]> Dogcows Code - chaz/openbox/blob - openbox/timer.c
Fix some keyboard control issues.
[chaz/openbox] / openbox / timer.c
1 #include "timer.h"
2
3 #ifdef HAVE_SYS_TIME_H
4 # include <sys/time.h>
5 #endif
6
7 static GTimeVal now;
8 static GTimeVal ret_wait;
9 static GSList *timers; /* nearest timer is at the top */
10
11 #define NEAREST_TIMEOUT (((ObTimer*)timers->data)->timeout)
12
13 static long timecompare(GTimeVal *a, GTimeVal *b)
14 {
15 long r;
16
17 if ((r = b->tv_sec - a->tv_sec)) return r;
18 return b->tv_usec - a->tv_usec;
19
20 }
21
22 static void insert_timer(ObTimer *self)
23 {
24 GSList *it;
25 for (it = timers; it != NULL; it = it->next) {
26 ObTimer *t = it->data;
27 if (timecompare(&self->timeout, &t->timeout) <= 0) {
28 timers = g_slist_insert_before(timers, it, self);
29 break;
30 }
31 }
32 if (it == NULL) /* didnt fit anywhere in the list */
33 timers = g_slist_append(timers, self);
34 }
35
36 void timer_startup()
37 {
38 g_get_current_time(&now);
39 timers = NULL;
40 }
41
42 void timer_shutdown()
43 {
44 GSList *it;
45 for (it = timers; it != NULL; it = it->next) {
46 g_free(it->data);
47 }
48 g_slist_free(timers);
49 timers = NULL;
50 }
51
52 ObTimer *timer_start(long delay, ObTimeoutHandler cb, void *data)
53 {
54 ObTimer *self = g_new(ObTimer, 1);
55 self->delay = delay;
56 self->action = cb;
57 self->data = data;
58 self->del_me = FALSE;
59 self->last = self->timeout = now;
60 g_time_val_add(&self->timeout, delay);
61
62 insert_timer(self);
63
64 return self;
65 }
66
67 void timer_stop(ObTimer *self)
68 {
69 self->del_me = TRUE;
70 }
71
72 /* find the time to wait for the nearest timeout */
73 static gboolean nearest_timeout_wait(GTimeVal *tm)
74 {
75 if (timers == NULL)
76 return FALSE;
77
78 tm->tv_sec = NEAREST_TIMEOUT.tv_sec - now.tv_sec;
79 tm->tv_usec = NEAREST_TIMEOUT.tv_usec - now.tv_usec;
80
81 while (tm->tv_usec < 0) {
82 tm->tv_usec += G_USEC_PER_SEC;
83 tm->tv_sec--;
84 }
85 tm->tv_sec += tm->tv_usec / G_USEC_PER_SEC;
86 tm->tv_usec %= G_USEC_PER_SEC;
87 if (tm->tv_sec < 0)
88 tm->tv_sec = 0;
89
90 return TRUE;
91 }
92
93
94 void timer_dispatch(GTimeVal **wait)
95 {
96 g_get_current_time(&now);
97
98 while (timers != NULL) {
99 ObTimer *curr = timers->data; /* get the top element */
100 /* since timer_stop doesn't actually free the timer, we have to do our
101 real freeing in here.
102 */
103 if (curr->del_me) {
104 timers = g_slist_delete_link(timers, timers); /* delete the top */
105 g_free(curr);
106 continue;
107 }
108
109 /* the queue is sorted, so if this timer shouldn't fire, none are
110 ready */
111 if (timecompare(&NEAREST_TIMEOUT, &now) <= 0)
112 break;
113
114 /* we set the last fired time to delay msec after the previous firing,
115 then re-insert. timers maintain their order and may trigger more
116 than once if they've waited more than one delay's worth of time.
117 */
118 timers = g_slist_delete_link(timers, timers);
119 g_time_val_add(&curr->last, curr->delay);
120 curr->action(curr->data);
121 g_time_val_add(&curr->timeout, curr->delay);
122 insert_timer(curr);
123
124 /* if at least one timer fires, then don't wait on X events, as there
125 may already be some in the queue from the timer callbacks.
126 */
127 ret_wait.tv_sec = ret_wait.tv_usec = 0;
128 *wait = &ret_wait;
129 return;
130 }
131
132 if (nearest_timeout_wait(&ret_wait))
133 *wait = &ret_wait;
134 else
135 *wait = NULL;
136 }
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