1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 See the COPYING file for a copy of the GNU General Public License.
22 #include "moveresize.h"
35 typedef struct ActionString
{
37 void (*func
)(union ActionData
*);
38 void (*setup
)(ObAction
**, ObUserAction uact
);
41 static ObAction
*action_new(void (*func
)(union ActionData
*data
),
44 ObAction
*a
= g_new0(ObAction
, 1);
50 void action_free(ObAction
*a
)
52 if (a
== NULL
) return;
54 /* deal with pointers */
55 if (a
->func
== action_execute
|| a
->func
== action_restart
)
56 g_free(a
->data
.execute
.path
);
57 else if (a
->func
== action_showmenu
)
58 g_free(a
->data
.showmenu
.name
);
63 void setup_action_directional_focus_north(ObAction
**a
, ObUserAction uact
)
65 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
66 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTH
;
69 void setup_action_directional_focus_east(ObAction
**a
, ObUserAction uact
)
71 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
72 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_EAST
;
75 void setup_action_directional_focus_south(ObAction
**a
, ObUserAction uact
)
77 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
78 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTH
;
81 void setup_action_directional_focus_west(ObAction
**a
, ObUserAction uact
)
83 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
84 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_WEST
;
87 void setup_action_directional_focus_northeast(ObAction
**a
, ObUserAction uact
)
89 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
90 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHEAST
;
93 void setup_action_directional_focus_southeast(ObAction
**a
, ObUserAction uact
)
95 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
96 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHEAST
;
99 void setup_action_directional_focus_southwest(ObAction
**a
, ObUserAction uact
)
101 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
102 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHWEST
;
105 void setup_action_directional_focus_northwest(ObAction
**a
, ObUserAction uact
)
107 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
108 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHWEST
;
111 void setup_action_send_to_desktop(ObAction
**a
, ObUserAction uact
)
113 (*a
)->data
.sendto
.follow
= TRUE
;
116 void setup_action_send_to_desktop_prev(ObAction
**a
, ObUserAction uact
)
118 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
119 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
120 (*a
)->data
.sendtodir
.linear
= TRUE
;
121 (*a
)->data
.sendtodir
.wrap
= TRUE
;
122 (*a
)->data
.sendtodir
.follow
= TRUE
;
125 void setup_action_send_to_desktop_next(ObAction
**a
, ObUserAction uact
)
127 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
128 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
129 (*a
)->data
.sendtodir
.linear
= TRUE
;
130 (*a
)->data
.sendtodir
.wrap
= TRUE
;
131 (*a
)->data
.sendtodir
.follow
= TRUE
;
134 void setup_action_send_to_desktop_left(ObAction
**a
, ObUserAction uact
)
136 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
137 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
138 (*a
)->data
.sendtodir
.linear
= FALSE
;
139 (*a
)->data
.sendtodir
.wrap
= TRUE
;
140 (*a
)->data
.sendtodir
.follow
= TRUE
;
143 void setup_action_send_to_desktop_right(ObAction
**a
, ObUserAction uact
)
145 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
146 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
147 (*a
)->data
.sendtodir
.linear
= FALSE
;
148 (*a
)->data
.sendtodir
.wrap
= TRUE
;
149 (*a
)->data
.sendtodir
.follow
= TRUE
;
152 void setup_action_send_to_desktop_up(ObAction
**a
, ObUserAction uact
)
154 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
155 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_NORTH
;
156 (*a
)->data
.sendtodir
.linear
= FALSE
;
157 (*a
)->data
.sendtodir
.wrap
= TRUE
;
158 (*a
)->data
.sendtodir
.follow
= TRUE
;
161 void setup_action_send_to_desktop_down(ObAction
**a
, ObUserAction uact
)
163 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
164 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_SOUTH
;
165 (*a
)->data
.sendtodir
.linear
= FALSE
;
166 (*a
)->data
.sendtodir
.wrap
= TRUE
;
167 (*a
)->data
.sendtodir
.follow
= TRUE
;
170 void setup_action_desktop_prev(ObAction
**a
, ObUserAction uact
)
172 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
173 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
174 (*a
)->data
.desktopdir
.linear
= TRUE
;
175 (*a
)->data
.desktopdir
.wrap
= TRUE
;
178 void setup_action_desktop_next(ObAction
**a
, ObUserAction uact
)
180 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
181 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
182 (*a
)->data
.desktopdir
.linear
= TRUE
;
183 (*a
)->data
.desktopdir
.wrap
= TRUE
;
186 void setup_action_desktop_left(ObAction
**a
, ObUserAction uact
)
188 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
189 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
190 (*a
)->data
.desktopdir
.linear
= FALSE
;
191 (*a
)->data
.desktopdir
.wrap
= TRUE
;
194 void setup_action_desktop_right(ObAction
**a
, ObUserAction uact
)
196 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
197 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
198 (*a
)->data
.desktopdir
.linear
= FALSE
;
199 (*a
)->data
.desktopdir
.wrap
= TRUE
;
202 void setup_action_desktop_up(ObAction
**a
, ObUserAction uact
)
204 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
205 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_NORTH
;
206 (*a
)->data
.desktopdir
.linear
= FALSE
;
207 (*a
)->data
.desktopdir
.wrap
= TRUE
;
210 void setup_action_desktop_down(ObAction
**a
, ObUserAction uact
)
212 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
213 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_SOUTH
;
214 (*a
)->data
.desktopdir
.linear
= FALSE
;
215 (*a
)->data
.desktopdir
.wrap
= TRUE
;
218 void setup_action_cycle_windows_next(ObAction
**a
, ObUserAction uact
)
220 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
221 (*a
)->data
.cycle
.linear
= FALSE
;
222 (*a
)->data
.cycle
.forward
= TRUE
;
225 void setup_action_cycle_windows_previous(ObAction
**a
, ObUserAction uact
)
227 (*a
)->data
.cycle
.inter
.any
.interactive
= TRUE
;
228 (*a
)->data
.cycle
.linear
= FALSE
;
229 (*a
)->data
.cycle
.forward
= FALSE
;
232 void setup_action_movetoedge_north(ObAction
**a
, ObUserAction uact
)
234 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
237 void setup_action_movetoedge_south(ObAction
**a
, ObUserAction uact
)
239 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
242 void setup_action_movetoedge_east(ObAction
**a
, ObUserAction uact
)
244 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
247 void setup_action_movetoedge_west(ObAction
**a
, ObUserAction uact
)
249 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
252 void setup_action_growtoedge_north(ObAction
**a
, ObUserAction uact
)
254 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
257 void setup_action_growtoedge_south(ObAction
**a
, ObUserAction uact
)
259 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
262 void setup_action_growtoedge_east(ObAction
**a
, ObUserAction uact
)
264 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
267 void setup_action_growtoedge_west(ObAction
**a
, ObUserAction uact
)
269 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
272 void setup_action_top_layer(ObAction
**a
, ObUserAction uact
)
274 (*a
)->data
.layer
.layer
= 1;
277 void setup_action_normal_layer(ObAction
**a
, ObUserAction uact
)
279 (*a
)->data
.layer
.layer
= 0;
282 void setup_action_bottom_layer(ObAction
**a
, ObUserAction uact
)
284 (*a
)->data
.layer
.layer
= -1;
287 void setup_action_move(ObAction
**a
, ObUserAction uact
)
289 (*a
)->data
.moveresize
.move
= TRUE
;
290 (*a
)->data
.moveresize
.keyboard
=
291 (uact
== OB_USER_ACTION_KEYBOARD_KEY
||
292 uact
== OB_USER_ACTION_MENU_SELECTION
);
295 void setup_action_resize(ObAction
**a
, ObUserAction uact
)
297 (*a
)->data
.moveresize
.move
= FALSE
;
298 (*a
)->data
.moveresize
.keyboard
=
299 (uact
== OB_USER_ACTION_KEYBOARD_KEY
||
300 uact
== OB_USER_ACTION_MENU_SELECTION
);
303 void setup_action_showmenu(ObAction
**a
, ObUserAction uact
)
305 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
306 assumptions that there is only one menu (and submenus) open at
308 if (uact
== OB_USER_ACTION_MENU_SELECTION
) {
314 ActionString actionstrings
[] =
322 "directionalfocusnorth",
323 action_directional_focus
,
324 setup_action_directional_focus_north
327 "directionalfocuseast",
328 action_directional_focus
,
329 setup_action_directional_focus_east
332 "directionalfocussouth",
333 action_directional_focus
,
334 setup_action_directional_focus_south
337 "directionalfocuswest",
338 action_directional_focus
,
339 setup_action_directional_focus_west
342 "directionalfocusnortheast",
343 action_directional_focus
,
344 setup_action_directional_focus_northeast
347 "directionalfocussoutheast",
348 action_directional_focus
,
349 setup_action_directional_focus_southeast
352 "directionalfocussouthwest",
353 action_directional_focus
,
354 setup_action_directional_focus_southwest
357 "directionalfocusnorthwest",
358 action_directional_focus
,
359 setup_action_directional_focus_northwest
433 action_toggle_omnipresent
,
438 action_move_relative_horz
,
443 action_move_relative_vert
,
447 "resizerelativehorz",
448 action_resize_relative_horz
,
452 "resizerelativevert",
453 action_resize_relative_vert
,
458 action_maximize_full
,
463 action_unmaximize_full
,
467 "togglemaximizefull",
468 action_toggle_maximize_full
,
473 action_maximize_horz
,
478 action_unmaximize_horz
,
482 "togglemaximizehorz",
483 action_toggle_maximize_horz
,
488 action_maximize_vert
,
493 action_unmaximize_vert
,
497 "togglemaximizevert",
498 action_toggle_maximize_vert
,
503 action_send_to_desktop
,
504 setup_action_send_to_desktop
508 action_send_to_desktop_dir
,
509 setup_action_send_to_desktop_next
512 "sendtodesktopprevious",
513 action_send_to_desktop_dir
,
514 setup_action_send_to_desktop_prev
517 "sendtodesktopright",
518 action_send_to_desktop_dir
,
519 setup_action_send_to_desktop_right
523 action_send_to_desktop_dir
,
524 setup_action_send_to_desktop_left
528 action_send_to_desktop_dir
,
529 setup_action_send_to_desktop_up
533 action_send_to_desktop_dir
,
534 setup_action_send_to_desktop_down
544 setup_action_desktop_next
549 setup_action_desktop_prev
554 setup_action_desktop_right
559 setup_action_desktop_left
564 setup_action_desktop_up
569 setup_action_desktop_down
573 action_toggle_decorations
,
588 action_toggle_show_desktop
,
598 action_unshow_desktop
,
624 setup_action_showmenu
628 action_send_to_layer
,
629 setup_action_top_layer
634 setup_action_top_layer
638 action_send_to_layer
,
639 setup_action_normal_layer
643 action_send_to_layer
,
644 setup_action_bottom_layer
647 "togglealwaysonbottom",
649 setup_action_bottom_layer
653 action_cycle_windows
,
654 setup_action_cycle_windows_next
658 action_cycle_windows
,
659 setup_action_cycle_windows_previous
664 setup_action_movetoedge_north
669 setup_action_movetoedge_south
674 setup_action_movetoedge_west
679 setup_action_movetoedge_east
684 setup_action_growtoedge_north
689 setup_action_growtoedge_south
694 setup_action_growtoedge_west
699 setup_action_growtoedge_east
708 ObAction
*action_from_string(const gchar
*name
, ObUserAction uact
)
711 gboolean exist
= FALSE
;
714 for (i
= 0; actionstrings
[i
].name
; i
++)
715 if (!g_ascii_strcasecmp(name
, actionstrings
[i
].name
)) {
717 a
= action_new(actionstrings
[i
].func
, uact
);
718 if (actionstrings
[i
].setup
)
719 actionstrings
[i
].setup(&a
, uact
);
720 /* only key bindings can be interactive. thus saith the xor. */
721 if (uact
!= OB_USER_ACTION_KEYBOARD_KEY
)
722 a
->data
.any
.interactive
= FALSE
;
726 g_warning("Invalid action '%s' requested. No such action exists.",
729 g_warning("Invalid use of action '%s'. Action will be ignored.", name
);
733 ObAction
*action_parse(ObParseInst
*i
, xmlDocPtr doc
, xmlNodePtr node
,
737 ObAction
*act
= NULL
;
740 if (parse_attr_string("name", node
, &actname
)) {
741 if ((act
= action_from_string(actname
, uact
))) {
742 if (act
->func
== action_execute
|| act
->func
== action_restart
) {
743 if ((n
= parse_find_node("execute", node
->xmlChildrenNode
))) {
744 gchar
*s
= parse_string(doc
, n
);
745 act
->data
.execute
.path
= parse_expand_tilde(s
);
748 } else if (act
->func
== action_showmenu
) {
749 if ((n
= parse_find_node("menu", node
->xmlChildrenNode
)))
750 act
->data
.showmenu
.name
= parse_string(doc
, n
);
751 } else if (act
->func
== action_move_relative_horz
||
752 act
->func
== action_move_relative_vert
||
753 act
->func
== action_resize_relative_horz
||
754 act
->func
== action_resize_relative_vert
) {
755 if ((n
= parse_find_node("delta", node
->xmlChildrenNode
)))
756 act
->data
.relative
.delta
= parse_int(doc
, n
);
757 } else if (act
->func
== action_desktop
) {
758 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
759 act
->data
.desktop
.desk
= parse_int(doc
, n
);
760 if (act
->data
.desktop
.desk
> 0) act
->data
.desktop
.desk
--;
761 } else if (act
->func
== action_send_to_desktop
) {
762 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
763 act
->data
.sendto
.desk
= parse_int(doc
, n
);
764 if (act
->data
.sendto
.desk
> 0) act
->data
.sendto
.desk
--;
765 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
766 act
->data
.sendto
.follow
= parse_bool(doc
, n
);
767 } else if (act
->func
== action_desktop_dir
) {
768 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
769 act
->data
.desktopdir
.wrap
= parse_bool(doc
, n
);
770 } else if (act
->func
== action_send_to_desktop_dir
) {
771 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
772 act
->data
.sendtodir
.wrap
= parse_bool(doc
, n
);
773 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
774 act
->data
.sendtodir
.follow
= parse_bool(doc
, n
);
775 } else if (act
->func
== action_activate
) {
776 if ((n
= parse_find_node("here", node
->xmlChildrenNode
)))
777 act
->data
.activate
.here
= parse_bool(doc
, n
);
778 } else if (act
->func
== action_cycle_windows
) {
779 if ((n
= parse_find_node("linear", node
->xmlChildrenNode
)))
780 act
->data
.cycle
.linear
= parse_bool(doc
, n
);
788 void action_run_list(GSList
*acts
, struct _ObClient
*c
,
789 guint state
, guint button
, gint x
, gint y
,
790 gboolean cancel
, gboolean done
)
794 gboolean inter
= FALSE
;
797 screen_pointer_pos(&x
, &y
);
799 for (it
= acts
; it
; it
= g_slist_next(it
)) {
801 if (a
->data
.any
.interactive
) {
808 /* sometimes when we execute another app as an action,
809 it won't work right unless we XUngrabKeyboard first,
810 even though we grabbed the key/button Asychronously.
811 e.g. "gnome-panel-control --main-menu" */
812 XUngrabKeyboard(ob_display
, event_lasttime
);
815 for (it
= acts
; it
; it
= g_slist_next(it
)) {
822 a
->data
.any
.button
= button
;
824 if (a
->data
.any
.interactive
) {
825 a
->data
.inter
.cancel
= cancel
;
826 a
->data
.inter
.final
= done
;
827 if (!(cancel
|| done
))
828 keyboard_interactive_grab(state
, c
, a
);
835 void action_execute(union ActionData
*data
)
839 if (data
->execute
.path
) {
840 cmd
= g_filename_from_utf8(data
->execute
.path
, -1, NULL
, NULL
, NULL
);
842 if (!g_spawn_command_line_async(cmd
, &e
)) {
843 g_warning("failed to execute '%s': %s",
848 g_warning("failed to convert '%s' from utf8", data
->execute
.path
);
853 void action_activate(union ActionData
*data
)
855 if (data
->activate
.any
.c
)
856 client_activate(data
->activate
.any
.c
, data
->activate
.here
);
859 void action_focus(union ActionData
*data
)
861 if (data
->client
.any
.c
)
862 client_focus(data
->client
.any
.c
);
865 void action_unfocus (union ActionData
*data
)
867 if (data
->client
.any
.c
)
868 client_unfocus(data
->client
.any
.c
);
871 void action_iconify(union ActionData
*data
)
873 if (data
->client
.any
.c
)
874 client_iconify(data
->client
.any
.c
, TRUE
, TRUE
);
877 void action_raiselower(union ActionData
*data
)
879 ObClient
*c
= data
->client
.any
.c
;
881 gboolean raise
= FALSE
;
885 for (it
= stacking_list
; it
; it
= g_list_next(it
)) {
886 ObClient
*cit
= it
->data
;
889 if (client_normal(cit
) == client_normal(c
) &&
890 cit
->layer
== c
->layer
&&
893 if (RECT_INTERSECTS_RECT(cit
->frame
->area
, c
->frame
->area
)) {
901 stacking_raise(CLIENT_AS_WINDOW(c
));
903 stacking_lower(CLIENT_AS_WINDOW(c
));
906 void action_raise(union ActionData
*data
)
908 if (data
->client
.any
.c
)
909 stacking_raise(CLIENT_AS_WINDOW(data
->client
.any
.c
));
912 void action_unshaderaise(union ActionData
*data
)
914 if (data
->client
.any
.c
) {
915 if (data
->client
.any
.c
->shaded
) {
916 grab_pointer(TRUE
, OB_CURSOR_NONE
);
917 client_shade(data
->client
.any
.c
, FALSE
);
918 grab_pointer(FALSE
, OB_CURSOR_NONE
);
920 stacking_raise(CLIENT_AS_WINDOW(data
->client
.any
.c
));
924 void action_shadelower(union ActionData
*data
)
926 if (data
->client
.any
.c
) {
927 if (data
->client
.any
.c
->shaded
)
928 stacking_lower(CLIENT_AS_WINDOW(data
->client
.any
.c
));
930 grab_pointer(TRUE
, OB_CURSOR_NONE
);
931 client_shade(data
->client
.any
.c
, TRUE
);
932 grab_pointer(FALSE
, OB_CURSOR_NONE
);
937 void action_lower(union ActionData
*data
)
939 if (data
->client
.any
.c
)
940 stacking_lower(CLIENT_AS_WINDOW(data
->client
.any
.c
));
943 void action_close(union ActionData
*data
)
945 if (data
->client
.any
.c
)
946 client_close(data
->client
.any
.c
);
949 void action_kill(union ActionData
*data
)
951 if (data
->client
.any
.c
)
952 client_kill(data
->client
.any
.c
);
955 void action_shade(union ActionData
*data
)
957 if (data
->client
.any
.c
) {
958 grab_pointer(TRUE
, OB_CURSOR_NONE
);
959 client_shade(data
->client
.any
.c
, TRUE
);
960 grab_pointer(FALSE
, OB_CURSOR_NONE
);
964 void action_unshade(union ActionData
*data
)
966 if (data
->client
.any
.c
) {
967 grab_pointer(TRUE
, OB_CURSOR_NONE
);
968 client_shade(data
->client
.any
.c
, FALSE
);
969 grab_pointer(FALSE
, OB_CURSOR_NONE
);
973 void action_toggle_shade(union ActionData
*data
)
975 if (data
->client
.any
.c
) {
976 grab_pointer(TRUE
, OB_CURSOR_NONE
);
977 client_shade(data
->client
.any
.c
, !data
->client
.any
.c
->shaded
);
978 grab_pointer(FALSE
, OB_CURSOR_NONE
);
982 void action_toggle_omnipresent(union ActionData
*data
)
984 if (data
->client
.any
.c
)
985 client_set_desktop(data
->client
.any
.c
,
986 data
->client
.any
.c
->desktop
== DESKTOP_ALL
?
987 screen_desktop
: DESKTOP_ALL
, FALSE
);
990 void action_move_relative_horz(union ActionData
*data
)
992 ObClient
*c
= data
->relative
.any
.c
;
994 grab_pointer(TRUE
, OB_CURSOR_NONE
);
995 client_move(c
, c
->area
.x
+ data
->relative
.delta
, c
->area
.y
);
996 grab_pointer(FALSE
, OB_CURSOR_NONE
);
1000 void action_move_relative_vert(union ActionData
*data
)
1002 ObClient
*c
= data
->relative
.any
.c
;
1004 grab_pointer(TRUE
, OB_CURSOR_NONE
);
1005 client_move(c
, c
->area
.x
, c
->area
.y
+ data
->relative
.delta
);
1006 grab_pointer(FALSE
, OB_CURSOR_NONE
);
1010 void action_resize_relative_horz(union ActionData
*data
)
1012 ObClient
*c
= data
->relative
.any
.c
;
1014 grab_pointer(TRUE
, OB_CURSOR_NONE
);
1016 c
->area
.width
+ data
->relative
.delta
* c
->size_inc
.width
,
1018 grab_pointer(FALSE
, OB_CURSOR_NONE
);
1022 void action_resize_relative_vert(union ActionData
*data
)
1024 ObClient
*c
= data
->relative
.any
.c
;
1025 if (c
&& !c
->shaded
) {
1026 grab_pointer(TRUE
, OB_CURSOR_NONE
);
1027 client_resize(c
, c
->area
.width
, c
->area
.height
+
1028 data
->relative
.delta
* c
->size_inc
.height
);
1029 grab_pointer(FALSE
, OB_CURSOR_NONE
);
1033 void action_maximize_full(union ActionData
*data
)
1035 if (data
->client
.any
.c
)
1036 client_maximize(data
->client
.any
.c
, TRUE
, 0, TRUE
);
1039 void action_unmaximize_full(union ActionData
*data
)
1041 if (data
->client
.any
.c
)
1042 client_maximize(data
->client
.any
.c
, FALSE
, 0, TRUE
);
1045 void action_toggle_maximize_full(union ActionData
*data
)
1047 if (data
->client
.any
.c
)
1048 client_maximize(data
->client
.any
.c
,
1049 !(data
->client
.any
.c
->max_horz
||
1050 data
->client
.any
.c
->max_vert
),
1054 void action_maximize_horz(union ActionData
*data
)
1056 if (data
->client
.any
.c
)
1057 client_maximize(data
->client
.any
.c
, TRUE
, 1, TRUE
);
1060 void action_unmaximize_horz(union ActionData
*data
)
1062 if (data
->client
.any
.c
)
1063 client_maximize(data
->client
.any
.c
, FALSE
, 1, TRUE
);
1066 void action_toggle_maximize_horz(union ActionData
*data
)
1068 if (data
->client
.any
.c
)
1069 client_maximize(data
->client
.any
.c
,
1070 !data
->client
.any
.c
->max_horz
, 1, TRUE
);
1073 void action_maximize_vert(union ActionData
*data
)
1075 if (data
->client
.any
.c
)
1076 client_maximize(data
->client
.any
.c
, TRUE
, 2, TRUE
);
1079 void action_unmaximize_vert(union ActionData
*data
)
1081 if (data
->client
.any
.c
)
1082 client_maximize(data
->client
.any
.c
, FALSE
, 2, TRUE
);
1085 void action_toggle_maximize_vert(union ActionData
*data
)
1087 if (data
->client
.any
.c
)
1088 client_maximize(data
->client
.any
.c
, !data
->client
.any
.c
->max_vert
, 2, TRUE
);
1091 void action_send_to_desktop(union ActionData
*data
)
1093 ObClient
*c
= data
->sendto
.any
.c
;
1095 if (!c
|| !client_normal(c
)) return;
1097 if (data
->sendto
.desk
< screen_num_desktops
||
1098 data
->sendto
.desk
== DESKTOP_ALL
) {
1099 client_set_desktop(c
, data
->sendto
.desk
, data
->sendto
.follow
);
1100 if (data
->sendto
.follow
)
1101 screen_set_desktop(data
->sendto
.desk
);
1105 void action_desktop(union ActionData
*data
)
1107 if (data
->desktop
.desk
< screen_num_desktops
||
1108 data
->desktop
.desk
== DESKTOP_ALL
)
1109 screen_set_desktop(data
->desktop
.desk
);
1112 void action_desktop_dir(union ActionData
*data
)
1116 d
= screen_cycle_desktop(data
->desktopdir
.dir
,
1117 data
->desktopdir
.wrap
,
1118 data
->sendtodir
.linear
,
1119 data
->desktopdir
.inter
.any
.interactive
,
1120 data
->desktopdir
.inter
.final
,
1121 data
->desktopdir
.inter
.cancel
);
1122 screen_set_desktop(d
);
1125 void action_send_to_desktop_dir(union ActionData
*data
)
1127 ObClient
*c
= data
->sendtodir
.inter
.any
.c
;
1130 if (!c
|| !client_normal(c
)) return;
1132 d
= screen_cycle_desktop(data
->sendtodir
.dir
, data
->sendtodir
.wrap
,
1133 data
->sendtodir
.linear
,
1134 data
->sendtodir
.inter
.any
.interactive
,
1135 data
->sendtodir
.inter
.final
,
1136 data
->sendtodir
.inter
.cancel
);
1137 client_set_desktop(c
, d
, data
->sendtodir
.follow
);
1138 if (data
->sendtodir
.follow
)
1139 screen_set_desktop(d
);
1142 void action_desktop_last(union ActionData
*data
)
1144 screen_set_desktop(screen_last_desktop
);
1147 void action_toggle_decorations(union ActionData
*data
)
1149 ObClient
*c
= data
->client
.any
.c
;
1153 c
->decorate
= !c
->decorate
;
1154 client_setup_decor_and_functions(c
);
1157 static guint32
pick_corner(int x
, int y
, int cx
, int cy
, int cw
, int ch
)
1159 if (x
- cx
> cw
/ 2) {
1160 if (y
- cy
> ch
/ 2)
1161 return prop_atoms
.net_wm_moveresize_size_bottomright
;
1163 return prop_atoms
.net_wm_moveresize_size_topright
;
1165 if (y
- cy
> ch
/ 2)
1166 return prop_atoms
.net_wm_moveresize_size_bottomleft
;
1168 return prop_atoms
.net_wm_moveresize_size_topleft
;
1172 void action_moveresize(union ActionData
*data
)
1174 ObClient
*c
= data
->moveresize
.any
.c
;
1177 if (!c
|| !client_normal(c
)) return;
1179 if (data
->moveresize
.keyboard
) {
1180 corner
= (data
->moveresize
.move
?
1181 prop_atoms
.net_wm_moveresize_move_keyboard
:
1182 prop_atoms
.net_wm_moveresize_size_keyboard
);
1184 corner
= (data
->moveresize
.move
?
1185 prop_atoms
.net_wm_moveresize_move
:
1186 pick_corner(data
->any
.x
, data
->any
.y
,
1187 c
->frame
->area
.x
, c
->frame
->area
.y
,
1188 /* use the client size because the frame
1189 can be differently sized (shaded
1190 windows) and we want this based on the
1192 c
->area
.width
+ c
->frame
->size
.left
+
1193 c
->frame
->size
.right
,
1194 c
->area
.height
+ c
->frame
->size
.top
+
1195 c
->frame
->size
.bottom
));
1198 moveresize_start(c
, data
->any
.x
, data
->any
.y
, data
->any
.button
, corner
);
1201 void action_reconfigure(union ActionData
*data
)
1206 void action_restart(union ActionData
*data
)
1208 ob_restart_other(data
->execute
.path
);
1211 void action_exit(union ActionData
*data
)
1216 void action_showmenu(union ActionData
*data
)
1218 if (data
->showmenu
.name
) {
1219 menu_show(data
->showmenu
.name
, data
->any
.x
, data
->any
.y
,
1220 data
->showmenu
.any
.c
);
1224 void action_cycle_windows(union ActionData
*data
)
1226 focus_cycle(data
->cycle
.forward
, data
->cycle
.linear
,
1227 data
->cycle
.inter
.any
.interactive
,
1228 data
->cycle
.inter
.final
, data
->cycle
.inter
.cancel
);
1231 void action_directional_focus(union ActionData
*data
)
1233 focus_directional_cycle(data
->interdiraction
.direction
,
1234 data
->interdiraction
.inter
.any
.interactive
,
1235 data
->interdiraction
.inter
.final
,
1236 data
->interdiraction
.inter
.cancel
);
1239 void action_movetoedge(union ActionData
*data
)
1242 ObClient
*c
= data
->diraction
.any
.c
;
1246 x
= c
->frame
->area
.x
;
1247 y
= c
->frame
->area
.y
;
1249 switch(data
->diraction
.direction
) {
1250 case OB_DIRECTION_NORTH
:
1251 y
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
);
1253 case OB_DIRECTION_WEST
:
1254 x
= client_directional_edge_search(c
, OB_DIRECTION_WEST
);
1256 case OB_DIRECTION_SOUTH
:
1257 y
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
) -
1258 c
->frame
->area
.height
;
1260 case OB_DIRECTION_EAST
:
1261 x
= client_directional_edge_search(c
, OB_DIRECTION_EAST
) -
1262 c
->frame
->area
.width
;
1265 g_assert_not_reached();
1267 frame_frame_gravity(c
->frame
, &x
, &y
);
1268 grab_pointer(TRUE
, OB_CURSOR_NONE
);
1269 client_move(c
, x
, y
);
1270 grab_pointer(FALSE
, OB_CURSOR_NONE
);
1274 void action_growtoedge(union ActionData
*data
)
1276 int x
, y
, width
, height
, dest
;
1277 ObClient
*c
= data
->diraction
.any
.c
;
1283 a
= screen_area(c
->desktop
);
1284 x
= c
->frame
->area
.x
;
1285 y
= c
->frame
->area
.y
;
1286 width
= c
->frame
->area
.width
;
1287 height
= c
->frame
->area
.height
;
1289 switch(data
->diraction
.direction
) {
1290 case OB_DIRECTION_NORTH
:
1291 dest
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
);
1293 height
= c
->frame
->area
.height
/ 2;
1295 height
= c
->frame
->area
.y
+ c
->frame
->area
.height
- dest
;
1299 case OB_DIRECTION_WEST
:
1300 dest
= client_directional_edge_search(c
, OB_DIRECTION_WEST
);
1302 width
= c
->frame
->area
.width
/ 2;
1304 width
= c
->frame
->area
.x
+ c
->frame
->area
.width
- dest
;
1308 case OB_DIRECTION_SOUTH
:
1309 dest
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
);
1310 if (a
->y
+ a
->height
== y
+ c
->frame
->area
.height
) {
1311 height
= c
->frame
->area
.height
/ 2;
1312 y
= a
->y
+ a
->height
- height
;
1314 height
= dest
- c
->frame
->area
.y
;
1315 y
+= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1316 height
-= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1318 case OB_DIRECTION_EAST
:
1319 dest
= client_directional_edge_search(c
, OB_DIRECTION_EAST
);
1320 if (a
->x
+ a
->width
== x
+ c
->frame
->area
.width
) {
1321 width
= c
->frame
->area
.width
/ 2;
1322 x
= a
->x
+ a
->width
- width
;
1324 width
= dest
- c
->frame
->area
.x
;
1325 x
+= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1326 width
-= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1329 g_assert_not_reached();
1331 frame_frame_gravity(c
->frame
, &x
, &y
);
1332 width
-= c
->frame
->size
.left
+ c
->frame
->size
.right
;
1333 height
-= c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1334 grab_pointer(TRUE
, OB_CURSOR_NONE
);
1335 client_move_resize(c
, x
, y
, width
, height
);
1336 grab_pointer(FALSE
, OB_CURSOR_NONE
);
1339 void action_send_to_layer(union ActionData
*data
)
1341 if (data
->layer
.any
.c
)
1342 client_set_layer(data
->layer
.any
.c
, data
->layer
.layer
);
1345 void action_toggle_layer(union ActionData
*data
)
1347 ObClient
*c
= data
->layer
.any
.c
;
1350 if (data
->layer
.layer
< 0)
1351 client_set_layer(c
, c
->below
? 0 : -1);
1352 else if (data
->layer
.layer
> 0)
1353 client_set_layer(c
, c
->above
? 0 : 1);
1357 void action_toggle_show_desktop(union ActionData
*data
)
1359 screen_show_desktop(!screen_showing_desktop
);
1362 void action_show_desktop(union ActionData
*data
)
1364 screen_show_desktop(TRUE
);
1367 void action_unshow_desktop(union ActionData
*data
)
1369 screen_show_desktop(FALSE
);