]> Dogcows Code - chaz/openbox/blob - openbox/keytree.c
update to the new strings. and add menu shortcuts for the client menu to them all
[chaz/openbox] / openbox / keytree.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 keytree.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "keyboard.h"
21 #include "translate.h"
22 #include <glib.h>
23
24 void tree_destroy(KeyBindingTree *tree)
25 {
26 KeyBindingTree *c;
27
28 while (tree) {
29 tree_destroy(tree->next_sibling);
30 c = tree->first_child;
31 if (c == NULL) {
32 GList *it;
33 GSList *sit;
34 for (it = tree->keylist; it != NULL; it = it->next)
35 g_free(it->data);
36 g_list_free(tree->keylist);
37 for (sit = tree->actions; sit != NULL; sit = sit->next)
38 action_unref(sit->data);
39 g_slist_free(tree->actions);
40 }
41 g_free(tree);
42 tree = c;
43 }
44 }
45
46 KeyBindingTree *tree_build(GList *keylist)
47 {
48 GList *it;
49 KeyBindingTree *ret = NULL, *p;
50
51 if (g_list_length(keylist) <= 0)
52 return NULL; /* nothing in the list.. */
53
54 for (it = g_list_last(keylist); it; it = g_list_previous(it)) {
55 p = ret;
56 ret = g_new0(KeyBindingTree, 1);
57 if (p == NULL) {
58 GList *it;
59
60 /* this is the first built node, the bottom node of the tree */
61 ret->keylist = g_list_copy(keylist); /* shallow copy */
62 for (it = ret->keylist; it; it = g_list_next(it)) /* deep copy */
63 it->data = g_strdup(it->data);
64 }
65 ret->first_child = p;
66 if (!translate_key(it->data, &ret->state, &ret->key)) {
67 tree_destroy(ret);
68 return NULL;
69 }
70 }
71 return ret;
72 }
73
74 void tree_assimilate(KeyBindingTree *node)
75 {
76 KeyBindingTree *a, *b, *tmp, *last;
77
78 if (keyboard_firstnode == NULL) {
79 /* there are no nodes at this level yet */
80 keyboard_firstnode = node;
81 } else {
82 a = keyboard_firstnode;
83 last = a;
84 b = node;
85 while (a) {
86 last = a;
87 if (!(a->state == b->state && a->key == b->key)) {
88 a = a->next_sibling;
89 } else {
90 tmp = b;
91 b = b->first_child;
92 g_free(tmp);
93 a = a->first_child;
94 }
95 }
96 if (!(last->state == b->state && last->key == b->key))
97 last->next_sibling = b;
98 else {
99 last->first_child = b->first_child;
100 g_free(b);
101 }
102 }
103 }
104
105 KeyBindingTree *tree_find(KeyBindingTree *search, gboolean *conflict)
106 {
107 KeyBindingTree *a, *b;
108
109 *conflict = FALSE;
110
111 a = keyboard_firstnode;
112 b = search;
113 while (a && b) {
114 if (!(a->state == b->state && a->key == b->key)) {
115 a = a->next_sibling;
116 } else {
117 if ((a->first_child == NULL) == (b->first_child == NULL)) {
118 if (a->first_child == NULL) {
119 /* found it! (return the actual node, not the search's) */
120 return a;
121 }
122 } else {
123 *conflict = TRUE;
124 return NULL; /* the chain status' don't match (conflict!) */
125 }
126 b = b->first_child;
127 a = a->first_child;
128 }
129 }
130 return NULL; /* it just isn't in here */
131 }
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