]> Dogcows Code - chaz/openbox/blob - openbox/resist.c
fix using uninit'd memory. don't use 0 keycode
[chaz/openbox] / openbox / resist.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 resist.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "client.h"
21 #include "frame.h"
22 #include "stacking.h"
23 #include "screen.h"
24 #include "config.h"
25 #include "parser/parse.h"
26
27 #include <glib.h>
28
29 void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
30 {
31 GList *it;
32 gint l, t, r, b; /* requested edges */
33 gint cl, ct, cr, cb; /* current edges */
34 gint w, h; /* current size */
35 ObClient *snapx = NULL, *snapy = NULL;
36
37 if (!resist) return;
38
39 w = c->frame->area.width;
40 h = c->frame->area.height;
41
42 l = *x;
43 t = *y;
44 r = l + w - 1;
45 b = t + h - 1;
46
47 cl = RECT_LEFT(c->frame->area);
48 ct = RECT_TOP(c->frame->area);
49 cr = RECT_RIGHT(c->frame->area);
50 cb = RECT_BOTTOM(c->frame->area);
51
52 for (it = stacking_list; it; it = g_list_next(it)) {
53 ObClient *target;
54 gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
55
56 if (!WINDOW_IS_CLIENT(it->data))
57 continue;
58 target = it->data;
59
60 /* don't snap to self or non-visibles */
61 if (!target->frame->visible || target == c) continue;
62
63 /* don't snap to windows in layers beneath */
64 if(target->layer < c->layer && !config_resist_layers_below)
65 continue;
66
67 tl = RECT_LEFT(target->frame->area) - 1;
68 tt = RECT_TOP(target->frame->area) - 1;
69 tr = RECT_RIGHT(target->frame->area) + 1;
70 tb = RECT_BOTTOM(target->frame->area) + 1;
71
72 /* snapx and snapy ensure that the window snaps to the top-most
73 window edge available, without going all the way from
74 bottom-to-top in the stacking list
75 */
76 if (snapx == NULL) {
77 if (ct < tb && cb > tt) {
78 if (cl >= tr && l < tr && l >= tr - resist)
79 *x = tr, snapx = target;
80 else if (cr <= tl && r > tl &&
81 r <= tl + resist)
82 *x = tl - w + 1, snapx = target;
83 if (snapx != NULL) {
84 /* try to corner snap to the window */
85 if (ct > tt && t <= tt &&
86 t > tt - resist)
87 *y = tt + 1, snapy = target;
88 else if (cb < tb && b >= tb &&
89 b < tb + resist)
90 *y = tb - h, snapy = target;
91 }
92 }
93 }
94 if (snapy == NULL) {
95 if (cl < tr && cr > tl) {
96 if (ct >= tb && t < tb && t >= tb - resist)
97 *y = tb, snapy = target;
98 else if (cb <= tt && b > tt &&
99 b <= tt + resist)
100 *y = tt - h + 1, snapy = target;
101 if (snapy != NULL) {
102 /* try to corner snap to the window */
103 if (cl > tl && l <= tl &&
104 l > tl - resist)
105 *x = tl + 1, snapx = target;
106 else if (cr < tr && r >= tr &&
107 r < tr + resist)
108 *x = tr - w, snapx = target;
109 }
110 }
111 }
112
113 if (snapx && snapy) break;
114 }
115 }
116
117 void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
118 {
119 Rect *area, *parea;
120 guint i;
121 gint l, t, r, b; /* requested edges */
122 gint al, at, ar, ab; /* screen area edges */
123 gint pl, pt, pr, pb; /* physical screen area edges */
124 gint cl, ct, cr, cb; /* current edges */
125 gint w, h; /* current size */
126
127 if (!resist) return;
128
129 w = c->frame->area.width;
130 h = c->frame->area.height;
131
132 l = *x;
133 t = *y;
134 r = l + w - 1;
135 b = t + h - 1;
136
137 cl = RECT_LEFT(c->frame->area);
138 ct = RECT_TOP(c->frame->area);
139 cr = RECT_RIGHT(c->frame->area);
140 cb = RECT_BOTTOM(c->frame->area);
141
142 for (i = 0; i < screen_num_monitors; ++i) {
143 area = screen_area_monitor(c->desktop, i);
144 parea = screen_physical_area_monitor(i);
145
146 if (!RECT_INTERSECTS_RECT(*parea, c->frame->area))
147 continue;
148
149 al = RECT_LEFT(*area);
150 at = RECT_TOP(*area);
151 ar = RECT_RIGHT(*area);
152 ab = RECT_BOTTOM(*area);
153 pl = RECT_LEFT(*parea);
154 pt = RECT_TOP(*parea);
155 pr = RECT_RIGHT(*parea);
156 pb = RECT_BOTTOM(*parea);
157
158 if (cl >= al && l < al && l >= al - resist)
159 *x = al;
160 else if (cr <= ar && r > ar && r <= ar + resist)
161 *x = ar - w + 1;
162 else if (cl >= pl && l < pl && l >= pl - resist)
163 *x = pl;
164 else if (cr <= pr && r > pr && r <= pr + resist)
165 *x = pr - w + 1;
166
167 if (ct >= at && t < at && t >= at - resist)
168 *y = at;
169 else if (cb <= ab && b > ab && b < ab + resist)
170 *y = ab - h + 1;
171 else if (ct >= pt && t < pt && t >= pt - resist)
172 *y = pt;
173 else if (cb <= pb && b > pb && b < pb + resist)
174 *y = pb - h + 1;
175 }
176 }
177
178 void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
179 ObCorner corn)
180 {
181 GList *it;
182 ObClient *target; /* target */
183 gint l, t, r, b; /* my left, top, right and bottom sides */
184 gint dlt, drb; /* my destination left/top and right/bottom sides */
185 gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
186 gint incw, inch;
187 ObClient *snapx = NULL, *snapy = NULL;
188
189 if (!resist) return;
190
191 incw = c->size_inc.width;
192 inch = c->size_inc.height;
193
194 l = RECT_LEFT(c->frame->area);
195 r = RECT_RIGHT(c->frame->area);
196 t = RECT_TOP(c->frame->area);
197 b = RECT_BOTTOM(c->frame->area);
198
199 for (it = stacking_list; it; it = g_list_next(it)) {
200 if (!WINDOW_IS_CLIENT(it->data))
201 continue;
202 target = it->data;
203
204 /* don't snap to invisibles or ourself */
205 if (!target->frame->visible || target == c) continue;
206
207 /* don't snap to windows in layers beneath */
208 if(target->layer < c->layer && !config_resist_layers_below)
209 continue;
210
211 tl = RECT_LEFT(target->frame->area);
212 tr = RECT_RIGHT(target->frame->area);
213 tt = RECT_TOP(target->frame->area);
214 tb = RECT_BOTTOM(target->frame->area);
215
216 if (snapx == NULL) {
217 /* horizontal snapping */
218 if (t < tb && b > tt) {
219 switch (corn) {
220 case OB_CORNER_TOPLEFT:
221 case OB_CORNER_BOTTOMLEFT:
222 dlt = l;
223 drb = r + *w - c->frame->area.width;
224 if (r < tl && drb >= tl &&
225 drb < tl + resist)
226 *w = tl - l, snapx = target;
227 break;
228 case OB_CORNER_TOPRIGHT:
229 case OB_CORNER_BOTTOMRIGHT:
230 dlt = l - *w + c->frame->area.width;
231 drb = r;
232 if (l > tr && dlt <= tr &&
233 dlt > tr - resist)
234 *w = r - tr, snapx = target;
235 break;
236 }
237 }
238 }
239
240 if (snapy == NULL) {
241 /* vertical snapping */
242 if (l < tr && r > tl) {
243 switch (corn) {
244 case OB_CORNER_TOPLEFT:
245 case OB_CORNER_TOPRIGHT:
246 dlt = t;
247 drb = b + *h - c->frame->area.height;
248 if (b < tt && drb >= tt &&
249 drb < tt + resist)
250 *h = tt - t, snapy = target;
251 break;
252 case OB_CORNER_BOTTOMLEFT:
253 case OB_CORNER_BOTTOMRIGHT:
254 dlt = t - *h + c->frame->area.height;
255 drb = b;
256 if (t > tb && dlt <= tb &&
257 dlt > tb - resist)
258 *h = b - tb, snapy = target;
259 break;
260 }
261 }
262 }
263
264 /* snapped both ways */
265 if (snapx && snapy) break;
266 }
267 }
268
269 void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
270 ObCorner corn)
271 {
272 gint l, t, r, b; /* my left, top, right and bottom sides */
273 gint dlt, drb; /* my destination left/top and right/bottom sides */
274 Rect *area, *parea;
275 gint al, at, ar, ab; /* screen boundaries */
276 gint pl, pt, pr, pb; /* physical screen boundaries */
277 gint incw, inch;
278 guint i;
279
280 if (!resist) return;
281
282 l = RECT_LEFT(c->frame->area);
283 r = RECT_RIGHT(c->frame->area);
284 t = RECT_TOP(c->frame->area);
285 b = RECT_BOTTOM(c->frame->area);
286
287 incw = c->size_inc.width;
288 inch = c->size_inc.height;
289
290 for (i = 0; i < screen_num_monitors; ++i) {
291 area = screen_area_monitor(c->desktop, i);
292 parea = screen_physical_area_monitor(i);
293
294 if (!RECT_INTERSECTS_RECT(*parea, c->frame->area))
295 continue;
296
297 /* get the screen boundaries */
298 al = RECT_LEFT(*area);
299 at = RECT_TOP(*area);
300 ar = RECT_RIGHT(*area);
301 ab = RECT_BOTTOM(*area);
302 pl = RECT_LEFT(*parea);
303 pt = RECT_TOP(*parea);
304 pr = RECT_RIGHT(*parea);
305 pb = RECT_BOTTOM(*parea);
306
307 /* horizontal snapping */
308 switch (corn) {
309 case OB_CORNER_TOPLEFT:
310 case OB_CORNER_BOTTOMLEFT:
311 dlt = l;
312 drb = r + *w - c->frame->area.width;
313 if (r <= ar && drb > ar && drb <= ar + resist)
314 *w = ar - l + 1;
315 else if (r <= pr && drb > pr && drb <= pr + resist)
316 *w = pr - l + 1;
317 break;
318 case OB_CORNER_TOPRIGHT:
319 case OB_CORNER_BOTTOMRIGHT:
320 dlt = l - *w + c->frame->area.width;
321 drb = r;
322 if (l >= al && dlt < al && dlt >= al - resist)
323 *w = r - al + 1;
324 else if (l >= pl && dlt < pl && dlt >= pl - resist)
325 *w = r - pl + 1;
326 break;
327 }
328
329 /* vertical snapping */
330 switch (corn) {
331 case OB_CORNER_TOPLEFT:
332 case OB_CORNER_TOPRIGHT:
333 dlt = t;
334 drb = b + *h - c->frame->area.height;
335 if (b <= ab && drb > ab && drb <= ab + resist)
336 *h = ab - t + 1;
337 else if (b <= pb && drb > pb && drb <= pb + resist)
338 *h = pb - t + 1;
339 break;
340 case OB_CORNER_BOTTOMLEFT:
341 case OB_CORNER_BOTTOMRIGHT:
342 dlt = t - *h + c->frame->area.height;
343 drb = b;
344 if (t >= at && dlt < at && dlt >= at - resist)
345 *h = b - at + 1;
346 else if (t >= pt && dlt < pt && dlt >= pt - resist)
347 *h = b - pt + 1;
348 break;
349 }
350 }
351 }
This page took 0.05207 seconds and 4 git commands to generate.