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1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __timer_hh
3 #define __timer_hh
4
5 extern "C" {
6 #ifdef TIME_WITH_SYS_TIME
7 # include <sys/time.h>
8 # include <time.h>
9 #else // !TIME_WITH_SYS_TIME
10 # ifdef HAVE_SYS_TIME_H
11 # include <sys/time.h>
12 # else // !HAVE_SYS_TIME_H
13 # include <time.h>
14 # endif // HAVE_SYS_TIME_H
15 #endif // TIME_WITH_SYS_TIME
16 }
17
18 namespace otk {
19
20 class TimerQueueManager;
21
22 //! The data passed to the TimeoutHandler function.
23 /*!
24 Note: this is a very useful place to put an object instance, and set the
25 event handler to a static function in the same class.
26 */
27 typedef void *TimeoutData;
28 //! The type of function which can be set as the callback for a Timer firing
29 typedef void (*TimeoutHandler)(TimeoutData);
30
31 //! A Timer class which will fire a function when its time elapses
32 class Timer {
33 private:
34 //! The manager which to add ourself to and remove ourself after we are done
35 TimerQueueManager *_manager;
36 //! The function to call when the time elapses
37 TimeoutHandler _handler;
38 //! The data which gets passed along to the TimeoutHandler
39 TimeoutData _data;
40 //! Determines if the timer is currently started
41 bool _timing;
42 //! When this is true, the timer will reset itself to fire again every time
43 bool _recur;
44
45 //! The time at which the timer started
46 timeval _start;
47 //! The time at which the timer is going to fire
48 timeval _timeout;
49
50 //! Disallows copying of Timer objects
51 Timer(const Timer&);
52 //! Disallows copying of Timer objects
53 Timer& operator=(const Timer&);
54
55 public:
56 //! Constructs a new Timer object
57 /*!
58 @param m The TimerQueueManager with which to associate. The manager
59 specified will be resposible for making this timer fire.
60 @param h The function to call when the timer fires
61 @param d The data to pass along to the function call when the timer fires
62 */
63 Timer(TimerQueueManager *m, TimeoutHandler h, TimeoutData d);
64 //! Destroys the Timer object
65 virtual ~Timer();
66
67 //! Fires the timer, calling its TimeoutHandler
68 void fire();
69
70 //! Returns if the Timer is started and timing
71 inline bool timing() const { return _timing; }
72 //! Returns if the Timer is going to repeat
73 inline bool recurring() const { return _recur; }
74
75 //! Gets the amount of time the Timer should last before firing
76 inline const timeval &timeout() const { return _timeout; }
77 //! Gets the time at which the Timer started
78 inline const timeval &startTime() const { return _start; }
79
80 //! Gets the amount of time left before the Timer fires
81 timeval remainingTime(const timeval &tm) const;
82 //! Returns if the Timer is past its timeout time, and should fire
83 bool shouldFire(const timeval &tm) const;
84
85 //! Gets the time at which the Timer will fire
86 timeval endTime() const;
87
88 //! Sets the Timer to repeat or not
89 /*!
90 @param b If true, the timer is set to repeat; otherwise, it will fire only
91 once
92 */
93 inline void setRecurring(bool b) { _recur = b; }
94
95 //! Sets the amount of time for the Timer to last in milliseconds
96 /*!
97 @param t The number of milliseconds the timer should last
98 */
99 void setTimeout(long t);
100 //! Sets the amount of time the Timer should last before firing
101 /*!
102 @param t The amount of time the timer should last
103 */
104 void setTimeout(const timeval &t);
105
106 //! Causes the timer to begin
107 /*!
108 The timer fires after the time in Timer::getTimeout has passed since this
109 function was called.
110 Calling this function while the timer is already started will cause it to
111 restart its countdown.
112 */
113 void start(); // manager acquires timer
114 //! Causes the timer to stop
115 /*!
116 The timer will no longer fire once this function has been called.
117 Calling this function more than once does not have any effect.
118 */
119 void stop(); // manager releases timer
120
121 //! Determines if this Timer will fire before a second Timer object
122 /*!
123 @param other The second Timer with which to compare
124 @return true if this Timer will fire before 'other'; otherwise, false
125 */
126 bool operator<(const Timer& other) const
127 { return shouldFire(other.endTime()); }
128 };
129
130 }
131
132 #endif // __timer_hh
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