"
31 #include "event.h"
32 #include "config.h"
33 #include "mainloop.h"
34
35 #include <glib.h>
36
37 inline void client_action_start(union ActionData *data)
38 {
39 if (config_focus_follow)
40 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41 grab_pointer(TRUE, OB_CURSOR_NONE);
42 }
43
44 inline void client_action_end(union ActionData *data)
45 {
46 if (config_focus_follow)
47 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48 if (!data->any.button) {
49 grab_pointer(FALSE, OB_CURSOR_NONE);
50 } else {
51 ObClient *c;
52
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c = client_under_pointer()))
57 event_enter_client(c);
58 }
59 }
60 }
61
62 typedef struct
63 {
64 const gchar *name;
65 void (*func)(union ActionData *);
66 void (*setup)(ObAction **, ObUserAction uact);
67 } ActionString;
68
69 static ObAction *action_new(void (*func)(union ActionData *data))
70 {
71 ObAction *a = g_new0(ObAction, 1);
72 a->ref = 1;
73 a->func = func;
74
75 return a;
76 }
77
78 void action_ref(ObAction *a)
79 {
80 ++a->ref;
81 }
82
83 void action_unref(ObAction *a)
84 {
85 if (a == NULL) return;
86
87 if (--a->ref > 0) return;
88
89 /* deal with pointers */
90 if (a->func == action_execute || a->func == action_restart)
91 g_free(a->data.execute.path);
92 else if (a->func == action_showmenu)
93 g_free(a->data.showmenu.name);
94
95 g_free(a);
96 }
97
98 ObAction* action_copy(const ObAction *src)
99 {
100 ObAction *a = action_new(src->func);
101
102 a->data = src->data;
103
104 /* deal with pointers */
105 if (a->func == action_execute || a->func == action_restart)
106 a->data.execute.path = g_strdup(a->data.execute.path);
107 else if (a->func == action_showmenu)
108 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
109
110 return a;
111 }
112
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
114 {
115 (*a)->data.interdiraction.inter.any.interactive = TRUE;
116 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117 (*a)->data.interdiraction.dialog = TRUE;
118 }
119
120 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
121 {
122 (*a)->data.interdiraction.inter.any.interactive = TRUE;
123 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
124 (*a)->data.interdiraction.dialog = TRUE;
125 }
126
127 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
128 {
129 (*a)->data.interdiraction.inter.any.interactive = TRUE;
130 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
131 (*a)->data.interdiraction.dialog = TRUE;
132 }
133
134 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
135 {
136 (*a)->data.interdiraction.inter.any.interactive = TRUE;
137 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
138 (*a)->data.interdiraction.dialog = TRUE;
139 }
140
141 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
142 {
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
145 (*a)->data.interdiraction.dialog = TRUE;
146 }
147
148 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
149 {
150 (*a)->data.interdiraction.inter.any.interactive = TRUE;
151 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
152 (*a)->data.interdiraction.dialog = TRUE;
153 }
154
155 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
156 {
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
159 (*a)->data.interdiraction.dialog = TRUE;
160 }
161
162 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
163 {
164 (*a)->data.interdiraction.inter.any.interactive = TRUE;
165 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
166 (*a)->data.interdiraction.dialog = TRUE;
167 }
168
169 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
170 {
171 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
172 (*a)->data.sendto.follow = TRUE;
173 }
174
175 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
176 {
177 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
178 (*a)->data.sendtodir.inter.any.interactive = TRUE;
179 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
180 (*a)->data.sendtodir.linear = TRUE;
181 (*a)->data.sendtodir.wrap = TRUE;
182 (*a)->data.sendtodir.follow = TRUE;
183 }
184
185 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
186 {
187 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
188 (*a)->data.sendtodir.inter.any.interactive = TRUE;
189 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
190 (*a)->data.sendtodir.linear = TRUE;
191 (*a)->data.sendtodir.wrap = TRUE;
192 (*a)->data.sendtodir.follow = TRUE;
193 }
194
195 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
196 {
197 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198 (*a)->data.sendtodir.inter.any.interactive = TRUE;
199 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
200 (*a)->data.sendtodir.linear = FALSE;
201 (*a)->data.sendtodir.wrap = TRUE;
202 (*a)->data.sendtodir.follow = TRUE;
203 }
204
205 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
206 {
207 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
208 (*a)->data.sendtodir.inter.any.interactive = TRUE;
209 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
210 (*a)->data.sendtodir.linear = FALSE;
211 (*a)->data.sendtodir.wrap = TRUE;
212 (*a)->data.sendtodir.follow = TRUE;
213 }
214
215 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
216 {
217 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
218 (*a)->data.sendtodir.inter.any.interactive = TRUE;
219 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
220 (*a)->data.sendtodir.linear = FALSE;
221 (*a)->data.sendtodir.wrap = TRUE;
222 (*a)->data.sendtodir.follow = TRUE;
223 }
224
225 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
226 {
227 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
228 (*a)->data.sendtodir.inter.any.interactive = TRUE;
229 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
230 (*a)->data.sendtodir.linear = FALSE;
231 (*a)->data.sendtodir.wrap = TRUE;
232 (*a)->data.sendtodir.follow = TRUE;
233 }
234
235 void setup_action_desktop(ObAction **a, ObUserAction uact)
236 {
237 (*a)->data.desktop.inter.any.interactive = FALSE;
238 }
239
240 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
241 {
242 (*a)->data.desktopdir.inter.any.interactive = TRUE;
243 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
244 (*a)->data.desktopdir.linear = TRUE;
245 (*a)->data.desktopdir.wrap = TRUE;
246 }
247
248 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
249 {
250 (*a)->data.desktopdir.inter.any.interactive = TRUE;
251 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
252 (*a)->data.desktopdir.linear = TRUE;
253 (*a)->data.desktopdir.wrap = TRUE;
254 }
255
256 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
257 {
258 (*a)->data.desktopdir.inter.any.interactive = TRUE;
259 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
260 (*a)->data.desktopdir.linear = FALSE;
261 (*a)->data.desktopdir.wrap = TRUE;
262 }
263
264 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
265 {
266 (*a)->data.desktopdir.inter.any.interactive = TRUE;
267 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
268 (*a)->data.desktopdir.linear = FALSE;
269 (*a)->data.desktopdir.wrap = TRUE;
270 }
271
272 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
273 {
274 (*a)->data.desktopdir.inter.any.interactive = TRUE;
275 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
276 (*a)->data.desktopdir.linear = FALSE;
277 (*a)->data.desktopdir.wrap = TRUE;
278 }
279
280 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
281 {
282 (*a)->data.desktopdir.inter.any.interactive = TRUE;
283 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
284 (*a)->data.desktopdir.linear = FALSE;
285 (*a)->data.desktopdir.wrap = TRUE;
286 }
287
288 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
289 {
290 (*a)->data.cycle.inter.any.interactive = TRUE;
291 (*a)->data.cycle.linear = FALSE;
292 (*a)->data.cycle.forward = TRUE;
293 (*a)->data.cycle.dialog = TRUE;
294 }
295
296 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
297 {
298 (*a)->data.cycle.inter.any.interactive = TRUE;
299 (*a)->data.cycle.linear = FALSE;
300 (*a)->data.cycle.forward = FALSE;
301 (*a)->data.cycle.dialog = TRUE;
302 }
303
304 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
305 {
306 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
307 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
308 }
309
310 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
311 {
312 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
313 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
314 }
315
316 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
317 {
318 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
319 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
320 }
321
322 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
323 {
324 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
325 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
326 }
327
328 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
329 {
330 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
332 }
333
334 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
335 {
336 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
337 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
338 }
339
340 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
341 {
342 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
344 }
345
346 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
347 {
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
350 }
351
352 void setup_action_top_layer(ObAction **a, ObUserAction uact)
353 {
354 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355 (*a)->data.layer.layer = 1;
356 }
357
358 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
359 {
360 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361 (*a)->data.layer.layer = 0;
362 }
363
364 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
365 {
366 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367 (*a)->data.layer.layer = -1;
368 }
369
370 void setup_action_move(ObAction **a, ObUserAction uact)
371 {
372 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373 (*a)->data.moveresize.move = TRUE;
374 (*a)->data.moveresize.keyboard =
375 (uact == OB_USER_ACTION_NONE ||
376 uact == OB_USER_ACTION_KEYBOARD_KEY ||
377 uact == OB_USER_ACTION_MENU_SELECTION);
378 }
379
380 void setup_action_resize(ObAction **a, ObUserAction uact)
381 {
382 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.moveresize.move = FALSE;
384 (*a)->data.moveresize.keyboard =
385 (uact == OB_USER_ACTION_NONE ||
386 uact == OB_USER_ACTION_KEYBOARD_KEY ||
387 uact == OB_USER_ACTION_MENU_SELECTION);
388 }
389
390 void setup_action_showmenu(ObAction **a, ObUserAction uact)
391 {
392 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
393 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
394 assumptions that there is only one menu (and submenus) open at
395 a time! */
396 if (uact == OB_USER_ACTION_MENU_SELECTION) {
397 action_unref(*a);
398 a = NULL;
399 }
400 }
401
402 void setup_client_action(ObAction **a, ObUserAction uact)
403 {
404 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
405 }
406
407 ActionString actionstrings[] =
408 {
409 {
410 "execute",
411 action_execute,
412 NULL
413 },
414 {
415 "directionalfocusnorth",
416 action_directional_focus,
417 setup_action_directional_focus_north
418 },
419 {
420 "directionalfocuseast",
421 action_directional_focus,
422 setup_action_directional_focus_east
423 },
424 {
425 "directionalfocussouth",
426 action_directional_focus,
427 setup_action_directional_focus_south
428 },
429 {
430 "directionalfocuswest",
431 action_directional_focus,
432 setup_action_directional_focus_west
433 },
434 {
435 "directionalfocusnortheast",
436 action_directional_focus,
437 setup_action_directional_focus_northeast
438 },
439 {
440 "directionalfocussoutheast",
441 action_directional_focus,
442 setup_action_directional_focus_southeast
443 },
444 {
445 "directionalfocussouthwest",
446 action_directional_focus,
447 setup_action_directional_focus_southwest
448 },
449 {
450 "directionalfocusnorthwest",
451 action_directional_focus,
452 setup_action_directional_focus_northwest
453 },
454 {
455 "activate",
456 action_activate,
457 setup_client_action
458 },
459 {
460 "focus",
461 action_focus,
462 setup_client_action
463 },
464 {
465 "unfocus",
466 action_unfocus,
467 setup_client_action
468 },
469 {
470 "iconify",
471 action_iconify,
472 setup_client_action
473 },
474 {
475 "raiselower",
476 action_raiselower,
477 setup_client_action
478 },
479 {
480 "raise",
481 action_raise,
482 setup_client_action
483 },
484 {
485 "lower",
486 action_lower,
487 setup_client_action
488 },
489 {
490 "close",
491 action_close,
492 setup_client_action
493 },
494 {
495 "kill",
496 action_kill,
497 setup_client_action
498 },
499 {
500 "shadelower",
501 action_shadelower,
502 setup_client_action
503 },
504 {
505 "unshaderaise",
506 action_unshaderaise,
507 setup_client_action
508 },
509 {
510 "shade",
511 action_shade,
512 setup_client_action
513 },
514 {
515 "unshade",
516 action_unshade,
517 setup_client_action
518 },
519 {
520 "toggleshade",
521 action_toggle_shade,
522 setup_client_action
523 },
524 {
525 "toggleomnipresent",
526 action_toggle_omnipresent,
527 setup_client_action
528 },
529 {
530 "moverelativehorz",
531 action_move_relative_horz,
532 setup_client_action
533 },
534 {
535 "moverelativevert",
536 action_move_relative_vert,
537 setup_client_action
538 },
539 {
540 "resizerelativehorz",
541 action_resize_relative_horz,
542 setup_client_action
543 },
544 {
545 "resizerelativevert",
546 action_resize_relative_vert,
547 setup_client_action
548 },
549 {
550 "maximizefull",
551 action_maximize_full,
552 setup_client_action
553 },
554 {
555 "unmaximizefull",
556 action_unmaximize_full,
557 setup_client_action
558 },
559 {
560 "togglemaximizefull",
561 action_toggle_maximize_full,
562 setup_client_action
563 },
564 {
565 "maximizehorz",
566 action_maximize_horz,
567 setup_client_action
568 },
569 {
570 "unmaximizehorz",
571 action_unmaximize_horz,
572 setup_client_action
573 },
574 {
575 "togglemaximizehorz",
576 action_toggle_maximize_horz,
577 setup_client_action
578 },
579 {
580 "maximizevert",
581 action_maximize_vert,
582 setup_client_action
583 },
584 {
585 "unmaximizevert",
586 action_unmaximize_vert,
587 setup_client_action
588 },
589 {
590 "togglemaximizevert",
591 action_toggle_maximize_vert,
592 setup_client_action
593 },
594 {
595 "sendtodesktop",
596 action_send_to_desktop,
597 setup_action_send_to_desktop
598 },
599 {
600 "sendtodesktopnext",
601 action_send_to_desktop_dir,
602 setup_action_send_to_desktop_next
603 },
604 {
605 "sendtodesktopprevious",
606 action_send_to_desktop_dir,
607 setup_action_send_to_desktop_prev
608 },
609 {
610 "sendtodesktopright",
611 action_send_to_desktop_dir,
612 setup_action_send_to_desktop_right
613 },
614 {
615 "sendtodesktopleft",
616 action_send_to_desktop_dir,
617 setup_action_send_to_desktop_left
618 },
619 {
620 "sendtodesktopup",
621 action_send_to_desktop_dir,
622 setup_action_send_to_desktop_up
623 },
624 {
625 "sendtodesktopdown",
626 action_send_to_desktop_dir,
627 setup_action_send_to_desktop_down
628 },
629 {
630 "desktop",
631 action_desktop,
632 setup_action_desktop
633 },
634 {
635 "desktopnext",
636 action_desktop_dir,
637 setup_action_desktop_next
638 },
639 {
640 "desktopprevious",
641 action_desktop_dir,
642 setup_action_desktop_prev
643 },
644 {
645 "desktopright",
646 action_desktop_dir,
647 setup_action_desktop_right
648 },
649 {
650 "desktopleft",
651 action_desktop_dir,
652 setup_action_desktop_left
653 },
654 {
655 "desktopup",
656 action_desktop_dir,
657 setup_action_desktop_up
658 },
659 {
660 "desktopdown",
661 action_desktop_dir,
662 setup_action_desktop_down
663 },
664 {
665 "toggledecorations",
666 action_toggle_decorations,
667 setup_client_action
668 },
669 {
670 "move",
671 action_moveresize,
672 setup_action_move
673 },
674 {
675 "resize",
676 action_moveresize,
677 setup_action_resize
678 },
679 {
680 "toggleshowdesktop",
681 action_toggle_show_desktop,
682 NULL
683 },
684 {
685 "showdesktop",
686 action_show_desktop,
687 NULL
688 },
689 {
690 "unshowdesktop",
691 action_unshow_desktop,
692 NULL
693 },
694 {
695 "desktoplast",
696 action_desktop_last,
697 NULL
698 },
699 {
700 "reconfigure",
701 action_reconfigure,
702 NULL
703 },
704 {
705 "restart",
706 action_restart,
707 NULL
708 },
709 {
710 "exit",
711 action_exit,
712 NULL
713 },
714 {
715 "showmenu",
716 action_showmenu,
717 setup_action_showmenu
718 },
719 {
720 "sendtotoplayer",
721 action_send_to_layer,
722 setup_action_top_layer
723 },
724 {
725 "togglealwaysontop",
726 action_toggle_layer,
727 setup_action_top_layer
728 },
729 {
730 "sendtonormallayer",
731 action_send_to_layer,
732 setup_action_normal_layer
733 },
734 {
735 "sendtobottomlayer",
736 action_send_to_layer,
737 setup_action_bottom_layer
738 },
739 {
740 "togglealwaysonbottom",
741 action_toggle_layer,
742 setup_action_bottom_layer
743 },
744 {
745 "nextwindow",
746 action_cycle_windows,
747 setup_action_cycle_windows_next
748 },
749 {
750 "previouswindow",
751 action_cycle_windows,
752 setup_action_cycle_windows_previous
753 },
754 {
755 "movetoedgenorth",
756 action_movetoedge,
757 setup_action_movetoedge_north
758 },
759 {
760 "movetoedgesouth",
761 action_movetoedge,
762 setup_action_movetoedge_south
763 },
764 {
765 "movetoedgewest",
766 action_movetoedge,
767 setup_action_movetoedge_west
768 },
769 {
770 "movetoedgeeast",
771 action_movetoedge,
772 setup_action_movetoedge_east
773 },
774 {
775 "growtoedgenorth",
776 action_growtoedge,
777 setup_action_growtoedge_north
778 },
779 {
780 "growtoedgesouth",
781 action_growtoedge,
782 setup_action_growtoedge_south
783 },
784 {
785 "growtoedgewest",
786 action_growtoedge,
787 setup_action_growtoedge_west
788 },
789 {
790 "growtoedgeeast",
791 action_growtoedge,
792 setup_action_growtoedge_east
793 },
794 {
795 NULL,
796 NULL,
797 NULL
798 }
799 };
800
801 /* only key bindings can be interactive. thus saith the xor.
802 because of how the mouse is grabbed, mouse events dont even get
803 read during interactive events, so no dice! >:) */
804 #define INTERACTIVE_LIMIT(a, uact) \
805 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
806 a->data.any.interactive = FALSE;
807
808 ObAction *action_from_string(const gchar *name, ObUserAction uact)
809 {
810 ObAction *a = NULL;
811 gboolean exist = FALSE;
812 int i;
813
814 for (i = 0; actionstrings[i].name; i++)
815 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
816 exist = TRUE;
817 a = action_new(actionstrings[i].func);
818 if (actionstrings[i].setup)
819 actionstrings[i].setup(&a, uact);
820 INTERACTIVE_LIMIT(a, uact);
821 break;
822 }
823 if (!exist)
824 g_warning("Invalid action '%s' requested. No such action exists.",
825 name);
826 if (!a)
827 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
828 return a;
829 }
830
831 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
832 ObUserAction uact)
833 {
834 char *actname;
835 ObAction *act = NULL;
836 xmlNodePtr n;
837
838 if (parse_attr_string("name", node, &actname)) {
839 if ((act = action_from_string(actname, uact))) {
840 if (act->func == action_execute || act->func == action_restart) {
841 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
842 gchar *s = parse_string(doc, n);
843 act->data.execute.path = parse_expand_tilde(s);
844 g_free(s);
845 }
846 } else if (act->func == action_showmenu) {
847 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
848 act->data.showmenu.name = parse_string(doc, n);
849 } else if (act->func == action_move_relative_horz ||
850 act->func == action_move_relative_vert ||
851 act->func == action_resize_relative_horz ||
852 act->func == action_resize_relative_vert) {
853 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
854 act->data.relative.delta = parse_int(doc, n);
855 } else if (act->func == action_desktop) {
856 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
857 act->data.desktop.desk = parse_int(doc, n);
858 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
859 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
860 act->data.desktop.inter.any.interactive =
861 parse_bool(doc, n);
862 } else if (act->func == action_send_to_desktop) {
863 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
864 act->data.sendto.desk = parse_int(doc, n);
865 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
866 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
867 act->data.sendto.follow = parse_bool(doc, n);
868 } else if (act->func == action_desktop_dir) {
869 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
870 act->data.desktopdir.wrap = parse_bool(doc, n);
871 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
872 act->data.desktopdir.inter.any.interactive =
873 parse_bool(doc, n);
874 } else if (act->func == action_send_to_desktop_dir) {
875 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
876 act->data.sendtodir.wrap = parse_bool(doc, n);
877 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
878 act->data.sendtodir.follow = parse_bool(doc, n);
879 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
880 act->data.sendtodir.inter.any.interactive =
881 parse_bool(doc, n);
882 } else if (act->func == action_activate) {
883 if ((n = parse_find_node("here", node->xmlChildrenNode)))
884 act->data.activate.here = parse_bool(doc, n);
885 } else if (act->func == action_cycle_windows) {
886 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
887 act->data.cycle.linear = parse_bool(doc, n);
888 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
889 act->data.cycle.dialog = parse_bool(doc, n);
890 } else if (act->func == action_directional_focus) {
891 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
892 act->data.cycle.dialog = parse_bool(doc, n);
893 }
894 INTERACTIVE_LIMIT(act, uact);
895 }
896 g_free(actname);
897 }
898 return act;
899 }
900
901 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
902 guint state, guint button, gint x, gint y,
903 gboolean cancel, gboolean done)
904 {
905 GSList *it;
906 ObAction *a;
907 gboolean inter = FALSE;
908
909 if (!acts)
910 return;
911
912 if (x < 0 && y < 0)
913 screen_pointer_pos(&x, &y);
914
915 if (grab_on_keyboard())
916 inter = TRUE;
917 else
918 for (it = acts; it; it = g_slist_next(it)) {
919 a = it->data;
920 if (a->data.any.interactive) {
921 inter = TRUE;
922 break;
923 }
924 }
925
926 if (!inter) {
927 /* sometimes when we execute another app as an action,
928 it won't work right unless we XUngrabKeyboard first,
929 even though we grabbed the key/button Asychronously.
930 e.g. "gnome-panel-control --main-menu" */
931 XUngrabKeyboard(ob_display, event_lasttime);
932 }
933
934 for (it = acts; it; it = g_slist_next(it)) {
935 a = it->data;
936
937 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
938 a->data.any.c = a->data.any.client_action ? c : NULL;
939 a->data.any.context = context;
940 a->data.any.x = x;
941 a->data.any.y = y;
942
943 a->data.any.button = button;
944
945 if (a->data.any.interactive) {
946 a->data.inter.cancel = cancel;
947 a->data.inter.final = done;
948 if (!(cancel || done))
949 if (!keyboard_interactive_grab(state, a->data.any.c, a))
950 continue;
951
952 /* interactive actions are not queued */
953 a->func(&a->data);
954 } else
955 ob_main_loop_queue_action(ob_main_loop, a);
956 }
957 }
958 }
959
960 void action_run_string(const gchar *name, struct _ObClient *c)
961 {
962 ObAction *a;
963 GSList *l;
964
965 a = action_from_string(name, OB_USER_ACTION_NONE);
966 g_assert(a);
967
968 l = g_slist_append(NULL, a);
969
970 action_run(l, c, 0);
971 }
972
973 void action_execute(union ActionData *data)
974 {
975 GError *e = NULL;
976 char *cmd;
977 if (data->execute.path) {
978 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
979 if (cmd) {
980 if (!g_spawn_command_line_async(cmd, &e)) {
981 g_warning("failed to execute '%s': %s",
982 cmd, e->message);
983 }
984 g_free(cmd);
985 } else {
986 g_warning("failed to convert '%s' from utf8", data->execute.path);
987 }
988 }
989 }
990
991 void action_activate(union ActionData *data)
992 {
993 client_activate(data->activate.any.c, data->activate.here);
994 }
995
996 void action_focus(union ActionData *data)
997 {
998 /* if using focus_delay, stop the timer now so that focus doesn't go moving
999 on us */
1000 event_halt_focus_delay();
1001
1002 client_focus(data->client.any.c);
1003 }
1004
1005 void action_unfocus (union ActionData *data)
1006 {
1007 client_unfocus(data->client.any.c);
1008 }
1009
1010 void action_iconify(union ActionData *data)
1011 {
1012 client_iconify(data->client.any.c, TRUE, TRUE);
1013 }
1014
1015 void action_raiselower(union ActionData *data)
1016 {
1017 ObClient *c = data->client.any.c;
1018 GList *it;
1019 gboolean raise = FALSE;
1020
1021 for (it = stacking_list; it; it = g_list_next(it)) {
1022 ObClient *cit = it->data;
1023
1024 if (cit == c) break;
1025 if (client_normal(cit) == client_normal(c) &&
1026 cit->layer == c->layer &&
1027 cit->frame->visible &&
1028 !client_search_transient(c, cit))
1029 {
1030 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1031 raise = TRUE;
1032 break;
1033 }
1034 }
1035 }
1036
1037 action_run_string((raise ? "Raise" : "Lower"), c);
1038 }
1039
1040 void action_raise(union ActionData *data)
1041 {
1042 client_action_start(data);
1043 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1044 client_action_end(data);
1045 }
1046
1047 void action_unshaderaise(union ActionData *data)
1048 {
1049 if (data->client.any.c->shaded)
1050 action_run_string("Unshade", data->client.any.c);
1051 else
1052 action_run_string("Raise", data->client.any.c);
1053 }
1054
1055 void action_shadelower(union ActionData *data)
1056 {
1057 if (data->client.any.c->shaded)
1058 action_run_string("Lower", data->client.any.c);
1059 else
1060 action_run_string("Shade", data->client.any.c);
1061 }
1062
1063 void action_lower(union ActionData *data)
1064 {
1065 client_action_start(data);
1066 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1067 client_action_end(data);
1068
1069 focus_order_to_bottom(data->client.any.c);
1070 }
1071
1072 void action_close(union ActionData *data)
1073 {
1074 client_close(data->client.any.c);
1075 }
1076
1077 void action_kill(union ActionData *data)
1078 {
1079 client_kill(data->client.any.c);
1080 }
1081
1082 void action_shade(union ActionData *data)
1083 {
1084 client_action_start(data);
1085 client_shade(data->client.any.c, TRUE);
1086 client_action_end(data);
1087 }
1088
1089 void action_unshade(union ActionData *data)
1090 {
1091 client_action_start(data);
1092 client_shade(data->client.any.c, FALSE);
1093 client_action_end(data);
1094 }
1095
1096 void action_toggle_shade(union ActionData *data)
1097 {
1098 client_action_start(data);
1099 client_shade(data->client.any.c, !data->client.any.c->shaded);
1100 client_action_end(data);
1101 }
1102
1103 void action_toggle_omnipresent(union ActionData *data)
1104 {
1105 client_set_desktop(data->client.any.c,
1106 data->client.any.c->desktop == DESKTOP_ALL ?
1107 screen_desktop : DESKTOP_ALL, FALSE);
1108 }
1109
1110 void action_move_relative_horz(union ActionData *data)
1111 {
1112 ObClient *c = data->relative.any.c;
1113 client_action_start(data);
1114 client_move(c, c->area.x + data->relative.delta, c->area.y);
1115 client_action_end(data);
1116 }
1117
1118 void action_move_relative_vert(union ActionData *data)
1119 {
1120 ObClient *c = data->relative.any.c;
1121 client_action_start(data);
1122 client_move(c, c->area.x, c->area.y + data->relative.delta);
1123 client_action_end(data);
1124 }
1125
1126 void action_resize_relative_horz(union ActionData *data)
1127 {
1128 ObClient *c = data->relative.any.c;
1129 client_action_start(data);
1130 client_resize(c,
1131 c->area.width + data->relative.delta * c->size_inc.width,
1132 c->area.height);
1133 client_action_end(data);
1134 }
1135
1136 void action_resize_relative_vert(union ActionData *data)
1137 {
1138 ObClient *c = data->relative.any.c;
1139 if (!c->shaded) {
1140 client_action_start(data);
1141 client_resize(c, c->area.width, c->area.height +
1142 data->relative.delta * c->size_inc.height);
1143 client_action_end(data);
1144 }
1145 }
1146
1147 void action_maximize_full(union ActionData *data)
1148 {
1149 client_action_start(data);
1150 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1151 client_action_end(data);
1152 }
1153
1154 void action_unmaximize_full(union ActionData *data)
1155 {
1156 client_action_start(data);
1157 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1158 client_action_end(data);
1159 }
1160
1161 void action_toggle_maximize_full(union ActionData *data)
1162 {
1163 client_action_start(data);
1164 client_maximize(data->client.any.c,
1165 !(data->client.any.c->max_horz ||
1166 data->client.any.c->max_vert),
1167 0, TRUE);
1168 client_action_end(data);
1169 }
1170
1171 void action_maximize_horz(union ActionData *data)
1172 {
1173 client_action_start(data);
1174 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1175 client_action_end(data);
1176 }
1177
1178 void action_unmaximize_horz(union ActionData *data)
1179 {
1180 client_action_start(data);
1181 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1182 client_action_end(data);
1183 }
1184
1185 void action_toggle_maximize_horz(union ActionData *data)
1186 {
1187 client_action_start(data);
1188 client_maximize(data->client.any.c,
1189 !data->client.any.c->max_horz, 1, TRUE);
1190 client_action_end(data);
1191 }
1192
1193 void action_maximize_vert(union ActionData *data)
1194 {
1195 client_action_start(data);
1196 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1197 client_action_end(data);
1198 }
1199
1200 void action_unmaximize_vert(union ActionData *data)
1201 {
1202 client_action_start(data);
1203 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1204 client_action_end(data);
1205 }
1206
1207 void action_toggle_maximize_vert(union ActionData *data)
1208 {
1209 client_action_start(data);
1210 client_maximize(data->client.any.c,
1211 !data->client.any.c->max_vert, 2, TRUE);
1212 client_action_end(data);
1213 }
1214
1215 void action_send_to_desktop(union ActionData *data)
1216 {
1217 ObClient *c = data->sendto.any.c;
1218
1219 if (!client_normal(c)) return;
1220
1221 if (data->sendto.desk < screen_num_desktops ||
1222 data->sendto.desk == DESKTOP_ALL) {
1223 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1224 if (data->sendto.follow)
1225 screen_set_desktop(data->sendto.desk);
1226 }
1227 }
1228
1229 void action_desktop(union ActionData *data)
1230 {
1231 static guint first = (unsigned) -1;
1232
1233 if (data->inter.any.interactive && first == (unsigned) -1)
1234 first = screen_desktop;
1235
1236 if (!data->inter.any.interactive ||
1237 (!data->inter.cancel && !data->inter.final))
1238 {
1239 if (data->desktop.desk < screen_num_desktops ||
1240 data->desktop.desk == DESKTOP_ALL)
1241 {
1242 screen_set_desktop(data->desktop.desk);
1243 if (data->inter.any.interactive)
1244 screen_desktop_popup(data->desktop.desk, TRUE);
1245 }
1246 } else if (data->inter.cancel) {
1247 screen_set_desktop(first);
1248 }
1249
1250 if (!data->inter.any.interactive || data->inter.final) {
1251 screen_desktop_popup(0, FALSE);
1252 first = (unsigned) -1;
1253 }
1254 }
1255
1256 void action_desktop_dir(union ActionData *data)
1257 {
1258 guint d;
1259
1260 d = screen_cycle_desktop(data->desktopdir.dir,
1261 data->desktopdir.wrap,
1262 data->desktopdir.linear,
1263 data->desktopdir.inter.any.interactive,
1264 data->desktopdir.inter.final,
1265 data->desktopdir.inter.cancel);
1266 if (!data->sendtodir.inter.any.interactive ||
1267 !data->sendtodir.inter.final ||
1268 data->sendtodir.inter.cancel)
1269 {
1270 screen_set_desktop(d);
1271 }
1272 }
1273
1274 void action_send_to_desktop_dir(union ActionData *data)
1275 {
1276 ObClient *c = data->sendtodir.inter.any.c;
1277 guint d;
1278
1279 if (!client_normal(c)) return;
1280
1281 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1282 data->sendtodir.linear,
1283 data->sendtodir.inter.any.interactive,
1284 data->sendtodir.inter.final,
1285 data->sendtodir.inter.cancel);
1286 if (!data->sendtodir.inter.any.interactive ||
1287 !data->sendtodir.inter.final ||
1288 data->sendtodir.inter.cancel)
1289 {
1290 client_set_desktop(c, d, data->sendtodir.follow);
1291 if (data->sendtodir.follow)
1292 screen_set_desktop(d);
1293 }
1294 }
1295
1296 void action_desktop_last(union ActionData *data)
1297 {
1298 screen_set_desktop(screen_last_desktop);
1299 }
1300
1301 void action_toggle_decorations(union ActionData *data)
1302 {
1303 ObClient *c = data->client.any.c;
1304
1305 client_action_start(data);
1306 client_set_undecorated(c, !c->undecorated);
1307 client_action_end(data);
1308 }
1309
1310 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1311 {
1312 if ((cw / 3 < 1) || (x - cx > cw / 3 * 2)) {
1313 if ((ch / 3 < 1) || (y - cy > ch / 3 * 2))
1314 return prop_atoms.net_wm_moveresize_size_bottomright;
1315 else if (y - cy < ch / 3)
1316 return prop_atoms.net_wm_moveresize_size_topright;
1317 else
1318 return prop_atoms.net_wm_moveresize_size_right;
1319 } else if (x - cx < cw / 3) {
1320 if (y - cy > ch / 3 * 2)
1321 return prop_atoms.net_wm_moveresize_size_bottomleft;
1322 else if (y - cy < ch / 3)
1323 return prop_atoms.net_wm_moveresize_size_topleft;
1324 else
1325 return prop_atoms.net_wm_moveresize_size_left;
1326 } else {
1327 if (y - cy > ch / 2)
1328 return prop_atoms.net_wm_moveresize_size_bottom;
1329 else
1330 return prop_atoms.net_wm_moveresize_size_top;
1331 }
1332 }
1333
1334 void action_moveresize(union ActionData *data)
1335 {
1336 ObClient *c = data->moveresize.any.c;
1337 guint32 corner;
1338
1339 if (!client_normal(c)) return;
1340
1341 if (data->moveresize.keyboard) {
1342 corner = (data->moveresize.move ?
1343 prop_atoms.net_wm_moveresize_move_keyboard :
1344 prop_atoms.net_wm_moveresize_size_keyboard);
1345 } else {
1346 corner = (data->moveresize.move ?
1347 prop_atoms.net_wm_moveresize_move :
1348 pick_corner(data->any.x, data->any.y,
1349 c->frame->area.x, c->frame->area.y,
1350 /* use the client size because the frame
1351 can be differently sized (shaded
1352 windows) and we want this based on the
1353 clients size */
1354 c->area.width + c->frame->size.left +
1355 c->frame->size.right,
1356 c->area.height + c->frame->size.top +
1357 c->frame->size.bottom));
1358 }
1359
1360 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1361 }
1362
1363 void action_reconfigure(union ActionData *data)
1364 {
1365 ob_reconfigure();
1366 }
1367
1368 void action_restart(union ActionData *data)
1369 {
1370 ob_restart_other(data->execute.path);
1371 }
1372
1373 void action_exit(union ActionData *data)
1374 {
1375 ob_exit(0);
1376 }
1377
1378 void action_showmenu(union ActionData *data)
1379 {
1380 if (data->showmenu.name) {
1381 menu_show(data->showmenu.name, data->any.x, data->any.y,
1382 data->showmenu.any.c);
1383 }
1384 }
1385
1386 void action_cycle_windows(union ActionData *data)
1387 {
1388 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1389 on us */
1390 event_halt_focus_delay();
1391
1392 focus_cycle(data->cycle.forward, data->cycle.linear,
1393 data->cycle.dialog,
1394 data->cycle.inter.final, data->cycle.inter.cancel);
1395 }
1396
1397 void action_directional_focus(union ActionData *data)
1398 {
1399 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1400 on us */
1401 event_halt_focus_delay();
1402
1403 focus_directional_cycle(data->interdiraction.direction,
1404 data->interdiraction.dialog,
1405 data->interdiraction.inter.final,
1406 data->interdiraction.inter.cancel);
1407 }
1408
1409 void action_movetoedge(union ActionData *data)
1410 {
1411 int x, y;
1412 ObClient *c = data->diraction.any.c;
1413
1414 x = c->frame->area.x;
1415 y = c->frame->area.y;
1416
1417 switch(data->diraction.direction) {
1418 case OB_DIRECTION_NORTH:
1419 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1420 break;
1421 case OB_DIRECTION_WEST:
1422 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1423 break;
1424 case OB_DIRECTION_SOUTH:
1425 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1426 c->frame->area.height;
1427 break;
1428 case OB_DIRECTION_EAST:
1429 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1430 c->frame->area.width;
1431 break;
1432 default:
1433 g_assert_not_reached();
1434 }
1435 frame_frame_gravity(c->frame, &x, &y);
1436 client_action_start(data);
1437 client_move(c, x, y);
1438 client_action_end(data);
1439 }
1440
1441 void action_growtoedge(union ActionData *data)
1442 {
1443 int x, y, width, height, dest;
1444 ObClient *c = data->diraction.any.c;
1445 Rect *a;
1446
1447 a = screen_area(c->desktop);
1448 x = c->frame->area.x;
1449 y = c->frame->area.y;
1450 width = c->frame->area.width;
1451 height = c->frame->area.height;
1452
1453 switch(data->diraction.direction) {
1454 case OB_DIRECTION_NORTH:
1455 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1456 if (a->y == y)
1457 height = c->frame->area.height / 2;
1458 else {
1459 height = c->frame->area.y + c->frame->area.height - dest;
1460 y = dest;
1461 }
1462 break;
1463 case OB_DIRECTION_WEST:
1464 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1465 if (a->x == x)
1466 width = c->frame->area.width / 2;
1467 else {
1468 width = c->frame->area.x + c->frame->area.width - dest;
1469 x = dest;
1470 }
1471 break;
1472 case OB_DIRECTION_SOUTH:
1473 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1474 if (a->y + a->height == y + c->frame->area.height) {
1475 height = c->frame->area.height / 2;
1476 y = a->y + a->height - height;
1477 } else
1478 height = dest - c->frame->area.y;
1479 y += (height - c->frame->area.height) % c->size_inc.height;
1480 height -= (height - c->frame->area.height) % c->size_inc.height;
1481 break;
1482 case OB_DIRECTION_EAST:
1483 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1484 if (a->x + a->width == x + c->frame->area.width) {
1485 width = c->frame->area.width / 2;
1486 x = a->x + a->width - width;
1487 } else
1488 width = dest - c->frame->area.x;
1489 x += (width - c->frame->area.width) % c->size_inc.width;
1490 width -= (width - c->frame->area.width) % c->size_inc.width;
1491 break;
1492 default:
1493 g_assert_not_reached();
1494 }
1495 frame_frame_gravity(c->frame, &x, &y);
1496 width -= c->frame->size.left + c->frame->size.right;
1497 height -= c->frame->size.top + c->frame->size.bottom;
1498 client_action_start(data);
1499 client_move_resize(c, x, y, width, height);
1500 client_action_end(data);
1501 }
1502
1503 void action_send_to_layer(union ActionData *data)
1504 {
1505 client_set_layer(data->layer.any.c, data->layer.layer);
1506 }
1507
1508 void action_toggle_layer(union ActionData *data)
1509 {
1510 ObClient *c = data->layer.any.c;
1511
1512 client_action_start(data);
1513 if (data->layer.layer < 0)
1514 client_set_layer(c, c->below ? 0 : -1);
1515 else if (data->layer.layer > 0)
1516 client_set_layer(c, c->above ? 0 : 1);
1517 client_action_end(data);
1518 }
1519
1520 void action_toggle_show_desktop(union ActionData *data)
1521 {
1522 screen_show_desktop(!screen_showing_desktop);
1523 }
1524
1525 void action_show_desktop(union ActionData *data)
1526 {
1527 screen_show_desktop(TRUE);
1528 }
1529
1530 void action_unshow_desktop(union ActionData *data)
1531 {
1532 screen_show_desktop(FALSE);
1533 }
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