1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 See the COPYING file for a copy of the GNU General Public License.
23 #include "focus_cycle.h"
24 #include "moveresize.h"
37 #include "startupnotify.h"
47 void (*func
)(union ActionData
*);
48 void (*setup
)(ObAction
**, ObUserAction uact
);
51 static ObAction
*action_new(void (*func
)(union ActionData
*data
))
53 ObAction
*a
= g_new0(ObAction
, 1);
60 void action_ref(ObAction
*a
)
65 void action_unref(ObAction
*a
)
67 if (a
== NULL
) return;
69 if (--a
->ref
> 0) return;
71 /* deal with pointers */
72 if (a
->func
== action_execute
|| a
->func
== action_restart
)
73 g_free(a
->data
.execute
.path
);
74 else if (a
->func
== action_debug
)
75 g_free(a
->data
.debug
.string
);
76 else if (a
->func
== action_showmenu
)
77 g_free(a
->data
.showmenu
.name
);
82 ObAction
* action_copy(const ObAction
*src
)
84 ObAction
*a
= action_new(src
->func
);
88 /* deal with pointers */
89 if (a
->func
== action_execute
|| a
->func
== action_restart
)
90 a
->data
.execute
.path
= g_strdup(a
->data
.execute
.path
);
91 else if (a
->func
== action_debug
)
92 a
->data
.debug
.string
= g_strdup(a
->data
.debug
.string
);
93 else if (a
->func
== action_showmenu
)
94 a
->data
.showmenu
.name
= g_strdup(a
->data
.showmenu
.name
);
99 void setup_action_directional_focus_north(ObAction
**a
, ObUserAction uact
)
101 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
102 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTH
;
103 (*a
)->data
.interdiraction
.dialog
= TRUE
;
104 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
105 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
108 void setup_action_directional_focus_east(ObAction
**a
, ObUserAction uact
)
110 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
111 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_EAST
;
112 (*a
)->data
.interdiraction
.dialog
= TRUE
;
113 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
114 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
117 void setup_action_directional_focus_south(ObAction
**a
, ObUserAction uact
)
119 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
120 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTH
;
121 (*a
)->data
.interdiraction
.dialog
= TRUE
;
122 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
123 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
126 void setup_action_directional_focus_west(ObAction
**a
, ObUserAction uact
)
128 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
129 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_WEST
;
130 (*a
)->data
.interdiraction
.dialog
= TRUE
;
131 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
132 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
135 void setup_action_directional_focus_northeast(ObAction
**a
, ObUserAction uact
)
137 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
138 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHEAST
;
139 (*a
)->data
.interdiraction
.dialog
= TRUE
;
140 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
141 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
144 void setup_action_directional_focus_southeast(ObAction
**a
, ObUserAction uact
)
146 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
147 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHEAST
;
148 (*a
)->data
.interdiraction
.dialog
= TRUE
;
149 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
150 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
153 void setup_action_directional_focus_southwest(ObAction
**a
, ObUserAction uact
)
155 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
156 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHWEST
;
157 (*a
)->data
.interdiraction
.dialog
= TRUE
;
158 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
159 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
162 void setup_action_directional_focus_northwest(ObAction
**a
, ObUserAction uact
)
164 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
165 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHWEST
;
166 (*a
)->data
.interdiraction
.dialog
= TRUE
;
167 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
168 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
171 void setup_action_send_to_desktop(ObAction
**a
, ObUserAction uact
)
173 (*a
)->data
.sendto
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
174 (*a
)->data
.sendto
.follow
= TRUE
;
177 void setup_action_send_to_desktop_prev(ObAction
**a
, ObUserAction uact
)
179 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
180 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
181 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
182 (*a
)->data
.sendtodir
.linear
= TRUE
;
183 (*a
)->data
.sendtodir
.wrap
= TRUE
;
184 (*a
)->data
.sendtodir
.follow
= TRUE
;
187 void setup_action_send_to_desktop_next(ObAction
**a
, ObUserAction uact
)
189 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
190 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
191 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
192 (*a
)->data
.sendtodir
.linear
= TRUE
;
193 (*a
)->data
.sendtodir
.wrap
= TRUE
;
194 (*a
)->data
.sendtodir
.follow
= TRUE
;
197 void setup_action_send_to_desktop_left(ObAction
**a
, ObUserAction uact
)
199 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
200 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
201 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
202 (*a
)->data
.sendtodir
.linear
= FALSE
;
203 (*a
)->data
.sendtodir
.wrap
= TRUE
;
204 (*a
)->data
.sendtodir
.follow
= TRUE
;
207 void setup_action_send_to_desktop_right(ObAction
**a
, ObUserAction uact
)
209 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
210 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
211 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
212 (*a
)->data
.sendtodir
.linear
= FALSE
;
213 (*a
)->data
.sendtodir
.wrap
= TRUE
;
214 (*a
)->data
.sendtodir
.follow
= TRUE
;
217 void setup_action_send_to_desktop_up(ObAction
**a
, ObUserAction uact
)
219 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
220 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
221 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_NORTH
;
222 (*a
)->data
.sendtodir
.linear
= FALSE
;
223 (*a
)->data
.sendtodir
.wrap
= TRUE
;
224 (*a
)->data
.sendtodir
.follow
= TRUE
;
227 void setup_action_send_to_desktop_down(ObAction
**a
, ObUserAction uact
)
229 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
230 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
231 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_SOUTH
;
232 (*a
)->data
.sendtodir
.linear
= FALSE
;
233 (*a
)->data
.sendtodir
.wrap
= TRUE
;
234 (*a
)->data
.sendtodir
.follow
= TRUE
;
237 void setup_action_desktop(ObAction
**a
, ObUserAction uact
)
240 (*a)->data.desktop.inter.any.interactive = FALSE;
244 void setup_action_desktop_prev(ObAction
**a
, ObUserAction uact
)
246 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
247 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
248 (*a
)->data
.desktopdir
.linear
= TRUE
;
249 (*a
)->data
.desktopdir
.wrap
= TRUE
;
252 void setup_action_desktop_next(ObAction
**a
, ObUserAction uact
)
254 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
255 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
256 (*a
)->data
.desktopdir
.linear
= TRUE
;
257 (*a
)->data
.desktopdir
.wrap
= TRUE
;
260 void setup_action_desktop_left(ObAction
**a
, ObUserAction uact
)
262 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
263 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
264 (*a
)->data
.desktopdir
.linear
= FALSE
;
265 (*a
)->data
.desktopdir
.wrap
= TRUE
;
268 void setup_action_desktop_right(ObAction
**a
, ObUserAction uact
)
270 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
271 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
272 (*a
)->data
.desktopdir
.linear
= FALSE
;
273 (*a
)->data
.desktopdir
.wrap
= TRUE
;
276 void setup_action_desktop_up(ObAction
**a
, ObUserAction uact
)
278 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
279 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_NORTH
;
280 (*a
)->data
.desktopdir
.linear
= FALSE
;
281 (*a
)->data
.desktopdir
.wrap
= TRUE
;
284 void setup_action_desktop_down(ObAction
**a
, ObUserAction uact
)
286 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
287 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_SOUTH
;
288 (*a
)->data
.desktopdir
.linear
= FALSE
;
289 (*a
)->data
.desktopdir
.wrap
= TRUE
;
292 void setup_action_movefromedge_north(ObAction
**a
, ObUserAction uact
)
294 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
295 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
296 (*a
)->data
.diraction
.hang
= TRUE
;
299 void setup_action_movefromedge_south(ObAction
**a
, ObUserAction uact
)
301 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
302 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
303 (*a
)->data
.diraction
.hang
= TRUE
;
306 void setup_action_movefromedge_east(ObAction
**a
, ObUserAction uact
)
308 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
309 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
310 (*a
)->data
.diraction
.hang
= TRUE
;
313 void setup_action_movefromedge_west(ObAction
**a
, ObUserAction uact
)
315 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
316 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
317 (*a
)->data
.diraction
.hang
= TRUE
;
320 void setup_action_movetoedge_north(ObAction
**a
, ObUserAction uact
)
322 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
323 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
324 (*a
)->data
.diraction
.hang
= FALSE
;
327 void setup_action_movetoedge_south(ObAction
**a
, ObUserAction uact
)
329 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
330 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
331 (*a
)->data
.diraction
.hang
= FALSE
;
334 void setup_action_movetoedge_east(ObAction
**a
, ObUserAction uact
)
336 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
337 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
338 (*a
)->data
.diraction
.hang
= FALSE
;
341 void setup_action_movetoedge_west(ObAction
**a
, ObUserAction uact
)
343 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
344 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
345 (*a
)->data
.diraction
.hang
= FALSE
;
348 void setup_action_growtoedge_north(ObAction
**a
, ObUserAction uact
)
350 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
351 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
354 void setup_action_growtoedge_south(ObAction
**a
, ObUserAction uact
)
356 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
357 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
360 void setup_action_growtoedge_east(ObAction
**a
, ObUserAction uact
)
362 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
363 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
366 void setup_action_growtoedge_west(ObAction
**a
, ObUserAction uact
)
368 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
369 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
372 void setup_action_top_layer(ObAction
**a
, ObUserAction uact
)
374 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
375 (*a
)->data
.layer
.layer
= 1;
378 void setup_action_normal_layer(ObAction
**a
, ObUserAction uact
)
380 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
381 (*a
)->data
.layer
.layer
= 0;
384 void setup_action_bottom_layer(ObAction
**a
, ObUserAction uact
)
386 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
387 (*a
)->data
.layer
.layer
= -1;
390 void setup_action_resize(ObAction
**a
, ObUserAction uact
)
392 (*a
)->data
.moveresize
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
393 (*a
)->data
.moveresize
.keyboard
=
394 (uact
== OB_USER_ACTION_NONE
||
395 uact
== OB_USER_ACTION_KEYBOARD_KEY
||
396 uact
== OB_USER_ACTION_MENU_SELECTION
);
397 (*a
)->data
.moveresize
.corner
= 0;
400 void setup_action_addremove_desktop_current(ObAction
**a
, ObUserAction uact
)
402 (*a
)->data
.addremovedesktop
.current
= TRUE
;
405 void setup_action_addremove_desktop_last(ObAction
**a
, ObUserAction uact
)
407 (*a
)->data
.addremovedesktop
.current
= FALSE
;
410 void setup_client_action(ObAction
**a
, ObUserAction uact
)
412 (*a
)->data
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
415 ActionString actionstrings
[] =
418 "directionalfocusnorth",
419 action_directional_focus
,
420 setup_action_directional_focus_north
423 "directionalfocuseast",
424 action_directional_focus
,
425 setup_action_directional_focus_east
428 "directionalfocussouth",
429 action_directional_focus
,
430 setup_action_directional_focus_south
433 "directionalfocuswest",
434 action_directional_focus
,
435 setup_action_directional_focus_west
438 "directionalfocusnortheast",
439 action_directional_focus
,
440 setup_action_directional_focus_northeast
443 "directionalfocussoutheast",
444 action_directional_focus
,
445 setup_action_directional_focus_southeast
448 "directionalfocussouthwest",
449 action_directional_focus
,
450 setup_action_directional_focus_southwest
453 "directionalfocusnorthwest",
454 action_directional_focus
,
455 setup_action_directional_focus_northwest
489 action_toggle_omnipresent
,
494 action_move_relative_horz
,
499 action_move_relative_vert
,
504 action_move_to_center
,
508 "resizerelativehorz",
509 action_resize_relative_horz
,
513 "resizerelativevert",
514 action_resize_relative_vert
,
519 action_move_relative
,
524 action_resize_relative
,
529 action_maximize_full
,
534 action_unmaximize_full
,
538 "togglemaximizefull",
539 action_toggle_maximize_full
,
544 action_maximize_horz
,
549 action_unmaximize_horz
,
553 "togglemaximizehorz",
554 action_toggle_maximize_horz
,
559 action_maximize_vert
,
564 action_unmaximize_vert
,
568 "togglemaximizevert",
569 action_toggle_maximize_vert
,
574 action_toggle_fullscreen
,
579 action_send_to_desktop
,
580 setup_action_send_to_desktop
584 action_send_to_desktop_dir
,
585 setup_action_send_to_desktop_next
588 "sendtodesktopprevious",
589 action_send_to_desktop_dir
,
590 setup_action_send_to_desktop_prev
593 "sendtodesktopright",
594 action_send_to_desktop_dir
,
595 setup_action_send_to_desktop_right
599 action_send_to_desktop_dir
,
600 setup_action_send_to_desktop_left
604 action_send_to_desktop_dir
,
605 setup_action_send_to_desktop_up
609 action_send_to_desktop_dir
,
610 setup_action_send_to_desktop_down
620 setup_action_desktop_next
625 setup_action_desktop_prev
630 setup_action_desktop_right
635 setup_action_desktop_left
640 setup_action_desktop_up
645 setup_action_desktop_down
649 action_toggle_decorations
,
658 "toggledockautohide",
659 action_toggle_dockautohide
,
669 action_send_to_layer
,
670 setup_action_top_layer
675 setup_action_top_layer
679 action_send_to_layer
,
680 setup_action_normal_layer
684 action_send_to_layer
,
685 setup_action_bottom_layer
688 "togglealwaysonbottom",
690 setup_action_bottom_layer
695 setup_action_movefromedge_north
700 setup_action_movefromedge_south
705 setup_action_movefromedge_west
710 setup_action_movefromedge_east
715 setup_action_movetoedge_north
720 setup_action_movetoedge_south
725 setup_action_movetoedge_west
730 setup_action_movetoedge_east
735 setup_action_growtoedge_north
740 setup_action_growtoedge_south
745 setup_action_growtoedge_west
750 setup_action_growtoedge_east
755 setup_action_addremove_desktop_last
759 action_remove_desktop
,
760 setup_action_addremove_desktop_last
765 setup_action_addremove_desktop_current
768 "removedesktopcurrent",
769 action_remove_desktop
,
770 setup_action_addremove_desktop_current
779 /* only key bindings can be interactive. thus saith the xor.
780 because of how the mouse is grabbed, mouse events dont even get
781 read during interactive events, so no dice! >:) */
782 #define INTERACTIVE_LIMIT(a, uact) \
783 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
784 a->data.any.interactive = FALSE;
786 ObAction
*action_from_string(const gchar
*name
, ObUserAction uact
)
789 gboolean exist
= FALSE
;
792 for (i
= 0; actionstrings
[i
].name
; i
++)
793 if (!g_ascii_strcasecmp(name
, actionstrings
[i
].name
)) {
795 a
= action_new(actionstrings
[i
].func
);
796 if (actionstrings
[i
].setup
)
797 actionstrings
[i
].setup(&a
, uact
);
799 INTERACTIVE_LIMIT(a
, uact
);
803 g_message(_("Invalid action '%s' requested. No such action exists."),
806 g_message(_("Invalid use of action '%s'. Action will be ignored."),
811 ObAction
*action_parse(ObParseInst
*i
, xmlDocPtr doc
, xmlNodePtr node
,
815 ObAction
*act
= NULL
;
818 if (parse_attr_string("name", node
, &actname
)) {
819 if ((act
= action_from_string(actname
, uact
))) {
820 } else if (act
->func
== action_move_relative_horz
||
821 act
->func
== action_move_relative_vert
||
822 act
->func
== action_resize_relative_horz
||
823 act
->func
== action_resize_relative_vert
) {
824 if ((n
= parse_find_node("delta", node
->xmlChildrenNode
)))
825 act
->data
.relative
.deltax
= parse_int(doc
, n
);
826 } else if (act
->func
== action_move_relative
) {
827 if ((n
= parse_find_node("x", node
->xmlChildrenNode
)))
828 act
->data
.relative
.deltax
= parse_int(doc
, n
);
829 if ((n
= parse_find_node("y", node
->xmlChildrenNode
)))
830 act
->data
.relative
.deltay
= parse_int(doc
, n
);
831 } else if (act
->func
== action_resize_relative
) {
832 if ((n
= parse_find_node("left", node
->xmlChildrenNode
)))
833 act
->data
.relative
.deltaxl
= parse_int(doc
, n
);
834 if ((n
= parse_find_node("up", node
->xmlChildrenNode
)))
835 act
->data
.relative
.deltayu
= parse_int(doc
, n
);
836 if ((n
= parse_find_node("right", node
->xmlChildrenNode
)))
837 act
->data
.relative
.deltax
= parse_int(doc
, n
);
838 if ((n
= parse_find_node("down", node
->xmlChildrenNode
)))
839 act
->data
.relative
.deltay
= parse_int(doc
, n
);
840 } else if (act
->func
== action_desktop
) {
841 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
842 act
->data
.desktop
.desk
= parse_int(doc
, n
);
843 if (act
->data
.desktop
.desk
> 0) act
->data
.desktop
.desk
--;
845 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
846 act->data.desktop.inter.any.interactive =
849 } else if (act
->func
== action_send_to_desktop
) {
850 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
851 act
->data
.sendto
.desk
= parse_int(doc
, n
);
852 if (act
->data
.sendto
.desk
> 0) act
->data
.sendto
.desk
--;
853 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
854 act
->data
.sendto
.follow
= parse_bool(doc
, n
);
855 } else if (act
->func
== action_desktop_dir
) {
856 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
857 act
->data
.desktopdir
.wrap
= parse_bool(doc
, n
);
858 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
859 act
->data
.desktopdir
.inter
.any
.interactive
=
861 } else if (act
->func
== action_send_to_desktop_dir
) {
862 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
863 act
->data
.sendtodir
.wrap
= parse_bool(doc
, n
);
864 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
865 act
->data
.sendtodir
.follow
= parse_bool(doc
, n
);
866 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
867 act
->data
.sendtodir
.inter
.any
.interactive
=
869 } else if (act
->func
== action_directional_focus
) {
870 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
871 act
->data
.interdiraction
.dialog
= parse_bool(doc
, n
);
872 if ((n
= parse_find_node("panels", node
->xmlChildrenNode
)))
873 act
->data
.interdiraction
.dock_windows
= parse_bool(doc
, n
);
874 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
875 act
->data
.interdiraction
.desktop_windows
=
877 } else if (act
->func
== action_resize
) {
878 if ((n
= parse_find_node("edge", node
->xmlChildrenNode
))) {
879 gchar
*s
= parse_string(doc
, n
);
880 if (!g_ascii_strcasecmp(s
, "top"))
881 act
->data
.moveresize
.corner
=
882 prop_atoms
.net_wm_moveresize_size_top
;
883 else if (!g_ascii_strcasecmp(s
, "bottom"))
884 act
->data
.moveresize
.corner
=
885 prop_atoms
.net_wm_moveresize_size_bottom
;
886 else if (!g_ascii_strcasecmp(s
, "left"))
887 act
->data
.moveresize
.corner
=
888 prop_atoms
.net_wm_moveresize_size_left
;
889 else if (!g_ascii_strcasecmp(s
, "right"))
890 act
->data
.moveresize
.corner
=
891 prop_atoms
.net_wm_moveresize_size_right
;
892 else if (!g_ascii_strcasecmp(s
, "topleft"))
893 act
->data
.moveresize
.corner
=
894 prop_atoms
.net_wm_moveresize_size_topleft
;
895 else if (!g_ascii_strcasecmp(s
, "topright"))
896 act
->data
.moveresize
.corner
=
897 prop_atoms
.net_wm_moveresize_size_topright
;
898 else if (!g_ascii_strcasecmp(s
, "bottomleft"))
899 act
->data
.moveresize
.corner
=
900 prop_atoms
.net_wm_moveresize_size_bottomleft
;
901 else if (!g_ascii_strcasecmp(s
, "bottomright"))
902 act
->data
.moveresize
.corner
=
903 prop_atoms
.net_wm_moveresize_size_bottomright
;
906 INTERACTIVE_LIMIT(act
, uact
);
913 void action_run_list(GSList
*acts
, ObClient
*c
, ObFrameContext context
,
914 guint state
, guint button
, gint x
, gint y
, Time time
,
915 gboolean cancel
, gboolean done
)
924 screen_pointer_pos(&x
, &y
);
926 for (it
= acts
; it
; it
= g_slist_next(it
)) {
929 if (!(a
->data
.any
.client_action
== OB_CLIENT_ACTION_ALWAYS
&& !c
)) {
930 a
->data
.any
.c
= a
->data
.any
.client_action
? c
: NULL
;
931 a
->data
.any
.context
= context
;
935 a
->data
.any
.button
= button
;
937 a
->data
.any
.time
= time
;
939 if (a
->data
.any
.interactive
) {
940 a
->data
.inter
.cancel
= cancel
;
941 a
->data
.inter
.final
= done
;
942 if (!(cancel
|| done
))
943 if (!keyboard_interactive_grab(state
, a
->data
.any
.c
, a
))
947 /* XXX UGLY HACK race with motion event starting a move and the
948 button release gettnig processed first. answer: don't queue
949 moveresize starts. UGLY HACK XXX
951 XXX ALSO don't queue showmenu events, because on button press
952 events we need to know if a mouse grab is going to take place,
953 and set the button to 0, so that later motion events don't think
954 that a drag is going on. since showmenu grabs the pointer..
956 if (a
->data
.any
.interactive
|| a
->func
== action_move
||
957 a
->func
== action_resize
|| a
->func
== action_showmenu
)
959 /* interactive actions are not queued */
961 } else if (a
->func
== action_focus
||
962 a
->func
== action_activate
||
963 a
->func
== action_showmenu
)
965 /* XXX MORE UGLY HACK
966 actions from clicks on client windows are NOT queued.
967 this solves the mysterious click-and-drag-doesnt-work
968 problem. it was because the window gets focused and stuff
969 after the button event has already been passed through. i
970 dont really know why it should care but it does and it makes
973 however this very bogus ! !
974 we want to send the button press to the window BEFORE
975 we do the action because the action might move the windows
976 (eg change desktops) and then the button press ends up on
977 the completely wrong window !
978 so, this is just for that bug, and it will only NOT queue it
979 if it is a focusing action that can be used with the mouse
982 also with the menus, there is a race going on. if the
983 desktop wants to pop up a menu, and we do too, we send them
984 the button before we pop up the menu, so they pop up their
985 menu first. but not always. if we pop up our menu before
986 sending them the button press, then the result is
989 XXX further more. focus actions are not queued at all,
990 because if you bind focus->showmenu, the menu will get
991 hidden to do the focusing
995 ob_main_loop_queue_action(ob_main_loop
, a
);
1000 void action_run_string(const gchar
*name
, struct _ObClient
*c
, Time time
)
1005 a
= action_from_string(name
, OB_USER_ACTION_NONE
);
1008 l
= g_slist_append(NULL
, a
);
1010 action_run(l
, c
, 0, time
);
1013 void action_iconify(union ActionData
*data
)
1015 client_action_start(data
);
1016 client_iconify(data
->client
.any
.c
, TRUE
, TRUE
, FALSE
);
1017 client_action_end(data
, config_focus_under_mouse
);
1020 void action_unshaderaise(union ActionData
*data
)
1022 if (data
->client
.any
.c
->shaded
)
1023 action_unshade(data
);
1028 void action_shadelower(union ActionData
*data
)
1030 if (data
->client
.any
.c
->shaded
)
1036 void action_kill(union ActionData
*data
)
1038 client_kill(data
->client
.any
.c
);
1041 void action_shade(union ActionData
*data
)
1043 client_action_start(data
);
1044 client_shade(data
->client
.any
.c
, TRUE
);
1045 client_action_end(data
, config_focus_under_mouse
);
1048 void action_unshade(union ActionData
*data
)
1050 client_action_start(data
);
1051 client_shade(data
->client
.any
.c
, FALSE
);
1052 client_action_end(data
, config_focus_under_mouse
);
1055 void action_toggle_shade(union ActionData
*data
)
1057 client_action_start(data
);
1058 client_shade(data
->client
.any
.c
, !data
->client
.any
.c
->shaded
);
1059 client_action_end(data
, config_focus_under_mouse
);
1062 void action_toggle_omnipresent(union ActionData
*data
)
1064 client_set_desktop(data
->client
.any
.c
,
1065 data
->client
.any
.c
->desktop
== DESKTOP_ALL
?
1066 screen_desktop
: DESKTOP_ALL
, FALSE
, TRUE
);
1069 void action_move_relative_horz(union ActionData
*data
)
1071 ObClient
*c
= data
->relative
.any
.c
;
1072 client_action_start(data
);
1073 client_move(c
, c
->area
.x
+ data
->relative
.deltax
, c
->area
.y
);
1074 client_action_end(data
, FALSE
);
1077 void action_move_relative_vert(union ActionData
*data
)
1079 ObClient
*c
= data
->relative
.any
.c
;
1080 client_action_start(data
);
1081 client_move(c
, c
->area
.x
, c
->area
.y
+ data
->relative
.deltax
);
1082 client_action_end(data
, FALSE
);
1085 void action_move_to_center(union ActionData
*data
)
1087 ObClient
*c
= data
->client
.any
.c
;
1089 area
= screen_area(c
->desktop
, client_monitor(c
), NULL
);
1090 client_action_start(data
);
1091 client_move(c
, area
->x
+ area
->width
/ 2 - c
->area
.width
/ 2,
1092 area
->y
+ area
->height
/ 2 - c
->area
.height
/ 2);
1093 client_action_end(data
, FALSE
);
1097 void action_resize_relative_horz(union ActionData
*data
)
1099 ObClient
*c
= data
->relative
.any
.c
;
1100 client_action_start(data
);
1102 c
->area
.width
+ data
->relative
.deltax
* c
->size_inc
.width
,
1104 client_action_end(data
, FALSE
);
1107 void action_resize_relative_vert(union ActionData
*data
)
1109 ObClient
*c
= data
->relative
.any
.c
;
1111 client_action_start(data
);
1112 client_resize(c
, c
->area
.width
, c
->area
.height
+
1113 data
->relative
.deltax
* c
->size_inc
.height
);
1114 client_action_end(data
, FALSE
);
1118 void action_move_relative(union ActionData
*data
)
1120 ObClient
*c
= data
->relative
.any
.c
;
1121 client_action_start(data
);
1122 client_move(c
, c
->area
.x
+ data
->relative
.deltax
, c
->area
.y
+
1123 data
->relative
.deltay
);
1124 client_action_end(data
, FALSE
);
1127 void action_resize_relative(union ActionData
*data
)
1129 ObClient
*c
= data
->relative
.any
.c
;
1130 gint x
, y
, ow
, xoff
, nw
, oh
, yoff
, nh
, lw
, lh
;
1132 client_action_start(data
);
1137 xoff
= -data
->relative
.deltaxl
* c
->size_inc
.width
;
1138 nw
= ow
+ data
->relative
.deltax
* c
->size_inc
.width
1139 + data
->relative
.deltaxl
* c
->size_inc
.width
;
1140 oh
= c
->area
.height
;
1141 yoff
= -data
->relative
.deltayu
* c
->size_inc
.height
;
1142 nh
= oh
+ data
->relative
.deltay
* c
->size_inc
.height
1143 + data
->relative
.deltayu
* c
->size_inc
.height
;
1145 g_print("deltax %d %d x %d ow %d xoff %d nw %d\n",
1146 data
->relative
.deltax
,
1147 data
->relative
.deltaxl
,
1150 client_try_configure(c
, &x
, &y
, &nw
, &nh
, &lw
, &lh
, TRUE
);
1151 xoff
= xoff
== 0 ? 0 : (xoff
< 0 ? MAX(xoff
, ow
-nw
) : MIN(xoff
, ow
-nw
));
1152 yoff
= yoff
== 0 ? 0 : (yoff
< 0 ? MAX(yoff
, oh
-nh
) : MIN(yoff
, oh
-nh
));
1153 client_move_resize(c
, x
+ xoff
, y
+ yoff
, nw
, nh
);
1154 client_action_end(data
, FALSE
);
1157 void action_maximize_full(union ActionData
*data
)
1159 client_action_start(data
);
1160 client_maximize(data
->client
.any
.c
, TRUE
, 0);
1161 client_action_end(data
, config_focus_under_mouse
);
1164 void action_unmaximize_full(union ActionData
*data
)
1166 client_action_start(data
);
1167 client_maximize(data
->client
.any
.c
, FALSE
, 0);
1168 client_action_end(data
, config_focus_under_mouse
);
1171 void action_toggle_maximize_full(union ActionData
*data
)
1173 client_action_start(data
);
1174 client_maximize(data
->client
.any
.c
,
1175 !(data
->client
.any
.c
->max_horz
||
1176 data
->client
.any
.c
->max_vert
),
1178 client_action_end(data
, config_focus_under_mouse
);
1181 void action_maximize_horz(union ActionData
*data
)
1183 client_action_start(data
);
1184 client_maximize(data
->client
.any
.c
, TRUE
, 1);
1185 client_action_end(data
, config_focus_under_mouse
);
1188 void action_unmaximize_horz(union ActionData
*data
)
1190 client_action_start(data
);
1191 client_maximize(data
->client
.any
.c
, FALSE
, 1);
1192 client_action_end(data
, config_focus_under_mouse
);
1195 void action_toggle_maximize_horz(union ActionData
*data
)
1197 client_action_start(data
);
1198 client_maximize(data
->client
.any
.c
,
1199 !data
->client
.any
.c
->max_horz
, 1);
1200 client_action_end(data
, config_focus_under_mouse
);
1203 void action_maximize_vert(union ActionData
*data
)
1205 client_action_start(data
);
1206 client_maximize(data
->client
.any
.c
, TRUE
, 2);
1207 client_action_end(data
, config_focus_under_mouse
);
1210 void action_unmaximize_vert(union ActionData
*data
)
1212 client_action_start(data
);
1213 client_maximize(data
->client
.any
.c
, FALSE
, 2);
1214 client_action_end(data
, config_focus_under_mouse
);
1217 void action_toggle_maximize_vert(union ActionData
*data
)
1219 client_action_start(data
);
1220 client_maximize(data
->client
.any
.c
,
1221 !data
->client
.any
.c
->max_vert
, 2);
1222 client_action_end(data
, config_focus_under_mouse
);
1225 void action_toggle_fullscreen(union ActionData
*data
)
1227 client_action_start(data
);
1228 client_fullscreen(data
->client
.any
.c
, !(data
->client
.any
.c
->fullscreen
));
1229 client_action_end(data
, config_focus_under_mouse
);
1232 void action_send_to_desktop(union ActionData
*data
)
1234 ObClient
*c
= data
->sendto
.any
.c
;
1236 if (!client_normal(c
)) return;
1238 if (data
->sendto
.desk
< screen_num_desktops
||
1239 data
->sendto
.desk
== DESKTOP_ALL
) {
1240 client_set_desktop(c
, data
->sendto
.desk
, data
->sendto
.follow
, FALSE
);
1241 if (data
->sendto
.follow
&& data
->sendto
.desk
!= screen_desktop
)
1242 screen_set_desktop(data
->sendto
.desk
, TRUE
);
1246 void action_desktop(union ActionData
*data
)
1248 /* XXX add the interactive/dialog option back again once the dialog
1249 has been made to not use grabs */
1250 if (data
->desktop
.desk
< screen_num_desktops
||
1251 data
->desktop
.desk
== DESKTOP_ALL
)
1253 screen_set_desktop(data
->desktop
.desk
, TRUE
);
1254 if (data
->inter
.any
.interactive
)
1255 screen_desktop_popup(data
->desktop
.desk
, TRUE
);
1259 void action_desktop_dir(union ActionData
*data
)
1263 d
= screen_cycle_desktop(data
->desktopdir
.dir
,
1264 data
->desktopdir
.wrap
,
1265 data
->desktopdir
.linear
,
1266 data
->desktopdir
.inter
.any
.interactive
,
1267 data
->desktopdir
.inter
.final
,
1268 data
->desktopdir
.inter
.cancel
);
1269 /* only move the desktop when the action is complete. if we switch
1270 desktops during the interactive action, focus will move but with
1271 NotifyWhileGrabbed and applications don't like that. */
1272 if (!data
->sendtodir
.inter
.any
.interactive
||
1273 (data
->sendtodir
.inter
.final
&& !data
->sendtodir
.inter
.cancel
))
1275 if (d
!= screen_desktop
)
1276 screen_set_desktop(d
, TRUE
);
1280 void action_send_to_desktop_dir(union ActionData
*data
)
1282 ObClient
*c
= data
->sendtodir
.inter
.any
.c
;
1285 if (!client_normal(c
)) return;
1287 d
= screen_cycle_desktop(data
->sendtodir
.dir
, data
->sendtodir
.wrap
,
1288 data
->sendtodir
.linear
,
1289 data
->sendtodir
.inter
.any
.interactive
,
1290 data
->sendtodir
.inter
.final
,
1291 data
->sendtodir
.inter
.cancel
);
1292 /* only move the desktop when the action is complete. if we switch
1293 desktops during the interactive action, focus will move but with
1294 NotifyWhileGrabbed and applications don't like that. */
1295 if (!data
->sendtodir
.inter
.any
.interactive
||
1296 (data
->sendtodir
.inter
.final
&& !data
->sendtodir
.inter
.cancel
))
1298 client_set_desktop(c
, d
, data
->sendtodir
.follow
, FALSE
);
1299 if (data
->sendtodir
.follow
&& d
!= screen_desktop
)
1300 screen_set_desktop(d
, TRUE
);
1304 void action_desktop_last(union ActionData
*data
)
1306 if (screen_last_desktop
< screen_num_desktops
)
1307 screen_set_desktop(screen_last_desktop
, TRUE
);
1310 void action_toggle_decorations(union ActionData
*data
)
1312 ObClient
*c
= data
->client
.any
.c
;
1314 client_action_start(data
);
1315 client_set_undecorated(c
, !c
->undecorated
);
1316 client_action_end(data
, FALSE
);
1319 static guint32
pick_corner(gint x
, gint y
, gint cx
, gint cy
, gint cw
, gint ch
,
1322 /* let's make x and y client relative instead of screen relative */
1324 y
= ch
- (y
- cy
); /* y is inverted, 0 is at the bottom of the window */
1327 #define A -4*X + 7*ch/3
1328 #define B 4*X -15*ch/9
1329 #define C -X/4 + 2*ch/3
1330 #define D X/4 + 5*ch/12
1331 #define E X/4 + ch/3
1332 #define F -X/4 + 7*ch/12
1333 #define G 4*X - 4*ch/3
1334 #define H -4*X + 8*ch/3
1335 #define a (y > 5*ch/9)
1336 #define b (x < 4*cw/9)
1337 #define c (x > 5*cw/9)
1338 #define d (y < 4*ch/9)
1341 Each of these defines (except X which is just there for fun), represents
1342 the equation of a line. The lines they represent are shown in the diagram
1343 below. Checking y against these lines, we are able to choose a region
1344 of the window as shown.
1346 +---------------------A-------|-------|-------B---------------------+
1353 | northwest | A north B | northeast |
1356 C---------------------+----A--+-------+--B----+---------------------D
1357 |CCCCCCC | A B | DDDDDDD|
1358 | CCCCCCCC | A | | B | DDDDDDDD |
1359 | CCCCCCC A B DDDDDDD |
1360 - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
1362 | west | b move c | east | ad
1364 - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - - -
1365 | EEEEEEE G H FFFFFFF |
1366 | EEEEEEEE | G | | H | FFFFFFFF |
1367 |EEEEEEE | G H | FFFFFFF|
1368 E---------------------+----G--+-------+--H----+---------------------F
1371 | southwest | G south H | southeast |
1378 +---------------------G-------|-------|-------H---------------------+
1382 /* for shaded windows, you can only resize west/east and move */
1384 return prop_atoms
.net_wm_moveresize_size_left
;
1386 return prop_atoms
.net_wm_moveresize_size_right
;
1387 return prop_atoms
.net_wm_moveresize_move
;
1390 if (y
< A
&& y
>= C
)
1391 return prop_atoms
.net_wm_moveresize_size_topleft
;
1392 else if (y
>= A
&& y
>= B
&& a
)
1393 return prop_atoms
.net_wm_moveresize_size_top
;
1394 else if (y
< B
&& y
>= D
)
1395 return prop_atoms
.net_wm_moveresize_size_topright
;
1396 else if (y
< C
&& y
>= E
&& b
)
1397 return prop_atoms
.net_wm_moveresize_size_left
;
1398 else if (y
< D
&& y
>= F
&& c
)
1399 return prop_atoms
.net_wm_moveresize_size_right
;
1400 else if (y
< E
&& y
>= G
)
1401 return prop_atoms
.net_wm_moveresize_size_bottomleft
;
1402 else if (y
< G
&& y
< H
&& d
)
1403 return prop_atoms
.net_wm_moveresize_size_bottom
;
1404 else if (y
>= H
&& y
< F
)
1405 return prop_atoms
.net_wm_moveresize_size_bottomright
;
1407 return prop_atoms
.net_wm_moveresize_move
;
1424 void action_resize(union ActionData
*data
)
1426 ObClient
*c
= data
->moveresize
.any
.c
;
1429 if (data
->moveresize
.keyboard
)
1430 corner
= prop_atoms
.net_wm_moveresize_size_keyboard
;
1431 else if (data
->moveresize
.corner
)
1432 corner
= data
->moveresize
.corner
; /* it was specified in the binding */
1434 corner
= pick_corner(data
->any
.x
, data
->any
.y
,
1435 c
->frame
->area
.x
, c
->frame
->area
.y
,
1436 /* use the client size because the frame
1437 can be differently sized (shaded
1438 windows) and we want this based on the
1440 c
->area
.width
+ c
->frame
->size
.left
+
1441 c
->frame
->size
.right
,
1442 c
->area
.height
+ c
->frame
->size
.top
+
1443 c
->frame
->size
.bottom
, c
->shaded
);
1445 moveresize_start(c
, data
->any
.x
, data
->any
.y
, data
->any
.button
, corner
);
1448 void action_directional_focus(union ActionData
*data
)
1450 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1452 event_halt_focus_delay();
1454 focus_directional_cycle(data
->interdiraction
.direction
,
1455 data
->interdiraction
.dock_windows
,
1456 data
->interdiraction
.desktop_windows
,
1457 data
->any
.interactive
,
1458 data
->interdiraction
.dialog
,
1459 data
->interdiraction
.inter
.final
,
1460 data
->interdiraction
.inter
.cancel
);
1463 void action_movetoedge(union ActionData
*data
)
1466 ObClient
*c
= data
->diraction
.any
.c
;
1468 x
= c
->frame
->area
.x
;
1469 y
= c
->frame
->area
.y
;
1471 switch(data
->diraction
.direction
) {
1472 case OB_DIRECTION_NORTH
:
1473 y
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
,
1474 data
->diraction
.hang
)
1475 - (data
->diraction
.hang
? c
->frame
->area
.height
: 0);
1477 case OB_DIRECTION_WEST
:
1478 x
= client_directional_edge_search(c
, OB_DIRECTION_WEST
,
1479 data
->diraction
.hang
)
1480 - (data
->diraction
.hang
? c
->frame
->area
.width
: 0);
1482 case OB_DIRECTION_SOUTH
:
1483 y
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
,
1484 data
->diraction
.hang
)
1485 - (data
->diraction
.hang
? 0 : c
->frame
->area
.height
);
1487 case OB_DIRECTION_EAST
:
1488 x
= client_directional_edge_search(c
, OB_DIRECTION_EAST
,
1489 data
->diraction
.hang
)
1490 - (data
->diraction
.hang
? 0 : c
->frame
->area
.width
);
1493 g_assert_not_reached();
1495 frame_frame_gravity(c
->frame
, &x
, &y
, c
->area
.width
, c
->area
.height
);
1496 client_action_start(data
);
1497 client_move(c
, x
, y
);
1498 client_action_end(data
, FALSE
);
1501 void action_growtoedge(union ActionData
*data
)
1503 gint x
, y
, width
, height
, dest
;
1504 ObClient
*c
= data
->diraction
.any
.c
;
1507 a
= screen_area(c
->desktop
, SCREEN_AREA_ALL_MONITORS
, &c
->frame
->area
);
1508 x
= c
->frame
->area
.x
;
1509 y
= c
->frame
->area
.y
;
1510 /* get the unshaded frame's dimensions..if it is shaded */
1511 width
= c
->area
.width
+ c
->frame
->size
.left
+ c
->frame
->size
.right
;
1512 height
= c
->area
.height
+ c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1514 switch(data
->diraction
.direction
) {
1515 case OB_DIRECTION_NORTH
:
1516 if (c
->shaded
) break; /* don't allow vertical resize if shaded */
1518 dest
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
, FALSE
);
1520 height
= height
/ 2;
1522 height
= c
->frame
->area
.y
+ height
- dest
;
1526 case OB_DIRECTION_WEST
:
1527 dest
= client_directional_edge_search(c
, OB_DIRECTION_WEST
, FALSE
);
1531 width
= c
->frame
->area
.x
+ width
- dest
;
1535 case OB_DIRECTION_SOUTH
:
1536 if (c
->shaded
) break; /* don't allow vertical resize if shaded */
1538 dest
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
, FALSE
);
1539 if (a
->y
+ a
->height
== y
+ c
->frame
->area
.height
) {
1540 height
= c
->frame
->area
.height
/ 2;
1541 y
= a
->y
+ a
->height
- height
;
1543 height
= dest
- c
->frame
->area
.y
;
1544 y
+= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1545 height
-= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1547 case OB_DIRECTION_EAST
:
1548 dest
= client_directional_edge_search(c
, OB_DIRECTION_EAST
, FALSE
);
1549 if (a
->x
+ a
->width
== x
+ c
->frame
->area
.width
) {
1550 width
= c
->frame
->area
.width
/ 2;
1551 x
= a
->x
+ a
->width
- width
;
1553 width
= dest
- c
->frame
->area
.x
;
1554 x
+= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1555 width
-= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1558 g_assert_not_reached();
1560 width
-= c
->frame
->size
.left
+ c
->frame
->size
.right
;
1561 height
-= c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1562 frame_frame_gravity(c
->frame
, &x
, &y
, width
, height
);
1563 client_action_start(data
);
1564 client_move_resize(c
, x
, y
, width
, height
);
1565 client_action_end(data
, FALSE
);
1569 void action_send_to_layer(union ActionData
*data
)
1571 client_set_layer(data
->layer
.any
.c
, data
->layer
.layer
);
1574 void action_toggle_layer(union ActionData
*data
)
1576 ObClient
*c
= data
->layer
.any
.c
;
1578 client_action_start(data
);
1579 if (data
->layer
.layer
< 0)
1580 client_set_layer(c
, c
->below
? 0 : -1);
1581 else if (data
->layer
.layer
> 0)
1582 client_set_layer(c
, c
->above
? 0 : 1);
1583 client_action_end(data
, config_focus_under_mouse
);
1586 void action_toggle_dockautohide(union ActionData
*data
)
1588 config_dock_hide
= !config_dock_hide
;
1592 void action_add_desktop(union ActionData
*data
)
1594 client_action_start(data
);
1595 screen_set_num_desktops(screen_num_desktops
+1);
1597 /* move all the clients over */
1598 if (data
->addremovedesktop
.current
) {
1601 for (it
= client_list
; it
; it
= g_list_next(it
)) {
1602 ObClient
*c
= it
->data
;
1603 if (c
->desktop
!= DESKTOP_ALL
&& c
->desktop
>= screen_desktop
)
1604 client_set_desktop(c
, c
->desktop
+1, FALSE
, TRUE
);
1608 client_action_end(data
, config_focus_under_mouse
);
1611 void action_remove_desktop(union ActionData
*data
)
1613 guint rmdesktop
, movedesktop
;
1614 GList
*it
, *stacking_copy
;
1616 if (screen_num_desktops
< 2) return;
1618 client_action_start(data
);
1620 /* what desktop are we removing and moving to? */
1621 if (data
->addremovedesktop
.current
)
1622 rmdesktop
= screen_desktop
;
1624 rmdesktop
= screen_num_desktops
- 1;
1625 if (rmdesktop
< screen_num_desktops
- 1)
1626 movedesktop
= rmdesktop
+ 1;
1628 movedesktop
= rmdesktop
;
1630 /* make a copy of the list cuz we're changing it */
1631 stacking_copy
= g_list_copy(stacking_list
);
1632 for (it
= g_list_last(stacking_copy
); it
; it
= g_list_previous(it
)) {
1633 if (WINDOW_IS_CLIENT(it
->data
)) {
1634 ObClient
*c
= it
->data
;
1635 guint d
= c
->desktop
;
1636 if (d
!= DESKTOP_ALL
&& d
>= movedesktop
) {
1637 client_set_desktop(c
, c
->desktop
- 1, TRUE
, TRUE
);
1638 ob_debug("moving window %s\n", c
->title
);
1640 /* raise all the windows that are on the current desktop which
1642 if ((screen_desktop
== rmdesktop
- 1 ||
1643 screen_desktop
== rmdesktop
) &&
1644 (d
== DESKTOP_ALL
|| d
== screen_desktop
))
1646 stacking_raise(CLIENT_AS_WINDOW(c
));
1647 ob_debug("raising window %s\n", c
->title
);
1652 /* act like we're changing desktops */
1653 if (screen_desktop
< screen_num_desktops
- 1) {
1654 gint d
= screen_desktop
;
1655 screen_desktop
= screen_last_desktop
;
1656 screen_set_desktop(d
, TRUE
);
1657 ob_debug("fake desktop change\n");
1660 screen_set_num_desktops(screen_num_desktops
-1);
1662 client_action_end(data
, config_focus_under_mouse
);