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Dogcows Code - chaz/openbox/blob - python/windowplacement.py
1 ############################################################################
2 ### Window placement algorithms, choose one of these and ebind it to the ###
3 ### ob.EventAction.PlaceWindow event. ###
5 ### Also see historyplacement.py for the history placement module which ###
6 ### provides an algorithm that can be used in place of, or alongside, ###
8 ############################################################################
11 from random
import Random
14 """Place windows randomly around the screen."""
15 if ob
.Openbox
.state() == ob
.State
.Starting
: return
16 #if data.client.positionRequested(): return
17 cx
, cy
, cw
, ch
= client
.area()
18 sx
, sy
, sw
, sh
= ob
.Openbox
.screenArea(client
.desktop())
19 xr
= sw
- cw
- 1 # x range
20 yr
= sh
- ch
- 1 # y range
22 else: x
= Random().randrange(sx
, xr
)
24 else: y
= Random().randrange(sy
, yr
)
25 client
.setArea((x
, y
, cw
, ch
))
28 """Place windows in a cascading order from top-left to bottom-right."""
29 if ob
.Openbox
.state() == ob
.State
.Starting
: return
30 #if data.client.positionRequested(): return
31 cx
, cy
, cw
, ch
= client
.area()
32 sx
, sy
, sw
, sh
= ob
.Openbox
.screenArea(client
.desktop())
35 global _cascade_x
, _cascade_y
36 if _cascade_x
< sx
or _cascade_y
< sy
or \
37 _cascade_x
>= width
or _cascade_y
>= height
:
40 client
.setArea((_cascade_x
, _cascade_y
, cw
, ch
))
41 frame_size
= client
.frameSize()
42 _cascade_x
+= frame_size
[1]
43 _cascade_y
+= frame_size
[1]
48 export_functions
= random
, cascade
50 print "Loaded windowplacement.py"
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