1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 See the COPYING file for a copy of the GNU General Public License.
23 #include "moveresize.h"
36 #include "startupnotify.h"
41 inline void client_action_start(union ActionData
*data
)
43 if (config_focus_follow
)
44 if (data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
&& !data
->any
.button
)
45 grab_pointer(FALSE
, FALSE
, OB_CURSOR_NONE
);
48 inline void client_action_end(union ActionData
*data
)
50 if (config_focus_follow
)
51 if (data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
) {
52 if (!data
->any
.button
) {
57 /* usually this is sorta redundant, but with a press action
58 that moves windows our from under the cursor, the enter
59 event will come as a GrabNotify which is ignored, so this
60 makes a fake enter event
62 if ((c
= client_under_pointer()))
63 event_enter_client(c
);
71 void (*func
)(union ActionData
*);
72 void (*setup
)(ObAction
**, ObUserAction uact
);
75 static ObAction
*action_new(void (*func
)(union ActionData
*data
))
77 ObAction
*a
= g_new0(ObAction
, 1);
84 void action_ref(ObAction
*a
)
89 void action_unref(ObAction
*a
)
91 if (a
== NULL
) return;
93 if (--a
->ref
> 0) return;
95 /* deal with pointers */
96 if (a
->func
== action_execute
|| a
->func
== action_restart
)
97 g_free(a
->data
.execute
.path
);
98 else if (a
->func
== action_debug
)
99 g_free(a
->data
.debug
.string
);
100 else if (a
->func
== action_showmenu
)
101 g_free(a
->data
.showmenu
.name
);
106 ObAction
* action_copy(const ObAction
*src
)
108 ObAction
*a
= action_new(src
->func
);
112 /* deal with pointers */
113 if (a
->func
== action_execute
|| a
->func
== action_restart
)
114 a
->data
.execute
.path
= g_strdup(a
->data
.execute
.path
);
115 else if (a
->func
== action_debug
)
116 a
->data
.debug
.string
= g_strdup(a
->data
.debug
.string
);
117 else if (a
->func
== action_showmenu
)
118 a
->data
.showmenu
.name
= g_strdup(a
->data
.showmenu
.name
);
123 void setup_action_directional_focus_north(ObAction
**a
, ObUserAction uact
)
125 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
126 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTH
;
127 (*a
)->data
.interdiraction
.dialog
= TRUE
;
128 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
129 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
132 void setup_action_directional_focus_east(ObAction
**a
, ObUserAction uact
)
134 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
135 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_EAST
;
136 (*a
)->data
.interdiraction
.dialog
= TRUE
;
137 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
138 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
141 void setup_action_directional_focus_south(ObAction
**a
, ObUserAction uact
)
143 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
144 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTH
;
145 (*a
)->data
.interdiraction
.dialog
= TRUE
;
146 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
147 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
150 void setup_action_directional_focus_west(ObAction
**a
, ObUserAction uact
)
152 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
153 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_WEST
;
154 (*a
)->data
.interdiraction
.dialog
= TRUE
;
155 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
156 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
159 void setup_action_directional_focus_northeast(ObAction
**a
, ObUserAction uact
)
161 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
162 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHEAST
;
163 (*a
)->data
.interdiraction
.dialog
= TRUE
;
164 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
165 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
168 void setup_action_directional_focus_southeast(ObAction
**a
, ObUserAction uact
)
170 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
171 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHEAST
;
172 (*a
)->data
.interdiraction
.dialog
= TRUE
;
173 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
174 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
177 void setup_action_directional_focus_southwest(ObAction
**a
, ObUserAction uact
)
179 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
180 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHWEST
;
181 (*a
)->data
.interdiraction
.dialog
= TRUE
;
182 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
183 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
186 void setup_action_directional_focus_northwest(ObAction
**a
, ObUserAction uact
)
188 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
189 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHWEST
;
190 (*a
)->data
.interdiraction
.dialog
= TRUE
;
191 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
192 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
195 void setup_action_send_to_desktop(ObAction
**a
, ObUserAction uact
)
197 (*a
)->data
.sendto
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
198 (*a
)->data
.sendto
.follow
= TRUE
;
201 void setup_action_send_to_desktop_prev(ObAction
**a
, ObUserAction uact
)
203 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
204 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
205 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
206 (*a
)->data
.sendtodir
.linear
= TRUE
;
207 (*a
)->data
.sendtodir
.wrap
= TRUE
;
208 (*a
)->data
.sendtodir
.follow
= TRUE
;
211 void setup_action_send_to_desktop_next(ObAction
**a
, ObUserAction uact
)
213 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
214 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
215 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
216 (*a
)->data
.sendtodir
.linear
= TRUE
;
217 (*a
)->data
.sendtodir
.wrap
= TRUE
;
218 (*a
)->data
.sendtodir
.follow
= TRUE
;
221 void setup_action_send_to_desktop_left(ObAction
**a
, ObUserAction uact
)
223 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
224 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
225 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
226 (*a
)->data
.sendtodir
.linear
= FALSE
;
227 (*a
)->data
.sendtodir
.wrap
= TRUE
;
228 (*a
)->data
.sendtodir
.follow
= TRUE
;
231 void setup_action_send_to_desktop_right(ObAction
**a
, ObUserAction uact
)
233 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
234 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
235 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
236 (*a
)->data
.sendtodir
.linear
= FALSE
;
237 (*a
)->data
.sendtodir
.wrap
= TRUE
;
238 (*a
)->data
.sendtodir
.follow
= TRUE
;
241 void setup_action_send_to_desktop_up(ObAction
**a
, ObUserAction uact
)
243 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
244 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
245 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_NORTH
;
246 (*a
)->data
.sendtodir
.linear
= FALSE
;
247 (*a
)->data
.sendtodir
.wrap
= TRUE
;
248 (*a
)->data
.sendtodir
.follow
= TRUE
;
251 void setup_action_send_to_desktop_down(ObAction
**a
, ObUserAction uact
)
253 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
254 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
255 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_SOUTH
;
256 (*a
)->data
.sendtodir
.linear
= FALSE
;
257 (*a
)->data
.sendtodir
.wrap
= TRUE
;
258 (*a
)->data
.sendtodir
.follow
= TRUE
;
261 void setup_action_desktop(ObAction
**a
, ObUserAction uact
)
264 (*a)->data.desktop.inter.any.interactive = FALSE;
268 void setup_action_desktop_prev(ObAction
**a
, ObUserAction uact
)
270 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
271 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
272 (*a
)->data
.desktopdir
.linear
= TRUE
;
273 (*a
)->data
.desktopdir
.wrap
= TRUE
;
276 void setup_action_desktop_next(ObAction
**a
, ObUserAction uact
)
278 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
279 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
280 (*a
)->data
.desktopdir
.linear
= TRUE
;
281 (*a
)->data
.desktopdir
.wrap
= TRUE
;
284 void setup_action_desktop_left(ObAction
**a
, ObUserAction uact
)
286 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
287 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
288 (*a
)->data
.desktopdir
.linear
= FALSE
;
289 (*a
)->data
.desktopdir
.wrap
= TRUE
;
292 void setup_action_desktop_right(ObAction
**a
, ObUserAction uact
)
294 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
295 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
296 (*a
)->data
.desktopdir
.linear
= FALSE
;
297 (*a
)->data
.desktopdir
.wrap
= TRUE
;
300 void setup_action_desktop_up(ObAction
**a
, ObUserAction uact
)
302 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
303 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_NORTH
;
304 (*a
)->data
.desktopdir
.linear
= FALSE
;
305 (*a
)->data
.desktopdir
.wrap
= TRUE
;
308 void setup_action_desktop_down(ObAction
**a
, ObUserAction uact
)
310 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
311 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_SOUTH
;
312 (*a
)->data
.desktopdir
.linear
= FALSE
;
313 (*a
)->data
.desktopdir
.wrap
= TRUE
;
316 void setup_action_cycle_windows_next(ObAction
**a
, ObUserAction uact
)
318 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
319 (*a
)->data
.cycle
.linear
= FALSE
;
320 (*a
)->data
.cycle
.forward
= TRUE
;
321 (*a
)->data
.cycle
.dialog
= TRUE
;
322 (*a
)->data
.cycle
.dock_windows
= FALSE
;
323 (*a
)->data
.cycle
.desktop_windows
= FALSE
;
324 (*a
)->data
.cycle
.all_desktops
= FALSE
;
327 void setup_action_cycle_windows_previous(ObAction
**a
, ObUserAction uact
)
329 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
330 (*a
)->data
.cycle
.linear
= FALSE
;
331 (*a
)->data
.cycle
.forward
= FALSE
;
332 (*a
)->data
.cycle
.dialog
= TRUE
;
333 (*a
)->data
.cycle
.dock_windows
= FALSE
;
334 (*a
)->data
.cycle
.desktop_windows
= FALSE
;
335 (*a
)->data
.cycle
.all_desktops
= FALSE
;
338 void setup_action_movefromedge_north(ObAction
**a
, ObUserAction uact
)
340 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
341 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
342 (*a
)->data
.diraction
.hang
= TRUE
;
345 void setup_action_movefromedge_south(ObAction
**a
, ObUserAction uact
)
347 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
348 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
349 (*a
)->data
.diraction
.hang
= TRUE
;
352 void setup_action_movefromedge_east(ObAction
**a
, ObUserAction uact
)
354 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
355 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
356 (*a
)->data
.diraction
.hang
= TRUE
;
359 void setup_action_movefromedge_west(ObAction
**a
, ObUserAction uact
)
361 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
362 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
363 (*a
)->data
.diraction
.hang
= TRUE
;
366 void setup_action_movetoedge_north(ObAction
**a
, ObUserAction uact
)
368 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
369 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
370 (*a
)->data
.diraction
.hang
= FALSE
;
373 void setup_action_movetoedge_south(ObAction
**a
, ObUserAction uact
)
375 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
376 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
377 (*a
)->data
.diraction
.hang
= FALSE
;
380 void setup_action_movetoedge_east(ObAction
**a
, ObUserAction uact
)
382 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
383 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
384 (*a
)->data
.diraction
.hang
= FALSE
;
387 void setup_action_movetoedge_west(ObAction
**a
, ObUserAction uact
)
389 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
390 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
391 (*a
)->data
.diraction
.hang
= FALSE
;
394 void setup_action_growtoedge_north(ObAction
**a
, ObUserAction uact
)
396 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
397 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
400 void setup_action_growtoedge_south(ObAction
**a
, ObUserAction uact
)
402 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
403 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
406 void setup_action_growtoedge_east(ObAction
**a
, ObUserAction uact
)
408 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
409 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
412 void setup_action_growtoedge_west(ObAction
**a
, ObUserAction uact
)
414 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
415 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
418 void setup_action_top_layer(ObAction
**a
, ObUserAction uact
)
420 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
421 (*a
)->data
.layer
.layer
= 1;
424 void setup_action_normal_layer(ObAction
**a
, ObUserAction uact
)
426 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
427 (*a
)->data
.layer
.layer
= 0;
430 void setup_action_bottom_layer(ObAction
**a
, ObUserAction uact
)
432 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
433 (*a
)->data
.layer
.layer
= -1;
436 void setup_action_move(ObAction
**a
, ObUserAction uact
)
438 (*a
)->data
.moveresize
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
439 (*a
)->data
.moveresize
.keyboard
=
440 (uact
== OB_USER_ACTION_NONE
||
441 uact
== OB_USER_ACTION_KEYBOARD_KEY
||
442 uact
== OB_USER_ACTION_MENU_SELECTION
);
443 (*a
)->data
.moveresize
.corner
= 0;
446 void setup_action_resize(ObAction
**a
, ObUserAction uact
)
448 (*a
)->data
.moveresize
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
449 (*a
)->data
.moveresize
.keyboard
=
450 (uact
== OB_USER_ACTION_NONE
||
451 uact
== OB_USER_ACTION_KEYBOARD_KEY
||
452 uact
== OB_USER_ACTION_MENU_SELECTION
);
453 (*a
)->data
.moveresize
.corner
= 0;
456 void setup_action_showmenu(ObAction
**a
, ObUserAction uact
)
458 (*a
)->data
.showmenu
.any
.client_action
= OB_CLIENT_ACTION_OPTIONAL
;
459 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
460 assumptions that there is only one menu (and submenus) open at
462 if (uact
== OB_USER_ACTION_MENU_SELECTION
) {
468 void setup_action_focus(ObAction
**a
, ObUserAction uact
)
470 (*a
)->data
.any
.client_action
= OB_CLIENT_ACTION_OPTIONAL
;
473 void setup_client_action(ObAction
**a
, ObUserAction uact
)
475 (*a
)->data
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
478 ActionString actionstrings
[] =
491 "directionalfocusnorth",
492 action_directional_focus
,
493 setup_action_directional_focus_north
496 "directionalfocuseast",
497 action_directional_focus
,
498 setup_action_directional_focus_east
501 "directionalfocussouth",
502 action_directional_focus
,
503 setup_action_directional_focus_south
506 "directionalfocuswest",
507 action_directional_focus
,
508 setup_action_directional_focus_west
511 "directionalfocusnortheast",
512 action_directional_focus
,
513 setup_action_directional_focus_northeast
516 "directionalfocussoutheast",
517 action_directional_focus
,
518 setup_action_directional_focus_southeast
521 "directionalfocussouthwest",
522 action_directional_focus
,
523 setup_action_directional_focus_southwest
526 "directionalfocusnorthwest",
527 action_directional_focus
,
528 setup_action_directional_focus_northwest
552 action_focus_order_to_bottom
,
607 action_toggle_omnipresent
,
612 action_move_relative_horz
,
617 action_move_relative_vert
,
622 action_move_to_center
,
626 "resizerelativehorz",
627 action_resize_relative_horz
,
631 "resizerelativevert",
632 action_resize_relative_vert
,
637 action_move_relative
,
642 action_resize_relative
,
647 action_maximize_full
,
652 action_unmaximize_full
,
656 "togglemaximizefull",
657 action_toggle_maximize_full
,
662 action_maximize_horz
,
667 action_unmaximize_horz
,
671 "togglemaximizehorz",
672 action_toggle_maximize_horz
,
677 action_maximize_vert
,
682 action_unmaximize_vert
,
686 "togglemaximizevert",
687 action_toggle_maximize_vert
,
692 action_toggle_fullscreen
,
697 action_send_to_desktop
,
698 setup_action_send_to_desktop
702 action_send_to_desktop_dir
,
703 setup_action_send_to_desktop_next
706 "sendtodesktopprevious",
707 action_send_to_desktop_dir
,
708 setup_action_send_to_desktop_prev
711 "sendtodesktopright",
712 action_send_to_desktop_dir
,
713 setup_action_send_to_desktop_right
717 action_send_to_desktop_dir
,
718 setup_action_send_to_desktop_left
722 action_send_to_desktop_dir
,
723 setup_action_send_to_desktop_up
727 action_send_to_desktop_dir
,
728 setup_action_send_to_desktop_down
738 setup_action_desktop_next
743 setup_action_desktop_prev
748 setup_action_desktop_right
753 setup_action_desktop_left
758 setup_action_desktop_up
763 setup_action_desktop_down
767 action_toggle_decorations
,
781 "toggledockautohide",
782 action_toggle_dockautohide
,
787 action_toggle_show_desktop
,
797 action_unshow_desktop
,
823 setup_action_showmenu
827 action_send_to_layer
,
828 setup_action_top_layer
833 setup_action_top_layer
837 action_send_to_layer
,
838 setup_action_normal_layer
842 action_send_to_layer
,
843 setup_action_bottom_layer
846 "togglealwaysonbottom",
848 setup_action_bottom_layer
852 action_cycle_windows
,
853 setup_action_cycle_windows_next
857 action_cycle_windows
,
858 setup_action_cycle_windows_previous
863 setup_action_movefromedge_north
868 setup_action_movefromedge_south
873 setup_action_movefromedge_west
878 setup_action_movefromedge_east
883 setup_action_movetoedge_north
888 setup_action_movetoedge_south
893 setup_action_movetoedge_west
898 setup_action_movetoedge_east
903 setup_action_growtoedge_north
908 setup_action_growtoedge_south
913 setup_action_growtoedge_west
918 setup_action_growtoedge_east
932 /* only key bindings can be interactive. thus saith the xor.
933 because of how the mouse is grabbed, mouse events dont even get
934 read during interactive events, so no dice! >:) */
935 #define INTERACTIVE_LIMIT(a, uact) \
936 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
937 a->data.any.interactive = FALSE;
939 ObAction
*action_from_string(const gchar
*name
, ObUserAction uact
)
942 gboolean exist
= FALSE
;
945 for (i
= 0; actionstrings
[i
].name
; i
++)
946 if (!g_ascii_strcasecmp(name
, actionstrings
[i
].name
)) {
948 a
= action_new(actionstrings
[i
].func
);
949 if (actionstrings
[i
].setup
)
950 actionstrings
[i
].setup(&a
, uact
);
952 INTERACTIVE_LIMIT(a
, uact
);
956 g_message(_("Invalid action '%s' requested. No such action exists."),
959 g_message(_("Invalid use of action '%s'. Action will be ignored."),
964 ObAction
*action_parse(ObParseInst
*i
, xmlDocPtr doc
, xmlNodePtr node
,
968 ObAction
*act
= NULL
;
971 if (parse_attr_string("name", node
, &actname
)) {
972 if ((act
= action_from_string(actname
, uact
))) {
973 if (act
->func
== action_execute
|| act
->func
== action_restart
) {
974 if ((n
= parse_find_node("execute", node
->xmlChildrenNode
))) {
975 gchar
*s
= parse_string(doc
, n
);
976 act
->data
.execute
.path
= parse_expand_tilde(s
);
979 if ((n
= parse_find_node("startupnotify", node
->xmlChildrenNode
))) {
981 if ((m
= parse_find_node("enabled", n
->xmlChildrenNode
)))
982 act
->data
.execute
.startupnotify
= parse_bool(doc
, m
);
983 if ((m
= parse_find_node("name", n
->xmlChildrenNode
)))
984 act
->data
.execute
.name
= parse_string(doc
, m
);
985 if ((m
= parse_find_node("icon", n
->xmlChildrenNode
)))
986 act
->data
.execute
.icon_name
= parse_string(doc
, m
);
988 } else if (act
->func
== action_debug
) {
989 if ((n
= parse_find_node("string", node
->xmlChildrenNode
)))
990 act
->data
.debug
.string
= parse_string(doc
, n
);
991 } else if (act
->func
== action_showmenu
) {
992 if ((n
= parse_find_node("menu", node
->xmlChildrenNode
)))
993 act
->data
.showmenu
.name
= parse_string(doc
, n
);
994 } else if (act
->func
== action_move_relative_horz
||
995 act
->func
== action_move_relative_vert
||
996 act
->func
== action_resize_relative_horz
||
997 act
->func
== action_resize_relative_vert
) {
998 if ((n
= parse_find_node("delta", node
->xmlChildrenNode
)))
999 act
->data
.relative
.deltax
= parse_int(doc
, n
);
1000 } else if (act
->func
== action_move_relative
) {
1001 if ((n
= parse_find_node("x", node
->xmlChildrenNode
)))
1002 act
->data
.relative
.deltax
= parse_int(doc
, n
);
1003 if ((n
= parse_find_node("y", node
->xmlChildrenNode
)))
1004 act
->data
.relative
.deltay
= parse_int(doc
, n
);
1005 } else if (act
->func
== action_resize_relative
) {
1006 if ((n
= parse_find_node("left", node
->xmlChildrenNode
)))
1007 act
->data
.relative
.deltaxl
= parse_int(doc
, n
);
1008 if ((n
= parse_find_node("up", node
->xmlChildrenNode
)))
1009 act
->data
.relative
.deltayu
= parse_int(doc
, n
);
1010 if ((n
= parse_find_node("right", node
->xmlChildrenNode
)))
1011 act
->data
.relative
.deltax
= parse_int(doc
, n
);
1012 if ((n
= parse_find_node("down", node
->xmlChildrenNode
)))
1013 act
->data
.relative
.deltay
= parse_int(doc
, n
);
1014 } else if (act
->func
== action_desktop
) {
1015 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
1016 act
->data
.desktop
.desk
= parse_int(doc
, n
);
1017 if (act
->data
.desktop
.desk
> 0) act
->data
.desktop
.desk
--;
1019 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1020 act->data.desktop.inter.any.interactive =
1023 } else if (act
->func
== action_send_to_desktop
) {
1024 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
1025 act
->data
.sendto
.desk
= parse_int(doc
, n
);
1026 if (act
->data
.sendto
.desk
> 0) act
->data
.sendto
.desk
--;
1027 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
1028 act
->data
.sendto
.follow
= parse_bool(doc
, n
);
1029 } else if (act
->func
== action_desktop_dir
) {
1030 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
1031 act
->data
.desktopdir
.wrap
= parse_bool(doc
, n
);
1032 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1033 act
->data
.desktopdir
.inter
.any
.interactive
=
1035 } else if (act
->func
== action_send_to_desktop_dir
) {
1036 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
1037 act
->data
.sendtodir
.wrap
= parse_bool(doc
, n
);
1038 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
1039 act
->data
.sendtodir
.follow
= parse_bool(doc
, n
);
1040 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1041 act
->data
.sendtodir
.inter
.any
.interactive
=
1043 } else if (act
->func
== action_activate
) {
1044 if ((n
= parse_find_node("here", node
->xmlChildrenNode
)))
1045 act
->data
.activate
.here
= parse_bool(doc
, n
);
1046 } else if (act
->func
== action_cycle_windows
) {
1047 if ((n
= parse_find_node("linear", node
->xmlChildrenNode
)))
1048 act
->data
.cycle
.linear
= parse_bool(doc
, n
);
1049 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1050 act
->data
.cycle
.dialog
= parse_bool(doc
, n
);
1051 if ((n
= parse_find_node("panels", node
->xmlChildrenNode
)))
1052 act
->data
.cycle
.dock_windows
= parse_bool(doc
, n
);
1053 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
1054 act
->data
.cycle
.desktop_windows
= parse_bool(doc
, n
);
1055 if ((n
= parse_find_node("allDesktops",
1056 node
->xmlChildrenNode
)))
1057 act
->data
.cycle
.all_desktops
= parse_bool(doc
, n
);
1058 } else if (act
->func
== action_directional_focus
) {
1059 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
1060 act
->data
.interdiraction
.dialog
= parse_bool(doc
, n
);
1061 if ((n
= parse_find_node("panels", node
->xmlChildrenNode
)))
1062 act
->data
.interdiraction
.dock_windows
= parse_bool(doc
, n
);
1063 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
1064 act
->data
.interdiraction
.desktop_windows
=
1066 } else if (act
->func
== action_resize
) {
1067 if ((n
= parse_find_node("edge", node
->xmlChildrenNode
))) {
1068 gchar
*s
= parse_string(doc
, n
);
1069 if (!g_ascii_strcasecmp(s
, "top"))
1070 act
->data
.moveresize
.corner
=
1071 prop_atoms
.net_wm_moveresize_size_top
;
1072 else if (!g_ascii_strcasecmp(s
, "bottom"))
1073 act
->data
.moveresize
.corner
=
1074 prop_atoms
.net_wm_moveresize_size_bottom
;
1075 else if (!g_ascii_strcasecmp(s
, "left"))
1076 act
->data
.moveresize
.corner
=
1077 prop_atoms
.net_wm_moveresize_size_left
;
1078 else if (!g_ascii_strcasecmp(s
, "right"))
1079 act
->data
.moveresize
.corner
=
1080 prop_atoms
.net_wm_moveresize_size_right
;
1081 else if (!g_ascii_strcasecmp(s
, "topleft"))
1082 act
->data
.moveresize
.corner
=
1083 prop_atoms
.net_wm_moveresize_size_topleft
;
1084 else if (!g_ascii_strcasecmp(s
, "topright"))
1085 act
->data
.moveresize
.corner
=
1086 prop_atoms
.net_wm_moveresize_size_topright
;
1087 else if (!g_ascii_strcasecmp(s
, "bottomleft"))
1088 act
->data
.moveresize
.corner
=
1089 prop_atoms
.net_wm_moveresize_size_bottomleft
;
1090 else if (!g_ascii_strcasecmp(s
, "bottomright"))
1091 act
->data
.moveresize
.corner
=
1092 prop_atoms
.net_wm_moveresize_size_bottomright
;
1095 } else if (act
->func
== action_raise
||
1096 act
->func
== action_lower
||
1097 act
->func
== action_raiselower
||
1098 act
->func
== action_shadelower
||
1099 act
->func
== action_unshaderaise
) {
1101 INTERACTIVE_LIMIT(act
, uact
);
1108 void action_run_list(GSList
*acts
, ObClient
*c
, ObFrameContext context
,
1109 guint state
, guint button
, gint x
, gint y
, Time time
,
1110 gboolean cancel
, gboolean done
)
1114 gboolean ungrabbed
= FALSE
;
1120 screen_pointer_pos(&x
, &y
);
1122 for (it
= acts
; it
; it
= g_slist_next(it
)) {
1125 if (!(a
->data
.any
.client_action
== OB_CLIENT_ACTION_ALWAYS
&& !c
)) {
1126 a
->data
.any
.c
= a
->data
.any
.client_action
? c
: NULL
;
1127 a
->data
.any
.context
= context
;
1131 a
->data
.any
.button
= button
;
1133 a
->data
.any
.time
= time
;
1135 if (a
->data
.any
.interactive
) {
1136 a
->data
.inter
.cancel
= cancel
;
1137 a
->data
.inter
.final
= done
;
1138 if (!(cancel
|| done
))
1139 if (!keyboard_interactive_grab(state
, a
->data
.any
.c
, a
))
1142 else if (!ungrabbed
) {
1143 /* Ungrab the keyboard before running the action if it's not
1146 If there is an interactive action going on, then cancel it
1147 to release the keyboard. If not, then call
1150 We call XUngrabKeyboard() because a key press causes a
1151 passive grab on the keyboard, and so if program we are
1152 executing wants to grab the keyboard, it will fail if the
1153 button is still held down (which is likely).
1155 Use the X function not out own, because we're not
1156 considering a grab to be in place at all so our function
1157 won't try ungrab anything.
1159 if (keyboard_interactively_grabbed())
1160 keyboard_interactive_cancel();
1162 XUngrabKeyboard(ob_display
, time
);
1164 /* We don't the same with XUngrabPointer, even though it can
1165 cause the same problem. But then Press bindings cause
1166 Drag bindings to break.
1167 XUngrabPointer(ob_display, time);*/
1170 /* XXX UGLY HACK race with motion event starting a move and the
1171 button release gettnig processed first. answer: don't queue
1172 moveresize starts. UGLY HACK XXX */
1173 if (a
->data
.any
.interactive
|| a
->func
== action_move
||
1174 a
->func
== action_resize
)
1176 /* interactive actions are not queued */
1179 (context
== OB_FRAME_CONTEXT_CLIENT
||
1180 (c
->type
== OB_CLIENT_TYPE_DESKTOP
&&
1181 context
== OB_FRAME_CONTEXT_DESKTOP
)) &&
1182 (a
->func
== action_focus
||
1183 a
->func
== action_activate
||
1184 a
->func
== action_showmenu
))
1186 /* XXX MORE UGLY HACK
1187 actions from clicks on client windows are NOT queued.
1188 this solves the mysterious click-and-drag-doesnt-work
1189 problem. it was because the window gets focused and stuff
1190 after the button event has already been passed through. i
1191 dont really know why it should care but it does and it makes
1194 however this very bogus ! !
1195 we want to send the button press to the window BEFORE
1196 we do the action because the action might move the windows
1197 (eg change desktops) and then the button press ends up on
1198 the completely wrong window !
1199 so, this is just for that bug, and it will only NOT queue it
1200 if it is a focusing action that can be used with the mouse
1203 also with the menus, there is a race going on. if the
1204 desktop wants to pop up a menu, and we do to, we send them
1205 the button before we pop up the menu, so they pop up their
1206 menu first. but not always. if we pop up our menu before
1207 sending them the button press, then the result is
1212 ob_main_loop_queue_action(ob_main_loop
, a
);
1217 void action_run_string(const gchar
*name
, struct _ObClient
*c
, Time time
)
1222 a
= action_from_string(name
, OB_USER_ACTION_NONE
);
1225 l
= g_slist_append(NULL
, a
);
1227 action_run(l
, c
, 0, time
);
1230 void action_debug(union ActionData
*data
)
1232 if (data
->debug
.string
)
1233 g_print("%s\n", data
->debug
.string
);
1236 void action_execute(union ActionData
*data
)
1239 gchar
*cmd
, **argv
= 0;
1240 if (data
->execute
.path
) {
1241 cmd
= g_filename_from_utf8(data
->execute
.path
, -1, NULL
, NULL
, NULL
);
1243 if (!g_shell_parse_argv (cmd
, NULL
, &argv
, &e
)) {
1244 g_message(_("Failed to execute '%s': %s"),
1247 } else if (data
->execute
.startupnotify
) {
1250 program
= g_path_get_basename(argv
[0]);
1251 /* sets up the environment */
1252 sn_setup_spawn_environment(program
,
1254 data
->execute
.icon_name
,
1255 /* launch it on the current
1258 data
->execute
.any
.time
);
1259 if (!g_spawn_async(NULL
, argv
, NULL
, G_SPAWN_SEARCH_PATH
|
1260 G_SPAWN_DO_NOT_REAP_CHILD
,
1261 NULL
, NULL
, NULL
, &e
)) {
1262 g_message(_("Failed to execute '%s': %s"),
1267 unsetenv("DESKTOP_STARTUP_ID");
1271 if (!g_spawn_async(NULL
, argv
, NULL
, G_SPAWN_SEARCH_PATH
|
1272 G_SPAWN_DO_NOT_REAP_CHILD
,
1273 NULL
, NULL
, NULL
, &e
))
1275 g_message(_("Failed to execute '%s': %s"),
1283 g_message(_("Failed to convert the path '%s' from utf8"),
1284 data
->execute
.path
);
1289 void action_activate(union ActionData
*data
)
1291 if (data
->client
.any
.c
) {
1292 if (!data
->any
.button
|| client_mouse_focusable(data
->client
.any
.c
) ||
1293 (data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
&&
1294 data
->any
.context
!= OB_FRAME_CONTEXT_FRAME
))
1296 /* if using focus_delay, stop the timer now so that focus doesn't
1298 event_halt_focus_delay();
1300 client_activate(data
->activate
.any
.c
, data
->activate
.here
, TRUE
);
1303 /* focus action on something other than a client, make keybindings
1304 work for this openbox instance, but don't focus any specific client
1310 void action_focus(union ActionData
*data
)
1312 if (data
->client
.any
.c
) {
1313 if (!data
->any
.button
|| client_mouse_focusable(data
->client
.any
.c
) ||
1314 (data
->any
.context
!= OB_FRAME_CONTEXT_CLIENT
&&
1315 data
->any
.context
!= OB_FRAME_CONTEXT_FRAME
))
1317 /* if using focus_delay, stop the timer now so that focus doesn't
1319 event_halt_focus_delay();
1321 client_focus(data
->client
.any
.c
);
1324 /* focus action on something other than a client, make keybindings
1325 work for this openbox instance, but don't focus any specific client
1331 void action_unfocus (union ActionData
*data
)
1333 if (data
->client
.any
.c
== focus_client
)
1334 focus_fallback(TRUE
);
1337 void action_iconify(union ActionData
*data
)
1339 client_action_start(data
);
1340 client_iconify(data
->client
.any
.c
, TRUE
, TRUE
, FALSE
);
1341 client_action_end(data
);
1344 void action_focus_order_to_bottom(union ActionData
*data
)
1346 focus_order_to_bottom(data
->client
.any
.c
);
1349 void action_raiselower(union ActionData
*data
)
1351 ObClient
*c
= data
->client
.any
.c
;
1353 gboolean raise
= FALSE
;
1355 for (it
= stacking_list
; it
; it
= g_list_next(it
)) {
1356 if (WINDOW_IS_CLIENT(it
->data
)) {
1357 ObClient
*cit
= it
->data
;
1359 if (cit
== c
) break;
1360 if (client_normal(cit
) == client_normal(c
) &&
1361 cit
->layer
== c
->layer
&&
1362 cit
->frame
->visible
&&
1363 !client_search_transient(c
, cit
))
1365 if (RECT_INTERSECTS_RECT(cit
->frame
->area
, c
->frame
->area
)) {
1379 void action_raise(union ActionData
*data
)
1381 client_action_start(data
);
1382 stacking_raise(CLIENT_AS_WINDOW(data
->client
.any
.c
));
1383 client_action_end(data
);
1386 void action_unshaderaise(union ActionData
*data
)
1388 if (data
->client
.any
.c
->shaded
)
1389 action_unshade(data
);
1394 void action_shadelower(union ActionData
*data
)
1396 if (data
->client
.any
.c
->shaded
)
1402 void action_lower(union ActionData
*data
)
1404 client_action_start(data
);
1405 stacking_lower(CLIENT_AS_WINDOW(data
->client
.any
.c
));
1406 client_action_end(data
);
1409 void action_close(union ActionData
*data
)
1411 client_close(data
->client
.any
.c
);
1414 void action_kill(union ActionData
*data
)
1416 client_kill(data
->client
.any
.c
);
1419 void action_shade(union ActionData
*data
)
1421 client_action_start(data
);
1422 client_shade(data
->client
.any
.c
, TRUE
);
1423 client_action_end(data
);
1426 void action_unshade(union ActionData
*data
)
1428 client_action_start(data
);
1429 client_shade(data
->client
.any
.c
, FALSE
);
1430 client_action_end(data
);
1433 void action_toggle_shade(union ActionData
*data
)
1435 client_action_start(data
);
1436 client_shade(data
->client
.any
.c
, !data
->client
.any
.c
->shaded
);
1437 client_action_end(data
);
1440 void action_toggle_omnipresent(union ActionData
*data
)
1442 client_set_desktop(data
->client
.any
.c
,
1443 data
->client
.any
.c
->desktop
== DESKTOP_ALL
?
1444 screen_desktop
: DESKTOP_ALL
, FALSE
);
1447 void action_move_relative_horz(union ActionData
*data
)
1449 ObClient
*c
= data
->relative
.any
.c
;
1450 client_action_start(data
);
1451 client_move(c
, c
->area
.x
+ data
->relative
.deltax
, c
->area
.y
);
1452 client_action_end(data
);
1455 void action_move_relative_vert(union ActionData
*data
)
1457 ObClient
*c
= data
->relative
.any
.c
;
1458 client_action_start(data
);
1459 client_move(c
, c
->area
.x
, c
->area
.y
+ data
->relative
.deltax
);
1460 client_action_end(data
);
1463 void action_move_to_center(union ActionData
*data
)
1465 ObClient
*c
= data
->client
.any
.c
;
1467 area
= screen_area_monitor(c
->desktop
, 0);
1468 client_action_start(data
);
1469 client_move(c
, area
->width
/ 2 - c
->area
.width
/ 2,
1470 area
->height
/ 2 - c
->area
.height
/ 2);
1471 client_action_end(data
);
1474 void action_resize_relative_horz(union ActionData
*data
)
1476 ObClient
*c
= data
->relative
.any
.c
;
1477 client_action_start(data
);
1479 c
->area
.width
+ data
->relative
.deltax
* c
->size_inc
.width
,
1481 client_action_end(data
);
1484 void action_resize_relative_vert(union ActionData
*data
)
1486 ObClient
*c
= data
->relative
.any
.c
;
1488 client_action_start(data
);
1489 client_resize(c
, c
->area
.width
, c
->area
.height
+
1490 data
->relative
.deltax
* c
->size_inc
.height
);
1491 client_action_end(data
);
1495 void action_move_relative(union ActionData
*data
)
1497 ObClient
*c
= data
->relative
.any
.c
;
1498 client_action_start(data
);
1499 client_move(c
, c
->area
.x
+ data
->relative
.deltax
, c
->area
.y
+
1500 data
->relative
.deltay
);
1501 client_action_end(data
);
1504 void action_resize_relative(union ActionData
*data
)
1506 ObClient
*c
= data
->relative
.any
.c
;
1507 gint x
, y
, ow
, w
, oh
, h
, lw
, lh
;
1509 client_action_start(data
);
1514 w
= ow
+ data
->relative
.deltax
* c
->size_inc
.width
1515 + data
->relative
.deltaxl
* c
->size_inc
.width
;
1516 oh
= c
->area
.height
;
1517 h
= oh
+ data
->relative
.deltay
* c
->size_inc
.height
1518 + data
->relative
.deltayu
* c
->size_inc
.height
;
1520 client_try_configure(c
, &x
, &y
, &w
, &h
, &lw
, &lh
, TRUE
);
1521 client_move_resize(c
, x
+ (ow
- w
), y
+ (oh
- h
), w
, h
);
1522 client_action_end(data
);
1525 void action_maximize_full(union ActionData
*data
)
1527 client_action_start(data
);
1528 client_maximize(data
->client
.any
.c
, TRUE
, 0);
1529 client_action_end(data
);
1532 void action_unmaximize_full(union ActionData
*data
)
1534 client_action_start(data
);
1535 client_maximize(data
->client
.any
.c
, FALSE
, 0);
1536 client_action_end(data
);
1539 void action_toggle_maximize_full(union ActionData
*data
)
1541 client_action_start(data
);
1542 client_maximize(data
->client
.any
.c
,
1543 !(data
->client
.any
.c
->max_horz
||
1544 data
->client
.any
.c
->max_vert
),
1546 client_action_end(data
);
1549 void action_maximize_horz(union ActionData
*data
)
1551 client_action_start(data
);
1552 client_maximize(data
->client
.any
.c
, TRUE
, 1);
1553 client_action_end(data
);
1556 void action_unmaximize_horz(union ActionData
*data
)
1558 client_action_start(data
);
1559 client_maximize(data
->client
.any
.c
, FALSE
, 1);
1560 client_action_end(data
);
1563 void action_toggle_maximize_horz(union ActionData
*data
)
1565 client_action_start(data
);
1566 client_maximize(data
->client
.any
.c
,
1567 !data
->client
.any
.c
->max_horz
, 1);
1568 client_action_end(data
);
1571 void action_maximize_vert(union ActionData
*data
)
1573 client_action_start(data
);
1574 client_maximize(data
->client
.any
.c
, TRUE
, 2);
1575 client_action_end(data
);
1578 void action_unmaximize_vert(union ActionData
*data
)
1580 client_action_start(data
);
1581 client_maximize(data
->client
.any
.c
, FALSE
, 2);
1582 client_action_end(data
);
1585 void action_toggle_maximize_vert(union ActionData
*data
)
1587 client_action_start(data
);
1588 client_maximize(data
->client
.any
.c
,
1589 !data
->client
.any
.c
->max_vert
, 2);
1590 client_action_end(data
);
1593 void action_toggle_fullscreen(union ActionData
*data
)
1595 client_action_start(data
);
1596 client_fullscreen(data
->client
.any
.c
, !(data
->client
.any
.c
->fullscreen
));
1597 client_action_end(data
);
1600 void action_send_to_desktop(union ActionData
*data
)
1602 ObClient
*c
= data
->sendto
.any
.c
;
1604 if (!client_normal(c
)) return;
1606 if (data
->sendto
.desk
< screen_num_desktops
||
1607 data
->sendto
.desk
== DESKTOP_ALL
) {
1608 client_set_desktop(c
, data
->sendto
.desk
, data
->sendto
.follow
);
1609 if (data
->sendto
.follow
)
1610 screen_set_desktop(data
->sendto
.desk
, TRUE
);
1614 void action_desktop(union ActionData
*data
)
1616 /* XXX add the interactive/dialog option back again once the dialog
1617 has been made to not use grabs */
1618 if (data
->desktop
.desk
< screen_num_desktops
||
1619 data
->desktop
.desk
== DESKTOP_ALL
)
1621 screen_set_desktop(data
->desktop
.desk
, TRUE
);
1622 if (data
->inter
.any
.interactive
)
1623 screen_desktop_popup(data
->desktop
.desk
, TRUE
);
1627 void action_desktop_dir(union ActionData
*data
)
1631 d
= screen_cycle_desktop(data
->desktopdir
.dir
,
1632 data
->desktopdir
.wrap
,
1633 data
->desktopdir
.linear
,
1634 data
->desktopdir
.inter
.any
.interactive
,
1635 data
->desktopdir
.inter
.final
,
1636 data
->desktopdir
.inter
.cancel
);
1637 /* only move the desktop when the action is complete. if we switch
1638 desktops during the interactive action, focus will move but with
1639 NotifyWhileGrabbed and applications don't like that. */
1640 if (!data
->sendtodir
.inter
.any
.interactive
||
1641 (data
->sendtodir
.inter
.final
&& !data
->sendtodir
.inter
.cancel
))
1643 if (d
!= screen_desktop
) screen_set_desktop(d
, TRUE
);
1647 void action_send_to_desktop_dir(union ActionData
*data
)
1649 ObClient
*c
= data
->sendtodir
.inter
.any
.c
;
1652 if (!client_normal(c
)) return;
1654 d
= screen_cycle_desktop(data
->sendtodir
.dir
, data
->sendtodir
.wrap
,
1655 data
->sendtodir
.linear
,
1656 data
->sendtodir
.inter
.any
.interactive
,
1657 data
->sendtodir
.inter
.final
,
1658 data
->sendtodir
.inter
.cancel
);
1659 /* only move the desktop when the action is complete. if we switch
1660 desktops during the interactive action, focus will move but with
1661 NotifyWhileGrabbed and applications don't like that. */
1662 if (!data
->sendtodir
.inter
.any
.interactive
||
1663 (data
->sendtodir
.inter
.final
&& !data
->sendtodir
.inter
.cancel
))
1665 client_set_desktop(c
, d
, data
->sendtodir
.follow
);
1666 if (data
->sendtodir
.follow
&& d
!= screen_desktop
)
1667 screen_set_desktop(d
, TRUE
);
1671 void action_desktop_last(union ActionData
*data
)
1673 screen_set_desktop(screen_last_desktop
, TRUE
);
1676 void action_toggle_decorations(union ActionData
*data
)
1678 ObClient
*c
= data
->client
.any
.c
;
1680 client_action_start(data
);
1681 client_set_undecorated(c
, !c
->undecorated
);
1682 client_action_end(data
);
1685 static guint32
pick_corner(gint x
, gint y
, gint cx
, gint cy
, gint cw
, gint ch
,
1688 /* let's make x and y client relative instead of screen relative */
1690 y
= ch
- (y
- cy
); /* y is inverted, 0 is at the bottom of the window */
1693 #define A -4*X + 7*ch/3
1694 #define B 4*X -15*ch/9
1695 #define C -X/4 + 2*ch/3
1696 #define D X/4 + 5*ch/12
1697 #define E X/4 + ch/3
1698 #define F -X/4 + 7*ch/12
1699 #define G 4*X - 4*ch/3
1700 #define H -4*X + 8*ch/3
1701 #define a (y > 5*ch/9)
1702 #define b (x < 4*cw/9)
1703 #define c (x > 5*cw/9)
1704 #define d (y < 4*ch/9)
1707 Each of these defines (except X which is just there for fun), represents
1708 the equation of a line. The lines they represent are shown in the diagram
1709 below. Checking y against these lines, we are able to choose a region
1710 of the window as shown.
1712 +---------------------A-------|-------|-------B---------------------+
1719 | northwest | A north B | northeast |
1722 C---------------------+----A--+-------+--B----+---------------------D
1723 |CCCCCCC | A B | DDDDDDD|
1724 | CCCCCCCC | A | | B | DDDDDDDD |
1725 | CCCCCCC A B DDDDDDD |
1726 - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
1728 | west | b move c | east | ad
1730 - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - - -
1731 | EEEEEEE G H FFFFFFF |
1732 | EEEEEEEE | G | | H | FFFFFFFF |
1733 |EEEEEEE | G H | FFFFFFF|
1734 E---------------------+----G--+-------+--H----+---------------------F
1737 | southwest | G south H | southeast |
1744 +---------------------G-------|-------|-------H---------------------+
1748 /* for shaded windows, you can only resize west/east and move */
1750 return prop_atoms
.net_wm_moveresize_size_left
;
1752 return prop_atoms
.net_wm_moveresize_size_right
;
1753 return prop_atoms
.net_wm_moveresize_move
;
1756 if (y
< A
&& y
>= C
)
1757 return prop_atoms
.net_wm_moveresize_size_topleft
;
1758 else if (y
>= A
&& y
>= B
&& a
)
1759 return prop_atoms
.net_wm_moveresize_size_top
;
1760 else if (y
< B
&& y
>= D
)
1761 return prop_atoms
.net_wm_moveresize_size_topright
;
1762 else if (y
< C
&& y
>= E
&& b
)
1763 return prop_atoms
.net_wm_moveresize_size_left
;
1764 else if (y
< D
&& y
>= F
&& c
)
1765 return prop_atoms
.net_wm_moveresize_size_right
;
1766 else if (y
< E
&& y
>= G
)
1767 return prop_atoms
.net_wm_moveresize_size_bottomleft
;
1768 else if (y
< G
&& y
< H
&& d
)
1769 return prop_atoms
.net_wm_moveresize_size_bottom
;
1770 else if (y
>= H
&& y
< F
)
1771 return prop_atoms
.net_wm_moveresize_size_bottomright
;
1773 return prop_atoms
.net_wm_moveresize_move
;
1790 void action_move(union ActionData
*data
)
1792 ObClient
*c
= data
->moveresize
.any
.c
;
1795 if (data
->moveresize
.keyboard
)
1796 corner
= prop_atoms
.net_wm_moveresize_move_keyboard
;
1798 corner
= prop_atoms
.net_wm_moveresize_move
;
1800 moveresize_start(c
, data
->any
.x
, data
->any
.y
, data
->any
.button
, corner
);
1803 void action_resize(union ActionData
*data
)
1805 ObClient
*c
= data
->moveresize
.any
.c
;
1808 if (data
->moveresize
.keyboard
)
1809 corner
= prop_atoms
.net_wm_moveresize_size_keyboard
;
1810 else if (data
->moveresize
.corner
)
1811 corner
= data
->moveresize
.corner
; /* it was specified in the binding */
1813 corner
= pick_corner(data
->any
.x
, data
->any
.y
,
1814 c
->frame
->area
.x
, c
->frame
->area
.y
,
1815 /* use the client size because the frame
1816 can be differently sized (shaded
1817 windows) and we want this based on the
1819 c
->area
.width
+ c
->frame
->size
.left
+
1820 c
->frame
->size
.right
,
1821 c
->area
.height
+ c
->frame
->size
.top
+
1822 c
->frame
->size
.bottom
, c
->shaded
);
1824 moveresize_start(c
, data
->any
.x
, data
->any
.y
, data
->any
.button
, corner
);
1827 void action_reconfigure(union ActionData
*data
)
1832 void action_restart(union ActionData
*data
)
1834 ob_restart_other(data
->execute
.path
);
1837 void action_exit(union ActionData
*data
)
1842 void action_showmenu(union ActionData
*data
)
1844 if (data
->showmenu
.name
) {
1845 menu_show(data
->showmenu
.name
, data
->any
.x
, data
->any
.y
,
1846 data
->any
.button
, data
->showmenu
.any
.c
);
1850 void action_cycle_windows(union ActionData
*data
)
1852 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1854 event_halt_focus_delay();
1856 focus_cycle(data
->cycle
.forward
,
1857 data
->cycle
.all_desktops
,
1858 data
->cycle
.dock_windows
,
1859 data
->cycle
.desktop_windows
,
1860 data
->cycle
.linear
, data
->any
.interactive
,
1862 data
->cycle
.inter
.final
, data
->cycle
.inter
.cancel
);
1865 void action_directional_focus(union ActionData
*data
)
1867 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1869 event_halt_focus_delay();
1871 focus_directional_cycle(data
->interdiraction
.direction
,
1872 data
->interdiraction
.dock_windows
,
1873 data
->interdiraction
.desktop_windows
,
1874 data
->any
.interactive
,
1875 data
->interdiraction
.dialog
,
1876 data
->interdiraction
.inter
.final
,
1877 data
->interdiraction
.inter
.cancel
);
1880 void action_movetoedge(union ActionData
*data
)
1883 ObClient
*c
= data
->diraction
.any
.c
;
1885 x
= c
->frame
->area
.x
;
1886 y
= c
->frame
->area
.y
;
1888 switch(data
->diraction
.direction
) {
1889 case OB_DIRECTION_NORTH
:
1890 y
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
,
1891 data
->diraction
.hang
)
1892 - (data
->diraction
.hang
? c
->frame
->area
.height
: 0);
1894 case OB_DIRECTION_WEST
:
1895 x
= client_directional_edge_search(c
, OB_DIRECTION_WEST
,
1896 data
->diraction
.hang
)
1897 - (data
->diraction
.hang
? c
->frame
->area
.width
: 0);
1899 case OB_DIRECTION_SOUTH
:
1900 y
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
,
1901 data
->diraction
.hang
)
1902 - (data
->diraction
.hang
? 0 : c
->frame
->area
.height
);
1904 case OB_DIRECTION_EAST
:
1905 x
= client_directional_edge_search(c
, OB_DIRECTION_EAST
,
1906 data
->diraction
.hang
)
1907 - (data
->diraction
.hang
? 0 : c
->frame
->area
.width
);
1910 g_assert_not_reached();
1912 frame_frame_gravity(c
->frame
, &x
, &y
, c
->area
.width
, c
->area
.height
);
1913 client_action_start(data
);
1914 client_move(c
, x
, y
);
1915 client_action_end(data
);
1918 void action_growtoedge(union ActionData
*data
)
1920 gint x
, y
, width
, height
, dest
;
1921 ObClient
*c
= data
->diraction
.any
.c
;
1924 a
= screen_area(c
->desktop
);
1925 x
= c
->frame
->area
.x
;
1926 y
= c
->frame
->area
.y
;
1927 /* get the unshaded frame's dimensions..if it is shaded */
1928 width
= c
->area
.width
+ c
->frame
->size
.left
+ c
->frame
->size
.right
;
1929 height
= c
->area
.height
+ c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1931 switch(data
->diraction
.direction
) {
1932 case OB_DIRECTION_NORTH
:
1933 if (c
->shaded
) break; /* don't allow vertical resize if shaded */
1935 dest
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
, FALSE
);
1937 height
= height
/ 2;
1939 height
= c
->frame
->area
.y
+ height
- dest
;
1943 case OB_DIRECTION_WEST
:
1944 dest
= client_directional_edge_search(c
, OB_DIRECTION_WEST
, FALSE
);
1948 width
= c
->frame
->area
.x
+ width
- dest
;
1952 case OB_DIRECTION_SOUTH
:
1953 if (c
->shaded
) break; /* don't allow vertical resize if shaded */
1955 dest
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
, FALSE
);
1956 if (a
->y
+ a
->height
== y
+ c
->frame
->area
.height
) {
1957 height
= c
->frame
->area
.height
/ 2;
1958 y
= a
->y
+ a
->height
- height
;
1960 height
= dest
- c
->frame
->area
.y
;
1961 y
+= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1962 height
-= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1964 case OB_DIRECTION_EAST
:
1965 dest
= client_directional_edge_search(c
, OB_DIRECTION_EAST
, FALSE
);
1966 if (a
->x
+ a
->width
== x
+ c
->frame
->area
.width
) {
1967 width
= c
->frame
->area
.width
/ 2;
1968 x
= a
->x
+ a
->width
- width
;
1970 width
= dest
- c
->frame
->area
.x
;
1971 x
+= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1972 width
-= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1975 g_assert_not_reached();
1977 width
-= c
->frame
->size
.left
+ c
->frame
->size
.right
;
1978 height
-= c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1979 frame_frame_gravity(c
->frame
, &x
, &y
, width
, height
);
1980 client_action_start(data
);
1981 client_move_resize(c
, x
, y
, width
, height
);
1982 client_action_end(data
);
1985 void action_send_to_layer(union ActionData
*data
)
1987 client_set_layer(data
->layer
.any
.c
, data
->layer
.layer
);
1990 void action_toggle_layer(union ActionData
*data
)
1992 ObClient
*c
= data
->layer
.any
.c
;
1994 client_action_start(data
);
1995 if (data
->layer
.layer
< 0)
1996 client_set_layer(c
, c
->below
? 0 : -1);
1997 else if (data
->layer
.layer
> 0)
1998 client_set_layer(c
, c
->above
? 0 : 1);
1999 client_action_end(data
);
2002 void action_toggle_dockautohide(union ActionData
*data
)
2004 config_dock_hide
= !config_dock_hide
;
2008 void action_toggle_show_desktop(union ActionData
*data
)
2010 screen_show_desktop(!screen_showing_desktop
, NULL
);
2013 void action_show_desktop(union ActionData
*data
)
2015 screen_show_desktop(TRUE
, NULL
);
2018 void action_unshow_desktop(union ActionData
*data
)
2020 screen_show_desktop(FALSE
, NULL
);
2023 void action_break_chroot(union ActionData
*data
)
2025 /* break out of one chroot */
2026 keyboard_reset_chains(1);