]> Dogcows Code - chaz/openbox/blob - openbox/frame.h
when the client for an interactive action is closed, kill the action
[chaz/openbox] / openbox / frame.h
1 #ifndef __frame_h
2 #define __frame_h
3
4 #include "geom.h"
5 #include "render/render.h"
6
7 typedef struct _ObFrame ObFrame;
8
9 struct _ObClient;
10
11 typedef enum {
12 OB_FRAME_CONTEXT_NONE,
13 OB_FRAME_CONTEXT_DESKTOP,
14 OB_FRAME_CONTEXT_CLIENT,
15 OB_FRAME_CONTEXT_TITLEBAR,
16 OB_FRAME_CONTEXT_HANDLE,
17 OB_FRAME_CONTEXT_FRAME,
18 OB_FRAME_CONTEXT_BLCORNER,
19 OB_FRAME_CONTEXT_BRCORNER,
20 OB_FRAME_CONTEXT_TLCORNER,
21 OB_FRAME_CONTEXT_TRCORNER,
22 OB_FRAME_CONTEXT_MAXIMIZE,
23 OB_FRAME_CONTEXT_ALLDESKTOPS,
24 OB_FRAME_CONTEXT_SHADE,
25 OB_FRAME_CONTEXT_ICONIFY,
26 OB_FRAME_CONTEXT_ICON,
27 OB_FRAME_CONTEXT_CLOSE,
28 OB_FRAME_NUM_CONTEXTS
29 } ObFrameContext;
30
31 /*! The decorations the client window wants to be displayed on it */
32 typedef enum {
33 OB_FRAME_DECOR_TITLEBAR = 1 << 0, /*!< Display a titlebar */
34 OB_FRAME_DECOR_HANDLE = 1 << 1, /*!< Display a handle (bottom) */
35 OB_FRAME_DECOR_GRIPS = 1 << 2, /*!< Display grips in the handle */
36 OB_FRAME_DECOR_BORDER = 1 << 3, /*!< Display a border */
37 OB_FRAME_DECOR_ICON = 1 << 4, /*!< Display the window's icon */
38 OB_FRAME_DECOR_ICONIFY = 1 << 5, /*!< Display an iconify button */
39 OB_FRAME_DECOR_MAXIMIZE = 1 << 6, /*!< Display a maximize button */
40 /*! Display a button to toggle the window's placement on
41 all desktops */
42 OB_FRAME_DECOR_ALLDESKTOPS = 1 << 7,
43 OB_FRAME_DECOR_SHADE = 1 << 8, /*!< Displays a shade button */
44 OB_FRAME_DECOR_CLOSE = 1 << 9 /*!< Display a close button */
45 } ObFrameDecorations;
46
47 struct _ObFrame
48 {
49 struct _ObClient *client;
50
51 Window window;
52 Window plate;
53
54 Strut size;
55 Rect area;
56 gboolean visible;
57
58 /*! Whether the window is obscured at all or fully visible. */
59 gboolean obscured;
60
61 guint decorations;
62 gboolean max_horz;
63
64 Window title;
65 Window label;
66 Window max;
67 Window close;
68 Window desk;
69 Window shade;
70 Window icon;
71 Window iconify;
72 Window handle;
73 Window lgrip;
74 Window rgrip;
75
76 Window tlresize;
77 Window trresize;
78
79 RrAppearance *a_unfocused_title;
80 RrAppearance *a_focused_title;
81 RrAppearance *a_unfocused_label;
82 RrAppearance *a_focused_label;
83 RrAppearance *a_icon;
84 RrAppearance *a_unfocused_handle;
85 RrAppearance *a_focused_handle;
86
87 Strut innersize;
88
89 GSList *clients;
90
91 gint width; /* title and handle */
92 gint label_width;
93 gint icon_x; /* x-position of the window icon button */
94 gint label_x; /* x-position of the window title */
95 gint iconify_x; /* x-position of the window iconify button */
96 gint desk_x; /* x-position of the window all-desktops button */
97 gint shade_x; /* x-position of the window shade button */
98 gint max_x; /* x-position of the window maximize button */
99 gint close_x; /* x-position of the window close button */
100 gint bwidth; /* border width */
101 gint rbwidth; /* title border width */
102 gint cbwidth_x; /* client border width */
103 gint cbwidth_y; /* client border width */
104
105 gboolean max_press;
106 gboolean close_press;
107 gboolean desk_press;
108 gboolean shade_press;
109 gboolean iconify_press;
110 gboolean max_hover;
111 gboolean close_hover;
112 gboolean desk_hover;
113 gboolean shade_hover;
114 gboolean iconify_hover;
115
116 gboolean focused;
117
118 gboolean flashing;
119 gboolean flash_on;
120 GTimeVal flash_end;
121 };
122
123 ObFrame *frame_new();
124 void frame_show(ObFrame *self);
125 void frame_hide(ObFrame *self);
126 void frame_adjust_theme(ObFrame *self);
127 void frame_adjust_shape(ObFrame *self);
128 void frame_adjust_area(ObFrame *self, gboolean moved,
129 gboolean resized, gboolean fake);
130 void frame_adjust_state(ObFrame *self);
131 void frame_adjust_focus(ObFrame *self, gboolean hilite);
132 void frame_adjust_title(ObFrame *self);
133 void frame_adjust_icon(ObFrame *self);
134 void frame_grab_client(ObFrame *self, struct _ObClient *client);
135 void frame_release_client(ObFrame *self, struct _ObClient *client);
136
137 ObFrameContext frame_context_from_string(char *name);
138
139 ObFrameContext frame_context(struct _ObClient *self, Window win);
140
141 /*! Applies gravity to the client's position to find where the frame should
142 be positioned.
143 @return The proper coordinates for the frame, based on the client.
144 */
145 void frame_client_gravity(ObFrame *self, int *x, int *y);
146
147 /*! Reversly applies gravity to the frame's position to find where the client
148 should be positioned.
149 @return The proper coordinates for the client, based on the frame.
150 */
151 void frame_frame_gravity(ObFrame *self, int *x, int *y);
152
153 void frame_flash_start(ObFrame *self);
154 void frame_flash_stop(ObFrame *self);
155
156 #endif
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