1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 See the COPYING file for a copy of the GNU General Public License.
23 #include "focus_cycle.h"
24 #include "moveresize.h"
37 #include "startupnotify.h"
47 void (*func
)(union ActionData
*);
48 void (*setup
)(ObAction
**, ObUserAction uact
);
51 static ObAction
*action_new(void (*func
)(union ActionData
*data
))
53 ObAction
*a
= g_new0(ObAction
, 1);
60 void action_ref(ObAction
*a
)
65 void action_unref(ObAction
*a
)
67 if (a
== NULL
) return;
69 if (--a
->ref
> 0) return;
71 /* deal with pointers */
72 if (a
->func
== action_execute
|| a
->func
== action_restart
)
73 g_free(a
->data
.execute
.path
);
74 else if (a
->func
== action_debug
)
75 g_free(a
->data
.debug
.string
);
76 else if (a
->func
== action_showmenu
)
77 g_free(a
->data
.showmenu
.name
);
82 ObAction
* action_copy(const ObAction
*src
)
84 ObAction
*a
= action_new(src
->func
);
88 /* deal with pointers */
89 if (a
->func
== action_execute
|| a
->func
== action_restart
)
90 a
->data
.execute
.path
= g_strdup(a
->data
.execute
.path
);
91 else if (a
->func
== action_debug
)
92 a
->data
.debug
.string
= g_strdup(a
->data
.debug
.string
);
93 else if (a
->func
== action_showmenu
)
94 a
->data
.showmenu
.name
= g_strdup(a
->data
.showmenu
.name
);
99 void setup_action_directional_focus_north(ObAction
**a
, ObUserAction uact
)
101 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
102 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTH
;
103 (*a
)->data
.interdiraction
.dialog
= TRUE
;
104 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
105 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
108 void setup_action_directional_focus_east(ObAction
**a
, ObUserAction uact
)
110 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
111 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_EAST
;
112 (*a
)->data
.interdiraction
.dialog
= TRUE
;
113 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
114 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
117 void setup_action_directional_focus_south(ObAction
**a
, ObUserAction uact
)
119 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
120 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTH
;
121 (*a
)->data
.interdiraction
.dialog
= TRUE
;
122 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
123 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
126 void setup_action_directional_focus_west(ObAction
**a
, ObUserAction uact
)
128 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
129 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_WEST
;
130 (*a
)->data
.interdiraction
.dialog
= TRUE
;
131 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
132 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
135 void setup_action_directional_focus_northeast(ObAction
**a
, ObUserAction uact
)
137 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
138 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHEAST
;
139 (*a
)->data
.interdiraction
.dialog
= TRUE
;
140 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
141 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
144 void setup_action_directional_focus_southeast(ObAction
**a
, ObUserAction uact
)
146 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
147 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHEAST
;
148 (*a
)->data
.interdiraction
.dialog
= TRUE
;
149 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
150 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
153 void setup_action_directional_focus_southwest(ObAction
**a
, ObUserAction uact
)
155 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
156 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_SOUTHWEST
;
157 (*a
)->data
.interdiraction
.dialog
= TRUE
;
158 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
159 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
162 void setup_action_directional_focus_northwest(ObAction
**a
, ObUserAction uact
)
164 (*a
)->data
.interdiraction
.inter
.any
.interactive
= TRUE
;
165 (*a
)->data
.interdiraction
.direction
= OB_DIRECTION_NORTHWEST
;
166 (*a
)->data
.interdiraction
.dialog
= TRUE
;
167 (*a
)->data
.interdiraction
.dock_windows
= FALSE
;
168 (*a
)->data
.interdiraction
.desktop_windows
= FALSE
;
171 void setup_action_send_to_desktop(ObAction
**a
, ObUserAction uact
)
173 (*a
)->data
.sendto
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
174 (*a
)->data
.sendto
.follow
= TRUE
;
177 void setup_action_send_to_desktop_prev(ObAction
**a
, ObUserAction uact
)
179 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
180 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
181 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
182 (*a
)->data
.sendtodir
.linear
= TRUE
;
183 (*a
)->data
.sendtodir
.wrap
= TRUE
;
184 (*a
)->data
.sendtodir
.follow
= TRUE
;
187 void setup_action_send_to_desktop_next(ObAction
**a
, ObUserAction uact
)
189 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
190 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
191 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
192 (*a
)->data
.sendtodir
.linear
= TRUE
;
193 (*a
)->data
.sendtodir
.wrap
= TRUE
;
194 (*a
)->data
.sendtodir
.follow
= TRUE
;
197 void setup_action_send_to_desktop_left(ObAction
**a
, ObUserAction uact
)
199 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
200 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
201 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_WEST
;
202 (*a
)->data
.sendtodir
.linear
= FALSE
;
203 (*a
)->data
.sendtodir
.wrap
= TRUE
;
204 (*a
)->data
.sendtodir
.follow
= TRUE
;
207 void setup_action_send_to_desktop_right(ObAction
**a
, ObUserAction uact
)
209 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
210 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
211 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_EAST
;
212 (*a
)->data
.sendtodir
.linear
= FALSE
;
213 (*a
)->data
.sendtodir
.wrap
= TRUE
;
214 (*a
)->data
.sendtodir
.follow
= TRUE
;
217 void setup_action_send_to_desktop_up(ObAction
**a
, ObUserAction uact
)
219 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
220 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
221 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_NORTH
;
222 (*a
)->data
.sendtodir
.linear
= FALSE
;
223 (*a
)->data
.sendtodir
.wrap
= TRUE
;
224 (*a
)->data
.sendtodir
.follow
= TRUE
;
227 void setup_action_send_to_desktop_down(ObAction
**a
, ObUserAction uact
)
229 (*a
)->data
.sendtodir
.inter
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
230 (*a
)->data
.sendtodir
.inter
.any
.interactive
= TRUE
;
231 (*a
)->data
.sendtodir
.dir
= OB_DIRECTION_SOUTH
;
232 (*a
)->data
.sendtodir
.linear
= FALSE
;
233 (*a
)->data
.sendtodir
.wrap
= TRUE
;
234 (*a
)->data
.sendtodir
.follow
= TRUE
;
237 void setup_action_desktop(ObAction
**a
, ObUserAction uact
)
240 (*a)->data.desktop.inter.any.interactive = FALSE;
244 void setup_action_desktop_prev(ObAction
**a
, ObUserAction uact
)
246 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
247 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
248 (*a
)->data
.desktopdir
.linear
= TRUE
;
249 (*a
)->data
.desktopdir
.wrap
= TRUE
;
252 void setup_action_desktop_next(ObAction
**a
, ObUserAction uact
)
254 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
255 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
256 (*a
)->data
.desktopdir
.linear
= TRUE
;
257 (*a
)->data
.desktopdir
.wrap
= TRUE
;
260 void setup_action_desktop_left(ObAction
**a
, ObUserAction uact
)
262 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
263 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_WEST
;
264 (*a
)->data
.desktopdir
.linear
= FALSE
;
265 (*a
)->data
.desktopdir
.wrap
= TRUE
;
268 void setup_action_desktop_right(ObAction
**a
, ObUserAction uact
)
270 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
271 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_EAST
;
272 (*a
)->data
.desktopdir
.linear
= FALSE
;
273 (*a
)->data
.desktopdir
.wrap
= TRUE
;
276 void setup_action_desktop_up(ObAction
**a
, ObUserAction uact
)
278 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
279 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_NORTH
;
280 (*a
)->data
.desktopdir
.linear
= FALSE
;
281 (*a
)->data
.desktopdir
.wrap
= TRUE
;
284 void setup_action_desktop_down(ObAction
**a
, ObUserAction uact
)
286 (*a
)->data
.desktopdir
.inter
.any
.interactive
= TRUE
;
287 (*a
)->data
.desktopdir
.dir
= OB_DIRECTION_SOUTH
;
288 (*a
)->data
.desktopdir
.linear
= FALSE
;
289 (*a
)->data
.desktopdir
.wrap
= TRUE
;
292 void setup_action_movefromedge_north(ObAction
**a
, ObUserAction uact
)
294 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
295 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
296 (*a
)->data
.diraction
.hang
= TRUE
;
299 void setup_action_movefromedge_south(ObAction
**a
, ObUserAction uact
)
301 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
302 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
303 (*a
)->data
.diraction
.hang
= TRUE
;
306 void setup_action_movefromedge_east(ObAction
**a
, ObUserAction uact
)
308 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
309 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
310 (*a
)->data
.diraction
.hang
= TRUE
;
313 void setup_action_movefromedge_west(ObAction
**a
, ObUserAction uact
)
315 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
316 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
317 (*a
)->data
.diraction
.hang
= TRUE
;
320 void setup_action_movetoedge_north(ObAction
**a
, ObUserAction uact
)
322 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
323 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
324 (*a
)->data
.diraction
.hang
= FALSE
;
327 void setup_action_movetoedge_south(ObAction
**a
, ObUserAction uact
)
329 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
330 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
331 (*a
)->data
.diraction
.hang
= FALSE
;
334 void setup_action_movetoedge_east(ObAction
**a
, ObUserAction uact
)
336 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
337 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
338 (*a
)->data
.diraction
.hang
= FALSE
;
341 void setup_action_movetoedge_west(ObAction
**a
, ObUserAction uact
)
343 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
344 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
345 (*a
)->data
.diraction
.hang
= FALSE
;
348 void setup_action_growtoedge_north(ObAction
**a
, ObUserAction uact
)
350 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
351 (*a
)->data
.diraction
.direction
= OB_DIRECTION_NORTH
;
354 void setup_action_growtoedge_south(ObAction
**a
, ObUserAction uact
)
356 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
357 (*a
)->data
.diraction
.direction
= OB_DIRECTION_SOUTH
;
360 void setup_action_growtoedge_east(ObAction
**a
, ObUserAction uact
)
362 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
363 (*a
)->data
.diraction
.direction
= OB_DIRECTION_EAST
;
366 void setup_action_growtoedge_west(ObAction
**a
, ObUserAction uact
)
368 (*a
)->data
.diraction
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
369 (*a
)->data
.diraction
.direction
= OB_DIRECTION_WEST
;
372 void setup_action_top_layer(ObAction
**a
, ObUserAction uact
)
374 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
375 (*a
)->data
.layer
.layer
= 1;
378 void setup_action_normal_layer(ObAction
**a
, ObUserAction uact
)
380 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
381 (*a
)->data
.layer
.layer
= 0;
384 void setup_action_bottom_layer(ObAction
**a
, ObUserAction uact
)
386 (*a
)->data
.layer
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
387 (*a
)->data
.layer
.layer
= -1;
390 void setup_action_resize(ObAction
**a
, ObUserAction uact
)
392 (*a
)->data
.moveresize
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
393 (*a
)->data
.moveresize
.keyboard
=
394 (uact
== OB_USER_ACTION_NONE
||
395 uact
== OB_USER_ACTION_KEYBOARD_KEY
||
396 uact
== OB_USER_ACTION_MENU_SELECTION
);
397 (*a
)->data
.moveresize
.corner
= 0;
400 void setup_action_addremove_desktop_current(ObAction
**a
, ObUserAction uact
)
402 (*a
)->data
.addremovedesktop
.current
= TRUE
;
405 void setup_action_addremove_desktop_last(ObAction
**a
, ObUserAction uact
)
407 (*a
)->data
.addremovedesktop
.current
= FALSE
;
410 void setup_client_action(ObAction
**a
, ObUserAction uact
)
412 (*a
)->data
.any
.client_action
= OB_CLIENT_ACTION_ALWAYS
;
415 ActionString actionstrings
[] =
418 "directionalfocusnorth",
419 action_directional_focus
,
420 setup_action_directional_focus_north
423 "directionalfocuseast",
424 action_directional_focus
,
425 setup_action_directional_focus_east
428 "directionalfocussouth",
429 action_directional_focus
,
430 setup_action_directional_focus_south
433 "directionalfocuswest",
434 action_directional_focus
,
435 setup_action_directional_focus_west
438 "directionalfocusnortheast",
439 action_directional_focus
,
440 setup_action_directional_focus_northeast
443 "directionalfocussoutheast",
444 action_directional_focus
,
445 setup_action_directional_focus_southeast
448 "directionalfocussouthwest",
449 action_directional_focus
,
450 setup_action_directional_focus_southwest
453 "directionalfocusnorthwest",
454 action_directional_focus
,
455 setup_action_directional_focus_northwest
474 action_toggle_omnipresent
,
478 "resizerelativevert",
479 action_resize_relative_vert
,
484 action_resize_relative
,
489 action_send_to_desktop
,
490 setup_action_send_to_desktop
494 action_send_to_desktop_dir
,
495 setup_action_send_to_desktop_next
498 "sendtodesktopprevious",
499 action_send_to_desktop_dir
,
500 setup_action_send_to_desktop_prev
503 "sendtodesktopright",
504 action_send_to_desktop_dir
,
505 setup_action_send_to_desktop_right
509 action_send_to_desktop_dir
,
510 setup_action_send_to_desktop_left
514 action_send_to_desktop_dir
,
515 setup_action_send_to_desktop_up
519 action_send_to_desktop_dir
,
520 setup_action_send_to_desktop_down
530 setup_action_desktop_next
535 setup_action_desktop_prev
540 setup_action_desktop_right
545 setup_action_desktop_left
550 setup_action_desktop_up
555 setup_action_desktop_down
559 action_toggle_decorations
,
568 "toggledockautohide",
569 action_toggle_dockautohide
,
579 action_send_to_layer
,
580 setup_action_top_layer
585 setup_action_top_layer
589 action_send_to_layer
,
590 setup_action_normal_layer
594 action_send_to_layer
,
595 setup_action_bottom_layer
598 "togglealwaysonbottom",
600 setup_action_bottom_layer
605 setup_action_movefromedge_north
610 setup_action_movefromedge_south
615 setup_action_movefromedge_west
620 setup_action_movefromedge_east
625 setup_action_movetoedge_north
630 setup_action_movetoedge_south
635 setup_action_movetoedge_west
640 setup_action_movetoedge_east
645 setup_action_growtoedge_north
650 setup_action_growtoedge_south
655 setup_action_growtoedge_west
660 setup_action_growtoedge_east
665 setup_action_addremove_desktop_last
669 action_remove_desktop
,
670 setup_action_addremove_desktop_last
675 setup_action_addremove_desktop_current
678 "removedesktopcurrent",
679 action_remove_desktop
,
680 setup_action_addremove_desktop_current
689 /* only key bindings can be interactive. thus saith the xor.
690 because of how the mouse is grabbed, mouse events dont even get
691 read during interactive events, so no dice! >:) */
692 #define INTERACTIVE_LIMIT(a, uact) \
693 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
694 a->data.any.interactive = FALSE;
696 ObAction
*action_from_string(const gchar
*name
, ObUserAction uact
)
699 gboolean exist
= FALSE
;
702 for (i
= 0; actionstrings
[i
].name
; i
++)
703 if (!g_ascii_strcasecmp(name
, actionstrings
[i
].name
)) {
705 a
= action_new(actionstrings
[i
].func
);
706 if (actionstrings
[i
].setup
)
707 actionstrings
[i
].setup(&a
, uact
);
709 INTERACTIVE_LIMIT(a
, uact
);
713 g_message(_("Invalid action '%s' requested. No such action exists."),
716 g_message(_("Invalid use of action '%s'. Action will be ignored."),
721 ObAction
*action_parse(ObParseInst
*i
, xmlDocPtr doc
, xmlNodePtr node
,
725 ObAction
*act
= NULL
;
728 if (parse_attr_string("name", node
, &actname
)) {
729 if ((act
= action_from_string(actname
, uact
))) {
730 } else if (act
->func
== action_resize_relative
) {
731 if ((n
= parse_find_node("left", node
->xmlChildrenNode
)))
732 act
->data
.relative
.deltaxl
= parse_int(doc
, n
);
733 if ((n
= parse_find_node("up", node
->xmlChildrenNode
)))
734 act
->data
.relative
.deltayu
= parse_int(doc
, n
);
735 if ((n
= parse_find_node("right", node
->xmlChildrenNode
)))
736 act
->data
.relative
.deltax
= parse_int(doc
, n
);
737 if ((n
= parse_find_node("down", node
->xmlChildrenNode
)))
738 act
->data
.relative
.deltay
= parse_int(doc
, n
);
739 } else if (act
->func
== action_desktop
) {
740 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
741 act
->data
.desktop
.desk
= parse_int(doc
, n
);
742 if (act
->data
.desktop
.desk
> 0) act
->data
.desktop
.desk
--;
744 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
745 act->data.desktop.inter.any.interactive =
748 } else if (act
->func
== action_send_to_desktop
) {
749 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
750 act
->data
.sendto
.desk
= parse_int(doc
, n
);
751 if (act
->data
.sendto
.desk
> 0) act
->data
.sendto
.desk
--;
752 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
753 act
->data
.sendto
.follow
= parse_bool(doc
, n
);
754 } else if (act
->func
== action_desktop_dir
) {
755 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
756 act
->data
.desktopdir
.wrap
= parse_bool(doc
, n
);
757 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
758 act
->data
.desktopdir
.inter
.any
.interactive
=
760 } else if (act
->func
== action_send_to_desktop_dir
) {
761 if ((n
= parse_find_node("wrap", node
->xmlChildrenNode
)))
762 act
->data
.sendtodir
.wrap
= parse_bool(doc
, n
);
763 if ((n
= parse_find_node("follow", node
->xmlChildrenNode
)))
764 act
->data
.sendtodir
.follow
= parse_bool(doc
, n
);
765 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
766 act
->data
.sendtodir
.inter
.any
.interactive
=
768 } else if (act
->func
== action_directional_focus
) {
769 if ((n
= parse_find_node("dialog", node
->xmlChildrenNode
)))
770 act
->data
.interdiraction
.dialog
= parse_bool(doc
, n
);
771 if ((n
= parse_find_node("panels", node
->xmlChildrenNode
)))
772 act
->data
.interdiraction
.dock_windows
= parse_bool(doc
, n
);
773 if ((n
= parse_find_node("desktop", node
->xmlChildrenNode
)))
774 act
->data
.interdiraction
.desktop_windows
=
776 } else if (act
->func
== action_resize
) {
777 if ((n
= parse_find_node("edge", node
->xmlChildrenNode
))) {
778 gchar
*s
= parse_string(doc
, n
);
779 if (!g_ascii_strcasecmp(s
, "top"))
780 act
->data
.moveresize
.corner
=
781 prop_atoms
.net_wm_moveresize_size_top
;
782 else if (!g_ascii_strcasecmp(s
, "bottom"))
783 act
->data
.moveresize
.corner
=
784 prop_atoms
.net_wm_moveresize_size_bottom
;
785 else if (!g_ascii_strcasecmp(s
, "left"))
786 act
->data
.moveresize
.corner
=
787 prop_atoms
.net_wm_moveresize_size_left
;
788 else if (!g_ascii_strcasecmp(s
, "right"))
789 act
->data
.moveresize
.corner
=
790 prop_atoms
.net_wm_moveresize_size_right
;
791 else if (!g_ascii_strcasecmp(s
, "topleft"))
792 act
->data
.moveresize
.corner
=
793 prop_atoms
.net_wm_moveresize_size_topleft
;
794 else if (!g_ascii_strcasecmp(s
, "topright"))
795 act
->data
.moveresize
.corner
=
796 prop_atoms
.net_wm_moveresize_size_topright
;
797 else if (!g_ascii_strcasecmp(s
, "bottomleft"))
798 act
->data
.moveresize
.corner
=
799 prop_atoms
.net_wm_moveresize_size_bottomleft
;
800 else if (!g_ascii_strcasecmp(s
, "bottomright"))
801 act
->data
.moveresize
.corner
=
802 prop_atoms
.net_wm_moveresize_size_bottomright
;
805 INTERACTIVE_LIMIT(act
, uact
);
812 void action_run_list(GSList
*acts
, ObClient
*c
, ObFrameContext context
,
813 guint state
, guint button
, gint x
, gint y
, Time time
,
814 gboolean cancel
, gboolean done
)
823 screen_pointer_pos(&x
, &y
);
825 for (it
= acts
; it
; it
= g_slist_next(it
)) {
828 if (!(a
->data
.any
.client_action
== OB_CLIENT_ACTION_ALWAYS
&& !c
)) {
829 a
->data
.any
.c
= a
->data
.any
.client_action
? c
: NULL
;
830 a
->data
.any
.context
= context
;
834 a
->data
.any
.button
= button
;
836 a
->data
.any
.time
= time
;
838 if (a
->data
.any
.interactive
) {
839 a
->data
.inter
.cancel
= cancel
;
840 a
->data
.inter
.final
= done
;
841 if (!(cancel
|| done
))
842 if (!keyboard_interactive_grab(state
, a
->data
.any
.c
, a
))
846 /* XXX UGLY HACK race with motion event starting a move and the
847 button release gettnig processed first. answer: don't queue
848 moveresize starts. UGLY HACK XXX
850 XXX ALSO don't queue showmenu events, because on button press
851 events we need to know if a mouse grab is going to take place,
852 and set the button to 0, so that later motion events don't think
853 that a drag is going on. since showmenu grabs the pointer..
855 if (a
->data
.any
.interactive
|| a
->func
== action_move
||
856 a
->func
== action_resize
|| a
->func
== action_showmenu
)
858 /* interactive actions are not queued */
860 } else if (a
->func
== action_focus
||
861 a
->func
== action_activate
||
862 a
->func
== action_showmenu
)
864 /* XXX MORE UGLY HACK
865 actions from clicks on client windows are NOT queued.
866 this solves the mysterious click-and-drag-doesnt-work
867 problem. it was because the window gets focused and stuff
868 after the button event has already been passed through. i
869 dont really know why it should care but it does and it makes
872 however this very bogus ! !
873 we want to send the button press to the window BEFORE
874 we do the action because the action might move the windows
875 (eg change desktops) and then the button press ends up on
876 the completely wrong window !
877 so, this is just for that bug, and it will only NOT queue it
878 if it is a focusing action that can be used with the mouse
881 also with the menus, there is a race going on. if the
882 desktop wants to pop up a menu, and we do too, we send them
883 the button before we pop up the menu, so they pop up their
884 menu first. but not always. if we pop up our menu before
885 sending them the button press, then the result is
888 XXX further more. focus actions are not queued at all,
889 because if you bind focus->showmenu, the menu will get
890 hidden to do the focusing
894 ob_main_loop_queue_action(ob_main_loop
, a
);
899 void action_run_string(const gchar
*name
, struct _ObClient
*c
, Time time
)
904 a
= action_from_string(name
, OB_USER_ACTION_NONE
);
907 l
= g_slist_append(NULL
, a
);
909 action_run(l
, c
, 0, time
);
912 void action_unshaderaise(union ActionData
*data
)
914 if (data
->client
.any
.c
->shaded
)
915 action_unshade(data
);
920 void action_shadelower(union ActionData
*data
)
922 if (data
->client
.any
.c
->shaded
)
928 void action_kill(union ActionData
*data
)
930 client_kill(data
->client
.any
.c
);
933 void action_toggle_omnipresent(union ActionData
*data
)
935 client_set_desktop(data
->client
.any
.c
,
936 data
->client
.any
.c
->desktop
== DESKTOP_ALL
?
937 screen_desktop
: DESKTOP_ALL
, FALSE
, TRUE
);
940 void action_resize_relative_horz(union ActionData
*data
)
942 ObClient
*c
= data
->relative
.any
.c
;
943 client_action_start(data
);
945 c
->area
.width
+ data
->relative
.deltax
* c
->size_inc
.width
,
947 client_action_end(data
, FALSE
);
950 void action_resize_relative_vert(union ActionData
*data
)
952 ObClient
*c
= data
->relative
.any
.c
;
954 client_action_start(data
);
955 client_resize(c
, c
->area
.width
, c
->area
.height
+
956 data
->relative
.deltax
* c
->size_inc
.height
);
957 client_action_end(data
, FALSE
);
961 void action_resize_relative(union ActionData
*data
)
963 ObClient
*c
= data
->relative
.any
.c
;
964 gint x
, y
, ow
, xoff
, nw
, oh
, yoff
, nh
, lw
, lh
;
966 client_action_start(data
);
971 xoff
= -data
->relative
.deltaxl
* c
->size_inc
.width
;
972 nw
= ow
+ data
->relative
.deltax
* c
->size_inc
.width
973 + data
->relative
.deltaxl
* c
->size_inc
.width
;
975 yoff
= -data
->relative
.deltayu
* c
->size_inc
.height
;
976 nh
= oh
+ data
->relative
.deltay
* c
->size_inc
.height
977 + data
->relative
.deltayu
* c
->size_inc
.height
;
979 g_print("deltax %d %d x %d ow %d xoff %d nw %d\n",
980 data
->relative
.deltax
,
981 data
->relative
.deltaxl
,
984 client_try_configure(c
, &x
, &y
, &nw
, &nh
, &lw
, &lh
, TRUE
);
985 xoff
= xoff
== 0 ? 0 : (xoff
< 0 ? MAX(xoff
, ow
-nw
) : MIN(xoff
, ow
-nw
));
986 yoff
= yoff
== 0 ? 0 : (yoff
< 0 ? MAX(yoff
, oh
-nh
) : MIN(yoff
, oh
-nh
));
987 client_move_resize(c
, x
+ xoff
, y
+ yoff
, nw
, nh
);
988 client_action_end(data
, FALSE
);
991 void action_send_to_desktop(union ActionData
*data
)
993 ObClient
*c
= data
->sendto
.any
.c
;
995 if (!client_normal(c
)) return;
997 if (data
->sendto
.desk
< screen_num_desktops
||
998 data
->sendto
.desk
== DESKTOP_ALL
) {
999 client_set_desktop(c
, data
->sendto
.desk
, data
->sendto
.follow
, FALSE
);
1000 if (data
->sendto
.follow
&& data
->sendto
.desk
!= screen_desktop
)
1001 screen_set_desktop(data
->sendto
.desk
, TRUE
);
1005 void action_desktop(union ActionData
*data
)
1007 /* XXX add the interactive/dialog option back again once the dialog
1008 has been made to not use grabs */
1009 if (data
->desktop
.desk
< screen_num_desktops
||
1010 data
->desktop
.desk
== DESKTOP_ALL
)
1012 screen_set_desktop(data
->desktop
.desk
, TRUE
);
1013 if (data
->inter
.any
.interactive
)
1014 screen_desktop_popup(data
->desktop
.desk
, TRUE
);
1018 void action_desktop_dir(union ActionData
*data
)
1022 d
= screen_cycle_desktop(data
->desktopdir
.dir
,
1023 data
->desktopdir
.wrap
,
1024 data
->desktopdir
.linear
,
1025 data
->desktopdir
.inter
.any
.interactive
,
1026 data
->desktopdir
.inter
.final
,
1027 data
->desktopdir
.inter
.cancel
);
1028 /* only move the desktop when the action is complete. if we switch
1029 desktops during the interactive action, focus will move but with
1030 NotifyWhileGrabbed and applications don't like that. */
1031 if (!data
->sendtodir
.inter
.any
.interactive
||
1032 (data
->sendtodir
.inter
.final
&& !data
->sendtodir
.inter
.cancel
))
1034 if (d
!= screen_desktop
)
1035 screen_set_desktop(d
, TRUE
);
1039 void action_send_to_desktop_dir(union ActionData
*data
)
1041 ObClient
*c
= data
->sendtodir
.inter
.any
.c
;
1044 if (!client_normal(c
)) return;
1046 d
= screen_cycle_desktop(data
->sendtodir
.dir
, data
->sendtodir
.wrap
,
1047 data
->sendtodir
.linear
,
1048 data
->sendtodir
.inter
.any
.interactive
,
1049 data
->sendtodir
.inter
.final
,
1050 data
->sendtodir
.inter
.cancel
);
1051 /* only move the desktop when the action is complete. if we switch
1052 desktops during the interactive action, focus will move but with
1053 NotifyWhileGrabbed and applications don't like that. */
1054 if (!data
->sendtodir
.inter
.any
.interactive
||
1055 (data
->sendtodir
.inter
.final
&& !data
->sendtodir
.inter
.cancel
))
1057 client_set_desktop(c
, d
, data
->sendtodir
.follow
, FALSE
);
1058 if (data
->sendtodir
.follow
&& d
!= screen_desktop
)
1059 screen_set_desktop(d
, TRUE
);
1063 void action_desktop_last(union ActionData
*data
)
1065 if (screen_last_desktop
< screen_num_desktops
)
1066 screen_set_desktop(screen_last_desktop
, TRUE
);
1069 void action_toggle_decorations(union ActionData
*data
)
1071 ObClient
*c
= data
->client
.any
.c
;
1073 client_action_start(data
);
1074 client_set_undecorated(c
, !c
->undecorated
);
1075 client_action_end(data
, FALSE
);
1078 static guint32
pick_corner(gint x
, gint y
, gint cx
, gint cy
, gint cw
, gint ch
,
1081 /* let's make x and y client relative instead of screen relative */
1083 y
= ch
- (y
- cy
); /* y is inverted, 0 is at the bottom of the window */
1086 #define A -4*X + 7*ch/3
1087 #define B 4*X -15*ch/9
1088 #define C -X/4 + 2*ch/3
1089 #define D X/4 + 5*ch/12
1090 #define E X/4 + ch/3
1091 #define F -X/4 + 7*ch/12
1092 #define G 4*X - 4*ch/3
1093 #define H -4*X + 8*ch/3
1094 #define a (y > 5*ch/9)
1095 #define b (x < 4*cw/9)
1096 #define c (x > 5*cw/9)
1097 #define d (y < 4*ch/9)
1100 Each of these defines (except X which is just there for fun), represents
1101 the equation of a line. The lines they represent are shown in the diagram
1102 below. Checking y against these lines, we are able to choose a region
1103 of the window as shown.
1105 +---------------------A-------|-------|-------B---------------------+
1112 | northwest | A north B | northeast |
1115 C---------------------+----A--+-------+--B----+---------------------D
1116 |CCCCCCC | A B | DDDDDDD|
1117 | CCCCCCCC | A | | B | DDDDDDDD |
1118 | CCCCCCC A B DDDDDDD |
1119 - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
1121 | west | b move c | east | ad
1123 - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - - -
1124 | EEEEEEE G H FFFFFFF |
1125 | EEEEEEEE | G | | H | FFFFFFFF |
1126 |EEEEEEE | G H | FFFFFFF|
1127 E---------------------+----G--+-------+--H----+---------------------F
1130 | southwest | G south H | southeast |
1137 +---------------------G-------|-------|-------H---------------------+
1141 /* for shaded windows, you can only resize west/east and move */
1143 return prop_atoms
.net_wm_moveresize_size_left
;
1145 return prop_atoms
.net_wm_moveresize_size_right
;
1146 return prop_atoms
.net_wm_moveresize_move
;
1149 if (y
< A
&& y
>= C
)
1150 return prop_atoms
.net_wm_moveresize_size_topleft
;
1151 else if (y
>= A
&& y
>= B
&& a
)
1152 return prop_atoms
.net_wm_moveresize_size_top
;
1153 else if (y
< B
&& y
>= D
)
1154 return prop_atoms
.net_wm_moveresize_size_topright
;
1155 else if (y
< C
&& y
>= E
&& b
)
1156 return prop_atoms
.net_wm_moveresize_size_left
;
1157 else if (y
< D
&& y
>= F
&& c
)
1158 return prop_atoms
.net_wm_moveresize_size_right
;
1159 else if (y
< E
&& y
>= G
)
1160 return prop_atoms
.net_wm_moveresize_size_bottomleft
;
1161 else if (y
< G
&& y
< H
&& d
)
1162 return prop_atoms
.net_wm_moveresize_size_bottom
;
1163 else if (y
>= H
&& y
< F
)
1164 return prop_atoms
.net_wm_moveresize_size_bottomright
;
1166 return prop_atoms
.net_wm_moveresize_move
;
1183 void action_resize(union ActionData
*data
)
1185 ObClient
*c
= data
->moveresize
.any
.c
;
1188 if (data
->moveresize
.keyboard
)
1189 corner
= prop_atoms
.net_wm_moveresize_size_keyboard
;
1190 else if (data
->moveresize
.corner
)
1191 corner
= data
->moveresize
.corner
; /* it was specified in the binding */
1193 corner
= pick_corner(data
->any
.x
, data
->any
.y
,
1194 c
->frame
->area
.x
, c
->frame
->area
.y
,
1195 /* use the client size because the frame
1196 can be differently sized (shaded
1197 windows) and we want this based on the
1199 c
->area
.width
+ c
->frame
->size
.left
+
1200 c
->frame
->size
.right
,
1201 c
->area
.height
+ c
->frame
->size
.top
+
1202 c
->frame
->size
.bottom
, c
->shaded
);
1204 moveresize_start(c
, data
->any
.x
, data
->any
.y
, data
->any
.button
, corner
);
1207 void action_directional_focus(union ActionData
*data
)
1209 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1211 event_halt_focus_delay();
1213 focus_directional_cycle(data
->interdiraction
.direction
,
1214 data
->interdiraction
.dock_windows
,
1215 data
->interdiraction
.desktop_windows
,
1216 data
->any
.interactive
,
1217 data
->interdiraction
.dialog
,
1218 data
->interdiraction
.inter
.final
,
1219 data
->interdiraction
.inter
.cancel
);
1222 void action_movetoedge(union ActionData
*data
)
1225 ObClient
*c
= data
->diraction
.any
.c
;
1227 x
= c
->frame
->area
.x
;
1228 y
= c
->frame
->area
.y
;
1230 switch(data
->diraction
.direction
) {
1231 case OB_DIRECTION_NORTH
:
1232 y
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
,
1233 data
->diraction
.hang
)
1234 - (data
->diraction
.hang
? c
->frame
->area
.height
: 0);
1236 case OB_DIRECTION_WEST
:
1237 x
= client_directional_edge_search(c
, OB_DIRECTION_WEST
,
1238 data
->diraction
.hang
)
1239 - (data
->diraction
.hang
? c
->frame
->area
.width
: 0);
1241 case OB_DIRECTION_SOUTH
:
1242 y
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
,
1243 data
->diraction
.hang
)
1244 - (data
->diraction
.hang
? 0 : c
->frame
->area
.height
);
1246 case OB_DIRECTION_EAST
:
1247 x
= client_directional_edge_search(c
, OB_DIRECTION_EAST
,
1248 data
->diraction
.hang
)
1249 - (data
->diraction
.hang
? 0 : c
->frame
->area
.width
);
1252 g_assert_not_reached();
1254 frame_frame_gravity(c
->frame
, &x
, &y
, c
->area
.width
, c
->area
.height
);
1255 client_action_start(data
);
1256 client_move(c
, x
, y
);
1257 client_action_end(data
, FALSE
);
1260 void action_growtoedge(union ActionData
*data
)
1262 gint x
, y
, width
, height
, dest
;
1263 ObClient
*c
= data
->diraction
.any
.c
;
1266 a
= screen_area(c
->desktop
, SCREEN_AREA_ALL_MONITORS
, &c
->frame
->area
);
1267 x
= c
->frame
->area
.x
;
1268 y
= c
->frame
->area
.y
;
1269 /* get the unshaded frame's dimensions..if it is shaded */
1270 width
= c
->area
.width
+ c
->frame
->size
.left
+ c
->frame
->size
.right
;
1271 height
= c
->area
.height
+ c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1273 switch(data
->diraction
.direction
) {
1274 case OB_DIRECTION_NORTH
:
1275 if (c
->shaded
) break; /* don't allow vertical resize if shaded */
1277 dest
= client_directional_edge_search(c
, OB_DIRECTION_NORTH
, FALSE
);
1279 height
= height
/ 2;
1281 height
= c
->frame
->area
.y
+ height
- dest
;
1285 case OB_DIRECTION_WEST
:
1286 dest
= client_directional_edge_search(c
, OB_DIRECTION_WEST
, FALSE
);
1290 width
= c
->frame
->area
.x
+ width
- dest
;
1294 case OB_DIRECTION_SOUTH
:
1295 if (c
->shaded
) break; /* don't allow vertical resize if shaded */
1297 dest
= client_directional_edge_search(c
, OB_DIRECTION_SOUTH
, FALSE
);
1298 if (a
->y
+ a
->height
== y
+ c
->frame
->area
.height
) {
1299 height
= c
->frame
->area
.height
/ 2;
1300 y
= a
->y
+ a
->height
- height
;
1302 height
= dest
- c
->frame
->area
.y
;
1303 y
+= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1304 height
-= (height
- c
->frame
->area
.height
) % c
->size_inc
.height
;
1306 case OB_DIRECTION_EAST
:
1307 dest
= client_directional_edge_search(c
, OB_DIRECTION_EAST
, FALSE
);
1308 if (a
->x
+ a
->width
== x
+ c
->frame
->area
.width
) {
1309 width
= c
->frame
->area
.width
/ 2;
1310 x
= a
->x
+ a
->width
- width
;
1312 width
= dest
- c
->frame
->area
.x
;
1313 x
+= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1314 width
-= (width
- c
->frame
->area
.width
) % c
->size_inc
.width
;
1317 g_assert_not_reached();
1319 width
-= c
->frame
->size
.left
+ c
->frame
->size
.right
;
1320 height
-= c
->frame
->size
.top
+ c
->frame
->size
.bottom
;
1321 frame_frame_gravity(c
->frame
, &x
, &y
, width
, height
);
1322 client_action_start(data
);
1323 client_move_resize(c
, x
, y
, width
, height
);
1324 client_action_end(data
, FALSE
);
1328 void action_send_to_layer(union ActionData
*data
)
1330 client_set_layer(data
->layer
.any
.c
, data
->layer
.layer
);
1333 void action_toggle_layer(union ActionData
*data
)
1335 ObClient
*c
= data
->layer
.any
.c
;
1337 client_action_start(data
);
1338 if (data
->layer
.layer
< 0)
1339 client_set_layer(c
, c
->below
? 0 : -1);
1340 else if (data
->layer
.layer
> 0)
1341 client_set_layer(c
, c
->above
? 0 : 1);
1342 client_action_end(data
, config_focus_under_mouse
);
1345 void action_toggle_dockautohide(union ActionData
*data
)
1347 config_dock_hide
= !config_dock_hide
;
1351 void action_add_desktop(union ActionData
*data
)
1353 client_action_start(data
);
1354 screen_set_num_desktops(screen_num_desktops
+1);
1356 /* move all the clients over */
1357 if (data
->addremovedesktop
.current
) {
1360 for (it
= client_list
; it
; it
= g_list_next(it
)) {
1361 ObClient
*c
= it
->data
;
1362 if (c
->desktop
!= DESKTOP_ALL
&& c
->desktop
>= screen_desktop
)
1363 client_set_desktop(c
, c
->desktop
+1, FALSE
, TRUE
);
1367 client_action_end(data
, config_focus_under_mouse
);
1370 void action_remove_desktop(union ActionData
*data
)
1372 guint rmdesktop
, movedesktop
;
1373 GList
*it
, *stacking_copy
;
1375 if (screen_num_desktops
< 2) return;
1377 client_action_start(data
);
1379 /* what desktop are we removing and moving to? */
1380 if (data
->addremovedesktop
.current
)
1381 rmdesktop
= screen_desktop
;
1383 rmdesktop
= screen_num_desktops
- 1;
1384 if (rmdesktop
< screen_num_desktops
- 1)
1385 movedesktop
= rmdesktop
+ 1;
1387 movedesktop
= rmdesktop
;
1389 /* make a copy of the list cuz we're changing it */
1390 stacking_copy
= g_list_copy(stacking_list
);
1391 for (it
= g_list_last(stacking_copy
); it
; it
= g_list_previous(it
)) {
1392 if (WINDOW_IS_CLIENT(it
->data
)) {
1393 ObClient
*c
= it
->data
;
1394 guint d
= c
->desktop
;
1395 if (d
!= DESKTOP_ALL
&& d
>= movedesktop
) {
1396 client_set_desktop(c
, c
->desktop
- 1, TRUE
, TRUE
);
1397 ob_debug("moving window %s\n", c
->title
);
1399 /* raise all the windows that are on the current desktop which
1401 if ((screen_desktop
== rmdesktop
- 1 ||
1402 screen_desktop
== rmdesktop
) &&
1403 (d
== DESKTOP_ALL
|| d
== screen_desktop
))
1405 stacking_raise(CLIENT_AS_WINDOW(c
));
1406 ob_debug("raising window %s\n", c
->title
);
1411 /* act like we're changing desktops */
1412 if (screen_desktop
< screen_num_desktops
- 1) {
1413 gint d
= screen_desktop
;
1414 screen_desktop
= screen_last_desktop
;
1415 screen_set_desktop(d
, TRUE
);
1416 ob_debug("fake desktop change\n");
1419 screen_set_num_desktops(screen_num_desktops
-1);
1421 client_action_end(data
, config_focus_under_mouse
);