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[chaz/openbox] / otk / rendercontrol.hh
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __rendercontrol_hh
3 #define __rendercontrol_hh
4
5 extern "C" {
6 #include <X11/Xlib.h>
7 #include <X11/Xutil.h>
8 }
9
10 #include "surface.hh"
11
12 namespace otk {
13
14 class ScreenInfo;
15 class RenderTexture;
16 class Font;
17 class RenderColor;
18 class ustring;
19 class PixmapMask;
20
21 class RenderControl {
22 protected:
23 int _screen;
24
25 // bool _dither;
26
27 RenderControl(int screen);
28
29 inline void highlight(pixel32 *x, pixel32 *y, bool raised) const;
30 void verticalGradient(Surface &sf, const RenderTexture &texture) const;
31 void diagonalGradient(Surface &sf, const RenderTexture &texture) const;
32 void crossDiagonalGradient(Surface &sf, const RenderTexture &texture) const;
33 virtual void drawGradientBackground(Surface &sf,
34 const RenderTexture &texture) const;
35 virtual void drawSolidBackground(Surface& sf,
36 const RenderTexture& texture) const;
37
38 //! Reduces a Surface's Surface::pixelData so that it will display correctly
39 //! on the screen's depth
40 /*!
41 This function allocates and sets the im->data member. The allocated memory
42 will be freed when XDetroyImage is called on the XImage.
43 */
44 virtual void reduceDepth(Surface &sf, XImage *im) const = 0;
45
46 public:
47 virtual ~RenderControl();
48
49 static RenderControl *getRenderControl(int screen);
50
51 //! Draws a background onto a Surface, as specified by a RenderTexture
52 /*!
53 This function will overwrite the entire surface.
54 */
55 virtual void drawBackground(Surface &sf,
56 const RenderTexture &texture) const;
57
58 //! Draws an image onto the surface
59 /*!
60 This function will overwrite the entire surface.<br>
61 The image must be specified in 32-bit packed ARGB format. The current
62 background will be used for applying the alpha.
63 */
64 virtual void drawImage(Surface &sf, int w, int h,
65 unsigned long *data) const;
66
67 //! Draws a string onto a Surface
68 virtual void drawString(Surface &sf, const Font &font, int x, int y,
69 const RenderColor &color,
70 const ustring &string) const;
71
72 //! Draws a PixmapMask with a specified color onto a Surface
73 virtual void drawMask(Surface &sf, const RenderColor &color,
74 const PixmapMask &mask) const;
75
76 virtual void allocateColor(XColor *color) const = 0;
77 };
78
79 }
80
81 #endif // __rendercontrol_hh
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