1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 See the COPYING file for a copy of the GNU General Public License.
23 #include "moveresize.h"
36 #include "startupnotify.h"
41 inline void client_action_start(union ActionData
*data
)
43 if (config_focus_follow
)
44 if (data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
&& !data
->any
.button
)
45 grab_pointer(TRUE
, FALSE
, OB_CURSOR_NONE
);
48 inline void client_action_end(union ActionData
*data
)
50 if (config_focus_follow
)
51 if (data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
&& !data
->any
.button
)
52 grab_pointer(FALSE
, FALSE
, OB_CURSOR_NONE
);
58 void (*func
)(union ActionData
*);
59 void (*setup
)(ObAction
**, ObUserAction uact
);
62 static ObAction
*action_new(void (*func
)(union ActionData
*data
))
64 ObAction
*a
= g_new0(ObAction
, 1);
71 void action_ref(ObAction
*a
)
76 void action_unref(ObAction
*a
)
78 if (a
== NULL
) return;
80 if (--a
->ref
> 0) return;
82 /* deal with pointers */
83 if (a
->func
== action_execute
|| a
->func
== action_restart
)
84 g_free(a
->data
.execute
.path
);
85 else if (a
->func
== action_showmenu
)
86 g_free(a
->data
.showmenu
.name
);
91 ObAction
* action_copy(const ObAction
*src
)
93 ObAction
*a
= action_new(src
->func
);
97 /* deal with pointers */
98 if (a
->func
== action_execute
|| a
->func
== action_restart
)
99 a
->data
.execute
.path
= g_strdup(a
->data
.execute
.path
);
100 else if (a
->func
== action_showmenu
)
101 a
->data
.showmenu
.name
= g_strdup(a
->data
.showmenu
.name
);
106 void setup_action_directional_focus_north(ObAction
**a
, ObUserAction uact
)
108 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
109 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTH
;
110 (*a
)->data
.interdiraction
.dialog
= TRUE
;
111 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
112 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
115 void setup_action_directional_focus_east(ObAction
**a
, ObUserAction uact
)
117 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
118 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_EAST
;
119 (*a
)->data
.interdiraction
.dialog
= TRUE
;
120 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
121 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
124 void setup_action_directional_focus_south(ObAction
**a
, ObUserAction uact
)
126 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
127 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTH
;
128 (*a
)->data
.interdiraction
.dialog
= TRUE
;
129 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
130 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
133 void setup_action_directional_focus_west(ObAction
**a
, ObUserAction uact
)
135 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
136 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_WEST
;
137 (*a
)->data
.interdiraction
.dialog
= TRUE
;
138 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
139 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
142 void setup_action_directional_focus_northeast(ObAction
**a
, ObUserAction uact
)
144 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
145 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHEAST
;
146 (*a
)->data
.interdiraction
.dialog
= TRUE
;
147 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
148 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
151 void setup_action_directional_focus_southeast(ObAction
**a
, ObUserAction uact
)
153 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
154 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHEAST
;
155 (*a
)->data
.interdiraction
.dialog
= TRUE
;
156 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
157 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
160 void setup_action_directional_focus_southwest(ObAction
**a
, ObUserAction uact
)
162 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
163 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHWEST
;
164 (*a
)->data
.interdiraction
.dialog
= TRUE
;
165 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
166 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
169 void setup_action_directional_focus_northwest(ObAction
**a
, ObUserAction uact
)
171 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
172 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHWEST
;
173 (*a
)->data
.interdiraction
.dialog
= TRUE
;
174 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
175 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
178 void setup_action_send_to_desktop(ObAction
**a
, ObUserAction uact
)
180 (*a
)->data
.sendto
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
181 (*a
)->data
.sendto
.follow
= TRUE
;
184 void setup_action_send_to_desktop_prev(ObAction
**a
, ObUserAction uact
)
186 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
187 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
188 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
189 (*a
)->data
.sendtodir
.linear
= TRUE
;
190 (*a
)->data
.sendtodir
.wrap
= TRUE
;
191 (*a
)->data
.sendtodir
.follow
= TRUE
;
194 void setup_action_send_to_desktop_next(ObAction
**a
, ObUserAction uact
)
196 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
197 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
198 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
199 (*a
)->data
.sendtodir
.linear
= TRUE
;
200 (*a
)->data
.sendtodir
.wrap
= TRUE
;
201 (*a
)->data
.sendtodir
.follow
= TRUE
;
204 void setup_action_send_to_desktop_left(ObAction
**a
, ObUserAction uact
)
206 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
207 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
208 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
209 (*a
)->data
.sendtodir
.linear
= FALSE
;
210 (*a
)->data
.sendtodir
.wrap
= TRUE
;
211 (*a
)->data
.sendtodir
.follow
= TRUE
;
214 void setup_action_send_to_desktop_right(ObAction
**a
, ObUserAction uact
)
216 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
217 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
218 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
219 (*a
)->data
.sendtodir
.linear
= FALSE
;
220 (*a
)->data
.sendtodir
.wrap
= TRUE
;
221 (*a
)->data
.sendtodir
.follow
= TRUE
;
224 void setup_action_send_to_desktop_up(ObAction
**a
, ObUserAction uact
)
226 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
227 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
228 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_NORTH
;
229 (*a
)->data
.sendtodir
.linear
= FALSE
;
230 (*a
)->data
.sendtodir
.wrap
= TRUE
;
231 (*a
)->data
.sendtodir
.follow
= TRUE
;
234 void setup_action_send_to_desktop_down(ObAction
**a
, ObUserAction uact
)
236 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
237 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
238 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_SOUTH
;
239 (*a
)->data
.sendtodir
.linear
= FALSE
;
240 (*a
)->data
.sendtodir
.wrap
= TRUE
;
241 (*a
)->data
.sendtodir
.follow
= TRUE
;
244 void setup_action_desktop(ObAction
**a
, ObUserAction uact
)
246 (*a
)->data
.desktop
.inter
.any
.interactive
= FALSE
;
249 void setup_action_desktop_prev(ObAction
**a
, ObUserAction uact
)
251 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
252 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
253 (*a
)->data
.desktopdir
.linear
= TRUE
;
254 (*a
)->data
.desktopdir
.wrap
= TRUE
;
257 void setup_action_desktop_next(ObAction
**a
, ObUserAction uact
)
259 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
260 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
261 (*a
)->data
.desktopdir
.linear
= TRUE
;
262 (*a
)->data
.desktopdir
.wrap
= TRUE
;
265 void setup_action_desktop_left(ObAction
**a
, ObUserAction uact
)
267 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
268 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
269 (*a
)->data
.desktopdir
.linear
= FALSE
;
270 (*a
)->data
.desktopdir
.wrap
= TRUE
;
273 void setup_action_desktop_right(ObAction
**a
, ObUserAction uact
)
275 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
276 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
277 (*a
)->data
.desktopdir
.linear
= FALSE
;
278 (*a
)->data
.desktopdir
.wrap
= TRUE
;
281 void setup_action_desktop_up(ObAction
**a
, ObUserAction uact
)
283 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
284 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_NORTH
;
285 (*a
)->data
.desktopdir
.linear
= FALSE
;
286 (*a
)->data
.desktopdir
.wrap
= TRUE
;
289 void setup_action_desktop_down(ObAction
**a
, ObUserAction uact
)
291 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
292 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_SOUTH
;
293 (*a
)->data
.desktopdir
.linear
= FALSE
;
294 (*a
)->data
.desktopdir
.wrap
= TRUE
;
297 void setup_action_cycle_windows_next(ObAction
**a
, ObUserAction uact
)
299 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
300 (*a
)->data
.cycle
.linear
= FALSE
;
301 (*a
)->data
.cycle
.forward
= TRUE
;
302 (*a
)->data
.cycle
.dialog
= TRUE
;
303 (*a
)->data
.cycle
.dock_windows
= FALSE
;
304 (*a
)->data
.cycle
.desktop_windows
= FALSE
;
305 (*a
)->data
.cycle
.all_desktops
= FALSE
;
308 void setup_action_cycle_windows_previous(ObAction
**a
, ObUserAction uact
)
310 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
311 (*a
)->data
.cycle
.linear
= FALSE
;
312 (*a
)->data
.cycle
.forward
= FALSE
;
313 (*a
)->data
.cycle
.dialog
= TRUE
;
314 (*a
)->data
.cycle
.dock_windows
= FALSE
;
315 (*a
)->data
.cycle
.desktop_windows
= FALSE
;
316 (*a
)->data
.cycle
.all_desktops
= FALSE
;
319 void setup_action_movefromedge_north(ObAction
**a
, ObUserAction uact
)
321 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
322 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
323 (*a
)->data
.diraction
.hang
= TRUE
;
326 void setup_action_movefromedge_south(ObAction
**a
, ObUserAction uact
)
328 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
329 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
330 (*a
)->data
.diraction
.hang
= TRUE
;
333 void setup_action_movefromedge_east(ObAction
**a
, ObUserAction uact
)
335 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
336 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
337 (*a
)->data
.diraction
.hang
= TRUE
;
340 void setup_action_movefromedge_west(ObAction
**a
, ObUserAction uact
)
342 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
343 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
344 (*a
)->data
.diraction
.hang
= TRUE
;
347 void setup_action_movetoedge_north(ObAction
**a
, ObUserAction uact
)
349 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
350 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
351 (*a
)->data
.diraction
.hang
= FALSE
;
354 void setup_action_movetoedge_south(ObAction
**a
, ObUserAction uact
)
356 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
357 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
358 (*a
)->data
.diraction
.hang
= FALSE
;
361 void setup_action_movetoedge_east(ObAction
**a
, ObUserAction uact
)
363 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
364 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
365 (*a
)->data
.diraction
.hang
= FALSE
;
368 void setup_action_movetoedge_west(ObAction
**a
, ObUserAction uact
)
370 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
371 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
372 (*a
)->data
.diraction
.hang
= FALSE
;
375 void setup_action_growtoedge_north(ObAction
**a
, ObUserAction uact
)
377 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
378 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
381 void setup_action_growtoedge_south(ObAction
**a
, ObUserAction uact
)
383 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
384 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
387 void setup_action_growtoedge_east(ObAction
**a
, ObUserAction uact
)
389 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
390 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
393 void setup_action_growtoedge_west(ObAction
**a
, ObUserAction uact
)
395 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
396 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
399 void setup_action_top_layer(ObAction
**a
, ObUserAction uact
)
401 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
402 (*a
)->data
.layer
.layer
= 1;
405 void setup_action_normal_layer(ObAction
**a
, ObUserAction uact
)
407 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
408 (*a
)->data
.layer
.layer
= 0;
411 void setup_action_bottom_layer(ObAction
**a
, ObUserAction uact
)
413 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
414 (*a
)->data
.layer
.layer
= -1;
417 void setup_action_move(ObAction
**a
, ObUserAction uact
)
419 (*a
)->data
.moveresize
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
420 (*a
)->data
.moveresize
.move
= TRUE
;
421 (*a
)->data
.moveresize
.keyboard
=
422 (uact
== OB_USER_ACTION_NONE
||
423 uact
== OB_USER_ACTION_KEYBOARD_KEY
||
424 uact
== OB_USER_ACTION_MENU_SELECTION
);
427 void setup_action_resize(ObAction
**a
, ObUserAction uact
)
429 (*a
)->data
.moveresize
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
430 (*a
)->data
.moveresize
.move
= FALSE
;
431 (*a
)->data
.moveresize
.keyboard
=
432 (uact
== OB_USER_ACTION_NONE
||
433 uact
== OB_USER_ACTION_KEYBOARD_KEY
||
434 uact
== OB_USER_ACTION_MENU_SELECTION
);
437 void setup_action_showmenu(ObAction
**a
, ObUserAction uact
)
439 (*a
)->data
.showmenu
.any
.client_action
= OB_CLIENT_ACTION_OPTIONAL
;
440 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
441 assumptions that there is only one menu (and submenus) open at
443 if (uact
== OB_USER_ACTION_MENU_SELECTION
) {
449 void setup_action_focus(ObAction
**a
, ObUserAction uact
)
451 (*a
)->data
.any
.client_action
= OB_CLIENT_ACTION_OPTIONAL
;
454 void setup_client_action(ObAction
**a
, ObUserAction uact
)
456 (*a
)->data
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
459 ActionString actionstrings
[] =
467 "directionalfocusnorth",
468 action_directional_focus
,
469 setup_action_directional_focus_north
472 "directionalfocuseast",
473 action_directional_focus
,
474 setup_action_directional_focus_east
477 "directionalfocussouth",
478 action_directional_focus
,
479 setup_action_directional_focus_south
482 "directionalfocuswest",
483 action_directional_focus
,
484 setup_action_directional_focus_west
487 "directionalfocusnortheast",
488 action_directional_focus
,
489 setup_action_directional_focus_northeast
492 "directionalfocussoutheast",
493 action_directional_focus
,
494 setup_action_directional_focus_southeast
497 "directionalfocussouthwest",
498 action_directional_focus
,
499 setup_action_directional_focus_southwest
502 "directionalfocusnorthwest",
503 action_directional_focus
,
504 setup_action_directional_focus_northwest
528 action_focus_order_to_bottom
,
583 action_toggle_omnipresent
,
588 action_move_relative_horz
,
593 action_move_relative_vert
,
598 action_move_to_center
,
602 "resizerelativehorz",
603 action_resize_relative_horz
,
607 "resizerelativevert",
608 action_resize_relative_vert
,
613 action_move_relative
,
618 action_resize_relative
,
623 action_maximize_full
,
628 action_unmaximize_full
,
632 "togglemaximizefull",
633 action_toggle_maximize_full
,
638 action_maximize_horz
,
643 action_unmaximize_horz
,
647 "togglemaximizehorz",
648 action_toggle_maximize_horz
,
653 action_maximize_vert
,
658 action_unmaximize_vert
,
662 "togglemaximizevert",
663 action_toggle_maximize_vert
,
668 action_toggle_fullscreen
,
673 action_send_to_desktop
,
674 setup_action_send_to_desktop
678 action_send_to_desktop_dir
,
679 setup_action_send_to_desktop_next
682 "sendtodesktopprevious",
683 action_send_to_desktop_dir
,
684 setup_action_send_to_desktop_prev
687 "sendtodesktopright",
688 action_send_to_desktop_dir
,
689 setup_action_send_to_desktop_right
693 action_send_to_desktop_dir
,
694 setup_action_send_to_desktop_left
698 action_send_to_desktop_dir
,
699 setup_action_send_to_desktop_up
703 action_send_to_desktop_dir
,
704 setup_action_send_to_desktop_down
714 setup_action_desktop_next
719 setup_action_desktop_prev
724 setup_action_desktop_right
729 setup_action_desktop_left
734 setup_action_desktop_up
739 setup_action_desktop_down
743 action_toggle_decorations
,
757 "toggledockautohide",
758 action_toggle_dockautohide
,
763 action_toggle_show_desktop
,
773 action_unshow_desktop
,
799 setup_action_showmenu
803 action_send_to_layer
,
804 setup_action_top_layer
809 setup_action_top_layer
813 action_send_to_layer
,
814 setup_action_normal_layer
818 action_send_to_layer
,
819 setup_action_bottom_layer
822 "togglealwaysonbottom",
824 setup_action_bottom_layer
828 action_cycle_windows
,
829 setup_action_cycle_windows_next
833 action_cycle_windows
,
834 setup_action_cycle_windows_previous
839 setup_action_movefromedge_north
844 setup_action_movefromedge_south
849 setup_action_movefromedge_west
854 setup_action_movefromedge_east
859 setup_action_movetoedge_north
864 setup_action_movetoedge_south
869 setup_action_movetoedge_west
874 setup_action_movetoedge_east
879 setup_action_growtoedge_north
884 setup_action_growtoedge_south
889 setup_action_growtoedge_west
894 setup_action_growtoedge_east
908 /* only key bindings can be interactive. thus saith the xor.
909 because of how the mouse is grabbed, mouse events dont even get
910 read during interactive events, so no dice! >:) */
911 #define INTERACTIVE_LIMIT(a, uact) \
912 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
913 a->data.any.interactive = FALSE;
915 ObAction
*action_from_string(const gchar
*name
, ObUserAction uact
)
918 gboolean exist
= FALSE
;
921 for (i
= 0; actionstrings
[i
].name
; i
++)
922 if (!g_ascii_strcasecmp(name
, actionstrings
[i
].name
)) {
924 a
= action_new(actionstrings
[i
].func
);
925 if (actionstrings
[i
].setup
)
926 actionstrings
[i
].setup(&a
, uact
);
928 INTERACTIVE_LIMIT(a
, uact
);
932 g_message(_("Invalid action '%s' requested. No such action exists."),
935 g_message(_("Invalid use of action '%s'. Action will be ignored."),
940 ObAction
*action_parse(ObParseInst
*i
, xmlDocPtr doc
, xmlNodePtr node
,
944 ObAction
*act
= NULL
;
947 if (parse_attr_string("name", node
, &actname
)) {
948 if ((act
= action_from_string(actname
, uact
))) {
949 if (act
->func
== action_execute
|| act
->func
== action_restart
) {
950 if ((n
= parse_find_node("execute", node
->xmlChildrenNode
))) {
951 gchar
*s
= parse_string(doc
, n
);
952 act
->data
.execute
.path
= parse_expand_tilde(s
);
955 if ((n
= parse_find_node("startupnotify", node
->xmlChildrenNode
))) {
957 if ((m
= parse_find_node("enabled", n
->xmlChildrenNode
)))
958 act
->data
.execute
.startupnotify
= parse_bool(doc
, m
);
959 if ((m
= parse_find_node("name", n
->xmlChildrenNode
)))
960 act
->data
.execute
.name
= parse_string(doc
, m
);
961 if ((m
= parse_find_node("icon", n
->xmlChildrenNode
)))
962 act
->data
.execute
.icon_name
= parse_string(doc
, m
);
964 } else if (act
->func
== action_showmenu
) {
965 if ((n
= parse_find_node("menu", node
->xmlChildrenNode
)))
966 act
->data
.showmenu
.name
= parse_string(doc
, n
);
967 } else if (act
->func
== action_move_relative_horz
||
968 act
->func
== action_move_relative_vert
||
969 act
->func
== action_resize_relative_horz
||
970 act
->func
== action_resize_relative_vert
) {
971 if ((n
= parse_find_node("delta", node
->xmlChildrenNode
)))
972 act
->data
.relative
.deltax
= parse_int(doc
, n
);
973 } else if (act
->func
== action_move_relative
) {
974 if ((n
= parse_find_node("x", node
->xmlChildrenNode
)))
975 act
->data
.relative
.deltax
= parse_int(doc
, n
);
976 if ((n
= parse_find_node("y", node
->xmlChildrenNode
)))
977 act
->data
.relative
.deltay
= parse_int(doc
, n
);
978 } else if (act
->func
== action_resize_relative
) {
979 if ((n
= parse_find_node("left", node
->xmlChildrenNode
)))
980 act
->data
.relative
.deltaxl
= parse_int(doc
, n
);
981 if ((n
= parse_find_node("up", node
->xmlChildrenNode
)))
982 act
->data
.relative
.deltayu
= parse_int(doc
, n
);
983 if ((n
= parse_find_node("right", node
->xmlChildrenNode
)))
984 act
->data
.relative
.deltax
= parse_int(doc
, n
);
985 if ((n
= parse_find_node("down", node
->xmlChildrenNode
)))
986 act
->data
.relative
.deltay
= parse_int(doc
, n
);
987 } else if (act
->func
== action_desktop
) {
988 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
989 act
->data
.desktop
.desk
= parse_int(doc
, n
);
990 if (act
->data
.desktop
.desk
> 0) act
->data
.desktop
.desk
--;
991 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
992 act
->data
.desktop
.inter
.any
.interactive
=
994 } else if (act
->func
== action_send_to_desktop
) {
995 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
996 act
->data
.sendto
.desk
= parse_int(doc
, n
);
997 if (act
->data
.sendto
.desk
> 0) act
->data
.sendto
.desk
--;
998 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
999 act
->data
.sendto
.follow
= parse_bool(doc
, n
);
1000 } else if (act
->func
== action_desktop_dir
) {
1001 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
1002 act
->data
.desktopdir
.wrap
= parse_bool(doc
, n
);
1003 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1004 act
->data
.desktopdir
.inter
.any
.interactive
=
1006 } else if (act
->func
== action_send_to_desktop_dir
) {
1007 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
1008 act
->data
.sendtodir
.wrap
= parse_bool(doc
, n
);
1009 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
1010 act
->data
.sendtodir
.follow
= parse_bool(doc
, n
);
1011 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1012 act
->data
.sendtodir
.inter
.any
.interactive
=
1014 } else if (act
->func
== action_activate
) {
1015 if ((n
= parse_find_node("here", node
->xmlChildrenNode
)))
1016 act
->data
.activate
.here
= parse_bool(doc
, n
);
1017 } else if (act
->func
== action_cycle_windows
) {
1018 if ((n
= parse_find_node("linear", node
->xmlChildrenNode
)))
1019 act
->data
.cycle
.linear
= parse_bool(doc
, n
);
1020 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1021 act
->data
.cycle
.dialog
= parse_bool(doc
, n
);
1022 if ((n
= parse_find_node("panels", node
->xmlChildrenNode
)))
1023 act
->data
.cycle
.dock_windows
= parse_bool(doc
, n
);
1024 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
1025 act
->data
.cycle
.desktop_windows
= parse_bool(doc
, n
);
1026 if ((n
= parse_find_node("allDesktops",
1027 node
->xmlChildrenNode
)))
1028 act
->data
.cycle
.all_desktops
= parse_bool(doc
, n
);
1029 } else if (act
->func
== action_directional_focus
) {
1030 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1031 act
->data
.interdiraction
.dialog
= parse_bool(doc
, n
);
1032 if ((n
= parse_find_node("panels", node
->xmlChildrenNode
)))
1033 act
->data
.interdiraction
.dock_windows
= parse_bool(doc
, n
);
1034 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
1035 act
->data
.interdiraction
.desktop_windows
=
1037 } else if (act
->func
== action_raise
||
1038 act
->func
== action_lower
||
1039 act
->func
== action_raiselower
||
1040 act
->func
== action_shadelower
||
1041 act
->func
== action_unshaderaise
) {
1043 INTERACTIVE_LIMIT(act
, uact
);
1050 void action_run_list(GSList
*acts
, ObClient
*c
, ObFrameContext context
,
1051 guint state
, guint button
, gint x
, gint y
, Time time
,
1052 gboolean cancel
, gboolean done
)
1056 gboolean inter
= FALSE
;
1062 screen_pointer_pos(&x
, &y
);
1064 if (grab_on_keyboard())
1067 for (it
= acts
; it
; it
= g_slist_next(it
)) {
1069 if (a
->data
.any
.interactive
) {
1076 /* sometimes when we execute another app as an action,
1077 it won't work right unless we XUngrabKeyboard first,
1078 even though we grabbed the key/button Asychronously.
1079 e.g. "gnome-panel-control --main-menu" */
1080 grab_keyboard(FALSE
);
1083 for (it
= acts
; it
; it
= g_slist_next(it
)) {
1086 if (!(a
->data
.any
.client_action
== OB_CLIENT_ACTION_ALWAYS
&& !c
)) {
1087 a
->data
.any
.c
= a
->data
.any
.client_action
? c
: NULL
;
1088 a
->data
.any
.context
= context
;
1092 a
->data
.any
.button
= button
;
1094 a
->data
.any
.time
= time
;
1096 if (a
->data
.any
.interactive
) {
1097 a
->data
.inter
.cancel
= cancel
;
1098 a
->data
.inter
.final
= done
;
1099 if (!(cancel
|| done
))
1100 if (!keyboard_interactive_grab(state
, a
->data
.any
.c
, a
))
1104 /* XXX UGLY HACK race with motion event starting a move and the
1105 button release gettnig processed first. answer: don't queue
1106 moveresize starts. UGLY HACK XXX */
1107 if (a
->data
.any
.interactive
|| a
->func
== action_moveresize
) {
1108 /* interactive actions are not queued */
1110 } else if ((context
== OB_FRAME_CONTEXT_CLIENT
||
1111 (c
&& c
->type
== OB_CLIENT_TYPE_DESKTOP
&&
1112 context
== OB_FRAME_CONTEXT_DESKTOP
)) &&
1113 (a
->func
== action_focus
||
1114 a
->func
== action_activate
||
1115 a
->func
== action_showmenu
))
1117 /* XXX MORE UGLY HACK
1118 actions from clicks on client windows are NOT queued.
1119 this solves the mysterious click-and-drag-doesnt-work
1120 problem. it was because the window gets focused and stuff
1121 after the button event has already been passed through. i
1122 dont really know why it should care but it does and it makes
1125 however this very bogus ! !
1126 we want to send the button press to the window BEFORE
1127 we do the action because the action might move the windows
1128 (eg change desktops) and then the button press ends up on
1129 the completely wrong window !
1130 so, this is just for that bug, and it will only NOT queue it
1131 if it is a focusing action that can be used with the mouse
1134 also with the menus, there is a race going on. if the
1135 desktop wants to pop up a menu, and we do to, we send them
1136 the button before we pop up the menu, so they pop up their
1137 menu first. but not always. if we pop up our menu before
1138 sending them the button press, then the result is
1143 ob_main_loop_queue_action(ob_main_loop
, a
);
1148 void action_run_string(const gchar
*name
, struct _ObClient
*c
, Time time
)
1153 a
= action_from_string(name
, OB_USER_ACTION_NONE
);
1156 l
= g_slist_append(NULL
, a
);
1158 action_run(l
, c
, 0, time
);
1161 void action_execute(union ActionData
*data
)
1164 gchar
*cmd
, **argv
= 0;
1165 if (data
->execute
.path
) {
1166 cmd
= g_filename_from_utf8(data
->execute
.path
, -1, NULL
, NULL
, NULL
);
1168 if (!g_shell_parse_argv (cmd
, NULL
, &argv
, &e
)) {
1169 g_message(_("Failed to execute '%s': %s"),
1172 } else if (data
->execute
.startupnotify
) {
1175 program
= g_path_get_basename(argv
[0]);
1176 /* sets up the environment */
1177 sn_setup_spawn_environment(program
,
1179 data
->execute
.icon_name
,
1180 /* launch it on the current
1183 data
->execute
.any
.time
);
1184 if (!g_spawn_async(NULL
, argv
, NULL
, G_SPAWN_SEARCH_PATH
|
1185 G_SPAWN_DO_NOT_REAP_CHILD
,
1186 NULL
, NULL
, NULL
, &e
)) {
1187 g_message(_("Failed to execute '%s': %s"),
1192 unsetenv("DESKTOP_STARTUP_ID");
1196 if (!g_spawn_async(NULL
, argv
, NULL
, G_SPAWN_SEARCH_PATH
|
1197 G_SPAWN_DO_NOT_REAP_CHILD
,
1198 NULL
, NULL
, NULL
, &e
))
1200 g_message(_("Failed to execute '%s': %s"),
1208 g_message(_("Failed to convert the path '%s' from utf8"),
1209 data
->execute
.path
);
1214 void action_activate(union ActionData
*data
)
1216 if (data
->client
.any
.c
) {
1217 if (!data
->any
.button
|| client_mouse_focusable(data
->client
.any
.c
) ||
1218 data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
)
1220 /* if using focus_delay, stop the timer now so that focus doesn't
1222 event_halt_focus_delay();
1224 client_activate(data
->activate
.any
.c
, data
->activate
.here
, TRUE
);
1227 /* focus action on something other than a client, make keybindings
1228 work for this openbox instance, but don't focus any specific client
1234 void action_focus(union ActionData
*data
)
1236 if (data
->client
.any
.c
) {
1237 if (!data
->any
.button
|| client_mouse_focusable(data
->client
.any
.c
) ||
1238 data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
)
1240 /* if using focus_delay, stop the timer now so that focus doesn't
1242 event_halt_focus_delay();
1244 client_focus(data
->client
.any
.c
);
1247 /* focus action on something other than a client, make keybindings
1248 work for this openbox instance, but don't focus any specific client
1254 void action_unfocus (union ActionData
*data
)
1256 if (data
->client
.any
.c
== focus_client
)
1257 focus_fallback(FALSE
);
1260 void action_iconify(union ActionData
*data
)
1262 client_action_start(data
);
1263 client_iconify(data
->client
.any
.c
, TRUE
, TRUE
, FALSE
);
1264 client_action_end(data
);
1267 void action_focus_order_to_bottom(union ActionData
*data
)
1269 focus_order_to_bottom(data
->client
.any
.c
);
1272 void action_raiselower(union ActionData
*data
)
1274 ObClient
*c
= data
->client
.any
.c
;
1276 gboolean raise
= FALSE
;
1278 for (it
= stacking_list
; it
; it
= g_list_next(it
)) {
1279 if (WINDOW_IS_CLIENT(it
->data
)) {
1280 ObClient
*cit
= it
->data
;
1282 if (cit
== c
) break;
1283 if (client_normal(cit
) == client_normal(c
) &&
1284 cit
->layer
== c
->layer
&&
1285 cit
->frame
->visible
&&
1286 !client_search_transient(c
, cit
))
1288 if (RECT_INTERSECTS_RECT(cit
->frame
->area
, c
->frame
->area
)) {
1302 void action_raise(union ActionData
*data
)
1304 client_action_start(data
);
1305 stacking_raise(CLIENT_AS_WINDOW(data
->client
.any
.c
));
1306 client_action_end(data
);
1309 void action_unshaderaise(union ActionData
*data
)
1311 if (data
->client
.any
.c
->shaded
)
1312 action_unshade(data
);
1317 void action_shadelower(union ActionData
*data
)
1319 if (data
->client
.any
.c
->shaded
)
1325 void action_lower(union ActionData
*data
)
1327 client_action_start(data
);
1328 stacking_lower(CLIENT_AS_WINDOW(data
->client
.any
.c
));
1329 client_action_end(data
);
1332 void action_close(union ActionData
*data
)
1334 client_close(data
->client
.any
.c
);
1337 void action_kill(union ActionData
*data
)
1339 client_kill(data
->client
.any
.c
);
1342 void action_shade(union ActionData
*data
)
1344 client_action_start(data
);
1345 client_shade(data
->client
.any
.c
, TRUE
);
1346 client_action_end(data
);
1349 void action_unshade(union ActionData
*data
)
1351 client_action_start(data
);
1352 client_shade(data
->client
.any
.c
, FALSE
);
1353 client_action_end(data
);
1356 void action_toggle_shade(union ActionData
*data
)
1358 client_action_start(data
);
1359 client_shade(data
->client
.any
.c
, !data
->client
.any
.c
->shaded
);
1360 client_action_end(data
);
1363 void action_toggle_omnipresent(union ActionData
*data
)
1365 client_set_desktop(data
->client
.any
.c
,
1366 data
->client
.any
.c
->desktop
== DESKTOP_ALL
?
1367 screen_desktop
: DESKTOP_ALL
, FALSE
);
1370 void action_move_relative_horz(union ActionData
*data
)
1372 ObClient
*c
= data
->relative
.any
.c
;
1373 client_action_start(data
);
1374 client_move(c
, c
->area
.x
+ data
->relative
.deltax
, c
->area
.y
);
1375 client_action_end(data
);
1378 void action_move_relative_vert(union ActionData
*data
)
1380 ObClient
*c
= data
->relative
.any
.c
;
1381 client_action_start(data
);
1382 client_move(c
, c
->area
.x
, c
->area
.y
+ data
->relative
.deltax
);
1383 client_action_end(data
);
1386 void action_move_to_center(union ActionData
*data
)
1388 ObClient
*c
= data
->client
.any
.c
;
1390 area
= screen_area_monitor(c
->desktop
, 0);
1391 client_action_start(data
);
1392 client_move(c
, area
->width
/ 2 - c
->area
.width
/ 2,
1393 area
->height
/ 2 - c
->area
.height
/ 2);
1394 client_action_end(data
);
1397 void action_resize_relative_horz(union ActionData
*data
)
1399 ObClient
*c
= data
->relative
.any
.c
;
1400 client_action_start(data
);
1402 c
->area
.width
+ data
->relative
.deltax
* c
->size_inc
.width
,
1404 client_action_end(data
);
1407 void action_resize_relative_vert(union ActionData
*data
)
1409 ObClient
*c
= data
->relative
.any
.c
;
1411 client_action_start(data
);
1412 client_resize(c
, c
->area
.width
, c
->area
.height
+
1413 data
->relative
.deltax
* c
->size_inc
.height
);
1414 client_action_end(data
);
1418 void action_move_relative(union ActionData
*data
)
1420 ObClient
*c
= data
->relative
.any
.c
;
1421 client_action_start(data
);
1422 client_move(c
, c
->area
.x
+ data
->relative
.deltax
, c
->area
.y
+
1423 data
->relative
.deltay
);
1424 client_action_end(data
);
1427 void action_resize_relative(union ActionData
*data
)
1429 ObClient
*c
= data
->relative
.any
.c
;
1430 gint x
, y
, ow
, w
, oh
, h
, lw
, lh
;
1432 client_action_start(data
);
1437 w
= ow
+ data
->relative
.deltax
* c
->size_inc
.width
1438 + data
->relative
.deltaxl
* c
->size_inc
.width
;
1439 oh
= c
->area
.height
;
1440 h
= oh
+ data
->relative
.deltay
* c
->size_inc
.height
1441 + data
->relative
.deltayu
* c
->size_inc
.height
;
1443 client_try_configure(c
, &x
, &y
, &w
, &h
, &lw
, &lh
, TRUE
);
1444 client_move_resize(c
, x
+ (ow
- w
), y
+ (oh
- h
), w
, h
);
1445 client_action_end(data
);
1448 void action_maximize_full(union ActionData
*data
)
1450 client_action_start(data
);
1451 client_maximize(data
->client
.any
.c
, TRUE
, 0);
1452 client_action_end(data
);
1455 void action_unmaximize_full(union ActionData
*data
)
1457 client_action_start(data
);
1458 client_maximize(data
->client
.any
.c
, FALSE
, 0);
1459 client_action_end(data
);
1462 void action_toggle_maximize_full(union ActionData
*data
)
1464 client_action_start(data
);
1465 client_maximize(data
->client
.any
.c
,
1466 !(data
->client
.any
.c
->max_horz
||
1467 data
->client
.any
.c
->max_vert
),
1469 client_action_end(data
);
1472 void action_maximize_horz(union ActionData
*data
)
1474 client_action_start(data
);
1475 client_maximize(data
->client
.any
.c
, TRUE
, 1);
1476 client_action_end(data
);
1479 void action_unmaximize_horz(union ActionData
*data
)
1481 client_action_start(data
);
1482 client_maximize(data
->client
.any
.c
, FALSE
, 1);
1483 client_action_end(data
);
1486 void action_toggle_maximize_horz(union ActionData
*data
)
1488 client_action_start(data
);
1489 client_maximize(data
->client
.any
.c
,
1490 !data
->client
.any
.c
->max_horz
, 1);
1491 client_action_end(data
);
1494 void action_maximize_vert(union ActionData
*data
)
1496 client_action_start(data
);
1497 client_maximize(data
->client
.any
.c
, TRUE
, 2);
1498 client_action_end(data
);
1501 void action_unmaximize_vert(union ActionData
*data
)
1503 client_action_start(data
);
1504 client_maximize(data
->client
.any
.c
, FALSE
, 2);
1505 client_action_end(data
);
1508 void action_toggle_maximize_vert(union ActionData
*data
)
1510 client_action_start(data
);
1511 client_maximize(data
->client
.any
.c
,
1512 !data
->client
.any
.c
->max_vert
, 2);
1513 client_action_end(data
);
1516 void action_toggle_fullscreen(union ActionData
*data
)
1518 client_action_start(data
);
1519 client_fullscreen(data
->client
.any
.c
, !(data
->client
.any
.c
->fullscreen
));
1520 client_action_end(data
);
1523 void action_send_to_desktop(union ActionData
*data
)
1525 ObClient
*c
= data
->sendto
.any
.c
;
1527 if (!client_normal(c
)) return;
1529 if (data
->sendto
.desk
< screen_num_desktops
||
1530 data
->sendto
.desk
== DESKTOP_ALL
) {
1531 client_set_desktop(c
, data
->sendto
.desk
, data
->sendto
.follow
);
1532 if (data
->sendto
.follow
)
1533 screen_set_desktop(data
->sendto
.desk
, TRUE
);
1537 void action_desktop(union ActionData
*data
)
1539 if (!data
->inter
.any
.interactive
||
1540 (!data
->inter
.cancel
&& !data
->inter
.final
))
1542 if (data
->desktop
.desk
< screen_num_desktops
||
1543 data
->desktop
.desk
== DESKTOP_ALL
)
1545 screen_set_desktop(data
->desktop
.desk
, TRUE
);
1546 if (data
->inter
.any
.interactive
)
1547 screen_desktop_popup(data
->desktop
.desk
, TRUE
);
1550 screen_desktop_popup(0, FALSE
);
1553 void action_desktop_dir(union ActionData
*data
)
1557 d
= screen_cycle_desktop(data
->desktopdir
.dir
,
1558 data
->desktopdir
.wrap
,
1559 data
->desktopdir
.linear
,
1560 data
->desktopdir
.inter
.any
.interactive
,
1561 data
->desktopdir
.inter
.final
,
1562 data
->desktopdir
.inter
.cancel
);
1563 /* only move the desktop when the action is complete. if we switch
1564 desktops during the interactive action, focus will move but with
1565 NotifyWhileGrabbed and applications don't like that. */
1566 if (!data
->sendtodir
.inter
.any
.interactive
||
1567 (data
->sendtodir
.inter
.final
&& !data
->sendtodir
.inter
.cancel
))
1569 if (d
!= screen_desktop
) screen_set_desktop(d
, TRUE
);
1573 void action_send_to_desktop_dir(union ActionData
*data
)
1575 ObClient
*c
= data
->sendtodir
.inter
.any
.c
;
1578 if (!client_normal(c
)) return;
1580 d
= screen_cycle_desktop(data
->sendtodir
.dir
, data
->sendtodir
.wrap
,
1581 data
->sendtodir
.linear
,
1582 data
->sendtodir
.inter
.any
.interactive
,
1583 data
->sendtodir
.inter
.final
,
1584 data
->sendtodir
.inter
.cancel
);
1585 /* only move the desktop when the action is complete. if we switch
1586 desktops during the interactive action, focus will move but with
1587 NotifyWhileGrabbed and applications don't like that. */
1588 if (!data
->sendtodir
.inter
.any
.interactive
||
1589 (data
->sendtodir
.inter
.final
&& !data
->sendtodir
.inter
.cancel
))
1591 client_set_desktop(c
, d
, data
->sendtodir
.follow
);
1592 if (data
->sendtodir
.follow
&& d
!= screen_desktop
)
1593 screen_set_desktop(d
, TRUE
);
1597 void action_desktop_last(union ActionData
*data
)
1599 screen_set_desktop(screen_last_desktop
, TRUE
);
1602 void action_toggle_decorations(union ActionData
*data
)
1604 ObClient
*c
= data
->client
.any
.c
;
1606 client_action_start(data
);
1607 client_set_undecorated(c
, !c
->undecorated
);
1608 client_action_end(data
);
1611 static guint32
pick_corner(gint x
, gint y
, gint cx
, gint cy
, gint cw
, gint ch
,
1614 /* let's make x and y client relative instead of screen relative */
1616 y
= ch
- (y
- cy
); /* y is inverted, 0 is at the bottom of the window */
1619 #define A -4*X + 7*ch/3
1620 #define B 4*X -15*ch/9
1621 #define C -X/4 + 2*ch/3
1622 #define D X/4 + 5*ch/12
1623 #define E X/4 + ch/3
1624 #define F -X/4 + 7*ch/12
1625 #define G 4*X - 4*ch/3
1626 #define H -4*X + 8*ch/3
1627 #define a (y > 5*ch/9)
1628 #define b (x < 4*cw/9)
1629 #define c (x > 5*cw/9)
1630 #define d (y < 4*ch/9)
1633 Each of these defines (except X which is just there for fun), represents
1634 the equation of a line. The lines they represent are shown in the diagram
1635 below. Checking y against these lines, we are able to choose a region
1636 of the window as shown.
1638 +---------------------A-------|-------|-------B---------------------+
1645 | northwest | A north B | northeast |
1648 C---------------------+----A--+-------+--B----+---------------------D
1649 |CCCCCCC | A B | DDDDDDD|
1650 | CCCCCCCC | A | | B | DDDDDDDD |
1651 | CCCCCCC A B DDDDDDD |
1652 - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
1654 | west | b move c | east | ad
1656 - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - - -
1657 | EEEEEEE G H FFFFFFF |
1658 | EEEEEEEE | G | | H | FFFFFFFF |
1659 |EEEEEEE | G H | FFFFFFF|
1660 E---------------------+----G--+-------+--H----+---------------------F
1663 | southwest | G south H | southeast |
1670 +---------------------G-------|-------|-------H---------------------+
1674 /* for shaded windows, you can only resize west/east and move */
1676 return prop_atoms
.net_wm_moveresize_size_left
;
1678 return prop_atoms
.net_wm_moveresize_size_right
;
1679 return prop_atoms
.net_wm_moveresize_move
;
1682 if (y
< A
&& y
>= C
)
1683 return prop_atoms
.net_wm_moveresize_size_topleft
;
1684 else if (y
>= A
&& y
>= B
&& a
)
1685 return prop_atoms
.net_wm_moveresize_size_top
;
1686 else if (y
< B
&& y
>= D
)
1687 return prop_atoms
.net_wm_moveresize_size_topright
;
1688 else if (y
< C
&& y
>= E
&& b
)
1689 return prop_atoms
.net_wm_moveresize_size_left
;
1690 else if (y
< D
&& y
>= F
&& c
)
1691 return prop_atoms
.net_wm_moveresize_size_right
;
1692 else if (y
< E
&& y
>= G
)
1693 return prop_atoms
.net_wm_moveresize_size_bottomleft
;
1694 else if (y
< G
&& y
< H
&& d
)
1695 return prop_atoms
.net_wm_moveresize_size_bottom
;
1696 else if (y
>= H
&& y
< F
)
1697 return prop_atoms
.net_wm_moveresize_size_bottomright
;
1699 return prop_atoms
.net_wm_moveresize_move
;
1716 void action_moveresize(union ActionData
*data
)
1718 ObClient
*c
= data
->moveresize
.any
.c
;
1721 if (data
->moveresize
.keyboard
) {
1722 corner
= (data
->moveresize
.move
?
1723 prop_atoms
.net_wm_moveresize_move_keyboard
:
1724 prop_atoms
.net_wm_moveresize_size_keyboard
);
1726 corner
= (data
->moveresize
.move
?
1727 prop_atoms
.net_wm_moveresize_move
:
1728 pick_corner(data
->any
.x
, data
->any
.y
,
1729 c
->frame
->area
.x
, c
->frame
->area
.y
,
1730 /* use the client size because the frame
1731 can be differently sized (shaded
1732 windows) and we want this based on the
1734 c
->area
.width
+ c
->frame
->size
.left
+
1735 c
->frame
->size
.right
,
1736 c
->area
.height
+ c
->frame
->size
.top
+
1737 c
->frame
->size
.bottom
, c
->shaded
));
1740 moveresize_start(c
, data
->any
.x
, data
->any
.y
, data
->any
.button
, corner
);
1743 void action_reconfigure(union ActionData
*data
)
1748 void action_restart(union ActionData
*data
)
1750 ob_restart_other(data
->execute
.path
);
1753 void action_exit(union ActionData
*data
)
1758 void action_showmenu(union ActionData
*data
)
1760 if (data
->showmenu
.name
) {
1761 menu_show(data
->showmenu
.name
, data
->any
.x
, data
->any
.y
,
1762 data
->any
.button
, data
->showmenu
.any
.c
);
1766 void action_cycle_windows(union ActionData
*data
)
1768 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1770 event_halt_focus_delay();
1772 focus_cycle(data
->cycle
.forward
,
1773 data
->cycle
.all_desktops
,
1774 data
->cycle
.dock_windows
,
1775 data
->cycle
.desktop_windows
,
1776 data
->cycle
.linear
, data
->any
.interactive
,
1778 data
->cycle
.inter
.final
, data
->cycle
.inter
.cancel
);
1781 void action_directional_focus(union ActionData
*data
)
1783 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1785 event_halt_focus_delay();
1787 focus_directional_cycle(data
->interdiraction
.direction
,
1788 data
->interdiraction
.dock_windows
,
1789 data
->interdiraction
.desktop_windows
,
1790 data
->any
.interactive
,
1791 data
->interdiraction
.dialog
,
1792 data
->interdiraction
.inter
.final
,
1793 data
->interdiraction
.inter
.cancel
);
1796 void action_movetoedge(union ActionData
*data
)
1799 ObClient
*c
= data
->diraction
.any
.c
;
1801 x
= c
->frame
->area
.x
;
1802 y
= c
->frame
->area
.y
;
1804 switch(data
->diraction
.direction
) {
1805 case OB_DIRECTION_NORTH
:
1806 y
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
,
1807 data
->diraction
.hang
)
1808 - (data
->diraction
.hang
? c
->frame
->area
.height
: 0);
1810 case OB_DIRECTION_WEST
:
1811 x
= client_directional_edge_search(c
, OB_DIRECTION_WEST
,
1812 data
->diraction
.hang
)
1813 - (data
->diraction
.hang
? c
->frame
->area
.width
: 0);
1815 case OB_DIRECTION_SOUTH
:
1816 y
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
,
1817 data
->diraction
.hang
)
1818 - (data
->diraction
.hang
? 0 : c
->frame
->area
.height
);
1820 case OB_DIRECTION_EAST
:
1821 x
= client_directional_edge_search(c
, OB_DIRECTION_EAST
,
1822 data
->diraction
.hang
)
1823 - (data
->diraction
.hang
? 0 : c
->frame
->area
.width
);
1826 g_assert_not_reached();
1828 frame_frame_gravity(c
->frame
, &x
, &y
, c
->area
.width
, c
->area
.height
);
1829 client_action_start(data
);
1830 client_move(c
, x
, y
);
1831 client_action_end(data
);
1834 void action_growtoedge(union ActionData
*data
)
1836 gint x
, y
, width
, height
, dest
;
1837 ObClient
*c
= data
->diraction
.any
.c
;
1840 a
= screen_area(c
->desktop
);
1841 x
= c
->frame
->area
.x
;
1842 y
= c
->frame
->area
.y
;
1843 /* get the unshaded frame's dimensions..if it is shaded */
1844 width
= c
->area
.width
+ c
->frame
->size
.left
+ c
->frame
->size
.right
;
1845 height
= c
->area
.height
+ c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1847 switch(data
->diraction
.direction
) {
1848 case OB_DIRECTION_NORTH
:
1849 if (c
->shaded
) break; /* don't allow vertical resize if shaded */
1851 dest
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
, FALSE
);
1853 height
= height
/ 2;
1855 height
= c
->frame
->area
.y
+ height
- dest
;
1859 case OB_DIRECTION_WEST
:
1860 dest
= client_directional_edge_search(c
, OB_DIRECTION_WEST
, FALSE
);
1864 width
= c
->frame
->area
.x
+ width
- dest
;
1868 case OB_DIRECTION_SOUTH
:
1869 if (c
->shaded
) break; /* don't allow vertical resize if shaded */
1871 dest
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
, FALSE
);
1872 if (a
->y
+ a
->height
== y
+ c
->frame
->area
.height
) {
1873 height
= c
->frame
->area
.height
/ 2;
1874 y
= a
->y
+ a
->height
- height
;
1876 height
= dest
- c
->frame
->area
.y
;
1877 y
+= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1878 height
-= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1880 case OB_DIRECTION_EAST
:
1881 dest
= client_directional_edge_search(c
, OB_DIRECTION_EAST
, FALSE
);
1882 if (a
->x
+ a
->width
== x
+ c
->frame
->area
.width
) {
1883 width
= c
->frame
->area
.width
/ 2;
1884 x
= a
->x
+ a
->width
- width
;
1886 width
= dest
- c
->frame
->area
.x
;
1887 x
+= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1888 width
-= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1891 g_assert_not_reached();
1893 width
-= c
->frame
->size
.left
+ c
->frame
->size
.right
;
1894 height
-= c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1895 frame_frame_gravity(c
->frame
, &x
, &y
, width
, height
);
1896 client_action_start(data
);
1897 client_move_resize(c
, x
, y
, width
, height
);
1898 client_action_end(data
);
1901 void action_send_to_layer(union ActionData
*data
)
1903 client_set_layer(data
->layer
.any
.c
, data
->layer
.layer
);
1906 void action_toggle_layer(union ActionData
*data
)
1908 ObClient
*c
= data
->layer
.any
.c
;
1910 client_action_start(data
);
1911 if (data
->layer
.layer
< 0)
1912 client_set_layer(c
, c
->below
? 0 : -1);
1913 else if (data
->layer
.layer
> 0)
1914 client_set_layer(c
, c
->above
? 0 : 1);
1915 client_action_end(data
);
1918 void action_toggle_dockautohide(union ActionData
*data
)
1920 config_dock_hide
= !config_dock_hide
;
1924 void action_toggle_show_desktop(union ActionData
*data
)
1926 screen_show_desktop(!screen_showing_desktop
, NULL
);
1929 void action_show_desktop(union ActionData
*data
)
1931 screen_show_desktop(TRUE
, NULL
);
1934 void action_unshow_desktop(union ActionData
*data
)
1936 screen_show_desktop(FALSE
, NULL
);
1939 void action_break_chroot(union ActionData
*data
)
1941 /* break out of one chroot */
1942 keyboard_reset_chains(1);