1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 See the COPYING file for a copy of the GNU General Public License.
23 #include "moveresize.h"
36 #include "startupnotify.h"
41 inline void client_action_start(union ActionData
*data
)
43 if (config_focus_follow
)
44 if (data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
&& !data
->any
.button
)
45 grab_pointer(TRUE
, FALSE
, OB_CURSOR_NONE
);
48 inline void client_action_end(union ActionData
*data
)
50 if (config_focus_follow
)
51 if (data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
) {
52 if (!data
->any
.button
) {
53 grab_pointer(FALSE
, FALSE
, OB_CURSOR_NONE
);
57 /* usually this is sorta redundant, but with a press action
58 the enter event will come as a GrabNotify which is
59 ignored, so this will handle that case */
60 if ((c
= client_under_pointer()))
61 event_enter_client(c
);
69 void (*func
)(union ActionData
*);
70 void (*setup
)(ObAction
**, ObUserAction uact
);
73 static ObAction
*action_new(void (*func
)(union ActionData
*data
))
75 ObAction
*a
= g_new0(ObAction
, 1);
82 void action_ref(ObAction
*a
)
87 void action_unref(ObAction
*a
)
89 if (a
== NULL
) return;
91 if (--a
->ref
> 0) return;
93 /* deal with pointers */
94 if (a
->func
== action_execute
|| a
->func
== action_restart
)
95 g_free(a
->data
.execute
.path
);
96 else if (a
->func
== action_showmenu
)
97 g_free(a
->data
.showmenu
.name
);
102 ObAction
* action_copy(const ObAction
*src
)
104 ObAction
*a
= action_new(src
->func
);
108 /* deal with pointers */
109 if (a
->func
== action_execute
|| a
->func
== action_restart
)
110 a
->data
.execute
.path
= g_strdup(a
->data
.execute
.path
);
111 else if (a
->func
== action_showmenu
)
112 a
->data
.showmenu
.name
= g_strdup(a
->data
.showmenu
.name
);
117 void setup_action_directional_focus_north(ObAction
**a
, ObUserAction uact
)
119 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
120 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTH
;
121 (*a
)->data
.interdiraction
.dialog
= TRUE
;
122 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
125 void setup_action_directional_focus_east(ObAction
**a
, ObUserAction uact
)
127 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
128 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_EAST
;
129 (*a
)->data
.interdiraction
.dialog
= TRUE
;
130 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
133 void setup_action_directional_focus_south(ObAction
**a
, ObUserAction uact
)
135 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
136 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTH
;
137 (*a
)->data
.interdiraction
.dialog
= TRUE
;
138 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
141 void setup_action_directional_focus_west(ObAction
**a
, ObUserAction uact
)
143 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
144 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_WEST
;
145 (*a
)->data
.interdiraction
.dialog
= TRUE
;
146 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
149 void setup_action_directional_focus_northeast(ObAction
**a
, ObUserAction uact
)
151 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
152 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHEAST
;
153 (*a
)->data
.interdiraction
.dialog
= TRUE
;
154 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
157 void setup_action_directional_focus_southeast(ObAction
**a
, ObUserAction uact
)
159 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
160 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHEAST
;
161 (*a
)->data
.interdiraction
.dialog
= TRUE
;
162 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
165 void setup_action_directional_focus_southwest(ObAction
**a
, ObUserAction uact
)
167 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
168 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHWEST
;
169 (*a
)->data
.interdiraction
.dialog
= TRUE
;
170 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
173 void setup_action_directional_focus_northwest(ObAction
**a
, ObUserAction uact
)
175 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
176 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHWEST
;
177 (*a
)->data
.interdiraction
.dialog
= TRUE
;
178 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
181 void setup_action_send_to_desktop(ObAction
**a
, ObUserAction uact
)
183 (*a
)->data
.sendto
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
184 (*a
)->data
.sendto
.follow
= TRUE
;
187 void setup_action_send_to_desktop_prev(ObAction
**a
, ObUserAction uact
)
189 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
190 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
191 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
192 (*a
)->data
.sendtodir
.linear
= TRUE
;
193 (*a
)->data
.sendtodir
.wrap
= TRUE
;
194 (*a
)->data
.sendtodir
.follow
= TRUE
;
197 void setup_action_send_to_desktop_next(ObAction
**a
, ObUserAction uact
)
199 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
200 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
201 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
202 (*a
)->data
.sendtodir
.linear
= TRUE
;
203 (*a
)->data
.sendtodir
.wrap
= TRUE
;
204 (*a
)->data
.sendtodir
.follow
= TRUE
;
207 void setup_action_send_to_desktop_left(ObAction
**a
, ObUserAction uact
)
209 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
210 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
211 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
212 (*a
)->data
.sendtodir
.linear
= FALSE
;
213 (*a
)->data
.sendtodir
.wrap
= TRUE
;
214 (*a
)->data
.sendtodir
.follow
= TRUE
;
217 void setup_action_send_to_desktop_right(ObAction
**a
, ObUserAction uact
)
219 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
220 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
221 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
222 (*a
)->data
.sendtodir
.linear
= FALSE
;
223 (*a
)->data
.sendtodir
.wrap
= TRUE
;
224 (*a
)->data
.sendtodir
.follow
= TRUE
;
227 void setup_action_send_to_desktop_up(ObAction
**a
, ObUserAction uact
)
229 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
230 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
231 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_NORTH
;
232 (*a
)->data
.sendtodir
.linear
= FALSE
;
233 (*a
)->data
.sendtodir
.wrap
= TRUE
;
234 (*a
)->data
.sendtodir
.follow
= TRUE
;
237 void setup_action_send_to_desktop_down(ObAction
**a
, ObUserAction uact
)
239 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
240 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
241 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_SOUTH
;
242 (*a
)->data
.sendtodir
.linear
= FALSE
;
243 (*a
)->data
.sendtodir
.wrap
= TRUE
;
244 (*a
)->data
.sendtodir
.follow
= TRUE
;
247 void setup_action_desktop(ObAction
**a
, ObUserAction uact
)
249 (*a
)->data
.desktop
.inter
.any
.interactive
= FALSE
;
252 void setup_action_desktop_prev(ObAction
**a
, ObUserAction uact
)
254 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
255 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
256 (*a
)->data
.desktopdir
.linear
= TRUE
;
257 (*a
)->data
.desktopdir
.wrap
= TRUE
;
260 void setup_action_desktop_next(ObAction
**a
, ObUserAction uact
)
262 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
263 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
264 (*a
)->data
.desktopdir
.linear
= TRUE
;
265 (*a
)->data
.desktopdir
.wrap
= TRUE
;
268 void setup_action_desktop_left(ObAction
**a
, ObUserAction uact
)
270 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
271 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
272 (*a
)->data
.desktopdir
.linear
= FALSE
;
273 (*a
)->data
.desktopdir
.wrap
= TRUE
;
276 void setup_action_desktop_right(ObAction
**a
, ObUserAction uact
)
278 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
279 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
280 (*a
)->data
.desktopdir
.linear
= FALSE
;
281 (*a
)->data
.desktopdir
.wrap
= TRUE
;
284 void setup_action_desktop_up(ObAction
**a
, ObUserAction uact
)
286 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
287 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_NORTH
;
288 (*a
)->data
.desktopdir
.linear
= FALSE
;
289 (*a
)->data
.desktopdir
.wrap
= TRUE
;
292 void setup_action_desktop_down(ObAction
**a
, ObUserAction uact
)
294 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
295 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_SOUTH
;
296 (*a
)->data
.desktopdir
.linear
= FALSE
;
297 (*a
)->data
.desktopdir
.wrap
= TRUE
;
300 void setup_action_cycle_windows_next(ObAction
**a
, ObUserAction uact
)
302 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
303 (*a
)->data
.cycle
.linear
= FALSE
;
304 (*a
)->data
.cycle
.forward
= TRUE
;
305 (*a
)->data
.cycle
.dialog
= TRUE
;
306 (*a
)->data
.cycle
.dock_windows
= FALSE
;
309 void setup_action_cycle_windows_previous(ObAction
**a
, ObUserAction uact
)
311 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
312 (*a
)->data
.cycle
.linear
= FALSE
;
313 (*a
)->data
.cycle
.forward
= FALSE
;
314 (*a
)->data
.cycle
.dialog
= TRUE
;
315 (*a
)->data
.cycle
.dock_windows
= FALSE
;
318 void setup_action_movefromedge_north(ObAction
**a
, ObUserAction uact
)
320 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
321 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
322 (*a
)->data
.diraction
.hang
= TRUE
;
325 void setup_action_movefromedge_south(ObAction
**a
, ObUserAction uact
)
327 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
328 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
329 (*a
)->data
.diraction
.hang
= TRUE
;
332 void setup_action_movefromedge_east(ObAction
**a
, ObUserAction uact
)
334 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
335 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
336 (*a
)->data
.diraction
.hang
= TRUE
;
339 void setup_action_movefromedge_west(ObAction
**a
, ObUserAction uact
)
341 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
342 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
343 (*a
)->data
.diraction
.hang
= TRUE
;
346 void setup_action_movetoedge_north(ObAction
**a
, ObUserAction uact
)
348 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
349 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
350 (*a
)->data
.diraction
.hang
= FALSE
;
353 void setup_action_movetoedge_south(ObAction
**a
, ObUserAction uact
)
355 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
356 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
357 (*a
)->data
.diraction
.hang
= FALSE
;
360 void setup_action_movetoedge_east(ObAction
**a
, ObUserAction uact
)
362 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
363 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
364 (*a
)->data
.diraction
.hang
= FALSE
;
367 void setup_action_movetoedge_west(ObAction
**a
, ObUserAction uact
)
369 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
370 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
371 (*a
)->data
.diraction
.hang
= FALSE
;
374 void setup_action_growtoedge_north(ObAction
**a
, ObUserAction uact
)
376 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
377 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
380 void setup_action_growtoedge_south(ObAction
**a
, ObUserAction uact
)
382 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
383 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
386 void setup_action_growtoedge_east(ObAction
**a
, ObUserAction uact
)
388 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
389 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
392 void setup_action_growtoedge_west(ObAction
**a
, ObUserAction uact
)
394 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
395 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
398 void setup_action_top_layer(ObAction
**a
, ObUserAction uact
)
400 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
401 (*a
)->data
.layer
.layer
= 1;
404 void setup_action_normal_layer(ObAction
**a
, ObUserAction uact
)
406 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
407 (*a
)->data
.layer
.layer
= 0;
410 void setup_action_bottom_layer(ObAction
**a
, ObUserAction uact
)
412 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
413 (*a
)->data
.layer
.layer
= -1;
416 void setup_action_move(ObAction
**a
, ObUserAction uact
)
418 (*a
)->data
.moveresize
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
419 (*a
)->data
.moveresize
.move
= TRUE
;
420 (*a
)->data
.moveresize
.keyboard
=
421 (uact
== OB_USER_ACTION_NONE
||
422 uact
== OB_USER_ACTION_KEYBOARD_KEY
||
423 uact
== OB_USER_ACTION_MENU_SELECTION
);
426 void setup_action_resize(ObAction
**a
, ObUserAction uact
)
428 (*a
)->data
.moveresize
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
429 (*a
)->data
.moveresize
.move
= FALSE
;
430 (*a
)->data
.moveresize
.keyboard
=
431 (uact
== OB_USER_ACTION_NONE
||
432 uact
== OB_USER_ACTION_KEYBOARD_KEY
||
433 uact
== OB_USER_ACTION_MENU_SELECTION
);
436 void setup_action_showmenu(ObAction
**a
, ObUserAction uact
)
438 (*a
)->data
.showmenu
.any
.client_action
= OB_CLIENT_ACTION_OPTIONAL
;
439 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
440 assumptions that there is only one menu (and submenus) open at
442 if (uact
== OB_USER_ACTION_MENU_SELECTION
) {
448 void setup_action_focus(ObAction
**a
, ObUserAction uact
)
450 (*a
)->data
.any
.client_action
= OB_CLIENT_ACTION_OPTIONAL
;
453 void setup_client_action(ObAction
**a
, ObUserAction uact
)
455 (*a
)->data
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
458 ActionString actionstrings
[] =
466 "directionalfocusnorth",
467 action_directional_focus
,
468 setup_action_directional_focus_north
471 "directionalfocuseast",
472 action_directional_focus
,
473 setup_action_directional_focus_east
476 "directionalfocussouth",
477 action_directional_focus
,
478 setup_action_directional_focus_south
481 "directionalfocuswest",
482 action_directional_focus
,
483 setup_action_directional_focus_west
486 "directionalfocusnortheast",
487 action_directional_focus
,
488 setup_action_directional_focus_northeast
491 "directionalfocussoutheast",
492 action_directional_focus
,
493 setup_action_directional_focus_southeast
496 "directionalfocussouthwest",
497 action_directional_focus
,
498 setup_action_directional_focus_southwest
501 "directionalfocusnorthwest",
502 action_directional_focus
,
503 setup_action_directional_focus_northwest
527 action_focus_order_to_bottom
,
582 action_toggle_omnipresent
,
587 action_move_relative_horz
,
592 action_move_relative_vert
,
597 action_move_to_center
,
601 "resizerelativehorz",
602 action_resize_relative_horz
,
606 "resizerelativevert",
607 action_resize_relative_vert
,
612 action_move_relative
,
617 action_resize_relative
,
622 action_maximize_full
,
627 action_unmaximize_full
,
631 "togglemaximizefull",
632 action_toggle_maximize_full
,
637 action_maximize_horz
,
642 action_unmaximize_horz
,
646 "togglemaximizehorz",
647 action_toggle_maximize_horz
,
652 action_maximize_vert
,
657 action_unmaximize_vert
,
661 "togglemaximizevert",
662 action_toggle_maximize_vert
,
667 action_toggle_fullscreen
,
672 action_send_to_desktop
,
673 setup_action_send_to_desktop
677 action_send_to_desktop_dir
,
678 setup_action_send_to_desktop_next
681 "sendtodesktopprevious",
682 action_send_to_desktop_dir
,
683 setup_action_send_to_desktop_prev
686 "sendtodesktopright",
687 action_send_to_desktop_dir
,
688 setup_action_send_to_desktop_right
692 action_send_to_desktop_dir
,
693 setup_action_send_to_desktop_left
697 action_send_to_desktop_dir
,
698 setup_action_send_to_desktop_up
702 action_send_to_desktop_dir
,
703 setup_action_send_to_desktop_down
713 setup_action_desktop_next
718 setup_action_desktop_prev
723 setup_action_desktop_right
728 setup_action_desktop_left
733 setup_action_desktop_up
738 setup_action_desktop_down
742 action_toggle_decorations
,
756 "toggledockautohide",
757 action_toggle_dockautohide
,
762 action_toggle_show_desktop
,
772 action_unshow_desktop
,
798 setup_action_showmenu
802 action_send_to_layer
,
803 setup_action_top_layer
808 setup_action_top_layer
812 action_send_to_layer
,
813 setup_action_normal_layer
817 action_send_to_layer
,
818 setup_action_bottom_layer
821 "togglealwaysonbottom",
823 setup_action_bottom_layer
827 action_cycle_windows
,
828 setup_action_cycle_windows_next
832 action_cycle_windows
,
833 setup_action_cycle_windows_previous
838 setup_action_movefromedge_north
843 setup_action_movefromedge_south
848 setup_action_movefromedge_west
853 setup_action_movefromedge_east
858 setup_action_movetoedge_north
863 setup_action_movetoedge_south
868 setup_action_movetoedge_west
873 setup_action_movetoedge_east
878 setup_action_growtoedge_north
883 setup_action_growtoedge_south
888 setup_action_growtoedge_west
893 setup_action_growtoedge_east
907 /* only key bindings can be interactive. thus saith the xor.
908 because of how the mouse is grabbed, mouse events dont even get
909 read during interactive events, so no dice! >:) */
910 #define INTERACTIVE_LIMIT(a, uact) \
911 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
912 a->data.any.interactive = FALSE;
914 ObAction
*action_from_string(const gchar
*name
, ObUserAction uact
)
917 gboolean exist
= FALSE
;
920 for (i
= 0; actionstrings
[i
].name
; i
++)
921 if (!g_ascii_strcasecmp(name
, actionstrings
[i
].name
)) {
923 a
= action_new(actionstrings
[i
].func
);
924 if (actionstrings
[i
].setup
)
925 actionstrings
[i
].setup(&a
, uact
);
927 INTERACTIVE_LIMIT(a
, uact
);
931 g_message(_("Invalid action '%s' requested. No such action exists."),
934 g_message(_("Invalid use of action '%s'. Action will be ignored."),
939 ObAction
*action_parse(ObParseInst
*i
, xmlDocPtr doc
, xmlNodePtr node
,
943 ObAction
*act
= NULL
;
946 if (parse_attr_string("name", node
, &actname
)) {
947 if ((act
= action_from_string(actname
, uact
))) {
948 if (act
->func
== action_execute
|| act
->func
== action_restart
) {
949 if ((n
= parse_find_node("execute", node
->xmlChildrenNode
))) {
950 gchar
*s
= parse_string(doc
, n
);
951 act
->data
.execute
.path
= parse_expand_tilde(s
);
954 if ((n
= parse_find_node("startupnotify", node
->xmlChildrenNode
))) {
956 if ((m
= parse_find_node("enabled", n
->xmlChildrenNode
)))
957 act
->data
.execute
.startupnotify
= parse_bool(doc
, m
);
958 if ((m
= parse_find_node("name", n
->xmlChildrenNode
)))
959 act
->data
.execute
.name
= parse_string(doc
, m
);
960 if ((m
= parse_find_node("icon", n
->xmlChildrenNode
)))
961 act
->data
.execute
.icon_name
= parse_string(doc
, m
);
963 } else if (act
->func
== action_showmenu
) {
964 if ((n
= parse_find_node("menu", node
->xmlChildrenNode
)))
965 act
->data
.showmenu
.name
= parse_string(doc
, n
);
966 } else if (act
->func
== action_move_relative_horz
||
967 act
->func
== action_move_relative_vert
||
968 act
->func
== action_resize_relative_horz
||
969 act
->func
== action_resize_relative_vert
) {
970 if ((n
= parse_find_node("delta", node
->xmlChildrenNode
)))
971 act
->data
.relative
.deltax
= parse_int(doc
, n
);
972 } else if (act
->func
== action_move_relative
) {
973 if ((n
= parse_find_node("x", node
->xmlChildrenNode
)))
974 act
->data
.relative
.deltax
= parse_int(doc
, n
);
975 if ((n
= parse_find_node("y", node
->xmlChildrenNode
)))
976 act
->data
.relative
.deltay
= parse_int(doc
, n
);
977 } else if (act
->func
== action_resize_relative
) {
978 if ((n
= parse_find_node("left", node
->xmlChildrenNode
)))
979 act
->data
.relative
.deltaxl
= parse_int(doc
, n
);
980 if ((n
= parse_find_node("up", node
->xmlChildrenNode
)))
981 act
->data
.relative
.deltayu
= parse_int(doc
, n
);
982 if ((n
= parse_find_node("right", node
->xmlChildrenNode
)))
983 act
->data
.relative
.deltax
= parse_int(doc
, n
);
984 if ((n
= parse_find_node("down", node
->xmlChildrenNode
)))
985 act
->data
.relative
.deltay
= parse_int(doc
, n
);
986 } else if (act
->func
== action_desktop
) {
987 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
988 act
->data
.desktop
.desk
= parse_int(doc
, n
);
989 if (act
->data
.desktop
.desk
> 0) act
->data
.desktop
.desk
--;
990 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
991 act
->data
.desktop
.inter
.any
.interactive
=
993 } else if (act
->func
== action_send_to_desktop
) {
994 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
995 act
->data
.sendto
.desk
= parse_int(doc
, n
);
996 if (act
->data
.sendto
.desk
> 0) act
->data
.sendto
.desk
--;
997 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
998 act
->data
.sendto
.follow
= parse_bool(doc
, n
);
999 } else if (act
->func
== action_desktop_dir
) {
1000 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
1001 act
->data
.desktopdir
.wrap
= parse_bool(doc
, n
);
1002 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1003 act
->data
.desktopdir
.inter
.any
.interactive
=
1005 } else if (act
->func
== action_send_to_desktop_dir
) {
1006 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
1007 act
->data
.sendtodir
.wrap
= parse_bool(doc
, n
);
1008 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
1009 act
->data
.sendtodir
.follow
= parse_bool(doc
, n
);
1010 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1011 act
->data
.sendtodir
.inter
.any
.interactive
=
1013 } else if (act
->func
== action_activate
) {
1014 if ((n
= parse_find_node("here", node
->xmlChildrenNode
)))
1015 act
->data
.activate
.here
= parse_bool(doc
, n
);
1016 } else if (act
->func
== action_cycle_windows
) {
1017 if ((n
= parse_find_node("linear", node
->xmlChildrenNode
)))
1018 act
->data
.cycle
.linear
= parse_bool(doc
, n
);
1019 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1020 act
->data
.cycle
.dialog
= parse_bool(doc
, n
);
1021 if ((n
= parse_find_node("panels", node
->xmlChildrenNode
)))
1022 act
->data
.cycle
.dock_windows
= parse_bool(doc
, n
);
1023 } else if (act
->func
== action_directional_focus
) {
1024 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1025 act
->data
.interdiraction
.dialog
= parse_bool(doc
, n
);
1026 if ((n
= parse_find_node("panels", node
->xmlChildrenNode
)))
1027 act
->data
.interdiraction
.dock_windows
= parse_bool(doc
, n
);
1028 } else if (act
->func
== action_raise
||
1029 act
->func
== action_lower
||
1030 act
->func
== action_raiselower
||
1031 act
->func
== action_shadelower
||
1032 act
->func
== action_unshaderaise
) {
1034 INTERACTIVE_LIMIT(act
, uact
);
1041 void action_run_list(GSList
*acts
, ObClient
*c
, ObFrameContext context
,
1042 guint state
, guint button
, gint x
, gint y
, Time time
,
1043 gboolean cancel
, gboolean done
)
1047 gboolean inter
= FALSE
;
1053 screen_pointer_pos(&x
, &y
);
1055 if (grab_on_keyboard())
1058 for (it
= acts
; it
; it
= g_slist_next(it
)) {
1060 if (a
->data
.any
.interactive
) {
1067 /* sometimes when we execute another app as an action,
1068 it won't work right unless we XUngrabKeyboard first,
1069 even though we grabbed the key/button Asychronously.
1070 e.g. "gnome-panel-control --main-menu" */
1071 grab_keyboard(FALSE
);
1074 for (it
= acts
; it
; it
= g_slist_next(it
)) {
1077 if (!(a
->data
.any
.client_action
== OB_CLIENT_ACTION_ALWAYS
&& !c
)) {
1078 a
->data
.any
.c
= a
->data
.any
.client_action
? c
: NULL
;
1079 a
->data
.any
.context
= context
;
1083 a
->data
.any
.button
= button
;
1085 a
->data
.any
.time
= time
;
1087 if (a
->data
.any
.interactive
) {
1088 a
->data
.inter
.cancel
= cancel
;
1089 a
->data
.inter
.final
= done
;
1090 if (!(cancel
|| done
))
1091 if (!keyboard_interactive_grab(state
, a
->data
.any
.c
, a
))
1095 /* XXX UGLY HACK race with motion event starting a move and the
1096 button release gettnig processed first. answer: don't queue
1097 moveresize starts. UGLY HACK XXX */
1098 if (a
->data
.any
.interactive
|| a
->func
== action_moveresize
) {
1099 /* interactive actions are not queued */
1101 } else if ((context
== OB_FRAME_CONTEXT_CLIENT
||
1102 (c
&& c
->type
== OB_CLIENT_TYPE_DESKTOP
&&
1103 context
== OB_FRAME_CONTEXT_DESKTOP
)) &&
1104 (a
->func
== action_focus
||
1105 a
->func
== action_activate
))
1107 /* XXX MORE UGLY HACK
1108 actions from clicks on client windows are NOT queued.
1109 this solves the mysterious click-and-drag-doesnt-work
1110 problem. it was because the window gets focused and stuff
1111 after the button event has already been passed through. i
1112 dont really know why it should care but it does and it makes
1115 however this very bogus ! !
1116 we want to send the button press to the window BEFORE
1117 we do the action because the action might move the windows
1118 (eg change desktops) and then the button press ends up on
1119 the completely wrong window !
1120 so, this is just for that bug, and it will only NOT queue it
1121 if it is a focusing action that can be used with the mouse
1126 ob_main_loop_queue_action(ob_main_loop
, a
);
1131 void action_run_string(const gchar
*name
, struct _ObClient
*c
, Time time
)
1136 a
= action_from_string(name
, OB_USER_ACTION_NONE
);
1139 l
= g_slist_append(NULL
, a
);
1141 action_run(l
, c
, 0, time
);
1144 void action_execute(union ActionData
*data
)
1147 gchar
*cmd
, **argv
= 0;
1148 if (data
->execute
.path
) {
1149 cmd
= g_filename_from_utf8(data
->execute
.path
, -1, NULL
, NULL
, NULL
);
1151 if (!g_shell_parse_argv (cmd
, NULL
, &argv
, &e
)) {
1152 g_message(_("Failed to execute '%s': %s"),
1155 } else if (data
->execute
.startupnotify
) {
1158 program
= g_path_get_basename(argv
[0]);
1159 /* sets up the environment */
1160 sn_setup_spawn_environment(program
,
1162 data
->execute
.icon_name
,
1163 /* launch it on the current
1166 data
->execute
.any
.time
);
1167 if (!g_spawn_async(NULL
, argv
, NULL
, G_SPAWN_SEARCH_PATH
|
1168 G_SPAWN_DO_NOT_REAP_CHILD
,
1169 NULL
, NULL
, NULL
, &e
)) {
1170 g_message(_("Failed to execute '%s': %s"),
1175 unsetenv("DESKTOP_STARTUP_ID");
1179 if (!g_spawn_async(NULL
, argv
, NULL
, G_SPAWN_SEARCH_PATH
|
1180 G_SPAWN_DO_NOT_REAP_CHILD
,
1181 NULL
, NULL
, NULL
, &e
))
1183 g_message(_("Failed to execute '%s': %s"),
1191 g_message(_("Failed to convert the path '%s' from utf8"),
1192 data
->execute
.path
);
1197 void action_activate(union ActionData
*data
)
1199 if (data
->client
.any
.c
) {
1200 /* similar to the openbox dock for dockapps, don't let user actions
1201 give focus to 3rd-party docks (panels) either (unless they ask for
1203 if (data
->client
.any
.c
->type
!= OB_CLIENT_TYPE_DOCK
) {
1204 /* if using focus_delay, stop the timer now so that focus doesn't
1206 event_halt_focus_delay();
1208 client_activate(data
->activate
.any
.c
, data
->activate
.here
, TRUE
);
1211 /* focus action on something other than a client, make keybindings
1212 work for this openbox instance, but don't focus any specific client
1218 void action_focus(union ActionData
*data
)
1220 if (data
->client
.any
.c
) {
1221 /* similar to the openbox dock for dockapps, don't let user actions
1222 give focus to 3rd-party docks (panels) either (unless they ask for
1224 if (data
->client
.any
.c
->type
!= OB_CLIENT_TYPE_DOCK
) {
1225 /* if using focus_delay, stop the timer now so that focus doesn't
1227 event_halt_focus_delay();
1229 client_focus(data
->client
.any
.c
);
1232 /* focus action on something other than a client, make keybindings
1233 work for this openbox instance, but don't focus any specific client
1239 void action_unfocus (union ActionData
*data
)
1241 if (data
->client
.any
.c
== focus_client
)
1242 focus_fallback(FALSE
);
1245 void action_iconify(union ActionData
*data
)
1247 client_action_start(data
);
1248 client_iconify(data
->client
.any
.c
, TRUE
, TRUE
);
1249 client_action_end(data
);
1252 void action_focus_order_to_bottom(union ActionData
*data
)
1254 focus_order_to_bottom(data
->client
.any
.c
);
1257 void action_raiselower(union ActionData
*data
)
1259 ObClient
*c
= data
->client
.any
.c
;
1261 gboolean raise
= FALSE
;
1263 for (it
= stacking_list
; it
; it
= g_list_next(it
)) {
1264 if (WINDOW_IS_CLIENT(it
->data
)) {
1265 ObClient
*cit
= it
->data
;
1267 if (cit
== c
) break;
1268 if (client_normal(cit
) == client_normal(c
) &&
1269 cit
->layer
== c
->layer
&&
1270 cit
->frame
->visible
&&
1271 !client_search_transient(c
, cit
))
1273 if (RECT_INTERSECTS_RECT(cit
->frame
->area
, c
->frame
->area
)) {
1287 void action_raise(union ActionData
*data
)
1289 client_action_start(data
);
1290 stacking_raise(CLIENT_AS_WINDOW(data
->client
.any
.c
));
1291 client_action_end(data
);
1294 void action_unshaderaise(union ActionData
*data
)
1296 if (data
->client
.any
.c
->shaded
)
1297 action_unshade(data
);
1302 void action_shadelower(union ActionData
*data
)
1304 if (data
->client
.any
.c
->shaded
)
1310 void action_lower(union ActionData
*data
)
1312 client_action_start(data
);
1313 stacking_lower(CLIENT_AS_WINDOW(data
->client
.any
.c
));
1314 client_action_end(data
);
1317 void action_close(union ActionData
*data
)
1319 client_close(data
->client
.any
.c
);
1322 void action_kill(union ActionData
*data
)
1324 client_kill(data
->client
.any
.c
);
1327 void action_shade(union ActionData
*data
)
1329 client_action_start(data
);
1330 client_shade(data
->client
.any
.c
, TRUE
);
1331 client_action_end(data
);
1334 void action_unshade(union ActionData
*data
)
1336 client_action_start(data
);
1337 client_shade(data
->client
.any
.c
, FALSE
);
1338 client_action_end(data
);
1341 void action_toggle_shade(union ActionData
*data
)
1343 client_action_start(data
);
1344 client_shade(data
->client
.any
.c
, !data
->client
.any
.c
->shaded
);
1345 client_action_end(data
);
1348 void action_toggle_omnipresent(union ActionData
*data
)
1350 client_set_desktop(data
->client
.any
.c
,
1351 data
->client
.any
.c
->desktop
== DESKTOP_ALL
?
1352 screen_desktop
: DESKTOP_ALL
, FALSE
);
1355 void action_move_relative_horz(union ActionData
*data
)
1357 ObClient
*c
= data
->relative
.any
.c
;
1358 client_action_start(data
);
1359 client_move(c
, c
->area
.x
+ data
->relative
.deltax
, c
->area
.y
);
1360 client_action_end(data
);
1363 void action_move_relative_vert(union ActionData
*data
)
1365 ObClient
*c
= data
->relative
.any
.c
;
1366 client_action_start(data
);
1367 client_move(c
, c
->area
.x
, c
->area
.y
+ data
->relative
.deltax
);
1368 client_action_end(data
);
1371 void action_move_to_center(union ActionData
*data
)
1373 ObClient
*c
= data
->client
.any
.c
;
1375 area
= screen_area_monitor(c
->desktop
, 0);
1376 client_action_start(data
);
1377 client_move(c
, area
->width
/ 2 - c
->area
.width
/ 2,
1378 area
->height
/ 2 - c
->area
.height
/ 2);
1379 client_action_end(data
);
1382 void action_resize_relative_horz(union ActionData
*data
)
1384 ObClient
*c
= data
->relative
.any
.c
;
1385 client_action_start(data
);
1387 c
->area
.width
+ data
->relative
.deltax
* c
->size_inc
.width
,
1389 client_action_end(data
);
1392 void action_resize_relative_vert(union ActionData
*data
)
1394 ObClient
*c
= data
->relative
.any
.c
;
1396 client_action_start(data
);
1397 client_resize(c
, c
->area
.width
, c
->area
.height
+
1398 data
->relative
.deltax
* c
->size_inc
.height
);
1399 client_action_end(data
);
1403 void action_move_relative(union ActionData
*data
)
1405 ObClient
*c
= data
->relative
.any
.c
;
1406 client_action_start(data
);
1407 client_move(c
, c
->area
.x
+ data
->relative
.deltax
, c
->area
.y
+
1408 data
->relative
.deltay
);
1409 client_action_end(data
);
1412 void action_resize_relative(union ActionData
*data
)
1414 ObClient
*c
= data
->relative
.any
.c
;
1415 gint x
, y
, ow
, w
, oh
, h
, lw
, lh
;
1417 client_action_start(data
);
1422 w
= ow
+ data
->relative
.deltax
* c
->size_inc
.width
1423 + data
->relative
.deltaxl
* c
->size_inc
.width
;
1424 oh
= c
->area
.height
;
1425 h
= oh
+ data
->relative
.deltay
* c
->size_inc
.height
1426 + data
->relative
.deltayu
* c
->size_inc
.height
;
1428 client_try_configure(c
, &x
, &y
, &w
, &h
, &lw
, &lh
, TRUE
);
1429 client_move_resize(c
, x
+ (ow
- w
), y
+ (oh
- h
), w
, h
);
1430 client_action_end(data
);
1433 void action_maximize_full(union ActionData
*data
)
1435 client_action_start(data
);
1436 client_maximize(data
->client
.any
.c
, TRUE
, 0);
1437 client_action_end(data
);
1440 void action_unmaximize_full(union ActionData
*data
)
1442 client_action_start(data
);
1443 client_maximize(data
->client
.any
.c
, FALSE
, 0);
1444 client_action_end(data
);
1447 void action_toggle_maximize_full(union ActionData
*data
)
1449 client_action_start(data
);
1450 client_maximize(data
->client
.any
.c
,
1451 !(data
->client
.any
.c
->max_horz
||
1452 data
->client
.any
.c
->max_vert
),
1454 client_action_end(data
);
1457 void action_maximize_horz(union ActionData
*data
)
1459 client_action_start(data
);
1460 client_maximize(data
->client
.any
.c
, TRUE
, 1);
1461 client_action_end(data
);
1464 void action_unmaximize_horz(union ActionData
*data
)
1466 client_action_start(data
);
1467 client_maximize(data
->client
.any
.c
, FALSE
, 1);
1468 client_action_end(data
);
1471 void action_toggle_maximize_horz(union ActionData
*data
)
1473 client_action_start(data
);
1474 client_maximize(data
->client
.any
.c
,
1475 !data
->client
.any
.c
->max_horz
, 1);
1476 client_action_end(data
);
1479 void action_maximize_vert(union ActionData
*data
)
1481 client_action_start(data
);
1482 client_maximize(data
->client
.any
.c
, TRUE
, 2);
1483 client_action_end(data
);
1486 void action_unmaximize_vert(union ActionData
*data
)
1488 client_action_start(data
);
1489 client_maximize(data
->client
.any
.c
, FALSE
, 2);
1490 client_action_end(data
);
1493 void action_toggle_maximize_vert(union ActionData
*data
)
1495 client_action_start(data
);
1496 client_maximize(data
->client
.any
.c
,
1497 !data
->client
.any
.c
->max_vert
, 2);
1498 client_action_end(data
);
1501 void action_toggle_fullscreen(union ActionData
*data
)
1503 client_action_start(data
);
1504 client_fullscreen(data
->client
.any
.c
, !(data
->client
.any
.c
->fullscreen
));
1505 client_action_end(data
);
1508 void action_send_to_desktop(union ActionData
*data
)
1510 ObClient
*c
= data
->sendto
.any
.c
;
1512 if (!client_normal(c
)) return;
1514 if (data
->sendto
.desk
< screen_num_desktops
||
1515 data
->sendto
.desk
== DESKTOP_ALL
) {
1516 client_set_desktop(c
, data
->sendto
.desk
, data
->sendto
.follow
);
1517 if (data
->sendto
.follow
)
1518 screen_set_desktop(data
->sendto
.desk
);
1522 void action_desktop(union ActionData
*data
)
1524 static guint first
= (unsigned) -1;
1526 if (data
->inter
.any
.interactive
&& first
== (unsigned) -1)
1527 first
= screen_desktop
;
1529 if (!data
->inter
.any
.interactive
||
1530 (!data
->inter
.cancel
&& !data
->inter
.final
))
1532 if (data
->desktop
.desk
< screen_num_desktops
||
1533 data
->desktop
.desk
== DESKTOP_ALL
)
1535 screen_set_desktop(data
->desktop
.desk
);
1536 if (data
->inter
.any
.interactive
)
1537 screen_desktop_popup(data
->desktop
.desk
, TRUE
);
1539 } else if (data
->inter
.cancel
) {
1540 screen_set_desktop(first
);
1543 if (!data
->inter
.any
.interactive
|| data
->inter
.final
) {
1544 screen_desktop_popup(0, FALSE
);
1545 first
= (unsigned) -1;
1549 void action_desktop_dir(union ActionData
*data
)
1553 d
= screen_cycle_desktop(data
->desktopdir
.dir
,
1554 data
->desktopdir
.wrap
,
1555 data
->desktopdir
.linear
,
1556 data
->desktopdir
.inter
.any
.interactive
,
1557 data
->desktopdir
.inter
.final
,
1558 data
->desktopdir
.inter
.cancel
);
1559 if (!data
->sendtodir
.inter
.any
.interactive
||
1560 !data
->sendtodir
.inter
.final
||
1561 data
->sendtodir
.inter
.cancel
)
1563 screen_set_desktop(d
);
1567 void action_send_to_desktop_dir(union ActionData
*data
)
1569 ObClient
*c
= data
->sendtodir
.inter
.any
.c
;
1572 if (!client_normal(c
)) return;
1574 d
= screen_cycle_desktop(data
->sendtodir
.dir
, data
->sendtodir
.wrap
,
1575 data
->sendtodir
.linear
,
1576 data
->sendtodir
.inter
.any
.interactive
,
1577 data
->sendtodir
.inter
.final
,
1578 data
->sendtodir
.inter
.cancel
);
1579 if (!data
->sendtodir
.inter
.any
.interactive
||
1580 !data
->sendtodir
.inter
.final
||
1581 data
->sendtodir
.inter
.cancel
)
1583 client_set_desktop(c
, d
, data
->sendtodir
.follow
);
1584 if (data
->sendtodir
.follow
)
1585 screen_set_desktop(d
);
1589 void action_desktop_last(union ActionData
*data
)
1591 screen_set_desktop(screen_last_desktop
);
1594 void action_toggle_decorations(union ActionData
*data
)
1596 ObClient
*c
= data
->client
.any
.c
;
1598 client_action_start(data
);
1599 client_set_undecorated(c
, !c
->undecorated
);
1600 client_action_end(data
);
1603 static guint32
pick_corner(gint x
, gint y
, gint cx
, gint cy
, gint cw
, gint ch
)
1605 /* let's make x and y client relative instead of screen relative */
1607 y
= ch
- (y
- cy
); /* y is inverted, 0 is at the bottom of the window */
1610 #define A -4*X + 7*ch/3
1611 #define B 4*X -15*ch/9
1612 #define C -X/4 + 2*ch/3
1613 #define D X/4 + 5*ch/12
1614 #define E X/4 + ch/3
1615 #define F -X/4 + 7*ch/12
1616 #define G 4*X - 4*ch/3
1617 #define H -4*X + 8*ch/3
1618 #define a (y > 5*ch/9)
1619 #define b (x < 4*cw/9)
1620 #define c (x > 5*cw/9)
1621 #define d (y < 4*ch/9)
1624 Each of these defines (except X which is just there for fun), represents
1625 the equation of a line. The lines they represent are shown in the diagram
1626 below. Checking y against these lines, we are able to choose a region
1627 of the window as shown.
1629 +---------------------A-------|-------|-------B---------------------+
1636 | northwest | A north B | northeast |
1639 C---------------------+----A--+-------+--B----+---------------------D
1640 |CCCCCCC | A B | DDDDDDD|
1641 | CCCCCCCC | A | | B | DDDDDDDD |
1642 | CCCCCCC A B DDDDDDD |
1643 - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - -
1645 | west | b move c | east |
1647 - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - -
1648 | EEEEEEE G H FFFFFFF |
1649 | EEEEEEEE | G | | H | FFFFFFFF |
1650 |EEEEEEE | G H | FFFFFFF|
1651 E---------------------+----G--+-------+--H----+---------------------F
1654 | southwest | G south H | southeast |
1661 +---------------------G-------|-------|-------H---------------------+
1664 if (y
< A
&& y
>= C
)
1665 return prop_atoms
.net_wm_moveresize_size_topleft
;
1666 else if (y
>= A
&& y
>= B
&& a
)
1667 return prop_atoms
.net_wm_moveresize_size_top
;
1668 else if (y
< B
&& y
>= D
)
1669 return prop_atoms
.net_wm_moveresize_size_topright
;
1670 else if (y
< C
&& y
>= E
&& b
)
1671 return prop_atoms
.net_wm_moveresize_size_left
;
1672 else if (y
< D
&& y
>= F
&& c
)
1673 return prop_atoms
.net_wm_moveresize_size_right
;
1674 else if (y
< E
&& y
>= G
)
1675 return prop_atoms
.net_wm_moveresize_size_bottomleft
;
1676 else if (y
< G
&& y
< H
&& d
)
1677 return prop_atoms
.net_wm_moveresize_size_bottom
;
1678 else if (y
>= H
&& y
< F
)
1679 return prop_atoms
.net_wm_moveresize_size_bottomright
;
1681 return prop_atoms
.net_wm_moveresize_move
;
1698 void action_moveresize(union ActionData
*data
)
1700 ObClient
*c
= data
->moveresize
.any
.c
;
1703 if (!client_normal(c
)) return;
1705 if (data
->moveresize
.keyboard
) {
1706 corner
= (data
->moveresize
.move
?
1707 prop_atoms
.net_wm_moveresize_move_keyboard
:
1708 prop_atoms
.net_wm_moveresize_size_keyboard
);
1710 corner
= (data
->moveresize
.move
?
1711 prop_atoms
.net_wm_moveresize_move
:
1712 pick_corner(data
->any
.x
, data
->any
.y
,
1713 c
->frame
->area
.x
, c
->frame
->area
.y
,
1714 /* use the client size because the frame
1715 can be differently sized (shaded
1716 windows) and we want this based on the
1718 c
->area
.width
+ c
->frame
->size
.left
+
1719 c
->frame
->size
.right
,
1720 c
->area
.height
+ c
->frame
->size
.top
+
1721 c
->frame
->size
.bottom
));
1723 if (corner
== prop_atoms
.net_wm_moveresize_size_topright
)
1725 else if (corner
== prop_atoms
.net_wm_moveresize_size_top
)
1727 else if (corner
== prop_atoms
.net_wm_moveresize_size_topleft
)
1729 else if (corner
== prop_atoms
.net_wm_moveresize_size_right
)
1731 else if (corner
== prop_atoms
.net_wm_moveresize_move
)
1733 else if (corner
== prop_atoms
.net_wm_moveresize_size_left
)
1735 else if (corner
== prop_atoms
.net_wm_moveresize_size_bottomright
)
1737 else if (corner
== prop_atoms
.net_wm_moveresize_size_bottom
)
1739 else if (corner
== prop_atoms
.net_wm_moveresize_size_bottomleft
)
1741 ob_debug("corner: %s\n", c
);
1744 moveresize_start(c
, data
->any
.x
, data
->any
.y
, data
->any
.button
, corner
);
1747 void action_reconfigure(union ActionData
*data
)
1752 void action_restart(union ActionData
*data
)
1754 ob_restart_other(data
->execute
.path
);
1757 void action_exit(union ActionData
*data
)
1762 void action_showmenu(union ActionData
*data
)
1764 if (data
->showmenu
.name
) {
1765 menu_show(data
->showmenu
.name
, data
->any
.x
, data
->any
.y
,
1766 data
->any
.button
, data
->showmenu
.any
.c
);
1770 void action_cycle_windows(union ActionData
*data
)
1772 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1774 event_halt_focus_delay();
1776 focus_cycle(data
->cycle
.forward
,
1777 data
->cycle
.dock_windows
,
1778 data
->cycle
.linear
, data
->any
.interactive
,
1780 data
->cycle
.inter
.final
, data
->cycle
.inter
.cancel
);
1783 void action_directional_focus(union ActionData
*data
)
1785 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1787 event_halt_focus_delay();
1789 focus_directional_cycle(data
->interdiraction
.direction
,
1790 data
->interdiraction
.dock_windows
,
1791 data
->any
.interactive
,
1792 data
->interdiraction
.dialog
,
1793 data
->interdiraction
.inter
.final
,
1794 data
->interdiraction
.inter
.cancel
);
1797 void action_movetoedge(union ActionData
*data
)
1800 ObClient
*c
= data
->diraction
.any
.c
;
1802 x
= c
->frame
->area
.x
;
1803 y
= c
->frame
->area
.y
;
1805 switch(data
->diraction
.direction
) {
1806 case OB_DIRECTION_NORTH
:
1807 y
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
,
1808 data
->diraction
.hang
)
1809 - (data
->diraction
.hang
? c
->frame
->area
.height
: 0);
1811 case OB_DIRECTION_WEST
:
1812 x
= client_directional_edge_search(c
, OB_DIRECTION_WEST
,
1813 data
->diraction
.hang
)
1814 - (data
->diraction
.hang
? c
->frame
->area
.width
: 0);
1816 case OB_DIRECTION_SOUTH
:
1817 y
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
,
1818 data
->diraction
.hang
)
1819 - (data
->diraction
.hang
? 0 : c
->frame
->area
.height
);
1821 case OB_DIRECTION_EAST
:
1822 x
= client_directional_edge_search(c
, OB_DIRECTION_EAST
,
1823 data
->diraction
.hang
)
1824 - (data
->diraction
.hang
? 0 : c
->frame
->area
.width
);
1827 g_assert_not_reached();
1829 frame_frame_gravity(c
->frame
, &x
, &y
, c
->area
.width
, c
->area
.height
);
1830 client_action_start(data
);
1831 client_move(c
, x
, y
);
1832 client_action_end(data
);
1835 void action_growtoedge(union ActionData
*data
)
1837 gint x
, y
, width
, height
, dest
;
1838 ObClient
*c
= data
->diraction
.any
.c
;
1841 a
= screen_area(c
->desktop
);
1842 x
= c
->frame
->area
.x
;
1843 y
= c
->frame
->area
.y
;
1844 /* get the unshaded frame's dimensions..if it is shaded */
1845 width
= c
->area
.width
+ c
->frame
->size
.left
+ c
->frame
->size
.right
;
1846 height
= c
->area
.height
+ c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1848 switch(data
->diraction
.direction
) {
1849 case OB_DIRECTION_NORTH
:
1850 if (c
->shaded
) break; /* don't allow vertical resize if shaded */
1852 dest
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
, FALSE
);
1854 height
= height
/ 2;
1856 height
= c
->frame
->area
.y
+ height
- dest
;
1860 case OB_DIRECTION_WEST
:
1861 dest
= client_directional_edge_search(c
, OB_DIRECTION_WEST
, FALSE
);
1865 width
= c
->frame
->area
.x
+ width
- dest
;
1869 case OB_DIRECTION_SOUTH
:
1870 if (c
->shaded
) break; /* don't allow vertical resize if shaded */
1872 dest
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
, FALSE
);
1873 if (a
->y
+ a
->height
== y
+ c
->frame
->area
.height
) {
1874 height
= c
->frame
->area
.height
/ 2;
1875 y
= a
->y
+ a
->height
- height
;
1877 height
= dest
- c
->frame
->area
.y
;
1878 y
+= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1879 height
-= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1881 case OB_DIRECTION_EAST
:
1882 dest
= client_directional_edge_search(c
, OB_DIRECTION_EAST
, FALSE
);
1883 if (a
->x
+ a
->width
== x
+ c
->frame
->area
.width
) {
1884 width
= c
->frame
->area
.width
/ 2;
1885 x
= a
->x
+ a
->width
- width
;
1887 width
= dest
- c
->frame
->area
.x
;
1888 x
+= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1889 width
-= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1892 g_assert_not_reached();
1894 width
-= c
->frame
->size
.left
+ c
->frame
->size
.right
;
1895 height
-= c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1896 frame_frame_gravity(c
->frame
, &x
, &y
, width
, height
);
1897 client_action_start(data
);
1898 client_move_resize(c
, x
, y
, width
, height
);
1899 client_action_end(data
);
1902 void action_send_to_layer(union ActionData
*data
)
1904 client_set_layer(data
->layer
.any
.c
, data
->layer
.layer
);
1907 void action_toggle_layer(union ActionData
*data
)
1909 ObClient
*c
= data
->layer
.any
.c
;
1911 client_action_start(data
);
1912 if (data
->layer
.layer
< 0)
1913 client_set_layer(c
, c
->below
? 0 : -1);
1914 else if (data
->layer
.layer
> 0)
1915 client_set_layer(c
, c
->above
? 0 : 1);
1916 client_action_end(data
);
1919 void action_toggle_dockautohide(union ActionData
*data
)
1921 config_dock_hide
= !config_dock_hide
;
1925 void action_toggle_show_desktop(union ActionData
*data
)
1927 screen_show_desktop(!screen_showing_desktop
);
1930 void action_show_desktop(union ActionData
*data
)
1932 screen_show_desktop(TRUE
);
1935 void action_unshow_desktop(union ActionData
*data
)
1937 screen_show_desktop(FALSE
);
1940 void action_break_chroot(union ActionData
*data
)
1942 /* break out of one chroot */
1943 keyboard_reset_chains(1);