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Dogcows Code - chaz/openbox/blob - otk/rendercontrol.cc
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
5 #include "rendercontrol.hh"
6 #include "truerendercontrol.hh"
7 #include "pseudorendercontrol.hh"
8 #include "rendertexture.hh"
9 #include "rendercolor.hh"
10 #include "renderstyle.hh"
12 #include "screeninfo.hh"
20 #endif // HAVE_STDLIB_H
22 #include "../src/gettext.h"
23 #define _(str) gettext(str)
28 RenderControl
*RenderControl::getRenderControl(int screen
)
30 // get the visual on the screen and return the correct type of RenderControl
31 int vclass
= display
->screenInfo(screen
)->visual()->c_class
;
34 return new TrueRenderControl(screen
);
37 return new PseudoRenderControl(screen
);
40 return new PseudoRenderControl(screen
);
42 printf(_("RenderControl: Unsupported visual %d specified. Aborting.\n"),
48 RenderControl::RenderControl(int screen
)
51 printf("Initializing RenderControl\n");
54 RenderControl::~RenderControl()
56 printf("Destroying RenderControl\n");
59 void RenderControl::drawRoot(const RenderColor
&color
) const
61 Window root
= display
->screenInfo(_screen
)->rootWindow();
62 XSetWindowBackground(**display
, root
, color
.pixel());
63 XClearWindow(**display
, root
);
66 void RenderControl::drawString(Surface
& sf
, const Font
&font
, int x
, int y
,
67 const RenderColor
&color
,
68 const ustring
&string
) const
70 assert(sf
._screen
== _screen
);
71 XftDraw
*d
= sf
._xftdraw
;
72 assert(d
); // this means that the background hasn't been rendered yet!
79 c
.color
.alpha
= font
._tint
| font
._tint
<< 8; // transparent shadow
80 c
.pixel
= BlackPixel(**display
, _screen
);
83 XftDrawStringUtf8(d
, &c
, font
._xftfont
, x
+ font
._offset
,
84 font
._xftfont
->ascent
+ y
+ font
._offset
,
85 (FcChar8
*)string
.c_str(), string
.bytes());
87 XftDrawString8(d
, &c
, font
._xftfont
, x
+ font
._offset
,
88 font
._xftfont
->ascent
+ y
+ font
._offset
,
89 (FcChar8
*)string
.c_str(), string
.bytes());
93 c
.color
.red
= color
.red() | color
.red() << 8;
94 c
.color
.green
= color
.green() | color
.green() << 8;
95 c
.color
.blue
= color
.blue() | color
.blue() << 8;
96 c
.pixel
= color
.pixel();
97 c
.color
.alpha
= 0xff | 0xff << 8; // no transparency in Color yet
100 XftDrawStringUtf8(d
, &c
, font
._xftfont
, x
, font
._xftfont
->ascent
+ y
,
101 (FcChar8
*)string
.c_str(), string
.bytes());
103 XftDrawString8(d
, &c
, font
._xftfont
, x
, font
._xftfont
->ascent
+ y
,
104 (FcChar8
*)string
.c_str(), string
.bytes());
108 void RenderControl::drawSolidBackground(Surface
& sf
,
109 const RenderTexture
& texture
) const
111 assert(_screen
== sf
._screen
);
112 assert(_screen
== texture
.color().screen());
114 if (texture
.parentRelative()) return;
116 sf
.setPixmap(texture
.color());
118 int width
= sf
.size().width(), height
= sf
.size().height();
119 int left
= 0, top
= 0, right
= width
- 1, bottom
= height
- 1;
121 if (texture
.interlaced())
122 for (int i
= 0; i
< height
; i
+= 2)
123 XDrawLine(**display
, sf
.pixmap(), texture
.interlaceColor().gc(),
126 switch (texture
.relief()) {
127 case RenderTexture::Raised
:
128 switch (texture
.bevel()) {
129 case RenderTexture::Bevel1
:
130 XDrawLine(**display
, sf
.pixmap(), texture
.bevelDarkColor().gc(),
131 left
, bottom
, right
, bottom
);
132 XDrawLine(**display
, sf
.pixmap(), texture
.bevelDarkColor().gc(),
133 right
, bottom
, right
, top
);
135 XDrawLine(**display
, sf
.pixmap(), texture
.bevelLightColor().gc(),
136 left
, top
, right
, top
);
137 XDrawLine(**display
, sf
.pixmap(), texture
.bevelLightColor().gc(),
138 left
, bottom
, left
, top
);
140 case RenderTexture::Bevel2
:
141 XDrawLine(**display
, sf
.pixmap(), texture
.bevelDarkColor().gc(),
142 left
+ 1, bottom
- 2, right
- 2, bottom
- 2);
143 XDrawLine(**display
, sf
.pixmap(), texture
.bevelDarkColor().gc(),
144 right
- 2, bottom
- 2, right
- 2, top
+ 1);
146 XDrawLine(**display
, sf
.pixmap(), texture
.bevelLightColor().gc(),
147 left
+ 1, top
+ 1, right
- 2, top
+ 1);
148 XDrawLine(**display
, sf
.pixmap(), texture
.bevelLightColor().gc(),
149 left
+ 1, bottom
- 2, left
+ 1, top
+ 1);
152 assert(false); // unhandled RenderTexture::BevelType
155 case RenderTexture::Sunken
:
156 switch (texture
.bevel()) {
157 case RenderTexture::Bevel1
:
158 XDrawLine(**display
, sf
.pixmap(), texture
.bevelLightColor().gc(),
159 left
, bottom
, right
, bottom
);
160 XDrawLine(**display
, sf
.pixmap(), texture
.bevelLightColor().gc(),
161 right
, bottom
, right
, top
);
163 XDrawLine(**display
, sf
.pixmap(), texture
.bevelDarkColor().gc(),
164 left
, top
, right
, top
);
165 XDrawLine(**display
, sf
.pixmap(), texture
.bevelDarkColor().gc(),
166 left
, bottom
, left
, top
);
168 case RenderTexture::Bevel2
:
169 XDrawLine(**display
, sf
.pixmap(), texture
.bevelLightColor().gc(),
170 left
+ 1, bottom
- 2, right
- 2, bottom
- 2);
171 XDrawLine(**display
, sf
.pixmap(), texture
.bevelLightColor().gc(),
172 right
- 2, bottom
- 2, right
- 2, top
+ 1);
174 XDrawLine(**display
, sf
.pixmap(), texture
.bevelDarkColor().gc(),
175 left
+ 1, top
+ 1, right
- 2, top
+ 1);
176 XDrawLine(**display
, sf
.pixmap(), texture
.bevelDarkColor().gc(),
177 left
+ 1, bottom
- 2, left
+ 1, top
+ 1);
180 assert(false); // unhandled RenderTexture::BevelType
183 case RenderTexture::Flat
:
184 if (texture
.border())
185 XDrawRectangle(**display
, sf
.pixmap(), texture
.borderColor().gc(),
186 left
, top
, right
, bottom
);
189 assert(false); // unhandled RenderTexture::ReliefType
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