1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 See the COPYING file for a copy of the GNU General Public License.
22 #include "moveresize.h"
37 inline void client_action_start(union ActionData
*data
)
39 if (config_focus_follow
)
40 if (data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
&& !data
->any
.button
)
41 grab_pointer(TRUE
, OB_CURSOR_NONE
);
44 inline void client_action_end(union ActionData
*data
)
46 if (config_focus_follow
)
47 if (data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
) {
48 if (!data
->any
.button
) {
49 grab_pointer(FALSE
, OB_CURSOR_NONE
);
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c
= client_under_pointer()))
57 event_enter_client(c
);
65 void (*func
)(union ActionData
*);
66 void (*setup
)(ObAction
**, ObUserAction uact
);
69 static ObAction
*action_new(void (*func
)(union ActionData
*data
))
71 ObAction
*a
= g_new0(ObAction
, 1);
78 void action_ref(ObAction
*a
)
83 void action_unref(ObAction
*a
)
85 if (a
== NULL
) return;
87 if (--a
->ref
> 0) return;
89 /* deal with pointers */
90 if (a
->func
== action_execute
|| a
->func
== action_restart
)
91 g_free(a
->data
.execute
.path
);
92 else if (a
->func
== action_showmenu
)
93 g_free(a
->data
.showmenu
.name
);
98 ObAction
* action_copy(const ObAction
*src
)
100 ObAction
*a
= action_new(src
->func
);
104 /* deal with pointers */
105 if (a
->func
== action_execute
|| a
->func
== action_restart
)
106 a
->data
.execute
.path
= g_strdup(a
->data
.execute
.path
);
107 else if (a
->func
== action_showmenu
)
108 a
->data
.showmenu
.name
= g_strdup(a
->data
.showmenu
.name
);
113 void setup_action_directional_focus_north(ObAction
**a
, ObUserAction uact
)
115 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
116 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTH
;
119 void setup_action_directional_focus_east(ObAction
**a
, ObUserAction uact
)
121 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
122 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_EAST
;
125 void setup_action_directional_focus_south(ObAction
**a
, ObUserAction uact
)
127 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
128 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTH
;
131 void setup_action_directional_focus_west(ObAction
**a
, ObUserAction uact
)
133 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
134 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_WEST
;
137 void setup_action_directional_focus_northeast(ObAction
**a
, ObUserAction uact
)
139 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
140 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHEAST
;
143 void setup_action_directional_focus_southeast(ObAction
**a
, ObUserAction uact
)
145 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
146 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHEAST
;
149 void setup_action_directional_focus_southwest(ObAction
**a
, ObUserAction uact
)
151 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
152 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHWEST
;
155 void setup_action_directional_focus_northwest(ObAction
**a
, ObUserAction uact
)
157 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
158 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHWEST
;
161 void setup_action_send_to_desktop(ObAction
**a
, ObUserAction uact
)
163 (*a
)->data
.sendto
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
164 (*a
)->data
.sendto
.follow
= TRUE
;
167 void setup_action_send_to_desktop_prev(ObAction
**a
, ObUserAction uact
)
169 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
170 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
171 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
172 (*a
)->data
.sendtodir
.linear
= TRUE
;
173 (*a
)->data
.sendtodir
.wrap
= TRUE
;
174 (*a
)->data
.sendtodir
.follow
= TRUE
;
177 void setup_action_send_to_desktop_next(ObAction
**a
, ObUserAction uact
)
179 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
180 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
181 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
182 (*a
)->data
.sendtodir
.linear
= TRUE
;
183 (*a
)->data
.sendtodir
.wrap
= TRUE
;
184 (*a
)->data
.sendtodir
.follow
= TRUE
;
187 void setup_action_send_to_desktop_left(ObAction
**a
, ObUserAction uact
)
189 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
190 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
191 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
192 (*a
)->data
.sendtodir
.linear
= FALSE
;
193 (*a
)->data
.sendtodir
.wrap
= TRUE
;
194 (*a
)->data
.sendtodir
.follow
= TRUE
;
197 void setup_action_send_to_desktop_right(ObAction
**a
, ObUserAction uact
)
199 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
200 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
201 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
202 (*a
)->data
.sendtodir
.linear
= FALSE
;
203 (*a
)->data
.sendtodir
.wrap
= TRUE
;
204 (*a
)->data
.sendtodir
.follow
= TRUE
;
207 void setup_action_send_to_desktop_up(ObAction
**a
, ObUserAction uact
)
209 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
210 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
211 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_NORTH
;
212 (*a
)->data
.sendtodir
.linear
= FALSE
;
213 (*a
)->data
.sendtodir
.wrap
= TRUE
;
214 (*a
)->data
.sendtodir
.follow
= TRUE
;
217 void setup_action_send_to_desktop_down(ObAction
**a
, ObUserAction uact
)
219 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
220 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
221 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_SOUTH
;
222 (*a
)->data
.sendtodir
.linear
= FALSE
;
223 (*a
)->data
.sendtodir
.wrap
= TRUE
;
224 (*a
)->data
.sendtodir
.follow
= TRUE
;
227 void setup_action_desktop(ObAction
**a
, ObUserAction uact
)
229 (*a
)->data
.desktop
.inter
.any
.interactive
= TRUE
;
232 void setup_action_desktop_prev(ObAction
**a
, ObUserAction uact
)
234 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
235 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
236 (*a
)->data
.desktopdir
.linear
= TRUE
;
237 (*a
)->data
.desktopdir
.wrap
= TRUE
;
240 void setup_action_desktop_next(ObAction
**a
, ObUserAction uact
)
242 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
243 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
244 (*a
)->data
.desktopdir
.linear
= TRUE
;
245 (*a
)->data
.desktopdir
.wrap
= TRUE
;
248 void setup_action_desktop_left(ObAction
**a
, ObUserAction uact
)
250 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
251 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
252 (*a
)->data
.desktopdir
.linear
= FALSE
;
253 (*a
)->data
.desktopdir
.wrap
= TRUE
;
256 void setup_action_desktop_right(ObAction
**a
, ObUserAction uact
)
258 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
259 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
260 (*a
)->data
.desktopdir
.linear
= FALSE
;
261 (*a
)->data
.desktopdir
.wrap
= TRUE
;
264 void setup_action_desktop_up(ObAction
**a
, ObUserAction uact
)
266 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
267 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_NORTH
;
268 (*a
)->data
.desktopdir
.linear
= FALSE
;
269 (*a
)->data
.desktopdir
.wrap
= TRUE
;
272 void setup_action_desktop_down(ObAction
**a
, ObUserAction uact
)
274 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
275 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_SOUTH
;
276 (*a
)->data
.desktopdir
.linear
= FALSE
;
277 (*a
)->data
.desktopdir
.wrap
= TRUE
;
280 void setup_action_cycle_windows_next(ObAction
**a
, ObUserAction uact
)
282 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
283 (*a
)->data
.cycle
.linear
= FALSE
;
284 (*a
)->data
.cycle
.forward
= TRUE
;
287 void setup_action_cycle_windows_previous(ObAction
**a
, ObUserAction uact
)
289 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
290 (*a
)->data
.cycle
.linear
= FALSE
;
291 (*a
)->data
.cycle
.forward
= FALSE
;
294 void setup_action_movetoedge_north(ObAction
**a
, ObUserAction uact
)
296 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
297 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
300 void setup_action_movetoedge_south(ObAction
**a
, ObUserAction uact
)
302 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
303 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
306 void setup_action_movetoedge_east(ObAction
**a
, ObUserAction uact
)
308 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
309 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
312 void setup_action_movetoedge_west(ObAction
**a
, ObUserAction uact
)
314 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
315 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
318 void setup_action_growtoedge_north(ObAction
**a
, ObUserAction uact
)
320 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
321 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
324 void setup_action_growtoedge_south(ObAction
**a
, ObUserAction uact
)
326 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
327 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
330 void setup_action_growtoedge_east(ObAction
**a
, ObUserAction uact
)
332 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
333 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
336 void setup_action_growtoedge_west(ObAction
**a
, ObUserAction uact
)
338 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
339 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
342 void setup_action_top_layer(ObAction
**a
, ObUserAction uact
)
344 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
345 (*a
)->data
.layer
.layer
= 1;
348 void setup_action_normal_layer(ObAction
**a
, ObUserAction uact
)
350 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
351 (*a
)->data
.layer
.layer
= 0;
354 void setup_action_bottom_layer(ObAction
**a
, ObUserAction uact
)
356 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
357 (*a
)->data
.layer
.layer
= -1;
360 void setup_action_move(ObAction
**a
, ObUserAction uact
)
362 (*a
)->data
.moveresize
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
363 (*a
)->data
.moveresize
.move
= TRUE
;
364 (*a
)->data
.moveresize
.keyboard
=
365 (uact
== OB_USER_ACTION_NONE
||
366 uact
== OB_USER_ACTION_KEYBOARD_KEY
||
367 uact
== OB_USER_ACTION_MENU_SELECTION
);
370 void setup_action_resize(ObAction
**a
, ObUserAction uact
)
372 (*a
)->data
.moveresize
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
373 (*a
)->data
.moveresize
.move
= FALSE
;
374 (*a
)->data
.moveresize
.keyboard
=
375 (uact
== OB_USER_ACTION_NONE
||
376 uact
== OB_USER_ACTION_KEYBOARD_KEY
||
377 uact
== OB_USER_ACTION_MENU_SELECTION
);
380 void setup_action_showmenu(ObAction
**a
, ObUserAction uact
)
382 (*a
)->data
.showmenu
.any
.client_action
= OB_CLIENT_ACTION_OPTIONAL
;
383 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
384 assumptions that there is only one menu (and submenus) open at
386 if (uact
== OB_USER_ACTION_MENU_SELECTION
) {
392 void setup_client_action(ObAction
**a
, ObUserAction uact
)
394 (*a
)->data
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
397 ActionString actionstrings
[] =
405 "directionalfocusnorth",
406 action_directional_focus
,
407 setup_action_directional_focus_north
410 "directionalfocuseast",
411 action_directional_focus
,
412 setup_action_directional_focus_east
415 "directionalfocussouth",
416 action_directional_focus
,
417 setup_action_directional_focus_south
420 "directionalfocuswest",
421 action_directional_focus
,
422 setup_action_directional_focus_west
425 "directionalfocusnortheast",
426 action_directional_focus
,
427 setup_action_directional_focus_northeast
430 "directionalfocussoutheast",
431 action_directional_focus
,
432 setup_action_directional_focus_southeast
435 "directionalfocussouthwest",
436 action_directional_focus
,
437 setup_action_directional_focus_southwest
440 "directionalfocusnorthwest",
441 action_directional_focus
,
442 setup_action_directional_focus_northwest
516 action_toggle_omnipresent
,
521 action_move_relative_horz
,
526 action_move_relative_vert
,
530 "resizerelativehorz",
531 action_resize_relative_horz
,
535 "resizerelativevert",
536 action_resize_relative_vert
,
541 action_maximize_full
,
546 action_unmaximize_full
,
550 "togglemaximizefull",
551 action_toggle_maximize_full
,
556 action_maximize_horz
,
561 action_unmaximize_horz
,
565 "togglemaximizehorz",
566 action_toggle_maximize_horz
,
571 action_maximize_vert
,
576 action_unmaximize_vert
,
580 "togglemaximizevert",
581 action_toggle_maximize_vert
,
586 action_send_to_desktop
,
587 setup_action_send_to_desktop
591 action_send_to_desktop_dir
,
592 setup_action_send_to_desktop_next
595 "sendtodesktopprevious",
596 action_send_to_desktop_dir
,
597 setup_action_send_to_desktop_prev
600 "sendtodesktopright",
601 action_send_to_desktop_dir
,
602 setup_action_send_to_desktop_right
606 action_send_to_desktop_dir
,
607 setup_action_send_to_desktop_left
611 action_send_to_desktop_dir
,
612 setup_action_send_to_desktop_up
616 action_send_to_desktop_dir
,
617 setup_action_send_to_desktop_down
627 setup_action_desktop_next
632 setup_action_desktop_prev
637 setup_action_desktop_right
642 setup_action_desktop_left
647 setup_action_desktop_up
652 setup_action_desktop_down
656 action_toggle_decorations
,
671 action_toggle_show_desktop
,
681 action_unshow_desktop
,
707 setup_action_showmenu
711 action_send_to_layer
,
712 setup_action_top_layer
717 setup_action_top_layer
721 action_send_to_layer
,
722 setup_action_normal_layer
726 action_send_to_layer
,
727 setup_action_bottom_layer
730 "togglealwaysonbottom",
732 setup_action_bottom_layer
736 action_cycle_windows
,
737 setup_action_cycle_windows_next
741 action_cycle_windows
,
742 setup_action_cycle_windows_previous
747 setup_action_movetoedge_north
752 setup_action_movetoedge_south
757 setup_action_movetoedge_west
762 setup_action_movetoedge_east
767 setup_action_growtoedge_north
772 setup_action_growtoedge_south
777 setup_action_growtoedge_west
782 setup_action_growtoedge_east
791 ObAction
*action_from_string(const gchar
*name
, ObUserAction uact
)
794 gboolean exist
= FALSE
;
797 for (i
= 0; actionstrings
[i
].name
; i
++)
798 if (!g_ascii_strcasecmp(name
, actionstrings
[i
].name
)) {
800 a
= action_new(actionstrings
[i
].func
);
801 if (actionstrings
[i
].setup
)
802 actionstrings
[i
].setup(&a
, uact
);
803 /* only key bindings can be interactive. thus saith the xor.
804 because of how the mouse is grabbed, mouse events dont even get
805 read during interactive events, so no dice! >:) */
806 if (uact
!= OB_USER_ACTION_KEYBOARD_KEY
)
807 a
->data
.any
.interactive
= FALSE
;
811 g_warning("Invalid action '%s' requested. No such action exists.",
814 g_warning("Invalid use of action '%s'. Action will be ignored.", name
);
818 ObAction
*action_parse(ObParseInst
*i
, xmlDocPtr doc
, xmlNodePtr node
,
822 ObAction
*act
= NULL
;
825 if (parse_attr_string("name", node
, &actname
)) {
826 if ((act
= action_from_string(actname
, uact
))) {
827 if (act
->func
== action_execute
|| act
->func
== action_restart
) {
828 if ((n
= parse_find_node("execute", node
->xmlChildrenNode
))) {
829 gchar
*s
= parse_string(doc
, n
);
830 act
->data
.execute
.path
= parse_expand_tilde(s
);
833 } else if (act
->func
== action_showmenu
) {
834 if ((n
= parse_find_node("menu", node
->xmlChildrenNode
)))
835 act
->data
.showmenu
.name
= parse_string(doc
, n
);
836 } else if (act
->func
== action_move_relative_horz
||
837 act
->func
== action_move_relative_vert
||
838 act
->func
== action_resize_relative_horz
||
839 act
->func
== action_resize_relative_vert
) {
840 if ((n
= parse_find_node("delta", node
->xmlChildrenNode
)))
841 act
->data
.relative
.delta
= parse_int(doc
, n
);
842 } else if (act
->func
== action_desktop
) {
843 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
844 act
->data
.desktop
.desk
= parse_int(doc
, n
);
845 if (act
->data
.desktop
.desk
> 0) act
->data
.desktop
.desk
--;
846 } else if (act
->func
== action_send_to_desktop
) {
847 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
848 act
->data
.sendto
.desk
= parse_int(doc
, n
);
849 if (act
->data
.sendto
.desk
> 0) act
->data
.sendto
.desk
--;
850 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
851 act
->data
.sendto
.follow
= parse_bool(doc
, n
);
852 } else if (act
->func
== action_desktop_dir
) {
853 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
854 act
->data
.desktopdir
.wrap
= parse_bool(doc
, n
);
855 } else if (act
->func
== action_send_to_desktop_dir
) {
856 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
857 act
->data
.sendtodir
.wrap
= parse_bool(doc
, n
);
858 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
859 act
->data
.sendtodir
.follow
= parse_bool(doc
, n
);
860 } else if (act
->func
== action_activate
) {
861 if ((n
= parse_find_node("here", node
->xmlChildrenNode
)))
862 act
->data
.activate
.here
= parse_bool(doc
, n
);
863 } else if (act
->func
== action_cycle_windows
) {
864 if ((n
= parse_find_node("linear", node
->xmlChildrenNode
)))
865 act
->data
.cycle
.linear
= parse_bool(doc
, n
);
873 void action_run_list(GSList
*acts
, ObClient
*c
, ObFrameContext context
,
874 guint state
, guint button
, gint x
, gint y
,
875 gboolean cancel
, gboolean done
)
879 gboolean inter
= FALSE
;
885 screen_pointer_pos(&x
, &y
);
887 if (grab_on_keyboard())
890 for (it
= acts
; it
; it
= g_slist_next(it
)) {
892 if (a
->data
.any
.interactive
) {
899 /* sometimes when we execute another app as an action,
900 it won't work right unless we XUngrabKeyboard first,
901 even though we grabbed the key/button Asychronously.
902 e.g. "gnome-panel-control --main-menu" */
903 XUngrabKeyboard(ob_display
, event_lasttime
);
906 for (it
= acts
; it
; it
= g_slist_next(it
)) {
909 if (!(a
->data
.any
.client_action
== OB_CLIENT_ACTION_ALWAYS
&& !c
)) {
910 a
->data
.any
.c
= a
->data
.any
.client_action
? c
: NULL
;
911 a
->data
.any
.context
= context
;
915 a
->data
.any
.button
= button
;
917 if (a
->data
.any
.interactive
) {
918 a
->data
.inter
.cancel
= cancel
;
919 a
->data
.inter
.final
= done
;
920 if (!(cancel
|| done
))
921 keyboard_interactive_grab(state
, a
->data
.any
.c
, a
);
924 ob_main_loop_queue_action(ob_main_loop
, a
);
929 void action_run_string(const gchar
*name
, struct _ObClient
*c
)
934 a
= action_from_string(name
, OB_USER_ACTION_NONE
);
937 l
= g_slist_append(NULL
, a
);
942 void action_execute(union ActionData
*data
)
946 if (data
->execute
.path
) {
947 cmd
= g_filename_from_utf8(data
->execute
.path
, -1, NULL
, NULL
, NULL
);
949 if (!g_spawn_command_line_async(cmd
, &e
)) {
950 g_warning("failed to execute '%s': %s",
955 g_warning("failed to convert '%s' from utf8", data
->execute
.path
);
960 void action_activate(union ActionData
*data
)
962 client_activate(data
->activate
.any
.c
, data
->activate
.here
);
965 void action_focus(union ActionData
*data
)
967 client_focus(data
->client
.any
.c
);
970 void action_unfocus (union ActionData
*data
)
972 client_unfocus(data
->client
.any
.c
);
975 void action_iconify(union ActionData
*data
)
977 client_iconify(data
->client
.any
.c
, TRUE
, TRUE
);
980 void action_raiselower(union ActionData
*data
)
982 ObClient
*c
= data
->client
.any
.c
;
984 gboolean raise
= FALSE
;
986 for (it
= stacking_list
; it
; it
= g_list_next(it
)) {
987 ObClient
*cit
= it
->data
;
990 if (client_normal(cit
) == client_normal(c
) &&
991 cit
->layer
== c
->layer
&&
992 cit
->frame
->visible
&&
993 !client_search_transient(c
, cit
))
995 if (RECT_INTERSECTS_RECT(cit
->frame
->area
, c
->frame
->area
)) {
1002 action_run_string((raise
? "Raise" : "Lower"), c
);
1005 void action_raise(union ActionData
*data
)
1007 client_action_start(data
);
1008 stacking_raise(CLIENT_AS_WINDOW(data
->client
.any
.c
));
1009 client_action_end(data
);
1012 void action_unshaderaise(union ActionData
*data
)
1014 if (data
->client
.any
.c
->shaded
)
1015 action_run_string("Unshade", data
->client
.any
.c
);
1017 action_run_string("Raise", data
->client
.any
.c
);
1020 void action_shadelower(union ActionData
*data
)
1022 if (data
->client
.any
.c
->shaded
)
1023 action_run_string("Lower", data
->client
.any
.c
);
1025 action_run_string("Shade", data
->client
.any
.c
);
1028 void action_lower(union ActionData
*data
)
1030 client_action_start(data
);
1031 stacking_lower(CLIENT_AS_WINDOW(data
->client
.any
.c
));
1032 client_action_end(data
);
1035 void action_close(union ActionData
*data
)
1037 client_close(data
->client
.any
.c
);
1040 void action_kill(union ActionData
*data
)
1042 client_kill(data
->client
.any
.c
);
1045 void action_shade(union ActionData
*data
)
1047 client_action_start(data
);
1048 client_shade(data
->client
.any
.c
, TRUE
);
1049 client_action_end(data
);
1052 void action_unshade(union ActionData
*data
)
1054 client_action_start(data
);
1055 client_shade(data
->client
.any
.c
, FALSE
);
1056 client_action_end(data
);
1059 void action_toggle_shade(union ActionData
*data
)
1061 client_action_start(data
);
1062 client_shade(data
->client
.any
.c
, !data
->client
.any
.c
->shaded
);
1063 client_action_end(data
);
1066 void action_toggle_omnipresent(union ActionData
*data
)
1068 client_set_desktop(data
->client
.any
.c
,
1069 data
->client
.any
.c
->desktop
== DESKTOP_ALL
?
1070 screen_desktop
: DESKTOP_ALL
, FALSE
);
1073 void action_move_relative_horz(union ActionData
*data
)
1075 ObClient
*c
= data
->relative
.any
.c
;
1076 client_action_start(data
);
1077 client_move(c
, c
->area
.x
+ data
->relative
.delta
, c
->area
.y
);
1078 client_action_end(data
);
1081 void action_move_relative_vert(union ActionData
*data
)
1083 ObClient
*c
= data
->relative
.any
.c
;
1084 client_action_start(data
);
1085 client_move(c
, c
->area
.x
, c
->area
.y
+ data
->relative
.delta
);
1086 client_action_end(data
);
1089 void action_resize_relative_horz(union ActionData
*data
)
1091 ObClient
*c
= data
->relative
.any
.c
;
1092 client_action_start(data
);
1094 c
->area
.width
+ data
->relative
.delta
* c
->size_inc
.width
,
1096 client_action_end(data
);
1099 void action_resize_relative_vert(union ActionData
*data
)
1101 ObClient
*c
= data
->relative
.any
.c
;
1103 client_action_start(data
);
1104 client_resize(c
, c
->area
.width
, c
->area
.height
+
1105 data
->relative
.delta
* c
->size_inc
.height
);
1106 client_action_end(data
);
1110 void action_maximize_full(union ActionData
*data
)
1112 client_action_start(data
);
1113 client_maximize(data
->client
.any
.c
, TRUE
, 0, TRUE
);
1114 client_action_end(data
);
1117 void action_unmaximize_full(union ActionData
*data
)
1119 client_action_start(data
);
1120 client_maximize(data
->client
.any
.c
, FALSE
, 0, TRUE
);
1121 client_action_end(data
);
1124 void action_toggle_maximize_full(union ActionData
*data
)
1126 client_action_start(data
);
1127 client_maximize(data
->client
.any
.c
,
1128 !(data
->client
.any
.c
->max_horz
||
1129 data
->client
.any
.c
->max_vert
),
1131 client_action_end(data
);
1134 void action_maximize_horz(union ActionData
*data
)
1136 client_action_start(data
);
1137 client_maximize(data
->client
.any
.c
, TRUE
, 1, TRUE
);
1138 client_action_end(data
);
1141 void action_unmaximize_horz(union ActionData
*data
)
1143 client_action_start(data
);
1144 client_maximize(data
->client
.any
.c
, FALSE
, 1, TRUE
);
1145 client_action_end(data
);
1148 void action_toggle_maximize_horz(union ActionData
*data
)
1150 client_action_start(data
);
1151 client_maximize(data
->client
.any
.c
,
1152 !data
->client
.any
.c
->max_horz
, 1, TRUE
);
1153 client_action_end(data
);
1156 void action_maximize_vert(union ActionData
*data
)
1158 client_action_start(data
);
1159 client_maximize(data
->client
.any
.c
, TRUE
, 2, TRUE
);
1160 client_action_end(data
);
1163 void action_unmaximize_vert(union ActionData
*data
)
1165 client_action_start(data
);
1166 client_maximize(data
->client
.any
.c
, FALSE
, 2, TRUE
);
1167 client_action_end(data
);
1170 void action_toggle_maximize_vert(union ActionData
*data
)
1172 client_action_start(data
);
1173 client_maximize(data
->client
.any
.c
,
1174 !data
->client
.any
.c
->max_vert
, 2, TRUE
);
1175 client_action_end(data
);
1178 void action_send_to_desktop(union ActionData
*data
)
1180 ObClient
*c
= data
->sendto
.any
.c
;
1182 if (!client_normal(c
)) return;
1184 if (data
->sendto
.desk
< screen_num_desktops
||
1185 data
->sendto
.desk
== DESKTOP_ALL
) {
1186 client_set_desktop(c
, data
->sendto
.desk
, data
->sendto
.follow
);
1187 if (data
->sendto
.follow
)
1188 screen_set_desktop(data
->sendto
.desk
);
1192 void action_desktop(union ActionData
*data
)
1194 static guint first
= (unsigned) -1;
1196 if (data
->inter
.any
.interactive
&& first
== (unsigned) -1)
1197 first
= screen_desktop
;
1199 if (!data
->inter
.any
.interactive
||
1200 (!data
->inter
.cancel
&& !data
->inter
.final
))
1202 if (data
->desktop
.desk
< screen_num_desktops
||
1203 data
->desktop
.desk
== DESKTOP_ALL
)
1205 screen_set_desktop(data
->desktop
.desk
);
1206 if (data
->inter
.any
.interactive
)
1207 screen_desktop_popup(data
->desktop
.desk
, TRUE
);
1209 } else if (data
->inter
.cancel
) {
1210 screen_set_desktop(first
);
1213 if (data
->inter
.any
.interactive
&& data
->inter
.final
) {
1214 screen_desktop_popup(0, FALSE
);
1215 first
= (unsigned) -1;
1219 void action_desktop_dir(union ActionData
*data
)
1223 d
= screen_cycle_desktop(data
->desktopdir
.dir
,
1224 data
->desktopdir
.wrap
,
1225 data
->sendtodir
.linear
,
1226 data
->desktopdir
.inter
.any
.interactive
,
1227 data
->desktopdir
.inter
.final
,
1228 data
->desktopdir
.inter
.cancel
);
1229 if (!data
->sendtodir
.inter
.any
.interactive
||
1230 !data
->sendtodir
.inter
.final
)
1232 screen_set_desktop(d
);
1236 void action_send_to_desktop_dir(union ActionData
*data
)
1238 ObClient
*c
= data
->sendtodir
.inter
.any
.c
;
1241 if (!client_normal(c
)) return;
1243 d
= screen_cycle_desktop(data
->sendtodir
.dir
, data
->sendtodir
.wrap
,
1244 data
->sendtodir
.linear
,
1245 data
->sendtodir
.inter
.any
.interactive
,
1246 data
->sendtodir
.inter
.final
,
1247 data
->sendtodir
.inter
.cancel
);
1248 if (!data
->sendtodir
.inter
.any
.interactive
||
1249 !data
->sendtodir
.inter
.final
)
1251 client_set_desktop(c
, d
, data
->sendtodir
.follow
);
1252 if (data
->sendtodir
.follow
)
1253 screen_set_desktop(d
);
1257 void action_desktop_last(union ActionData
*data
)
1259 screen_set_desktop(screen_last_desktop
);
1262 void action_toggle_decorations(union ActionData
*data
)
1264 ObClient
*c
= data
->client
.any
.c
;
1266 client_action_start(data
);
1267 client_set_undecorated(c
, !c
->undecorated
);
1268 client_action_end(data
);
1271 static guint32
pick_corner(int x
, int y
, int cx
, int cy
, int cw
, int ch
)
1273 if (x
- cx
> cw
/ 2) {
1274 if (y
- cy
> ch
/ 2)
1275 return prop_atoms
.net_wm_moveresize_size_bottomright
;
1277 return prop_atoms
.net_wm_moveresize_size_topright
;
1279 if (y
- cy
> ch
/ 2)
1280 return prop_atoms
.net_wm_moveresize_size_bottomleft
;
1282 return prop_atoms
.net_wm_moveresize_size_topleft
;
1286 void action_moveresize(union ActionData
*data
)
1288 ObClient
*c
= data
->moveresize
.any
.c
;
1291 if (!client_normal(c
)) return;
1293 if (data
->moveresize
.keyboard
) {
1294 corner
= (data
->moveresize
.move
?
1295 prop_atoms
.net_wm_moveresize_move_keyboard
:
1296 prop_atoms
.net_wm_moveresize_size_keyboard
);
1298 corner
= (data
->moveresize
.move
?
1299 prop_atoms
.net_wm_moveresize_move
:
1300 pick_corner(data
->any
.x
, data
->any
.y
,
1301 c
->frame
->area
.x
, c
->frame
->area
.y
,
1302 /* use the client size because the frame
1303 can be differently sized (shaded
1304 windows) and we want this based on the
1306 c
->area
.width
+ c
->frame
->size
.left
+
1307 c
->frame
->size
.right
,
1308 c
->area
.height
+ c
->frame
->size
.top
+
1309 c
->frame
->size
.bottom
));
1312 moveresize_start(c
, data
->any
.x
, data
->any
.y
, data
->any
.button
, corner
);
1315 void action_reconfigure(union ActionData
*data
)
1320 void action_restart(union ActionData
*data
)
1322 ob_restart_other(data
->execute
.path
);
1325 void action_exit(union ActionData
*data
)
1330 void action_showmenu(union ActionData
*data
)
1332 if (data
->showmenu
.name
) {
1333 menu_show(data
->showmenu
.name
, data
->any
.x
, data
->any
.y
,
1334 data
->showmenu
.any
.c
);
1338 void action_cycle_windows(union ActionData
*data
)
1340 focus_cycle(data
->cycle
.forward
, data
->cycle
.linear
,
1341 data
->cycle
.inter
.any
.interactive
,
1342 data
->cycle
.inter
.final
, data
->cycle
.inter
.cancel
);
1345 void action_directional_focus(union ActionData
*data
)
1347 focus_directional_cycle(data
->interdiraction
.direction
,
1348 data
->interdiraction
.inter
.any
.interactive
,
1349 data
->interdiraction
.inter
.final
,
1350 data
->interdiraction
.inter
.cancel
);
1353 void action_movetoedge(union ActionData
*data
)
1356 ObClient
*c
= data
->diraction
.any
.c
;
1358 x
= c
->frame
->area
.x
;
1359 y
= c
->frame
->area
.y
;
1361 switch(data
->diraction
.direction
) {
1362 case OB_DIRECTION_NORTH
:
1363 y
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
);
1365 case OB_DIRECTION_WEST
:
1366 x
= client_directional_edge_search(c
, OB_DIRECTION_WEST
);
1368 case OB_DIRECTION_SOUTH
:
1369 y
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
) -
1370 c
->frame
->area
.height
;
1372 case OB_DIRECTION_EAST
:
1373 x
= client_directional_edge_search(c
, OB_DIRECTION_EAST
) -
1374 c
->frame
->area
.width
;
1377 g_assert_not_reached();
1379 frame_frame_gravity(c
->frame
, &x
, &y
);
1380 client_action_start(data
);
1381 client_move(c
, x
, y
);
1382 client_action_end(data
);
1385 void action_growtoedge(union ActionData
*data
)
1387 int x
, y
, width
, height
, dest
;
1388 ObClient
*c
= data
->diraction
.any
.c
;
1391 a
= screen_area(c
->desktop
);
1392 x
= c
->frame
->area
.x
;
1393 y
= c
->frame
->area
.y
;
1394 width
= c
->frame
->area
.width
;
1395 height
= c
->frame
->area
.height
;
1397 switch(data
->diraction
.direction
) {
1398 case OB_DIRECTION_NORTH
:
1399 dest
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
);
1401 height
= c
->frame
->area
.height
/ 2;
1403 height
= c
->frame
->area
.y
+ c
->frame
->area
.height
- dest
;
1407 case OB_DIRECTION_WEST
:
1408 dest
= client_directional_edge_search(c
, OB_DIRECTION_WEST
);
1410 width
= c
->frame
->area
.width
/ 2;
1412 width
= c
->frame
->area
.x
+ c
->frame
->area
.width
- dest
;
1416 case OB_DIRECTION_SOUTH
:
1417 dest
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
);
1418 if (a
->y
+ a
->height
== y
+ c
->frame
->area
.height
) {
1419 height
= c
->frame
->area
.height
/ 2;
1420 y
= a
->y
+ a
->height
- height
;
1422 height
= dest
- c
->frame
->area
.y
;
1423 y
+= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1424 height
-= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1426 case OB_DIRECTION_EAST
:
1427 dest
= client_directional_edge_search(c
, OB_DIRECTION_EAST
);
1428 if (a
->x
+ a
->width
== x
+ c
->frame
->area
.width
) {
1429 width
= c
->frame
->area
.width
/ 2;
1430 x
= a
->x
+ a
->width
- width
;
1432 width
= dest
- c
->frame
->area
.x
;
1433 x
+= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1434 width
-= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1437 g_assert_not_reached();
1439 frame_frame_gravity(c
->frame
, &x
, &y
);
1440 width
-= c
->frame
->size
.left
+ c
->frame
->size
.right
;
1441 height
-= c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1442 client_action_start(data
);
1443 client_move_resize(c
, x
, y
, width
, height
);
1444 client_action_end(data
);
1447 void action_send_to_layer(union ActionData
*data
)
1449 client_set_layer(data
->layer
.any
.c
, data
->layer
.layer
);
1452 void action_toggle_layer(union ActionData
*data
)
1454 ObClient
*c
= data
->layer
.any
.c
;
1456 client_action_start(data
);
1457 if (data
->layer
.layer
< 0)
1458 client_set_layer(c
, c
->below
? 0 : -1);
1459 else if (data
->layer
.layer
> 0)
1460 client_set_layer(c
, c
->above
? 0 : 1);
1461 client_action_end(data
);
1464 void action_toggle_show_desktop(union ActionData
*data
)
1466 screen_show_desktop(!screen_showing_desktop
);
1469 void action_show_desktop(union ActionData
*data
)
1471 screen_show_desktop(TRUE
);
1474 void action_unshow_desktop(union ActionData
*data
)
1476 screen_show_desktop(FALSE
);