]> Dogcows Code - chaz/openbox/blob - openbox/resist.c
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[chaz/openbox] / openbox / resist.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 resist.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "client.h"
21 #include "frame.h"
22 #include "stacking.h"
23 #include "screen.h"
24 #include "config.h"
25 #include "parser/parse.h"
26
27 #include <glib.h>
28
29 void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
30 {
31 GList *it;
32 gint l, t, r, b; /* requested edges */
33 gint cl, ct, cr, cb; /* current edges */
34 gint w, h; /* current size */
35 ObClient *snapx = NULL, *snapy = NULL;
36
37 if (!resist) return;
38
39 frame_client_gravity(c->frame, x, y, c->area.width, c->area.height);
40
41 w = c->frame->area.width;
42 h = c->frame->area.height;
43
44 l = *x;
45 t = *y;
46 r = l + w - 1;
47 b = t + h - 1;
48
49 cl = RECT_LEFT(c->frame->area);
50 ct = RECT_TOP(c->frame->area);
51 cr = RECT_RIGHT(c->frame->area);
52 cb = RECT_BOTTOM(c->frame->area);
53
54 for (it = stacking_list; it; it = g_list_next(it)) {
55 ObClient *target;
56 gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
57
58 if (!WINDOW_IS_CLIENT(it->data))
59 continue;
60 target = it->data;
61
62 /* don't snap to self or non-visibles */
63 if (!target->frame->visible || target == c) continue;
64 /* don't snap to windows set to below and skip_taskbar (desklets) */
65 if (target->below && !c->below && target->skip_taskbar) continue;
66
67 tl = RECT_LEFT(target->frame->area) - 1;
68 tt = RECT_TOP(target->frame->area) - 1;
69 tr = RECT_RIGHT(target->frame->area) + 1;
70 tb = RECT_BOTTOM(target->frame->area) + 1;
71
72 /* snapx and snapy ensure that the window snaps to the top-most
73 window edge available, without going all the way from
74 bottom-to-top in the stacking list
75 */
76 if (snapx == NULL) {
77 if (ct < tb && cb > tt) {
78 if (cl >= tr && l < tr && l >= tr - resist)
79 *x = tr, snapx = target;
80 else if (cr <= tl && r > tl &&
81 r <= tl + resist)
82 *x = tl - w + 1, snapx = target;
83 if (snapx != NULL) {
84 /* try to corner snap to the window */
85 if (ct > tt && t <= tt &&
86 t > tt - resist)
87 *y = tt + 1, snapy = target;
88 else if (cb < tb && b >= tb &&
89 b < tb + resist)
90 *y = tb - h, snapy = target;
91 }
92 }
93 }
94 if (snapy == NULL) {
95 if (cl < tr && cr > tl) {
96 if (ct >= tb && t < tb && t >= tb - resist)
97 *y = tb, snapy = target;
98 else if (cb <= tt && b > tt &&
99 b <= tt + resist)
100 *y = tt - h + 1, snapy = target;
101 if (snapy != NULL) {
102 /* try to corner snap to the window */
103 if (cl > tl && l <= tl &&
104 l > tl - resist)
105 *x = tl + 1, snapx = target;
106 else if (cr < tr && r >= tr &&
107 r < tr + resist)
108 *x = tr - w, snapx = target;
109 }
110 }
111 }
112
113 if (snapx && snapy) break;
114 }
115
116 frame_frame_gravity(c->frame, x, y, c->area.width, c->area.height);
117 }
118
119 void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
120 {
121 Rect *area, *parea;
122 guint i;
123 gint l, t, r, b; /* requested edges */
124 gint al, at, ar, ab; /* screen area edges */
125 gint pl, pt, pr, pb; /* physical screen area edges */
126 gint cl, ct, cr, cb; /* current edges */
127 gint w, h; /* current size */
128 Rect desired_area;
129
130 if (!resist) return;
131
132 frame_client_gravity(c->frame, x, y, c->area.width, c->area.height);
133
134 w = c->frame->area.width;
135 h = c->frame->area.height;
136
137 l = *x;
138 t = *y;
139 r = l + w - 1;
140 b = t + h - 1;
141
142 cl = RECT_LEFT(c->frame->area);
143 ct = RECT_TOP(c->frame->area);
144 cr = RECT_RIGHT(c->frame->area);
145 cb = RECT_BOTTOM(c->frame->area);
146
147 RECT_SET(desired_area, *x, *y, c->area.width, c->area.height);
148
149 for (i = 0; i < screen_num_monitors; ++i) {
150 parea = screen_physical_area_monitor(i);
151
152 if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
153 g_free(parea);
154 continue;
155 }
156
157 area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
158 &desired_area);
159
160 al = RECT_LEFT(*area);
161 at = RECT_TOP(*area);
162 ar = RECT_RIGHT(*area);
163 ab = RECT_BOTTOM(*area);
164 pl = RECT_LEFT(*parea);
165 pt = RECT_TOP(*parea);
166 pr = RECT_RIGHT(*parea);
167 pb = RECT_BOTTOM(*parea);
168
169 if (cl >= al && l < al && l >= al - resist)
170 *x = al;
171 else if (cr <= ar && r > ar && r <= ar + resist)
172 *x = ar - w + 1;
173 else if (cl >= pl && l < pl && l >= pl - resist)
174 *x = pl;
175 else if (cr <= pr && r > pr && r <= pr + resist)
176 *x = pr - w + 1;
177
178 if (ct >= at && t < at && t >= at - resist)
179 *y = at;
180 else if (cb <= ab && b > ab && b < ab + resist)
181 *y = ab - h + 1;
182 else if (ct >= pt && t < pt && t >= pt - resist)
183 *y = pt;
184 else if (cb <= pb && b > pb && b < pb + resist)
185 *y = pb - h + 1;
186
187 g_free(area);
188 g_free(parea);
189 }
190
191 frame_frame_gravity(c->frame, x, y, c->area.width, c->area.height);
192 }
193
194 void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
195 ObCorner corn)
196 {
197 GList *it;
198 ObClient *target; /* target */
199 gint l, t, r, b; /* my left, top, right and bottom sides */
200 gint dlt, drb; /* my destination left/top and right/bottom sides */
201 gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
202 gint incw, inch;
203 ObClient *snapx = NULL, *snapy = NULL;
204
205 if (!resist) return;
206
207 incw = c->size_inc.width;
208 inch = c->size_inc.height;
209
210 l = RECT_LEFT(c->frame->area);
211 r = RECT_RIGHT(c->frame->area);
212 t = RECT_TOP(c->frame->area);
213 b = RECT_BOTTOM(c->frame->area);
214
215 for (it = stacking_list; it; it = g_list_next(it)) {
216 if (!WINDOW_IS_CLIENT(it->data))
217 continue;
218 target = it->data;
219
220 /* don't snap to invisibles or ourself */
221 if (!target->frame->visible || target == c) continue;
222 /* don't snap to windows set to below and skip_taskbar (desklets) */
223 if (target->below && !c->below && target->skip_taskbar) continue;
224
225 tl = RECT_LEFT(target->frame->area);
226 tr = RECT_RIGHT(target->frame->area);
227 tt = RECT_TOP(target->frame->area);
228 tb = RECT_BOTTOM(target->frame->area);
229
230 if (snapx == NULL) {
231 /* horizontal snapping */
232 if (t < tb && b > tt) {
233 switch (corn) {
234 case OB_CORNER_TOPLEFT:
235 case OB_CORNER_BOTTOMLEFT:
236 dlt = l;
237 drb = r + *w - c->frame->area.width;
238 if (r < tl && drb >= tl &&
239 drb < tl + resist)
240 *w = tl - l, snapx = target;
241 break;
242 case OB_CORNER_TOPRIGHT:
243 case OB_CORNER_BOTTOMRIGHT:
244 dlt = l - *w + c->frame->area.width;
245 drb = r;
246 if (l > tr && dlt <= tr &&
247 dlt > tr - resist)
248 *w = r - tr, snapx = target;
249 break;
250 }
251 }
252 }
253
254 if (snapy == NULL) {
255 /* vertical snapping */
256 if (l < tr && r > tl) {
257 switch (corn) {
258 case OB_CORNER_TOPLEFT:
259 case OB_CORNER_TOPRIGHT:
260 dlt = t;
261 drb = b + *h - c->frame->area.height;
262 if (b < tt && drb >= tt &&
263 drb < tt + resist)
264 *h = tt - t, snapy = target;
265 break;
266 case OB_CORNER_BOTTOMLEFT:
267 case OB_CORNER_BOTTOMRIGHT:
268 dlt = t - *h + c->frame->area.height;
269 drb = b;
270 if (t > tb && dlt <= tb &&
271 dlt > tb - resist)
272 *h = b - tb, snapy = target;
273 break;
274 }
275 }
276 }
277
278 /* snapped both ways */
279 if (snapx && snapy) break;
280 }
281 }
282
283 void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
284 ObCorner corn)
285 {
286 gint l, t, r, b; /* my left, top, right and bottom sides */
287 gint dlt, drb; /* my destination left/top and right/bottom sides */
288 Rect *area, *parea;
289 gint al, at, ar, ab; /* screen boundaries */
290 gint pl, pt, pr, pb; /* physical screen boundaries */
291 gint incw, inch;
292 guint i;
293 Rect desired_area;
294
295 if (!resist) return;
296
297 l = RECT_LEFT(c->frame->area);
298 r = RECT_RIGHT(c->frame->area);
299 t = RECT_TOP(c->frame->area);
300 b = RECT_BOTTOM(c->frame->area);
301
302 incw = c->size_inc.width;
303 inch = c->size_inc.height;
304
305 RECT_SET(desired_area, c->area.x, c->area.y, *w, *h);
306
307 for (i = 0; i < screen_num_monitors; ++i) {
308 parea = screen_physical_area_monitor(i);
309
310 if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
311 g_free(parea);
312 continue;
313 }
314
315 area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
316 &desired_area);
317
318 /* get the screen boundaries */
319 al = RECT_LEFT(*area);
320 at = RECT_TOP(*area);
321 ar = RECT_RIGHT(*area);
322 ab = RECT_BOTTOM(*area);
323 pl = RECT_LEFT(*parea);
324 pt = RECT_TOP(*parea);
325 pr = RECT_RIGHT(*parea);
326 pb = RECT_BOTTOM(*parea);
327
328 /* horizontal snapping */
329 switch (corn) {
330 case OB_CORNER_TOPLEFT:
331 case OB_CORNER_BOTTOMLEFT:
332 dlt = l;
333 drb = r + *w - c->frame->area.width;
334 if (r <= ar && drb > ar && drb <= ar + resist)
335 *w = ar - l + 1;
336 else if (r <= pr && drb > pr && drb <= pr + resist)
337 *w = pr - l + 1;
338 break;
339 case OB_CORNER_TOPRIGHT:
340 case OB_CORNER_BOTTOMRIGHT:
341 dlt = l - *w + c->frame->area.width;
342 drb = r;
343 if (l >= al && dlt < al && dlt >= al - resist)
344 *w = r - al + 1;
345 else if (l >= pl && dlt < pl && dlt >= pl - resist)
346 *w = r - pl + 1;
347 break;
348 }
349
350 /* vertical snapping */
351 switch (corn) {
352 case OB_CORNER_TOPLEFT:
353 case OB_CORNER_TOPRIGHT:
354 dlt = t;
355 drb = b + *h - c->frame->area.height;
356 if (b <= ab && drb > ab && drb <= ab + resist)
357 *h = ab - t + 1;
358 else if (b <= pb && drb > pb && drb <= pb + resist)
359 *h = pb - t + 1;
360 break;
361 case OB_CORNER_BOTTOMLEFT:
362 case OB_CORNER_BOTTOMRIGHT:
363 dlt = t - *h + c->frame->area.height;
364 drb = b;
365 if (t >= at && dlt < at && dlt >= at - resist)
366 *h = b - at + 1;
367 else if (t >= pt && dlt < pt && dlt >= pt - resist)
368 *h = b - pt + 1;
369 break;
370 }
371
372 g_free(area);
373 g_free(parea);
374 }
375 }
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