]> Dogcows Code - chaz/openbox/blob - openbox/mouse.c
make the default screen-edge resistance 20 (double what it is for windows)
[chaz/openbox] / openbox / mouse.c
1 #include "openbox.h"
2 #include "config.h"
3 #include "xerror.h"
4 #include "action.h"
5 #include "event.h"
6 #include "client.h"
7 #include "prop.h"
8 #include "grab.h"
9 #include "frame.h"
10 #include "translate.h"
11 #include "mouse.h"
12 #include "keyboard.h"
13 #include <glib.h>
14
15 typedef struct {
16 guint state;
17 guint button;
18 GSList *actions[OB_MOUSE_NUM_ACTIONS]; /* lists of Action pointers */
19 } ObMouseBinding;
20
21 #define CLIENT_CONTEXT(co, cl) ((cl && cl->type == OB_CLIENT_TYPE_DESKTOP) ? \
22 co == OB_FRAME_CONTEXT_DESKTOP : \
23 co == OB_FRAME_CONTEXT_CLIENT)
24
25 /* Array of GSList*s of PointerBinding*s. */
26 static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
27
28 void mouse_grab_for_client(ObClient *client, gboolean grab)
29 {
30 int i;
31 GSList *it;
32
33 for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
34 for (it = bound_contexts[i]; it != NULL; it = it->next) {
35 /* grab/ungrab the button */
36 ObMouseBinding *b = it->data;
37 Window win;
38 int mode;
39 unsigned int mask;
40
41 if (i == OB_FRAME_CONTEXT_FRAME) {
42 win = client->frame->window;
43 mode = GrabModeAsync;
44 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
45 } else if (CLIENT_CONTEXT(i, client)) {
46 win = client->frame->plate;
47 mode = GrabModeSync; /* this is handled in event */
48 mask = ButtonPressMask; /* can't catch more than this with Sync
49 mode the release event is
50 manufactured in event() */
51 } else continue;
52
53 if (grab)
54 grab_button_full(b->button, b->state, win, mask, mode, None);
55 else
56 ungrab_button(b->button, b->state, win);
57 }
58 }
59
60 static void grab_all_clients(gboolean grab)
61 {
62 GList *it;
63
64 for (it = client_list; it != NULL; it = it->next)
65 mouse_grab_for_client(it->data, grab);
66 }
67
68 static void clearall()
69 {
70 int i;
71 GSList *it;
72
73 for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
74 for (it = bound_contexts[i]; it != NULL; it = it->next) {
75 int j;
76
77 ObMouseBinding *b = it->data;
78 for (j = 0; j < OB_MOUSE_NUM_ACTIONS; ++j) {
79 GSList *it;
80 for (it = b->actions[j]; it; it = it->next) {
81 action_free(it->data);
82 }
83 g_slist_free(b->actions[j]);
84 }
85 g_free(b);
86 }
87 g_slist_free(bound_contexts[i]);
88 }
89 }
90
91 static gboolean fire_button(ObMouseAction a, ObFrameContext context,
92 ObClient *c, guint state,
93 guint button, int x, int y)
94 {
95 GSList *it;
96 ObMouseBinding *b;
97
98 for (it = bound_contexts[context]; it != NULL; it = it->next) {
99 b = it->data;
100 if (b->state == state && b->button == button)
101 break;
102 }
103 /* if not bound, then nothing to do! */
104 if (it == NULL) return FALSE;
105
106 for (it = b->actions[a]; it; it = it->next) {
107 ObAction *act = it->data;
108 if (act->func != NULL) {
109 act->data.any.c = c;
110
111 g_assert(act->func != action_moveresize);
112
113 if (act->func == action_showmenu) {
114 act->data.showmenu.x = x;
115 act->data.showmenu.y = y;
116 }
117
118 if (act->data.any.interactive) {
119 act->data.inter.cancel = FALSE;
120 act->data.inter.final = FALSE;
121 keyboard_interactive_grab(state, c, context, act);
122 }
123
124 act->func(&act->data);
125 }
126 }
127 return TRUE;
128 }
129
130 static gboolean fire_motion(ObMouseAction a, ObFrameContext context,
131 ObClient *c, guint state, guint button,
132 int x_root, int y_root, guint32 corner)
133 {
134 GSList *it;
135 ObMouseBinding *b;
136
137 for (it = bound_contexts[context]; it != NULL; it = it->next) {
138 b = it->data;
139 if (b->state == state && b->button == button)
140 break;
141 }
142 /* if not bound, then nothing to do! */
143 if (it == NULL) return FALSE;
144
145 for (it = b->actions[a]; it; it = it->next) {
146 ObAction *act = it->data;
147 if (act->func != NULL) {
148 act->data.any.c = c;
149
150 if (act->func == action_moveresize) {
151 act->data.moveresize.x = x_root;
152 act->data.moveresize.y = y_root;
153 act->data.moveresize.button = button;
154 if (!(act->data.moveresize.corner ==
155 prop_atoms.net_wm_moveresize_move ||
156 act->data.moveresize.corner ==
157 prop_atoms.net_wm_moveresize_move_keyboard ||
158 act->data.moveresize.corner ==
159 prop_atoms.net_wm_moveresize_size_keyboard))
160 act->data.moveresize.corner = corner;
161 } else
162 g_assert_not_reached();
163
164 act->func(&act->data);
165 }
166 }
167 return TRUE;
168 }
169
170 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
171 {
172 if (x - cx < cw / 2) {
173 if (y - cy < ch / 2)
174 return prop_atoms.net_wm_moveresize_size_topleft;
175 else
176 return prop_atoms.net_wm_moveresize_size_bottomleft;
177 } else {
178 if (y - cy < ch / 2)
179 return prop_atoms.net_wm_moveresize_size_topright;
180 else
181 return prop_atoms.net_wm_moveresize_size_bottomright;
182 }
183 }
184
185 void mouse_event(ObClient *client, ObFrameContext context, XEvent *e)
186 {
187 static Time ltime;
188 static guint button = 0, state = 0, lbutton = 0;
189
190 static Window lwindow = None;
191 static int px, py;
192 gboolean click = FALSE;
193 gboolean dclick = FALSE;
194
195 switch (e->type) {
196 case ButtonPress:
197 px = e->xbutton.x_root;
198 py = e->xbutton.y_root;
199 button = e->xbutton.button;
200 state = e->xbutton.state;
201
202 fire_button(OB_MOUSE_ACTION_PRESS, context,
203 client, e->xbutton.state,
204 e->xbutton.button,
205 e->xbutton.x_root, e->xbutton.y_root);
206
207 if (CLIENT_CONTEXT(context, client)) {
208 /* Replay the event, so it goes to the client*/
209 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
210 /* Fall through to the release case! */
211 } else
212 break;
213
214 case ButtonRelease:
215 if (e->xbutton.button == button) {
216 /* clicks are only valid if its released over the window */
217 int junk1, junk2;
218 Window wjunk;
219 guint ujunk, b, w, h;
220 xerror_set_ignore(TRUE);
221 junk1 = XGetGeometry(ob_display, e->xbutton.window,
222 &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
223 xerror_set_ignore(FALSE);
224 if (junk1) {
225 if (e->xbutton.x >= (signed)-b &&
226 e->xbutton.y >= (signed)-b &&
227 e->xbutton.x < (signed)(w+b) &&
228 e->xbutton.y < (signed)(h+b)) {
229 click = TRUE;
230 /* double clicks happen if there were 2 in a row! */
231 if (lbutton == button &&
232 lwindow == e->xbutton.window &&
233 e->xbutton.time - config_mouse_dclicktime <=
234 ltime) {
235 dclick = TRUE;
236 lbutton = 0;
237 } else {
238 lbutton = button;
239 lwindow = e->xbutton.window;
240 }
241 } else {
242 lbutton = 0;
243 lwindow = None;
244 }
245 }
246
247 button = 0;
248 state = 0;
249 ltime = e->xbutton.time;
250 }
251 fire_button(OB_MOUSE_ACTION_RELEASE, context,
252 client, e->xbutton.state,
253 e->xbutton.button,
254 e->xbutton.x_root, e->xbutton.y_root);
255 if (click)
256 fire_button(OB_MOUSE_ACTION_CLICK, context,
257 client, e->xbutton.state,
258 e->xbutton.button,
259 e->xbutton.x_root,
260 e->xbutton.y_root);
261 if (dclick)
262 fire_button(OB_MOUSE_ACTION_DOUBLE_CLICK, context,
263 client, e->xbutton.state,
264 e->xbutton.button,
265 e->xbutton.x_root,
266 e->xbutton.y_root);
267 break;
268
269 case MotionNotify:
270 if (button) {
271 if (ABS(e->xmotion.x_root - px) >=
272 config_mouse_threshold ||
273 ABS(e->xmotion.y_root - py) >=
274 config_mouse_threshold) {
275 guint32 corner;
276
277 /* You can't drag on buttons */
278 if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
279 context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
280 context == OB_FRAME_CONTEXT_SHADE ||
281 context == OB_FRAME_CONTEXT_ICONIFY ||
282 context == OB_FRAME_CONTEXT_ICON ||
283 context == OB_FRAME_CONTEXT_CLOSE)
284 break;
285
286 if (!client)
287 corner = prop_atoms.net_wm_moveresize_size_bottomright;
288 else
289 corner =
290 pick_corner(e->xmotion.x_root,
291 e->xmotion.y_root,
292 client->frame->area.x,
293 client->frame->area.y,
294 /* use the client size because the frame
295 can be differently sized (shaded
296 windows) and we want this based on the
297 clients size */
298 client->area.width +
299 client->frame->size.left +
300 client->frame->size.right,
301 client->area.height +
302 client->frame->size.top +
303 client->frame->size.bottom);
304 fire_motion(OB_MOUSE_ACTION_MOTION, context,
305 client, state, button, px, py, corner);
306 button = 0;
307 state = 0;
308 }
309 }
310 break;
311
312 default:
313 g_assert_not_reached();
314 }
315 }
316
317 gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
318 ObAction *action)
319 {
320 guint state, button;
321 ObFrameContext context;
322 ObMouseBinding *b;
323 GSList *it;
324
325 if (!translate_button(buttonstr, &state, &button)) {
326 g_warning("invalid button '%s'", buttonstr);
327 return FALSE;
328 }
329
330 contextstr = g_ascii_strdown(contextstr, -1);
331 context = frame_context_from_string(contextstr);
332 if (!context) {
333 g_warning("invalid context '%s'", contextstr);
334 g_free(contextstr);
335 return FALSE;
336 }
337 g_free(contextstr);
338
339 for (it = bound_contexts[context]; it != NULL; it = it->next){
340 b = it->data;
341 if (b->state == state && b->button == button) {
342 b->actions[mact] = g_slist_append(b->actions[mact], action);
343 return TRUE;
344 }
345 }
346
347 grab_all_clients(FALSE);
348
349 /* when there are no modifiers in the binding, then the action cannot
350 be interactive */
351 if (!state && action->data.any.interactive) {
352 action->data.any.interactive = FALSE;
353 action->data.inter.final = TRUE;
354 }
355
356 /* add the binding */
357 b = g_new0(ObMouseBinding, 1);
358 b->state = state;
359 b->button = button;
360 b->actions[mact] = g_slist_append(NULL, action);
361 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
362
363 grab_all_clients(TRUE);
364
365 return TRUE;
366 }
367
368 void mouse_startup()
369 {
370 }
371
372 void mouse_shutdown()
373 {
374 grab_all_clients(FALSE);
375 clearall();
376 }
This page took 0.053583 seconds and 4 git commands to generate.