]> Dogcows Code - chaz/openbox/blob - otk/renderstyle.cc
remove the word "sticky" from everywhere, and replace with "all desktops". change...
[chaz/openbox] / otk / renderstyle.cc
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2
3 #ifdef HAVE_CONFIG_H
4 # include "../config.h"
5 #endif // HAVE_CONFIG_H
6
7 #include "renderstyle.hh"
8 #include "display.hh"
9 #include "screeninfo.hh"
10
11 namespace otk {
12
13 RenderStyle::RenderStyle(int screen, const std::string &stylefile)
14 : _screen(screen),
15 _file(stylefile)
16 {
17 _text_color_focus = new RenderColor(_screen, 0x272a2f);
18 _text_color_unfocus = new RenderColor(_screen, 0x676869);
19
20 _button_color_focus = new RenderColor(_screen, 0x96ba86);
21 _button_color_unfocus = new RenderColor(_screen, 0x676869);
22
23 _frame_border_color = new RenderColor(_screen, 0x181f24);
24 _frame_border_width = 1;
25
26 _client_border_color_focus = new RenderColor(_screen, 0x858687);
27 _client_border_color_unfocus = new RenderColor(_screen, 0x555657);
28 _client_border_width = 1;
29
30 _titlebar_focus = new RenderTexture(_screen,
31 false,
32 RenderTexture::Flat,
33 RenderTexture::Bevel1,
34 false,
35 RenderTexture::Vertical,
36 false,
37 0x858687,
38 0x373a3f,
39 0x0,
40 0x0);
41 _titlebar_unfocus = new RenderTexture(_screen,
42 false,
43 RenderTexture::Flat,
44 RenderTexture::Bevel1,
45 false,
46 RenderTexture::Vertical,
47 false,
48 0x555657,
49 0x171a1f,
50 0x0,
51 0x0);
52
53 _label_focus = new RenderTexture(_screen,
54 false,
55 RenderTexture::Flat,
56 RenderTexture::Bevel1,
57 true,
58 RenderTexture::Vertical,
59 false,
60 0x96ba86,
61 0x5a724c,
62 0x181f24,
63 0x0);
64 _label_unfocus = new RenderTexture(_screen,
65 false,
66 RenderTexture::Sunken,
67 RenderTexture::Bevel1,
68 false,
69 RenderTexture::CrossDiagonal,
70 false,
71 0x555657,
72 0x272a2f,
73 0x0,
74 0x0);
75
76
77 _handle_focus = new RenderTexture(_screen,
78 false,
79 RenderTexture::Flat,
80 RenderTexture::Bevel1,
81 false,
82 RenderTexture::Vertical,
83 false,
84 0x858687,
85 0x373a3f,
86 0x0,
87 0x0);
88 _handle_unfocus = new RenderTexture(_screen,
89 false,
90 RenderTexture::Flat,
91 RenderTexture::Bevel1,
92 false,
93 RenderTexture::Vertical,
94 false,
95 0x555657,
96 0x171a1f,
97 0x0,
98 0x0);
99
100
101 _button_unpress_focus = new RenderTexture(_screen,
102 false,
103 RenderTexture::Raised,
104 RenderTexture::Bevel2,
105 false,
106 RenderTexture::CrossDiagonal,
107 false,
108 0x858687,
109 0x272a2f,
110 0x0,
111 0x0);
112 _button_unpress_unfocus = new RenderTexture(_screen,
113 false,
114 RenderTexture::Raised,
115 RenderTexture::Bevel2,
116 false,
117 RenderTexture::CrossDiagonal,
118 false,
119 0x555657,
120 0x171a1f,
121 0x0,
122 0x0);
123
124 _button_press_focus = new RenderTexture(_screen,
125 false,
126 RenderTexture::Sunken,
127 RenderTexture::Bevel2,
128 false,
129 RenderTexture::CrossDiagonal,
130 false,
131 0x96ba86,
132 0x5a724c,
133 0x0,
134 0x0);
135 _button_press_unfocus = new RenderTexture(_screen,
136 false,
137 RenderTexture::Sunken,
138 RenderTexture::Bevel2,
139 false,
140 RenderTexture::CrossDiagonal,
141 false,
142 0x555657,
143 0x171a1f,
144 0x0,
145 0x0);
146
147 _grip_focus = new RenderTexture(_screen,
148 false,
149 RenderTexture::Flat,
150 RenderTexture::Bevel1,
151 false,
152 RenderTexture::Vertical,
153 false,
154 0x96ba86,
155 0x5a724c,
156 0x0,
157 0x0);
158 _grip_unfocus = new RenderTexture(_screen,
159 false,
160 RenderTexture::Flat,
161 RenderTexture::Bevel1,
162 false,
163 RenderTexture::Vertical,
164 false,
165 0x555657,
166 0x171a1f,
167 0x0,
168 0x0);
169
170 _label_font = new Font(_screen, "Arial,Sans-9:bold", true, 1, 0x40);
171 _label_justify = RightJustify;
172
173 _max_mask = new PixmapMask();
174 _max_mask->w = _max_mask->h = 8;
175 {
176 //char data[] = { 0x7e, 0xff, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0x7e };
177 char data [] = {0x00, 0x00, 0x18, 0x3c, 0x66, 0x42, 0x00, 0x00 };
178 _max_mask->mask =
179 XCreateBitmapFromData(**display,
180 display->screenInfo(_screen)->rootWindow(),
181 data, 8, 8);
182 }
183
184 _icon_mask = new PixmapMask();
185 _icon_mask->w = _icon_mask->h = 8;
186 {
187 //char data[] = { 0x00, 0x00, 0xc3, 0xe7, 0x7e, 0x3c, 0x18, 0x00 };
188 char data[] = { 0x00, 0x00, 0x42, 0x66, 0x3c, 0x18, 0x00, 0x00 };
189 _icon_mask->mask =
190 XCreateBitmapFromData(**display,
191 display->screenInfo(_screen)->rootWindow(),
192 data, 8, 8);
193 }
194
195 _alldesk_mask = new PixmapMask();
196 _alldesk_mask->w = _alldesk_mask->h = 8;
197 {
198 //char data[] = { 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00 };
199 char data[] = { 0x00, 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00 };
200 _alldesk_mask->mask =
201 XCreateBitmapFromData(**display,
202 display->screenInfo(_screen)->rootWindow(),
203 data, 8, 8);
204 }
205
206 _close_mask = new PixmapMask();
207 _close_mask->w = _close_mask->h = 8;
208 {
209 //char data[] = { 0xc3, 0xe7, 0x7e, 0x3c, 0x3c, 0x7e, 0xe7, 0xc3 };
210 char data[] = { 0x00, 0xc3, 0x66, 0x3c, 0x3c, 0x66, 0xc3, 0x00 };
211 _close_mask->mask =
212 XCreateBitmapFromData(**display,
213 display->screenInfo(_screen)->rootWindow(),
214 data, 8, 8);
215 }
216
217 _bevel_width = 1;
218 _handle_width = 4;
219 }
220
221 RenderStyle::~RenderStyle()
222 {
223 delete _text_color_focus;
224 delete _text_color_unfocus;
225
226 delete _button_color_focus;
227 delete _button_color_unfocus;
228
229 delete _frame_border_color;
230
231 delete _client_border_color_focus;
232 delete _client_border_color_unfocus;
233
234 delete _titlebar_focus;
235 delete _titlebar_unfocus;
236
237 delete _label_focus;
238 delete _label_unfocus;
239
240 delete _handle_focus;
241 delete _handle_unfocus;
242
243 delete _button_unpress_focus;
244 delete _button_unpress_unfocus;
245 delete _button_press_focus;
246 delete _button_press_unfocus;
247
248 delete _grip_focus;
249 delete _grip_unfocus;
250
251 delete _label_font;
252
253 delete _max_mask;
254 delete _icon_mask;
255 delete _alldesk_mask;
256 delete _close_mask;
257 }
258
259 }
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