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[chaz/openbox] / openbox / mouse.c
1 #include "openbox.h"
2 #include "config.h"
3 #include "xerror.h"
4 #include "action.h"
5 #include "event.h"
6 #include "client.h"
7 #include "prop.h"
8 #include "grab.h"
9 #include "frame.h"
10 #include "translate.h"
11 #include "mouse.h"
12 #include "keyboard.h"
13 #include <glib.h>
14
15 typedef struct {
16 guint state;
17 guint button;
18 GSList *actions[OB_MOUSE_NUM_ACTIONS]; /* lists of Action pointers */
19 } ObMouseBinding;
20
21 #define FRAME_CONTEXT(co, cl) ((cl && cl->type != OB_CLIENT_TYPE_DESKTOP) ? \
22 co == OB_FRAME_CONTEXT_FRAME : FALSE)
23 #define CLIENT_CONTEXT(co, cl) ((cl && cl->type == OB_CLIENT_TYPE_DESKTOP) ? \
24 co == OB_FRAME_CONTEXT_DESKTOP : \
25 co == OB_FRAME_CONTEXT_CLIENT)
26
27 /* Array of GSList*s of PointerBinding*s. */
28 static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
29
30 void mouse_grab_for_client(ObClient *client, gboolean grab)
31 {
32 int i;
33 GSList *it;
34
35 for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
36 for (it = bound_contexts[i]; it != NULL; it = it->next) {
37 /* grab/ungrab the button */
38 ObMouseBinding *b = it->data;
39 Window win;
40 int mode;
41 unsigned int mask;
42
43 if (FRAME_CONTEXT(i, client)) {
44 win = client->frame->window;
45 mode = GrabModeAsync;
46 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
47 } else if (CLIENT_CONTEXT(i, client)) {
48 win = client->frame->plate;
49 mode = GrabModeSync; /* this is handled in event */
50 mask = ButtonPressMask; /* can't catch more than this with Sync
51 mode the release event is
52 manufactured in event() */
53 } else continue;
54
55 if (grab)
56 grab_button_full(b->button, b->state, win, mask, mode, None);
57 else
58 ungrab_button(b->button, b->state, win);
59 }
60 }
61
62 static void grab_all_clients(gboolean grab)
63 {
64 GList *it;
65
66 for (it = client_list; it != NULL; it = it->next)
67 mouse_grab_for_client(it->data, grab);
68 }
69
70 static void clearall()
71 {
72 int i;
73 GSList *it;
74
75 for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
76 for (it = bound_contexts[i]; it != NULL; it = it->next) {
77 int j;
78
79 ObMouseBinding *b = it->data;
80 for (j = 0; j < OB_MOUSE_NUM_ACTIONS; ++j) {
81 GSList *it;
82 for (it = b->actions[j]; it; it = it->next) {
83 action_free(it->data);
84 }
85 g_slist_free(b->actions[j]);
86 }
87 g_free(b);
88 }
89 g_slist_free(bound_contexts[i]);
90 bound_contexts[i] = NULL;
91 }
92 }
93
94 static gboolean fire_button(ObMouseAction a, ObFrameContext context,
95 ObClient *c, guint state,
96 guint button, int x, int y)
97 {
98 GSList *it;
99 ObMouseBinding *b;
100
101 for (it = bound_contexts[context]; it != NULL; it = it->next) {
102 b = it->data;
103 if (b->state == state && b->button == button)
104 break;
105 }
106 /* if not bound, then nothing to do! */
107 if (it == NULL) return FALSE;
108
109 for (it = b->actions[a]; it; it = it->next) {
110 ObAction *act = it->data;
111 if (act->func != NULL) {
112 act->data.any.c = c;
113
114 g_assert(act->func != action_moveresize);
115
116 if (act->func == action_showmenu) {
117 act->data.showmenu.x = x;
118 act->data.showmenu.y = y;
119 }
120
121 if (act->data.any.interactive) {
122 act->data.inter.cancel = FALSE;
123 act->data.inter.final = FALSE;
124 keyboard_interactive_grab(state, c, context, act);
125 }
126
127 act->func(&act->data);
128 }
129 }
130 return TRUE;
131 }
132
133 static gboolean fire_motion(ObMouseAction a, ObFrameContext context,
134 ObClient *c, guint state, guint button,
135 int x_root, int y_root, guint32 corner)
136 {
137 GSList *it;
138 ObMouseBinding *b;
139
140 for (it = bound_contexts[context]; it != NULL; it = it->next) {
141 b = it->data;
142 if (b->state == state && b->button == button)
143 break;
144 }
145 /* if not bound, then nothing to do! */
146 if (it == NULL) return FALSE;
147
148 for (it = b->actions[a]; it; it = it->next) {
149 ObAction *act = it->data;
150 if (act->func != NULL) {
151 act->data.any.c = c;
152
153 if (act->func == action_moveresize) {
154 act->data.moveresize.x = x_root;
155 act->data.moveresize.y = y_root;
156 act->data.moveresize.button = button;
157 if (!(act->data.moveresize.corner ==
158 prop_atoms.net_wm_moveresize_move ||
159 act->data.moveresize.corner ==
160 prop_atoms.net_wm_moveresize_move_keyboard ||
161 act->data.moveresize.corner ==
162 prop_atoms.net_wm_moveresize_size_keyboard))
163 act->data.moveresize.corner = corner;
164 } else
165 g_assert_not_reached();
166
167 act->func(&act->data);
168 }
169 }
170 return TRUE;
171 }
172
173 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
174 {
175 if (x - cx < cw / 2) {
176 if (y - cy < ch / 2)
177 return prop_atoms.net_wm_moveresize_size_topleft;
178 else
179 return prop_atoms.net_wm_moveresize_size_bottomleft;
180 } else {
181 if (y - cy < ch / 2)
182 return prop_atoms.net_wm_moveresize_size_topright;
183 else
184 return prop_atoms.net_wm_moveresize_size_bottomright;
185 }
186 }
187
188 void mouse_event(ObClient *client, ObFrameContext context, XEvent *e)
189 {
190 static Time ltime;
191 static guint button = 0, state = 0, lbutton = 0;
192
193 static Window lwindow = None;
194 static int px, py;
195 gboolean click = FALSE;
196 gboolean dclick = FALSE;
197
198 switch (e->type) {
199 case ButtonPress:
200 px = e->xbutton.x_root;
201 py = e->xbutton.y_root;
202 button = e->xbutton.button;
203 state = e->xbutton.state;
204
205 fire_button(OB_MOUSE_ACTION_PRESS, context,
206 client, e->xbutton.state,
207 e->xbutton.button,
208 e->xbutton.x_root, e->xbutton.y_root);
209
210 if (CLIENT_CONTEXT(context, client)) {
211 /* Replay the event, so it goes to the client*/
212 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
213 /* Fall through to the release case! */
214 } else
215 break;
216
217 case ButtonRelease:
218 if (e->xbutton.button == button) {
219 /* clicks are only valid if its released over the window */
220 int junk1, junk2;
221 Window wjunk;
222 guint ujunk, b, w, h;
223 xerror_set_ignore(TRUE);
224 junk1 = XGetGeometry(ob_display, e->xbutton.window,
225 &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
226 xerror_set_ignore(FALSE);
227 if (junk1) {
228 if (e->xbutton.x >= (signed)-b &&
229 e->xbutton.y >= (signed)-b &&
230 e->xbutton.x < (signed)(w+b) &&
231 e->xbutton.y < (signed)(h+b)) {
232 click = TRUE;
233 /* double clicks happen if there were 2 in a row! */
234 if (lbutton == button &&
235 lwindow == e->xbutton.window &&
236 e->xbutton.time - config_mouse_dclicktime <=
237 ltime) {
238 dclick = TRUE;
239 lbutton = 0;
240 } else {
241 lbutton = button;
242 lwindow = e->xbutton.window;
243 }
244 } else {
245 lbutton = 0;
246 lwindow = None;
247 }
248 }
249
250 button = 0;
251 state = 0;
252 ltime = e->xbutton.time;
253 }
254 fire_button(OB_MOUSE_ACTION_RELEASE, context,
255 client, e->xbutton.state,
256 e->xbutton.button,
257 e->xbutton.x_root, e->xbutton.y_root);
258 if (click)
259 fire_button(OB_MOUSE_ACTION_CLICK, context,
260 client, e->xbutton.state,
261 e->xbutton.button,
262 e->xbutton.x_root,
263 e->xbutton.y_root);
264 if (dclick)
265 fire_button(OB_MOUSE_ACTION_DOUBLE_CLICK, context,
266 client, e->xbutton.state,
267 e->xbutton.button,
268 e->xbutton.x_root,
269 e->xbutton.y_root);
270 break;
271
272 case MotionNotify:
273 if (button) {
274 if (ABS(e->xmotion.x_root - px) >=
275 config_mouse_threshold ||
276 ABS(e->xmotion.y_root - py) >=
277 config_mouse_threshold) {
278 guint32 corner;
279
280 /* You can't drag on buttons */
281 if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
282 context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
283 context == OB_FRAME_CONTEXT_SHADE ||
284 context == OB_FRAME_CONTEXT_ICONIFY ||
285 context == OB_FRAME_CONTEXT_ICON ||
286 context == OB_FRAME_CONTEXT_CLOSE)
287 break;
288
289 if (!client)
290 corner = prop_atoms.net_wm_moveresize_size_bottomright;
291 else
292 corner =
293 pick_corner(e->xmotion.x_root,
294 e->xmotion.y_root,
295 client->frame->area.x,
296 client->frame->area.y,
297 /* use the client size because the frame
298 can be differently sized (shaded
299 windows) and we want this based on the
300 clients size */
301 client->area.width +
302 client->frame->size.left +
303 client->frame->size.right,
304 client->area.height +
305 client->frame->size.top +
306 client->frame->size.bottom);
307 fire_motion(OB_MOUSE_ACTION_MOTION, context,
308 client, state, button, px, py, corner);
309 button = 0;
310 state = 0;
311 }
312 }
313 break;
314
315 default:
316 g_assert_not_reached();
317 }
318 }
319
320 gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
321 ObAction *action)
322 {
323 guint state, button;
324 ObFrameContext context;
325 ObMouseBinding *b;
326 GSList *it;
327
328 if (!translate_button(buttonstr, &state, &button)) {
329 g_warning("invalid button '%s'", buttonstr);
330 return FALSE;
331 }
332
333 contextstr = g_ascii_strdown(contextstr, -1);
334 context = frame_context_from_string(contextstr);
335 if (!context) {
336 g_warning("invalid context '%s'", contextstr);
337 g_free(contextstr);
338 return FALSE;
339 }
340 g_free(contextstr);
341
342 for (it = bound_contexts[context]; it != NULL; it = it->next){
343 b = it->data;
344 if (b->state == state && b->button == button) {
345 b->actions[mact] = g_slist_append(b->actions[mact], action);
346 return TRUE;
347 }
348 }
349
350 grab_all_clients(FALSE);
351
352 /* when there are no modifiers in the binding, then the action cannot
353 be interactive */
354 if (!state && action->data.any.interactive) {
355 action->data.any.interactive = FALSE;
356 action->data.inter.final = TRUE;
357 }
358
359 /* add the binding */
360 b = g_new0(ObMouseBinding, 1);
361 b->state = state;
362 b->button = button;
363 b->actions[mact] = g_slist_append(NULL, action);
364 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
365
366 grab_all_clients(TRUE);
367
368 return TRUE;
369 }
370
371 void mouse_startup(gboolean reconfig)
372 {
373 }
374
375 void mouse_shutdown(gboolean reconfig)
376 {
377 grab_all_clients(FALSE);
378 clearall();
379 }
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