]> Dogcows Code - chaz/openbox/blob - openbox/mouse.c
Don't use GrabModeSync, it hangs the xserver on chains sometimes.
[chaz/openbox] / openbox / mouse.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 mouse.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "openbox.h"
21 #include "config.h"
22 #include "xerror.h"
23 #include "actions.h"
24 #include "event.h"
25 #include "client.h"
26 #include "prop.h"
27 #include "grab.h"
28 #include "frame.h"
29 #include "translate.h"
30 #include "mouse.h"
31 #include "gettext.h"
32
33 #include <glib.h>
34
35 typedef struct {
36 guint state;
37 guint button;
38 GSList *actions[OB_NUM_MOUSE_ACTIONS]; /* lists of Action pointers */
39 } ObMouseBinding;
40
41 /* Array of GSList*s of ObMouseBinding*s. */
42 static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
43 /* TRUE when we have a grab on the pointer and need to replay the pointer event
44 to send it to other applications */
45 static gboolean replay_pointer_needed;
46
47 ObFrameContext mouse_button_frame_context(ObFrameContext context,
48 guint button,
49 guint state)
50 {
51 GSList *it;
52 ObFrameContext x = context;
53
54 for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
55 ObMouseBinding *b = it->data;
56
57 if (b->button == button && b->state == state)
58 return context;
59 }
60
61 switch (context) {
62 case OB_FRAME_CONTEXT_NONE:
63 case OB_FRAME_CONTEXT_DESKTOP:
64 case OB_FRAME_CONTEXT_CLIENT:
65 case OB_FRAME_CONTEXT_TITLEBAR:
66 case OB_FRAME_CONTEXT_FRAME:
67 case OB_FRAME_CONTEXT_MOVE_RESIZE:
68 case OB_FRAME_CONTEXT_LEFT:
69 case OB_FRAME_CONTEXT_RIGHT:
70 break;
71 case OB_FRAME_CONTEXT_ROOT:
72 x = OB_FRAME_CONTEXT_DESKTOP;
73 break;
74 case OB_FRAME_CONTEXT_BOTTOM:
75 case OB_FRAME_CONTEXT_BLCORNER:
76 case OB_FRAME_CONTEXT_BRCORNER:
77 x = OB_FRAME_CONTEXT_BOTTOM;
78 break;
79 case OB_FRAME_CONTEXT_TLCORNER:
80 case OB_FRAME_CONTEXT_TRCORNER:
81 case OB_FRAME_CONTEXT_TOP:
82 case OB_FRAME_CONTEXT_MAXIMIZE:
83 case OB_FRAME_CONTEXT_ALLDESKTOPS:
84 case OB_FRAME_CONTEXT_SHADE:
85 case OB_FRAME_CONTEXT_ICONIFY:
86 case OB_FRAME_CONTEXT_ICON:
87 case OB_FRAME_CONTEXT_CLOSE:
88 x = OB_FRAME_CONTEXT_TITLEBAR;
89 break;
90 case OB_FRAME_NUM_CONTEXTS:
91 g_assert_not_reached();
92 }
93
94 /* allow for multiple levels of fall-through */
95 if (x != context)
96 return mouse_button_frame_context(x, button, state);
97 else
98 return x;
99 }
100
101 void mouse_grab_for_client(ObClient *client, gboolean grab)
102 {
103 gint i;
104 GSList *it;
105
106 for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
107 for (it = bound_contexts[i]; it; it = g_slist_next(it)) {
108 /* grab/ungrab the button */
109 ObMouseBinding *b = it->data;
110 Window win;
111 gint mode;
112 guint mask;
113
114 if (FRAME_CONTEXT(i, client)) {
115 win = client->frame->window;
116 mode = GrabModeAsync;
117 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
118 } else if (CLIENT_CONTEXT(i, client)) {
119 win = client->window;
120 mode = GrabModeSync; /* this is handled in event */
121 mask = ButtonPressMask; /* can't catch more than this with Sync
122 mode the release event is
123 manufactured in event() */
124 } else continue;
125
126 if (grab)
127 grab_button_full(b->button, b->state, win, mask, mode,
128 OB_CURSOR_NONE);
129 else
130 ungrab_button(b->button, b->state, win);
131 }
132 }
133
134 static void grab_all_clients(gboolean grab)
135 {
136 GList *it;
137
138 for (it = client_list; it; it = g_list_next(it))
139 mouse_grab_for_client(it->data, grab);
140 }
141
142 void mouse_unbind_all(void)
143 {
144 gint i;
145 GSList *it;
146
147 for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
148 for (it = bound_contexts[i]; it; it = g_slist_next(it)) {
149 ObMouseBinding *b = it->data;
150 gint j;
151
152 for (j = 0; j < OB_NUM_MOUSE_ACTIONS; ++j) {
153 GSList *jt;
154
155 for (jt = b->actions[j]; jt; jt = g_slist_next(jt))
156 actions_act_unref(jt->data);
157 g_slist_free(b->actions[j]);
158 }
159 g_free(b);
160 }
161 g_slist_free(bound_contexts[i]);
162 bound_contexts[i] = NULL;
163 }
164 }
165
166 static ObUserAction mouse_action_to_user_action(ObMouseAction a)
167 {
168 switch (a) {
169 case OB_MOUSE_ACTION_PRESS: return OB_USER_ACTION_MOUSE_PRESS;
170 case OB_MOUSE_ACTION_RELEASE: return OB_USER_ACTION_MOUSE_RELEASE;
171 case OB_MOUSE_ACTION_CLICK: return OB_USER_ACTION_MOUSE_CLICK;
172 case OB_MOUSE_ACTION_DOUBLE_CLICK:
173 return OB_USER_ACTION_MOUSE_DOUBLE_CLICK;
174 case OB_MOUSE_ACTION_MOTION: return OB_USER_ACTION_MOUSE_MOTION;
175 default:
176 g_assert_not_reached();
177 }
178 }
179
180 static gboolean fire_binding(ObMouseAction a, ObFrameContext context,
181 ObClient *c, guint state,
182 guint button, gint x, gint y)
183 {
184 GSList *it;
185 ObMouseBinding *b;
186
187 for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
188 b = it->data;
189 if (b->state == state && b->button == button)
190 break;
191 }
192 /* if not bound, then nothing to do! */
193 if (it == NULL) return FALSE;
194
195 actions_run_acts(b->actions[a], mouse_action_to_user_action(a),
196 state, x, y, button, context, c);
197 return TRUE;
198 }
199
200 void mouse_replay_pointer()
201 {
202 if (replay_pointer_needed) {
203 /* replay the pointer event before any windows move */
204 XAllowEvents(ob_display, ReplayPointer, event_curtime);
205 replay_pointer_needed = FALSE;
206 }
207 }
208
209 void mouse_event(ObClient *client, XEvent *e)
210 {
211 static Time ltime;
212 static guint button = 0, state = 0, lbutton = 0;
213 static Window lwindow = None;
214 static gint px, py, pwx = -1, pwy = -1;
215
216 ObFrameContext context;
217 gboolean click = FALSE;
218 gboolean dclick = FALSE;
219
220 switch (e->type) {
221 case ButtonPress:
222 context = frame_context(client, e->xbutton.window,
223 e->xbutton.x, e->xbutton.y);
224 context = mouse_button_frame_context(context, e->xbutton.button,
225 e->xbutton.state);
226
227 px = e->xbutton.x_root;
228 py = e->xbutton.y_root;
229 if (!button) pwx = e->xbutton.x;
230 if (!button) pwy = e->xbutton.y;
231 button = e->xbutton.button;
232 state = e->xbutton.state;
233
234 /* if the binding was in a client context, then we need to call
235 XAllowEvents with ReplayPointer at some point, to send the event
236 through to the client. when this happens though depends. if
237 windows are going to be moved on screen, then the click will end
238 up going somewhere wrong, set that we need it, and if nothing
239 else causes the replay pointer to be run, then we will do it
240 after all the actions are finished.
241
242 (We do it after all the actions because FocusIn interrupts
243 dragging for kdesktop, so if we send the button event now, and
244 then they get a focus event after, it breaks. Instead, wait to send
245 the button press until after the actions when possible.)
246 */
247 if (CLIENT_CONTEXT(context, client))
248 replay_pointer_needed = TRUE;
249
250 fire_binding(OB_MOUSE_ACTION_PRESS, context,
251 client, e->xbutton.state,
252 e->xbutton.button,
253 e->xbutton.x_root, e->xbutton.y_root);
254
255 /* if the bindings grab the pointer, there won't be a ButtonRelease
256 event for us */
257 if (grab_on_pointer())
258 button = 0;
259
260 /* replay the pointer event if it hasn't been replayed yet (i.e. no
261 windows were moved) */
262 mouse_replay_pointer();
263
264 /* in the client context, we won't get a button release because of the
265 way it is grabbed, so just fake one */
266 if (!CLIENT_CONTEXT(context, client))
267 break;
268
269 case ButtonRelease:
270 /* use where the press occured in the window */
271 context = frame_context(client, e->xbutton.window, pwx, pwy);
272 context = mouse_button_frame_context(context, e->xbutton.button,
273 e->xbutton.state);
274
275 if (e->xbutton.button == button)
276 pwx = pwy = -1;
277
278 if (e->xbutton.button == button) {
279 /* clicks are only valid if its released over the window */
280 gint junk1, junk2;
281 Window wjunk;
282 guint ujunk, b, w, h;
283 /* this can cause errors to occur when the window closes */
284 xerror_set_ignore(TRUE);
285 junk1 = XGetGeometry(ob_display, e->xbutton.window,
286 &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
287 xerror_set_ignore(FALSE);
288 if (junk1) {
289 if (e->xbutton.x >= (signed)-b &&
290 e->xbutton.y >= (signed)-b &&
291 e->xbutton.x < (signed)(w+b) &&
292 e->xbutton.y < (signed)(h+b)) {
293 click = TRUE;
294 /* double clicks happen if there were 2 in a row! */
295 if (lbutton == button &&
296 lwindow == e->xbutton.window &&
297 e->xbutton.time - config_mouse_dclicktime <=
298 ltime) {
299 dclick = TRUE;
300 lbutton = 0;
301 } else {
302 lbutton = button;
303 lwindow = e->xbutton.window;
304 }
305 } else {
306 lbutton = 0;
307 lwindow = None;
308 }
309 }
310
311 button = 0;
312 state = 0;
313 ltime = e->xbutton.time;
314 }
315 fire_binding(OB_MOUSE_ACTION_RELEASE, context,
316 client, e->xbutton.state,
317 e->xbutton.button,
318 e->xbutton.x_root,
319 e->xbutton.y_root);
320 if (click)
321 fire_binding(OB_MOUSE_ACTION_CLICK, context,
322 client, e->xbutton.state,
323 e->xbutton.button,
324 e->xbutton.x_root,
325 e->xbutton.y_root);
326 if (dclick)
327 fire_binding(OB_MOUSE_ACTION_DOUBLE_CLICK, context,
328 client, e->xbutton.state,
329 e->xbutton.button,
330 e->xbutton.x_root,
331 e->xbutton.y_root);
332 break;
333
334 case MotionNotify:
335 if (button) {
336 context = frame_context(client, e->xmotion.window, pwx, pwy);
337 context = mouse_button_frame_context(context, button, state);
338
339 if (ABS(e->xmotion.x_root - px) >= config_mouse_threshold ||
340 ABS(e->xmotion.y_root - py) >= config_mouse_threshold) {
341
342 /* You can't drag on buttons */
343 if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
344 context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
345 context == OB_FRAME_CONTEXT_SHADE ||
346 context == OB_FRAME_CONTEXT_ICONIFY ||
347 context == OB_FRAME_CONTEXT_ICON ||
348 context == OB_FRAME_CONTEXT_CLOSE)
349 break;
350
351 fire_binding(OB_MOUSE_ACTION_MOTION, context,
352 client, state, button, px, py);
353 button = 0;
354 state = 0;
355 }
356 }
357 break;
358
359 default:
360 g_assert_not_reached();
361 }
362 }
363
364 gboolean mouse_bind(const gchar *buttonstr, const gchar *contextstr,
365 ObMouseAction mact, ObActionsAct *action)
366 {
367 guint state, button;
368 ObFrameContext context;
369 ObMouseBinding *b;
370 GSList *it;
371
372 if (!translate_button(buttonstr, &state, &button)) {
373 g_message(_("Invalid button \"%s\" in mouse binding"), buttonstr);
374 return FALSE;
375 }
376
377 context = frame_context_from_string(contextstr);
378 if (!context) {
379 g_message(_("Invalid context \"%s\" in mouse binding"), contextstr);
380 return FALSE;
381 }
382
383 for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
384 b = it->data;
385 if (b->state == state && b->button == button) {
386 b->actions[mact] = g_slist_append(b->actions[mact], action);
387 return TRUE;
388 }
389 }
390
391 /* add the binding */
392 b = g_new0(ObMouseBinding, 1);
393 b->state = state;
394 b->button = button;
395 b->actions[mact] = g_slist_append(NULL, action);
396 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
397
398 return TRUE;
399 }
400
401 void mouse_startup(gboolean reconfig)
402 {
403 grab_all_clients(TRUE);
404 }
405
406 void mouse_shutdown(gboolean reconfig)
407 {
408 grab_all_clients(FALSE);
409 mouse_unbind_all();
410 }
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