1 /* -*- indent-tabs-mode: t; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 See the COPYING file for a copy of the GNU General Public License.
22 #include "moveresize.h"
34 typedef struct ActionString
{
36 void (*func
)(union ActionData
*);
37 void (*setup
)(ObAction
**, ObUserAction uact
);
40 static ObAction
*action_new(void (*func
)(union ActionData
*data
),
43 ObAction
*a
= g_new0(ObAction
, 1);
49 void action_free(ObAction
*a
)
51 if (a
== NULL
) return;
53 /* deal with pointers */
54 if (a
->func
== action_execute
|| a
->func
== action_restart
)
55 g_free(a
->data
.execute
.path
);
56 else if (a
->func
== action_showmenu
)
57 g_free(a
->data
.showmenu
.name
);
62 void setup_action_directional_focus_north(ObAction
**a
, ObUserAction uact
)
64 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
65 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTH
;
68 void setup_action_directional_focus_east(ObAction
**a
, ObUserAction uact
)
70 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
71 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_EAST
;
74 void setup_action_directional_focus_south(ObAction
**a
, ObUserAction uact
)
76 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
77 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTH
;
80 void setup_action_directional_focus_west(ObAction
**a
, ObUserAction uact
)
82 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
83 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_WEST
;
86 void setup_action_directional_focus_northeast(ObAction
**a
, ObUserAction uact
)
88 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
89 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHEAST
;
92 void setup_action_directional_focus_southeast(ObAction
**a
, ObUserAction uact
)
94 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
95 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHEAST
;
98 void setup_action_directional_focus_southwest(ObAction
**a
, ObUserAction uact
)
100 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
101 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHWEST
;
104 void setup_action_directional_focus_northwest(ObAction
**a
, ObUserAction uact
)
106 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
107 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHWEST
;
110 void setup_action_send_to_desktop(ObAction
**a
, ObUserAction uact
)
112 (*a
)->data
.sendto
.follow
= TRUE
;
115 void setup_action_send_to_desktop_prev(ObAction
**a
, ObUserAction uact
)
117 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
118 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
119 (*a
)->data
.sendtodir
.linear
= TRUE
;
120 (*a
)->data
.sendtodir
.wrap
= TRUE
;
121 (*a
)->data
.sendtodir
.follow
= TRUE
;
124 void setup_action_send_to_desktop_next(ObAction
**a
, ObUserAction uact
)
126 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
127 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
128 (*a
)->data
.sendtodir
.linear
= TRUE
;
129 (*a
)->data
.sendtodir
.wrap
= TRUE
;
130 (*a
)->data
.sendtodir
.follow
= TRUE
;
133 void setup_action_send_to_desktop_left(ObAction
**a
, ObUserAction uact
)
135 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
136 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
137 (*a
)->data
.sendtodir
.linear
= FALSE
;
138 (*a
)->data
.sendtodir
.wrap
= TRUE
;
139 (*a
)->data
.sendtodir
.follow
= TRUE
;
142 void setup_action_send_to_desktop_right(ObAction
**a
, ObUserAction uact
)
144 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
145 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
146 (*a
)->data
.sendtodir
.linear
= FALSE
;
147 (*a
)->data
.sendtodir
.wrap
= TRUE
;
148 (*a
)->data
.sendtodir
.follow
= TRUE
;
151 void setup_action_send_to_desktop_up(ObAction
**a
, ObUserAction uact
)
153 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
154 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_NORTH
;
155 (*a
)->data
.sendtodir
.linear
= FALSE
;
156 (*a
)->data
.sendtodir
.wrap
= TRUE
;
157 (*a
)->data
.sendtodir
.follow
= TRUE
;
160 void setup_action_send_to_desktop_down(ObAction
**a
, ObUserAction uact
)
162 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
163 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_SOUTH
;
164 (*a
)->data
.sendtodir
.linear
= FALSE
;
165 (*a
)->data
.sendtodir
.wrap
= TRUE
;
166 (*a
)->data
.sendtodir
.follow
= TRUE
;
169 void setup_action_desktop_prev(ObAction
**a
, ObUserAction uact
)
171 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
172 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
173 (*a
)->data
.desktopdir
.linear
= TRUE
;
174 (*a
)->data
.desktopdir
.wrap
= TRUE
;
177 void setup_action_desktop_next(ObAction
**a
, ObUserAction uact
)
179 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
180 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
181 (*a
)->data
.desktopdir
.linear
= TRUE
;
182 (*a
)->data
.desktopdir
.wrap
= TRUE
;
185 void setup_action_desktop_left(ObAction
**a
, ObUserAction uact
)
187 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
188 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
189 (*a
)->data
.desktopdir
.linear
= FALSE
;
190 (*a
)->data
.desktopdir
.wrap
= TRUE
;
193 void setup_action_desktop_right(ObAction
**a
, ObUserAction uact
)
195 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
196 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
197 (*a
)->data
.desktopdir
.linear
= FALSE
;
198 (*a
)->data
.desktopdir
.wrap
= TRUE
;
201 void setup_action_desktop_up(ObAction
**a
, ObUserAction uact
)
203 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
204 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_NORTH
;
205 (*a
)->data
.desktopdir
.linear
= FALSE
;
206 (*a
)->data
.desktopdir
.wrap
= TRUE
;
209 void setup_action_desktop_down(ObAction
**a
, ObUserAction uact
)
211 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
212 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_SOUTH
;
213 (*a
)->data
.desktopdir
.linear
= FALSE
;
214 (*a
)->data
.desktopdir
.wrap
= TRUE
;
217 void setup_action_cycle_windows_next(ObAction
**a
, ObUserAction uact
)
219 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
220 (*a
)->data
.cycle
.linear
= FALSE
;
221 (*a
)->data
.cycle
.forward
= TRUE
;
224 void setup_action_cycle_windows_previous(ObAction
**a
, ObUserAction uact
)
226 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
227 (*a
)->data
.cycle
.linear
= FALSE
;
228 (*a
)->data
.cycle
.forward
= FALSE
;
231 void setup_action_movetoedge_north(ObAction
**a
, ObUserAction uact
)
233 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
236 void setup_action_movetoedge_south(ObAction
**a
, ObUserAction uact
)
238 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
241 void setup_action_movetoedge_east(ObAction
**a
, ObUserAction uact
)
243 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
246 void setup_action_movetoedge_west(ObAction
**a
, ObUserAction uact
)
248 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
251 void setup_action_growtoedge_north(ObAction
**a
, ObUserAction uact
)
253 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
256 void setup_action_growtoedge_south(ObAction
**a
, ObUserAction uact
)
258 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
261 void setup_action_growtoedge_east(ObAction
**a
, ObUserAction uact
)
263 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
266 void setup_action_growtoedge_west(ObAction
**a
, ObUserAction uact
)
268 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
271 void setup_action_top_layer(ObAction
**a
, ObUserAction uact
)
273 (*a
)->data
.layer
.layer
= 1;
276 void setup_action_normal_layer(ObAction
**a
, ObUserAction uact
)
278 (*a
)->data
.layer
.layer
= 0;
281 void setup_action_bottom_layer(ObAction
**a
, ObUserAction uact
)
283 (*a
)->data
.layer
.layer
= -1;
286 void setup_action_move(ObAction
**a
, ObUserAction uact
)
288 (*a
)->data
.moveresize
.move
= TRUE
;
289 (*a
)->data
.moveresize
.keyboard
=
290 (uact
== OB_USER_ACTION_KEYBOARD_KEY
||
291 uact
== OB_USER_ACTION_MENU_SELECTION
);
294 void setup_action_resize(ObAction
**a
, ObUserAction uact
)
296 (*a
)->data
.moveresize
.move
= FALSE
;
297 (*a
)->data
.moveresize
.keyboard
=
298 (uact
== OB_USER_ACTION_KEYBOARD_KEY
||
299 uact
== OB_USER_ACTION_MENU_SELECTION
);
302 void setup_action_showmenu(ObAction
**a
, ObUserAction uact
)
304 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
305 assumptions that there is only one menu (and submenus) open at
307 if (uact
== OB_USER_ACTION_MENU_SELECTION
) {
313 ActionString actionstrings
[] =
321 "directionalfocusnorth",
322 action_directional_focus
,
323 setup_action_directional_focus_north
326 "directionalfocuseast",
327 action_directional_focus
,
328 setup_action_directional_focus_east
331 "directionalfocussouth",
332 action_directional_focus
,
333 setup_action_directional_focus_south
336 "directionalfocuswest",
337 action_directional_focus
,
338 setup_action_directional_focus_west
341 "directionalfocusnortheast",
342 action_directional_focus
,
343 setup_action_directional_focus_northeast
346 "directionalfocussoutheast",
347 action_directional_focus
,
348 setup_action_directional_focus_southeast
351 "directionalfocussouthwest",
352 action_directional_focus
,
353 setup_action_directional_focus_southwest
356 "directionalfocusnorthwest",
357 action_directional_focus
,
358 setup_action_directional_focus_northwest
432 action_toggle_omnipresent
,
437 action_move_relative_horz
,
442 action_move_relative_vert
,
446 "resizerelativehorz",
447 action_resize_relative_horz
,
451 "resizerelativevert",
452 action_resize_relative_vert
,
457 action_maximize_full
,
462 action_unmaximize_full
,
466 "togglemaximizefull",
467 action_toggle_maximize_full
,
472 action_maximize_horz
,
477 action_unmaximize_horz
,
481 "togglemaximizehorz",
482 action_toggle_maximize_horz
,
487 action_maximize_vert
,
492 action_unmaximize_vert
,
496 "togglemaximizevert",
497 action_toggle_maximize_vert
,
502 action_send_to_desktop
,
503 setup_action_send_to_desktop
507 action_send_to_desktop_dir
,
508 setup_action_send_to_desktop_next
511 "sendtodesktopprevious",
512 action_send_to_desktop_dir
,
513 setup_action_send_to_desktop_prev
516 "sendtodesktopright",
517 action_send_to_desktop_dir
,
518 setup_action_send_to_desktop_right
522 action_send_to_desktop_dir
,
523 setup_action_send_to_desktop_left
527 action_send_to_desktop_dir
,
528 setup_action_send_to_desktop_up
532 action_send_to_desktop_dir
,
533 setup_action_send_to_desktop_down
543 setup_action_desktop_next
548 setup_action_desktop_prev
553 setup_action_desktop_right
558 setup_action_desktop_left
563 setup_action_desktop_up
568 setup_action_desktop_down
572 action_toggle_decorations
,
587 action_toggle_show_desktop
,
597 action_unshow_desktop
,
623 setup_action_showmenu
627 action_send_to_layer
,
628 setup_action_top_layer
633 setup_action_top_layer
637 action_send_to_layer
,
638 setup_action_normal_layer
642 action_send_to_layer
,
643 setup_action_bottom_layer
646 "togglealwaysonbottom",
648 setup_action_bottom_layer
652 action_cycle_windows
,
653 setup_action_cycle_windows_next
657 action_cycle_windows
,
658 setup_action_cycle_windows_previous
663 setup_action_movetoedge_north
668 setup_action_movetoedge_south
673 setup_action_movetoedge_west
678 setup_action_movetoedge_east
683 setup_action_growtoedge_north
688 setup_action_growtoedge_south
693 setup_action_growtoedge_west
698 setup_action_growtoedge_east
707 ObAction
*action_from_string(char *name
, ObUserAction uact
)
710 gboolean exist
= FALSE
;
713 for (i
= 0; actionstrings
[i
].name
; i
++)
714 if (!g_ascii_strcasecmp(name
, actionstrings
[i
].name
)) {
716 a
= action_new(actionstrings
[i
].func
, uact
);
717 if (actionstrings
[i
].setup
)
718 actionstrings
[i
].setup(&a
, uact
);
719 /* only key bindings can be interactive. thus saith the xor. */
720 if (uact
!= OB_USER_ACTION_KEYBOARD_KEY
)
721 a
->data
.any
.interactive
= FALSE
;
725 g_warning("Invalid action '%s' requested. No such action exists.",
728 g_warning("Invalid use of action '%s'. Action will be ignored.", name
);
732 ObAction
*action_parse(ObParseInst
*i
, xmlDocPtr doc
, xmlNodePtr node
,
736 ObAction
*act
= NULL
;
739 if (parse_attr_string("name", node
, &actname
)) {
740 if ((act
= action_from_string(actname
, uact
))) {
741 if (act
->func
== action_execute
|| act
->func
== action_restart
) {
742 if ((n
= parse_find_node("execute", node
->xmlChildrenNode
))) {
743 gchar
*s
= parse_string(doc
, n
);
744 act
->data
.execute
.path
= parse_expand_tilde(s
);
747 } else if (act
->func
== action_showmenu
) {
748 if ((n
= parse_find_node("menu", node
->xmlChildrenNode
)))
749 act
->data
.showmenu
.name
= parse_string(doc
, n
);
750 } else if (act
->func
== action_move_relative_horz
||
751 act
->func
== action_move_relative_vert
||
752 act
->func
== action_resize_relative_horz
||
753 act
->func
== action_resize_relative_vert
) {
754 if ((n
= parse_find_node("delta", node
->xmlChildrenNode
)))
755 act
->data
.relative
.delta
= parse_int(doc
, n
);
756 } else if (act
->func
== action_desktop
) {
757 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
758 act
->data
.desktop
.desk
= parse_int(doc
, n
);
759 if (act
->data
.desktop
.desk
> 0) act
->data
.desktop
.desk
--;
760 } else if (act
->func
== action_send_to_desktop
) {
761 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
762 act
->data
.sendto
.desk
= parse_int(doc
, n
);
763 if (act
->data
.sendto
.desk
> 0) act
->data
.sendto
.desk
--;
764 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
765 act
->data
.sendto
.follow
= parse_bool(doc
, n
);
766 } else if (act
->func
== action_desktop_dir
) {
767 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
768 act
->data
.desktopdir
.wrap
= parse_bool(doc
, n
);
769 } else if (act
->func
== action_send_to_desktop_dir
) {
770 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
771 act
->data
.sendtodir
.wrap
= parse_bool(doc
, n
);
772 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
773 act
->data
.sendtodir
.follow
= parse_bool(doc
, n
);
774 } else if (act
->func
== action_activate
) {
775 if ((n
= parse_find_node("here", node
->xmlChildrenNode
)))
776 act
->data
.activate
.here
= parse_bool(doc
, n
);
777 } else if (act
->func
== action_cycle_windows
) {
778 if ((n
= parse_find_node("linear", node
->xmlChildrenNode
)))
779 act
->data
.cycle
.linear
= parse_bool(doc
, n
);
787 void action_run_full(ObAction
*a
, struct _ObClient
*c
,
788 guint state
, guint button
, gint x
, gint y
,
789 gboolean cancel
, gboolean done
)
792 screen_pointer_pos(&x
, &y
);
798 a
->data
.any
.button
= button
;
800 if (a
->data
.any
.interactive
) {
801 a
->data
.inter
.cancel
= cancel
;
802 a
->data
.inter
.final
= done
;
803 if (!(cancel
|| done
))
804 keyboard_interactive_grab(state
, c
, a
);
810 void action_execute(union ActionData
*data
)
814 if (data
->execute
.path
) {
815 cmd
= g_filename_from_utf8(data
->execute
.path
, -1, NULL
, NULL
, NULL
);
817 if (!g_spawn_command_line_async(cmd
, &e
)) {
818 g_warning("failed to execute '%s': %s",
823 g_warning("failed to convert '%s' from utf8", data
->execute
.path
);
828 void action_activate(union ActionData
*data
)
830 if (data
->activate
.any
.c
)
831 client_activate(data
->activate
.any
.c
, data
->activate
.here
);
834 void action_focus(union ActionData
*data
)
836 if (data
->client
.any
.c
)
837 client_focus(data
->client
.any
.c
);
840 void action_unfocus (union ActionData
*data
)
842 if (data
->client
.any
.c
)
843 client_unfocus(data
->client
.any
.c
);
846 void action_iconify(union ActionData
*data
)
848 if (data
->client
.any
.c
)
849 client_iconify(data
->client
.any
.c
, TRUE
, TRUE
);
852 void action_raiselower(union ActionData
*data
)
854 ObClient
*c
= data
->client
.any
.c
;
856 gboolean raise
= FALSE
;
860 for (it
= stacking_list
; it
; it
= g_list_next(it
)) {
861 ObClient
*cit
= it
->data
;
864 if (client_normal(cit
) == client_normal(c
) &&
865 cit
->layer
== c
->layer
&&
868 if (RECT_INTERSECTS_RECT(cit
->frame
->area
, c
->frame
->area
)) {
876 stacking_raise(CLIENT_AS_WINDOW(c
));
878 stacking_lower(CLIENT_AS_WINDOW(c
));
881 void action_raise(union ActionData
*data
)
883 if (data
->client
.any
.c
)
884 stacking_raise(CLIENT_AS_WINDOW(data
->client
.any
.c
));
887 void action_unshaderaise(union ActionData
*data
)
889 if (data
->client
.any
.c
) {
890 if (data
->client
.any
.c
->shaded
) {
891 grab_pointer(TRUE
, OB_CURSOR_NONE
);
892 client_shade(data
->client
.any
.c
, FALSE
);
893 grab_pointer(FALSE
, OB_CURSOR_NONE
);
895 stacking_raise(CLIENT_AS_WINDOW(data
->client
.any
.c
));
899 void action_shadelower(union ActionData
*data
)
901 if (data
->client
.any
.c
) {
902 if (data
->client
.any
.c
->shaded
)
903 stacking_lower(CLIENT_AS_WINDOW(data
->client
.any
.c
));
905 grab_pointer(TRUE
, OB_CURSOR_NONE
);
906 client_shade(data
->client
.any
.c
, TRUE
);
907 grab_pointer(FALSE
, OB_CURSOR_NONE
);
912 void action_lower(union ActionData
*data
)
914 if (data
->client
.any
.c
)
915 stacking_lower(CLIENT_AS_WINDOW(data
->client
.any
.c
));
918 void action_close(union ActionData
*data
)
920 if (data
->client
.any
.c
)
921 client_close(data
->client
.any
.c
);
924 void action_kill(union ActionData
*data
)
926 if (data
->client
.any
.c
)
927 client_kill(data
->client
.any
.c
);
930 void action_shade(union ActionData
*data
)
932 if (data
->client
.any
.c
) {
933 grab_pointer(TRUE
, OB_CURSOR_NONE
);
934 client_shade(data
->client
.any
.c
, TRUE
);
935 grab_pointer(FALSE
, OB_CURSOR_NONE
);
939 void action_unshade(union ActionData
*data
)
941 if (data
->client
.any
.c
) {
942 grab_pointer(TRUE
, OB_CURSOR_NONE
);
943 client_shade(data
->client
.any
.c
, FALSE
);
944 grab_pointer(FALSE
, OB_CURSOR_NONE
);
948 void action_toggle_shade(union ActionData
*data
)
950 if (data
->client
.any
.c
) {
951 grab_pointer(TRUE
, OB_CURSOR_NONE
);
952 client_shade(data
->client
.any
.c
, !data
->client
.any
.c
->shaded
);
953 grab_pointer(FALSE
, OB_CURSOR_NONE
);
957 void action_toggle_omnipresent(union ActionData
*data
)
959 if (data
->client
.any
.c
)
960 client_set_desktop(data
->client
.any
.c
,
961 data
->client
.any
.c
->desktop
== DESKTOP_ALL
?
962 screen_desktop
: DESKTOP_ALL
, FALSE
);
965 void action_move_relative_horz(union ActionData
*data
)
967 ObClient
*c
= data
->relative
.any
.c
;
969 grab_pointer(TRUE
, OB_CURSOR_NONE
);
970 client_move(c
, c
->area
.x
+ data
->relative
.delta
, c
->area
.y
);
971 grab_pointer(FALSE
, OB_CURSOR_NONE
);
975 void action_move_relative_vert(union ActionData
*data
)
977 ObClient
*c
= data
->relative
.any
.c
;
979 grab_pointer(TRUE
, OB_CURSOR_NONE
);
980 client_move(c
, c
->area
.x
, c
->area
.y
+ data
->relative
.delta
);
981 grab_pointer(FALSE
, OB_CURSOR_NONE
);
985 void action_resize_relative_horz(union ActionData
*data
)
987 ObClient
*c
= data
->relative
.any
.c
;
989 grab_pointer(TRUE
, OB_CURSOR_NONE
);
991 c
->area
.width
+ data
->relative
.delta
* c
->size_inc
.width
,
993 grab_pointer(FALSE
, OB_CURSOR_NONE
);
997 void action_resize_relative_vert(union ActionData
*data
)
999 ObClient
*c
= data
->relative
.any
.c
;
1000 if (c
&& !c
->shaded
) {
1001 grab_pointer(TRUE
, OB_CURSOR_NONE
);
1002 client_resize(c
, c
->area
.width
, c
->area
.height
+
1003 data
->relative
.delta
* c
->size_inc
.height
);
1004 grab_pointer(FALSE
, OB_CURSOR_NONE
);
1008 void action_maximize_full(union ActionData
*data
)
1010 if (data
->client
.any
.c
)
1011 client_maximize(data
->client
.any
.c
, TRUE
, 0, TRUE
);
1014 void action_unmaximize_full(union ActionData
*data
)
1016 if (data
->client
.any
.c
)
1017 client_maximize(data
->client
.any
.c
, FALSE
, 0, TRUE
);
1020 void action_toggle_maximize_full(union ActionData
*data
)
1022 if (data
->client
.any
.c
)
1023 client_maximize(data
->client
.any
.c
,
1024 !(data
->client
.any
.c
->max_horz
||
1025 data
->client
.any
.c
->max_vert
),
1029 void action_maximize_horz(union ActionData
*data
)
1031 if (data
->client
.any
.c
)
1032 client_maximize(data
->client
.any
.c
, TRUE
, 1, TRUE
);
1035 void action_unmaximize_horz(union ActionData
*data
)
1037 if (data
->client
.any
.c
)
1038 client_maximize(data
->client
.any
.c
, FALSE
, 1, TRUE
);
1041 void action_toggle_maximize_horz(union ActionData
*data
)
1043 if (data
->client
.any
.c
)
1044 client_maximize(data
->client
.any
.c
,
1045 !data
->client
.any
.c
->max_horz
, 1, TRUE
);
1048 void action_maximize_vert(union ActionData
*data
)
1050 if (data
->client
.any
.c
)
1051 client_maximize(data
->client
.any
.c
, TRUE
, 2, TRUE
);
1054 void action_unmaximize_vert(union ActionData
*data
)
1056 if (data
->client
.any
.c
)
1057 client_maximize(data
->client
.any
.c
, FALSE
, 2, TRUE
);
1060 void action_toggle_maximize_vert(union ActionData
*data
)
1062 if (data
->client
.any
.c
)
1063 client_maximize(data
->client
.any
.c
, !data
->client
.any
.c
->max_vert
, 2, TRUE
);
1066 void action_send_to_desktop(union ActionData
*data
)
1068 ObClient
*c
= data
->sendto
.any
.c
;
1070 if (!c
|| !client_normal(c
)) return;
1072 if (data
->sendto
.desk
< screen_num_desktops
||
1073 data
->sendto
.desk
== DESKTOP_ALL
) {
1074 client_set_desktop(c
, data
->sendto
.desk
, data
->sendto
.follow
);
1075 if (data
->sendto
.follow
)
1076 screen_set_desktop(data
->sendto
.desk
);
1080 void action_desktop(union ActionData
*data
)
1082 if (data
->desktop
.desk
< screen_num_desktops
||
1083 data
->desktop
.desk
== DESKTOP_ALL
)
1084 screen_set_desktop(data
->desktop
.desk
);
1087 void action_desktop_dir(union ActionData
*data
)
1091 d
= screen_cycle_desktop(data
->desktopdir
.dir
,
1092 data
->desktopdir
.wrap
,
1093 data
->sendtodir
.linear
,
1094 data
->desktopdir
.inter
.any
.interactive
,
1095 data
->desktopdir
.inter
.final
,
1096 data
->desktopdir
.inter
.cancel
);
1097 screen_set_desktop(d
);
1100 void action_send_to_desktop_dir(union ActionData
*data
)
1102 ObClient
*c
= data
->sendtodir
.inter
.any
.c
;
1105 if (!c
|| !client_normal(c
)) return;
1107 d
= screen_cycle_desktop(data
->sendtodir
.dir
, data
->sendtodir
.wrap
,
1108 data
->sendtodir
.linear
,
1109 data
->sendtodir
.inter
.any
.interactive
,
1110 data
->sendtodir
.inter
.final
,
1111 data
->sendtodir
.inter
.cancel
);
1112 client_set_desktop(c
, d
, data
->sendtodir
.follow
);
1113 if (data
->sendtodir
.follow
)
1114 screen_set_desktop(d
);
1117 void action_desktop_last(union ActionData
*data
)
1119 screen_set_desktop(screen_last_desktop
);
1122 void action_toggle_decorations(union ActionData
*data
)
1124 ObClient
*c
= data
->client
.any
.c
;
1128 c
->decorate
= !c
->decorate
;
1129 client_setup_decor_and_functions(c
);
1132 static guint32
pick_corner(int x
, int y
, int cx
, int cy
, int cw
, int ch
)
1134 if (x
- cx
> cw
/ 2) {
1135 if (y
- cy
> ch
/ 2)
1136 return prop_atoms
.net_wm_moveresize_size_bottomright
;
1138 return prop_atoms
.net_wm_moveresize_size_topright
;
1140 if (y
- cy
> ch
/ 2)
1141 return prop_atoms
.net_wm_moveresize_size_bottomleft
;
1143 return prop_atoms
.net_wm_moveresize_size_topleft
;
1147 void action_moveresize(union ActionData
*data
)
1149 ObClient
*c
= data
->moveresize
.any
.c
;
1152 if (!c
|| !client_normal(c
)) return;
1154 if (data
->moveresize
.keyboard
) {
1155 corner
= (data
->moveresize
.move
?
1156 prop_atoms
.net_wm_moveresize_move_keyboard
:
1157 prop_atoms
.net_wm_moveresize_size_keyboard
);
1159 corner
= (data
->moveresize
.move
?
1160 prop_atoms
.net_wm_moveresize_move
:
1161 pick_corner(data
->any
.x
, data
->any
.y
,
1162 c
->frame
->area
.x
, c
->frame
->area
.y
,
1163 /* use the client size because the frame
1164 can be differently sized (shaded
1165 windows) and we want this based on the
1167 c
->area
.width
+ c
->frame
->size
.left
+
1168 c
->frame
->size
.right
,
1169 c
->area
.height
+ c
->frame
->size
.top
+
1170 c
->frame
->size
.bottom
));
1173 moveresize_start(c
, data
->any
.x
, data
->any
.y
, data
->any
.button
, corner
);
1176 void action_reconfigure(union ActionData
*data
)
1181 void action_restart(union ActionData
*data
)
1183 ob_restart_other(data
->execute
.path
);
1186 void action_exit(union ActionData
*data
)
1191 void action_showmenu(union ActionData
*data
)
1193 if (data
->showmenu
.name
) {
1194 menu_show(data
->showmenu
.name
, data
->any
.x
, data
->any
.y
,
1195 data
->showmenu
.any
.c
);
1199 void action_cycle_windows(union ActionData
*data
)
1201 focus_cycle(data
->cycle
.forward
, data
->cycle
.linear
,
1202 data
->cycle
.inter
.any
.interactive
,
1203 data
->cycle
.inter
.final
, data
->cycle
.inter
.cancel
);
1206 void action_directional_focus(union ActionData
*data
)
1208 focus_directional_cycle(data
->interdiraction
.direction
,
1209 data
->interdiraction
.inter
.any
.interactive
,
1210 data
->interdiraction
.inter
.final
,
1211 data
->interdiraction
.inter
.cancel
);
1214 void action_movetoedge(union ActionData
*data
)
1217 ObClient
*c
= data
->diraction
.any
.c
;
1221 x
= c
->frame
->area
.x
;
1222 y
= c
->frame
->area
.y
;
1224 switch(data
->diraction
.direction
) {
1225 case OB_DIRECTION_NORTH
:
1226 y
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
);
1228 case OB_DIRECTION_WEST
:
1229 x
= client_directional_edge_search(c
, OB_DIRECTION_WEST
);
1231 case OB_DIRECTION_SOUTH
:
1232 y
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
) -
1233 c
->frame
->area
.height
;
1235 case OB_DIRECTION_EAST
:
1236 x
= client_directional_edge_search(c
, OB_DIRECTION_EAST
) -
1237 c
->frame
->area
.width
;
1240 g_assert_not_reached();
1242 frame_frame_gravity(c
->frame
, &x
, &y
);
1243 grab_pointer(TRUE
, OB_CURSOR_NONE
);
1244 client_move(c
, x
, y
);
1245 grab_pointer(FALSE
, OB_CURSOR_NONE
);
1249 void action_growtoedge(union ActionData
*data
)
1251 int x
, y
, width
, height
, dest
;
1252 ObClient
*c
= data
->diraction
.any
.c
;
1258 a
= screen_area(c
->desktop
);
1259 x
= c
->frame
->area
.x
;
1260 y
= c
->frame
->area
.y
;
1261 width
= c
->frame
->area
.width
;
1262 height
= c
->frame
->area
.height
;
1264 switch(data
->diraction
.direction
) {
1265 case OB_DIRECTION_NORTH
:
1266 dest
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
);
1268 height
= c
->frame
->area
.height
/ 2;
1270 height
= c
->frame
->area
.y
+ c
->frame
->area
.height
- dest
;
1274 case OB_DIRECTION_WEST
:
1275 dest
= client_directional_edge_search(c
, OB_DIRECTION_WEST
);
1277 width
= c
->frame
->area
.width
/ 2;
1279 width
= c
->frame
->area
.x
+ c
->frame
->area
.width
- dest
;
1283 case OB_DIRECTION_SOUTH
:
1284 dest
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
);
1285 if (a
->y
+ a
->height
== y
+ c
->frame
->area
.height
) {
1286 height
= c
->frame
->area
.height
/ 2;
1287 y
= a
->y
+ a
->height
- height
;
1289 height
= dest
- c
->frame
->area
.y
;
1290 y
+= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1291 height
-= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1293 case OB_DIRECTION_EAST
:
1294 dest
= client_directional_edge_search(c
, OB_DIRECTION_EAST
);
1295 if (a
->x
+ a
->width
== x
+ c
->frame
->area
.width
) {
1296 width
= c
->frame
->area
.width
/ 2;
1297 x
= a
->x
+ a
->width
- width
;
1299 width
= dest
- c
->frame
->area
.x
;
1300 x
+= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1301 width
-= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1304 g_assert_not_reached();
1306 frame_frame_gravity(c
->frame
, &x
, &y
);
1307 width
-= c
->frame
->size
.left
+ c
->frame
->size
.right
;
1308 height
-= c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1309 grab_pointer(TRUE
, OB_CURSOR_NONE
);
1310 client_move_resize(c
, x
, y
, width
, height
);
1311 grab_pointer(FALSE
, OB_CURSOR_NONE
);
1314 void action_send_to_layer(union ActionData
*data
)
1316 if (data
->layer
.any
.c
)
1317 client_set_layer(data
->layer
.any
.c
, data
->layer
.layer
);
1320 void action_toggle_layer(union ActionData
*data
)
1322 ObClient
*c
= data
->layer
.any
.c
;
1325 if (data
->layer
.layer
< 0)
1326 client_set_layer(c
, c
->below
? 0 : -1);
1327 else if (data
->layer
.layer
> 0)
1328 client_set_layer(c
, c
->above
? 0 : 1);
1332 void action_toggle_show_desktop(union ActionData
*data
)
1334 screen_show_desktop(!screen_showing_desktop
);
1337 void action_show_desktop(union ActionData
*data
)
1339 screen_show_desktop(TRUE
);
1342 void action_unshow_desktop(union ActionData
*data
)
1344 screen_show_desktop(FALSE
);