]> Dogcows Code - chaz/openbox/blob - openbox/resist.c
make the default screen-edge resistance 20 (double what it is for windows)
[chaz/openbox] / openbox / resist.c
1 #include "client.h"
2 #include "frame.h"
3 #include "stacking.h"
4 #include "screen.h"
5 #include "config.h"
6 #include "parser/parse.h"
7
8 #include <glib.h>
9
10 void resist_move_windows(ObClient *c, gint *x, gint *y)
11 {
12 GList *it;
13 gint l, t, r, b; /* requested edges */
14 gint cl, ct, cr, cb; /* current edges */
15 gint w, h; /* current size */
16 ObClient *snapx = NULL, *snapy = NULL;
17
18 w = c->frame->area.width;
19 h = c->frame->area.height;
20
21 l = *x;
22 t = *y;
23 r = l + w - 1;
24 b = t + h - 1;
25
26 cl = c->frame->area.x;
27 ct = c->frame->area.y;
28 cr = cl + c->frame->area.width - 1;
29 cb = ct + c->frame->area.height - 1;
30
31 if (config_resist_win)
32 for (it = stacking_list; it != NULL; it = it->next) {
33 ObClient *target;
34 int tl, tt, tr, tb; /* 1 past the target's edges on each side */
35
36 if (!WINDOW_IS_CLIENT(it->data))
37 continue;
38 target = it->data;
39 /* don't snap to self or non-visibles */
40 if (!target->frame->visible || target == c) continue;
41
42 tl = target->frame->area.x - 1;
43 tt = target->frame->area.y - 1;
44 tr = tl + target->frame->area.width + 1;
45 tb = tt + target->frame->area.height + 1;
46
47 /* snapx and snapy ensure that the window snaps to the top-most
48 window edge available, without going all the way from
49 bottom-to-top in the stacking list
50 */
51 if (snapx == NULL) {
52 if (ct < tb && cb > tt) {
53 if (cl >= tr && l < tr && l >= tr - config_resist_win)
54 *x = tr, snapx = target;
55 else if (cr <= tl && r > tl &&
56 r <= tl + config_resist_win)
57 *x = tl - w + 1, snapx = target;
58 if (snapx != NULL) {
59 /* try to corner snap to the window */
60 if (ct > tt && t <= tt &&
61 t > tt - config_resist_win)
62 *y = tt + 1, snapy = target;
63 else if (cb < tb && b >= tb &&
64 b < tb + config_resist_win)
65 *y = tb - h, snapy = target;
66 }
67 }
68 }
69 if (snapy == NULL) {
70 if (cl < tr && cr > tl) {
71 if (ct >= tb && t < tb && t >= tb - config_resist_win)
72 *y = tb, snapy = target;
73 else if (cb <= tt && b > tt &&
74 b <= tt + config_resist_win)
75 *y = tt - h + 1, snapy = target;
76 if (snapy != NULL) {
77 /* try to corner snap to the window */
78 if (cl > tl && l <= tl &&
79 l > tl - config_resist_win)
80 *x = tl + 1, snapx = target;
81 else if (cr < tr && r >= tr &&
82 r < tr + config_resist_win)
83 *x = tr - w, snapx = target;
84 }
85 }
86 }
87
88 if (snapx && snapy) break;
89 }
90 }
91
92 void resist_move_monitors(ObClient *c, gint *x, gint *y)
93 {
94 Rect *area;
95 guint i;
96 gint l, t, r, b; /* requested edges */
97 gint al, at, ar, ab; /* screen area edges */
98 gint cl, ct, cr, cb; /* current edges */
99 gint w, h; /* current size */
100
101 w = c->frame->area.width;
102 h = c->frame->area.height;
103
104 l = *x;
105 t = *y;
106 r = l + w - 1;
107 b = t + h - 1;
108
109 cl = c->frame->area.x;
110 ct = c->frame->area.y;
111 cr = cl + c->frame->area.width - 1;
112 cb = ct + c->frame->area.height - 1;
113
114 if (config_resist_edge) {
115 for (i = 0; i < screen_num_monitors; ++i) {
116 area = screen_area_monitor(c->desktop, i);
117
118 if (!RECT_INTERSECTS_RECT(*area, c->frame->area))
119 continue;
120
121 al = area->x;
122 at = area->y;
123 ar = al + area->width - 1;
124 ab = at + area->height - 1;
125
126 if (cl >= al && l < al && l >= al - config_resist_edge)
127 *x = al;
128 else if (cr <= ar && r > ar && r <= ar + config_resist_edge)
129 *x = ar - w + 1;
130 if (ct >= at && t < at && t >= at - config_resist_edge)
131 *y = at;
132 else if (cb <= ab && b > ab && b < ab + config_resist_edge)
133 *y = ab - h + 1;
134 }
135 }
136 }
137
138 void resist_size_windows(ObClient *c, gint *w, gint *h, ObCorner corn)
139 {
140 GList *it;
141 ObClient *target; /* target */
142 gint l, t, r, b; /* my left, top, right and bottom sides */
143 gint dlt, drb; /* my destination left/top and right/bottom sides */
144 gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
145 gint incw, inch;
146 ObClient *snapx = NULL, *snapy = NULL;
147
148 incw = c->size_inc.width;
149 inch = c->size_inc.height;
150
151 l = c->frame->area.x;
152 r = l + c->frame->area.width - 1;
153 t = c->frame->area.y;
154 b = t + c->frame->area.height - 1;
155
156 if (config_resist_win) {
157 for (it = stacking_list; it != NULL; it = it->next) {
158 if (!WINDOW_IS_CLIENT(it->data))
159 continue;
160 target = it->data;
161
162 /* don't snap to invisibles or ourself */
163 if (!target->frame->visible || target == c) continue;
164
165 tl = target->frame->area.x;
166 tr = target->frame->area.x + target->frame->area.width - 1;
167 tt = target->frame->area.y;
168 tb = target->frame->area.y + target->frame->area.height - 1;
169
170 if (snapx == NULL) {
171 /* horizontal snapping */
172 if (t < tb && b > tt) {
173 switch (corn) {
174 case OB_CORNER_TOPLEFT:
175 case OB_CORNER_BOTTOMLEFT:
176 dlt = l;
177 drb = r + *w - c->frame->area.width;
178 if (r < tl && drb >= tl &&
179 drb < tl + config_resist_win)
180 *w = tl - l, snapx = target;
181 break;
182 case OB_CORNER_TOPRIGHT:
183 case OB_CORNER_BOTTOMRIGHT:
184 dlt = l - *w + c->frame->area.width;
185 drb = r;
186 if (l > tr && dlt <= tr &&
187 dlt > tr - config_resist_win)
188 *w = r - tr, snapx = target;
189 break;
190 }
191 }
192 }
193
194 if (snapy == NULL) {
195 /* vertical snapping */
196 if (l < tr && r > tl) {
197 switch (corn) {
198 case OB_CORNER_TOPLEFT:
199 case OB_CORNER_TOPRIGHT:
200 dlt = t;
201 drb = b + *h - c->frame->area.height;
202 if (b < tt && drb >= tt &&
203 drb < tt + config_resist_win)
204 *h = tt - t, snapy = target;
205 break;
206 case OB_CORNER_BOTTOMLEFT:
207 case OB_CORNER_BOTTOMRIGHT:
208 dlt = t - *h + c->frame->area.height;
209 drb = b;
210 if (t > tb && dlt <= tb &&
211 dlt > tb - config_resist_win)
212 *h = b - tb, snapy = target;
213 break;
214 }
215 }
216 }
217
218 /* snapped both ways */
219 if (snapx && snapy) break;
220 }
221 }
222 }
223
224 void resist_size_monitors(ObClient *c, gint *w, gint *h, ObCorner corn)
225 {
226 gint l, t, r, b; /* my left, top, right and bottom sides */
227 gint dlt, drb; /* my destination left/top and right/bottom sides */
228 Rect *area;
229 gint al, at, ar, ab; /* screen boundaries */
230 gint incw, inch;
231
232 l = c->frame->area.x;
233 r = l + c->frame->area.width - 1;
234 t = c->frame->area.y;
235 b = t + c->frame->area.height - 1;
236
237 incw = c->size_inc.width;
238 inch = c->size_inc.height;
239
240 /* get the screen boundaries */
241 area = screen_area(c->desktop);
242 al = area->x;
243 at = area->y;
244 ar = al + area->width - 1;
245 ab = at + area->height - 1;
246
247 if (config_resist_edge) {
248 /* horizontal snapping */
249 switch (corn) {
250 case OB_CORNER_TOPLEFT:
251 case OB_CORNER_BOTTOMLEFT:
252 dlt = l;
253 drb = r + *w - c->frame->area.width;
254 if (r <= ar && drb > ar && drb <= ar + config_resist_edge)
255 *w = ar - l + 1;
256 break;
257 case OB_CORNER_TOPRIGHT:
258 case OB_CORNER_BOTTOMRIGHT:
259 dlt = l - *w + c->frame->area.width;
260 drb = r;
261 if (l >= al && dlt < al && dlt >= al - config_resist_edge)
262 *w = r - al + 1;
263 break;
264 }
265
266 /* vertical snapping */
267 switch (corn) {
268 case OB_CORNER_TOPLEFT:
269 case OB_CORNER_TOPRIGHT:
270 dlt = t;
271 drb = b + *h - c->frame->area.height;
272 if (b <= ab && drb > ab && drb <= ab + config_resist_edge)
273 *h = ab - t + 1;
274 break;
275 case OB_CORNER_BOTTOMLEFT:
276 case OB_CORNER_BOTTOMRIGHT:
277 dlt = t - *h + c->frame->area.height;
278 drb = b;
279 if (t >= at && dlt < at && dlt >= at - config_resist_edge)
280 *h = b - at + 1;
281 break;
282 }
283 }
284 }
This page took 0.048123 seconds and 4 git commands to generate.