]> Dogcows Code - chaz/openbox/blob - openbox/resist.c
Fix small leak in If action option parsing
[chaz/openbox] / openbox / resist.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 resist.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "resist.h"
21 #include "client.h"
22 #include "frame.h"
23 #include "stacking.h"
24 #include "screen.h"
25 #include "dock.h"
26 #include "config.h"
27
28 #include <glib.h>
29
30 static gboolean resist_move_window(Rect window,
31 Rect target, gint resist,
32 gint *x, gint *y)
33 {
34 gint l, t, r, b; /* requested edges */
35 gint cl, ct, cr, cb; /* current edges */
36 gint w, h; /* current size */
37 gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
38 gboolean snapx = 0, snapy = 0;
39
40 w = window.width;
41 h = window.height;
42
43 l = *x;
44 t = *y;
45 r = l + w - 1;
46 b = t + h - 1;
47
48 cl = RECT_LEFT(window);
49 ct = RECT_TOP(window);
50 cr = RECT_RIGHT(window);
51 cb = RECT_BOTTOM(window);
52
53 tl = RECT_LEFT(target) - 1;
54 tt = RECT_TOP(target) - 1;
55 tr = RECT_RIGHT(target) + 1;
56 tb = RECT_BOTTOM(target) + 1;
57
58 /* snapx and snapy ensure that the window snaps to the top-most
59 window edge available, without going all the way from
60 bottom-to-top in the stacking list
61 */
62 if (!snapx) {
63 if (ct < tb && cb > tt) {
64 if (cl >= tr && l < tr && l >= tr - resist)
65 *x = tr, snapx = TRUE;
66 else if (cr <= tl && r > tl &&
67 r <= tl + resist)
68 *x = tl - w + 1, snapx = TRUE;
69 if (snapx) {
70 /* try to corner snap to the window */
71 if (ct > tt && t <= tt &&
72 t > tt - resist)
73 *y = tt + 1, snapy = TRUE;
74 else if (cb < tb && b >= tb &&
75 b < tb + resist)
76 *y = tb - h, snapy = TRUE;
77 }
78 }
79 }
80 if (!snapy) {
81 if (cl < tr && cr > tl) {
82 if (ct >= tb && t < tb && t >= tb - resist)
83 *y = tb, snapy = TRUE;
84 else if (cb <= tt && b > tt &&
85 b <= tt + resist)
86 *y = tt - h + 1, snapy = TRUE;
87 if (snapy) {
88 /* try to corner snap to the window */
89 if (cl > tl && l <= tl &&
90 l > tl - resist)
91 *x = tl + 1, snapx = TRUE;
92 else if (cr < tr && r >= tr &&
93 r < tr + resist)
94 *x = tr - w, snapx = TRUE;
95 }
96 }
97 }
98
99 return snapx && snapy;
100 }
101
102 void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
103 {
104 GList *it;
105 Rect dock_area;
106
107 if (!resist) return;
108
109 frame_client_gravity(c->frame, x, y);
110
111
112 for (it = stacking_list; it; it = g_list_next(it)) {
113 ObClient *target;
114
115 if (!WINDOW_IS_CLIENT(it->data))
116 continue;
117 target = it->data;
118
119 /* don't snap to self or non-visibles */
120 if (!target->frame->visible || target == c)
121 continue;
122 /* don't snap to windows set to below and skip_taskbar (desklets) */
123 if (target->below && !c->below && target->skip_taskbar)
124 continue;
125
126 if (resist_move_window(c->frame->area, target->frame->area,
127 resist, x, y))
128 break;
129 }
130 dock_get_area(&dock_area);
131 resist_move_window(c->frame->area, dock_area, resist, x, y);
132
133 frame_frame_gravity(c->frame, x, y);
134 }
135
136 void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
137 {
138 Rect *area;
139 const Rect *parea;
140 guint i;
141 gint l, t, r, b; /* requested edges */
142 gint al, at, ar, ab; /* screen area edges */
143 gint pl, pt, pr, pb; /* physical screen area edges */
144 gint cl, ct, cr, cb; /* current edges */
145 gint w, h; /* current size */
146 Rect desired_area;
147
148 if (!resist) return;
149
150 frame_client_gravity(c->frame, x, y);
151
152 w = c->frame->area.width;
153 h = c->frame->area.height;
154
155 l = *x;
156 t = *y;
157 r = l + w - 1;
158 b = t + h - 1;
159
160 cl = RECT_LEFT(c->frame->area);
161 ct = RECT_TOP(c->frame->area);
162 cr = RECT_RIGHT(c->frame->area);
163 cb = RECT_BOTTOM(c->frame->area);
164
165 RECT_SET(desired_area, c->frame->area.x, c->frame->area.y,
166 c->frame->area.width, c->frame->area.height);
167
168 for (i = 0; i < screen_num_monitors; ++i) {
169 parea = screen_physical_area_monitor(i);
170
171 if (!RECT_INTERSECTS_RECT(*parea, c->frame->area))
172 continue;
173
174 area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
175 &desired_area);
176
177 al = RECT_LEFT(*area);
178 at = RECT_TOP(*area);
179 ar = RECT_RIGHT(*area);
180 ab = RECT_BOTTOM(*area);
181 pl = RECT_LEFT(*parea);
182 pt = RECT_TOP(*parea);
183 pr = RECT_RIGHT(*parea);
184 pb = RECT_BOTTOM(*parea);
185
186 if (cl >= al && l < al && l >= al - resist)
187 *x = al;
188 else if (cr <= ar && r > ar && r <= ar + resist)
189 *x = ar - w + 1;
190 else if (cl >= pl && l < pl && l >= pl - resist)
191 *x = pl;
192 else if (cr <= pr && r > pr && r <= pr + resist)
193 *x = pr - w + 1;
194
195 if (ct >= at && t < at && t >= at - resist)
196 *y = at;
197 else if (cb <= ab && b > ab && b < ab + resist)
198 *y = ab - h + 1;
199 else if (ct >= pt && t < pt && t >= pt - resist)
200 *y = pt;
201 else if (cb <= pb && b > pb && b < pb + resist)
202 *y = pb - h + 1;
203
204 g_slice_free(Rect, area);
205 }
206
207 frame_frame_gravity(c->frame, x, y);
208 }
209
210 static gboolean resist_size_window(Rect window, Rect target, gint resist,
211 gint *w, gint *h, ObDirection dir)
212 {
213 gint l, t, r, b; /* my left, top, right and bottom sides */
214 gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
215 gint dlt, drb; /* my destination left/top and right/bottom sides */
216 gboolean snapx = 0, snapy = 0;
217 gint orgw, orgh;
218
219 l = RECT_LEFT(window);
220 t = RECT_TOP(window);
221 r = RECT_RIGHT(window);
222 b = RECT_BOTTOM(window);
223
224 orgw = window.width;
225 orgh = window.height;
226
227 tl = RECT_LEFT(target);
228 tt = RECT_TOP(target);
229 tr = RECT_RIGHT(target);
230 tb = RECT_BOTTOM(target);
231
232 if (!snapx) {
233 /* horizontal snapping */
234 if (t < tb && b > tt) {
235 switch (dir) {
236 case OB_DIRECTION_EAST:
237 case OB_DIRECTION_NORTHEAST:
238 case OB_DIRECTION_SOUTHEAST:
239 case OB_DIRECTION_NORTH:
240 case OB_DIRECTION_SOUTH:
241 dlt = l;
242 drb = r + *w - orgw;
243 if (r < tl && drb >= tl &&
244 drb < tl + resist)
245 *w = tl - l, snapx = TRUE;
246 break;
247 case OB_DIRECTION_WEST:
248 case OB_DIRECTION_NORTHWEST:
249 case OB_DIRECTION_SOUTHWEST:
250 dlt = l - *w + orgw;
251 drb = r;
252 if (l > tr && dlt <= tr &&
253 dlt > tr - resist)
254 *w = r - tr, snapx = TRUE;
255 break;
256 }
257 }
258 }
259
260 if (!snapy) {
261 /* vertical snapping */
262 if (l < tr && r > tl) {
263 switch (dir) {
264 case OB_DIRECTION_SOUTH:
265 case OB_DIRECTION_SOUTHWEST:
266 case OB_DIRECTION_SOUTHEAST:
267 case OB_DIRECTION_EAST:
268 case OB_DIRECTION_WEST:
269 dlt = t;
270 drb = b + *h - orgh;
271 if (b < tt && drb >= tt &&
272 drb < tt + resist)
273 *h = tt - t, snapy = TRUE;
274 break;
275 case OB_DIRECTION_NORTH:
276 case OB_DIRECTION_NORTHWEST:
277 case OB_DIRECTION_NORTHEAST:
278 dlt = t - *h + orgh;
279 drb = b;
280 if (t > tb && dlt <= tb &&
281 dlt > tb - resist)
282 *h = b - tb, snapy = TRUE;
283 break;
284 }
285 }
286 }
287
288 /* snapped both ways */
289 return snapx && snapy;
290 }
291
292 void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
293 ObDirection dir)
294 {
295 GList *it;
296 ObClient *target; /* target */
297 Rect dock_area;
298
299 if (!resist) return;
300
301 for (it = stacking_list; it; it = g_list_next(it)) {
302 if (!WINDOW_IS_CLIENT(it->data))
303 continue;
304 target = it->data;
305
306 /* don't snap to invisibles or ourself */
307 if (!target->frame->visible || target == c)
308 continue;
309 /* don't snap to windows set to below and skip_taskbar (desklets) */
310 if (target->below && !c->below && target->skip_taskbar)
311 continue;
312
313 if (resist_size_window(c->frame->area, target->frame->area,
314 resist, w, h, dir))
315 break;
316 }
317 dock_get_area(&dock_area);
318 resist_size_window(c->frame->area, dock_area,
319 resist, w, h, dir);
320 }
321
322 void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
323 ObDirection dir)
324 {
325 gint l, t, r, b; /* my left, top, right and bottom sides */
326 gint dlt, drb; /* my destination left/top and right/bottom sides */
327 Rect *area;
328 const Rect *parea;
329 gint al, at, ar, ab; /* screen boundaries */
330 gint pl, pt, pr, pb; /* physical screen boundaries */
331 guint i;
332 Rect desired_area;
333
334 if (!resist) return;
335
336 l = RECT_LEFT(c->frame->area);
337 r = RECT_RIGHT(c->frame->area);
338 t = RECT_TOP(c->frame->area);
339 b = RECT_BOTTOM(c->frame->area);
340
341 RECT_SET(desired_area, c->area.x, c->area.y, *w, *h);
342
343 for (i = 0; i < screen_num_monitors; ++i) {
344 parea = screen_physical_area_monitor(i);
345
346 if (!RECT_INTERSECTS_RECT(*parea, c->frame->area))
347 continue;
348
349 area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
350 &desired_area);
351
352 /* get the screen boundaries */
353 al = RECT_LEFT(*area);
354 at = RECT_TOP(*area);
355 ar = RECT_RIGHT(*area);
356 ab = RECT_BOTTOM(*area);
357 pl = RECT_LEFT(*parea);
358 pt = RECT_TOP(*parea);
359 pr = RECT_RIGHT(*parea);
360 pb = RECT_BOTTOM(*parea);
361
362 /* horizontal snapping */
363 switch (dir) {
364 case OB_DIRECTION_EAST:
365 case OB_DIRECTION_NORTHEAST:
366 case OB_DIRECTION_SOUTHEAST:
367 case OB_DIRECTION_NORTH:
368 case OB_DIRECTION_SOUTH:
369 dlt = l;
370 drb = r + *w - c->frame->area.width;
371 if (r <= ar && drb > ar && drb <= ar + resist)
372 *w = ar - l + 1;
373 else if (r <= pr && drb > pr && drb <= pr + resist)
374 *w = pr - l + 1;
375 break;
376 case OB_DIRECTION_WEST:
377 case OB_DIRECTION_NORTHWEST:
378 case OB_DIRECTION_SOUTHWEST:
379 dlt = l - *w + c->frame->area.width;
380 drb = r;
381 if (l >= al && dlt < al && dlt >= al - resist)
382 *w = r - al + 1;
383 else if (l >= pl && dlt < pl && dlt >= pl - resist)
384 *w = r - pl + 1;
385 break;
386 }
387
388 /* vertical snapping */
389 switch (dir) {
390 case OB_DIRECTION_SOUTH:
391 case OB_DIRECTION_SOUTHWEST:
392 case OB_DIRECTION_SOUTHEAST:
393 case OB_DIRECTION_WEST:
394 case OB_DIRECTION_EAST:
395 dlt = t;
396 drb = b + *h - c->frame->area.height;
397 if (b <= ab && drb > ab && drb <= ab + resist)
398 *h = ab - t + 1;
399 else if (b <= pb && drb > pb && drb <= pb + resist)
400 *h = pb - t + 1;
401 break;
402 case OB_DIRECTION_NORTH:
403 case OB_DIRECTION_NORTHWEST:
404 case OB_DIRECTION_NORTHEAST:
405 dlt = t - *h + c->frame->area.height;
406 drb = b;
407 if (t >= at && dlt < at && dlt >= at - resist)
408 *h = b - at + 1;
409 else if (t >= pt && dlt < pt && dlt >= pt - resist)
410 *h = b - pt + 1;
411 break;
412 }
413
414 g_slice_free(Rect, area);
415 }
416 }
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