]> Dogcows Code - chaz/openbox/blob - openbox/mouse.c
update the menus before putting them in the visible list
[chaz/openbox] / openbox / mouse.c
1 #include "openbox.h"
2 #include "config.h"
3 #include "xerror.h"
4 #include "action.h"
5 #include "event.h"
6 #include "client.h"
7 #include "prop.h"
8 #include "grab.h"
9 #include "frame.h"
10 #include "translate.h"
11 #include "mouse.h"
12 #include <glib.h>
13
14 typedef struct {
15 guint state;
16 guint button;
17 GSList *actions[OB_NUM_MOUSE_ACTIONS]; /* lists of Action pointers */
18 } ObMouseBinding;
19
20 #define FRAME_CONTEXT(co, cl) ((cl && cl->type != OB_CLIENT_TYPE_DESKTOP) ? \
21 co == OB_FRAME_CONTEXT_FRAME : FALSE)
22 #define CLIENT_CONTEXT(co, cl) ((cl && cl->type == OB_CLIENT_TYPE_DESKTOP) ? \
23 co == OB_FRAME_CONTEXT_DESKTOP : \
24 co == OB_FRAME_CONTEXT_CLIENT)
25
26 /* Array of GSList*s of ObMouseBinding*s. */
27 static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
28
29 ObFrameContext mouse_button_frame_context(ObFrameContext context,
30 guint button)
31 {
32 GSList *it;
33 ObFrameContext x = context;
34
35 for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
36 ObMouseBinding *b = it->data;
37
38 if (b->button == button)
39 return context;
40 }
41
42 switch (context) {
43 case OB_FRAME_CONTEXT_NONE:
44 case OB_FRAME_CONTEXT_DESKTOP:
45 case OB_FRAME_CONTEXT_CLIENT:
46 case OB_FRAME_CONTEXT_TITLEBAR:
47 case OB_FRAME_CONTEXT_HANDLE:
48 case OB_FRAME_CONTEXT_FRAME:
49 break;
50 case OB_FRAME_CONTEXT_BLCORNER:
51 case OB_FRAME_CONTEXT_BRCORNER:
52 x = OB_FRAME_CONTEXT_HANDLE;
53 break;
54 case OB_FRAME_CONTEXT_TLCORNER:
55 case OB_FRAME_CONTEXT_TRCORNER:
56 case OB_FRAME_CONTEXT_MAXIMIZE:
57 case OB_FRAME_CONTEXT_ALLDESKTOPS:
58 case OB_FRAME_CONTEXT_SHADE:
59 case OB_FRAME_CONTEXT_ICONIFY:
60 case OB_FRAME_CONTEXT_ICON:
61 case OB_FRAME_CONTEXT_CLOSE:
62 x = OB_FRAME_CONTEXT_TITLEBAR;
63 break;
64 case OB_FRAME_NUM_CONTEXTS:
65 g_assert_not_reached();
66 }
67
68 return x;
69 }
70
71 void mouse_grab_for_client(ObClient *client, gboolean grab)
72 {
73 int i;
74 GSList *it;
75
76 for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
77 for (it = bound_contexts[i]; it != NULL; it = g_slist_next(it)) {
78 /* grab/ungrab the button */
79 ObMouseBinding *b = it->data;
80 Window win;
81 int mode;
82 unsigned int mask;
83
84 if (FRAME_CONTEXT(i, client)) {
85 win = client->frame->window;
86 mode = GrabModeAsync;
87 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
88 } else if (CLIENT_CONTEXT(i, client)) {
89 win = client->frame->plate;
90 mode = GrabModeSync; /* this is handled in event */
91 mask = ButtonPressMask; /* can't catch more than this with Sync
92 mode the release event is
93 manufactured in event() */
94 } else continue;
95
96 if (grab)
97 grab_button_full(b->button, b->state, win, mask, mode,
98 OB_CURSOR_NONE);
99 else
100 ungrab_button(b->button, b->state, win);
101 }
102 }
103
104 static void grab_all_clients(gboolean grab)
105 {
106 GList *it;
107
108 for (it = client_list; it != NULL; it = it->next)
109 mouse_grab_for_client(it->data, grab);
110 }
111
112 static void clearall()
113 {
114 int i;
115 GSList *it;
116
117 for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
118 for (it = bound_contexts[i]; it != NULL; it = it->next) {
119 ObMouseBinding *b = it->data;
120 int j;
121
122 for (j = 0; j < OB_NUM_MOUSE_ACTIONS; ++j) {
123 GSList *it;
124
125 for (it = b->actions[j]; it; it = it->next)
126 action_free(it->data);
127 g_slist_free(b->actions[j]);
128 }
129 g_free(b);
130 }
131 g_slist_free(bound_contexts[i]);
132 bound_contexts[i] = NULL;
133 }
134 }
135
136 static gboolean fire_binding(ObMouseAction a, ObFrameContext context,
137 ObClient *c, guint state,
138 guint button, int x, int y)
139 {
140 GSList *it;
141 ObMouseBinding *b;
142
143 for (it = bound_contexts[context]; it != NULL; it = it->next) {
144 b = it->data;
145 if (b->state == state && b->button == button)
146 break;
147 }
148 /* if not bound, then nothing to do! */
149 if (it == NULL) return FALSE;
150
151 for (it = b->actions[a]; it; it = it->next)
152 action_run_mouse(it->data, c, state, button, x, y);
153 return TRUE;
154 }
155
156 void mouse_event(ObClient *client, XEvent *e)
157 {
158 static Time ltime;
159 static guint button = 0, state = 0, lbutton = 0;
160 static Window lwindow = None;
161 static int px, py;
162
163 ObFrameContext context;
164 gboolean click = FALSE;
165 gboolean dclick = FALSE;
166
167 switch (e->type) {
168 case ButtonPress:
169 context = frame_context(client, e->xany.window);
170 context = mouse_button_frame_context(context, e->xbutton.button);
171
172 px = e->xbutton.x_root;
173 py = e->xbutton.y_root;
174 button = e->xbutton.button;
175 state = e->xbutton.state;
176
177 fire_binding(OB_MOUSE_ACTION_PRESS, context,
178 client, e->xbutton.state,
179 e->xbutton.button,
180 e->xbutton.x_root, e->xbutton.y_root);
181
182 if (CLIENT_CONTEXT(context, client)) {
183 /* Replay the event, so it goes to the client*/
184 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
185 /* Fall through to the release case! */
186 } else
187 break;
188
189 case ButtonRelease:
190 context = frame_context(client, e->xany.window);
191 context = mouse_button_frame_context(context, e->xbutton.button);
192
193 if (e->xbutton.button == button) {
194 /* clicks are only valid if its released over the window */
195 int junk1, junk2;
196 Window wjunk;
197 guint ujunk, b, w, h;
198 xerror_set_ignore(TRUE);
199 junk1 = XGetGeometry(ob_display, e->xbutton.window,
200 &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
201 xerror_set_ignore(FALSE);
202 if (junk1) {
203 if (e->xbutton.x >= (signed)-b &&
204 e->xbutton.y >= (signed)-b &&
205 e->xbutton.x < (signed)(w+b) &&
206 e->xbutton.y < (signed)(h+b)) {
207 click = TRUE;
208 /* double clicks happen if there were 2 in a row! */
209 if (lbutton == button &&
210 lwindow == e->xbutton.window &&
211 e->xbutton.time - config_mouse_dclicktime <=
212 ltime) {
213 dclick = TRUE;
214 lbutton = 0;
215 } else {
216 lbutton = button;
217 lwindow = e->xbutton.window;
218 }
219 } else {
220 lbutton = 0;
221 lwindow = None;
222 }
223 }
224
225 button = 0;
226 state = 0;
227 ltime = e->xbutton.time;
228 }
229 fire_binding(OB_MOUSE_ACTION_RELEASE, context,
230 client, e->xbutton.state,
231 e->xbutton.button,
232 e->xbutton.x_root, e->xbutton.y_root);
233 if (click)
234 fire_binding(OB_MOUSE_ACTION_CLICK, context,
235 client, e->xbutton.state,
236 e->xbutton.button,
237 e->xbutton.x_root,
238 e->xbutton.y_root);
239 if (dclick)
240 fire_binding(OB_MOUSE_ACTION_DOUBLE_CLICK, context,
241 client, e->xbutton.state,
242 e->xbutton.button,
243 e->xbutton.x_root,
244 e->xbutton.y_root);
245 break;
246
247 case MotionNotify:
248 if (button) {
249 context = frame_context(client, e->xany.window);
250 context = mouse_button_frame_context(context, button);
251
252 if (ABS(e->xmotion.x_root - px) >=
253 config_mouse_threshold ||
254 ABS(e->xmotion.y_root - py) >=
255 config_mouse_threshold) {
256
257 /* You can't drag on buttons */
258 if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
259 context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
260 context == OB_FRAME_CONTEXT_SHADE ||
261 context == OB_FRAME_CONTEXT_ICONIFY ||
262 context == OB_FRAME_CONTEXT_ICON ||
263 context == OB_FRAME_CONTEXT_CLOSE)
264 break;
265
266 fire_binding(OB_MOUSE_ACTION_MOTION, context,
267 client, state, button, px, py);
268 button = 0;
269 state = 0;
270 }
271 }
272 break;
273
274 default:
275 g_assert_not_reached();
276 }
277 }
278
279 gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
280 ObAction *action)
281 {
282 guint state, button;
283 ObFrameContext context;
284 ObMouseBinding *b;
285 GSList *it;
286
287 if (!translate_button(buttonstr, &state, &button)) {
288 g_warning("invalid button '%s'", buttonstr);
289 return FALSE;
290 }
291
292 contextstr = g_ascii_strdown(contextstr, -1);
293 context = frame_context_from_string(contextstr);
294 if (!context) {
295 g_warning("invalid context '%s'", contextstr);
296 g_free(contextstr);
297 return FALSE;
298 }
299 g_free(contextstr);
300
301 for (it = bound_contexts[context]; it != NULL; it = it->next){
302 b = it->data;
303 if (b->state == state && b->button == button) {
304 b->actions[mact] = g_slist_append(b->actions[mact], action);
305 return TRUE;
306 }
307 }
308
309 /* when there are no modifiers in the binding, then the action cannot
310 be interactive */
311 if (!state && action->data.any.interactive) {
312 action->data.any.interactive = FALSE;
313 action->data.inter.final = TRUE;
314 }
315
316 /* add the binding */
317 b = g_new0(ObMouseBinding, 1);
318 b->state = state;
319 b->button = button;
320 b->actions[mact] = g_slist_append(NULL, action);
321 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
322
323 return TRUE;
324 }
325
326 void mouse_startup(gboolean reconfig)
327 {
328 grab_all_clients(TRUE);
329 }
330
331 void mouse_shutdown(gboolean reconfig)
332 {
333 grab_all_clients(FALSE);
334 clearall();
335 }
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