]> Dogcows Code - chaz/openbox/blob - render/gradient.h
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[chaz/openbox] / render / gradient.h
1 #ifndef __gradient_h
2 #define __gradient_h
3
4 #include "render.h"
5
6 void gradient_render(Surface *sf, int w, int h);
7 void gradient_vertical(Surface *sf, int w, int h);
8 void gradient_horizontal(Surface *sf, int w, int h);
9 void gradient_diagonal(Surface *sf, int w, int h);
10 void gradient_crossdiagonal(Surface *sf, int w, int h);
11 void gradient_pyramid(Surface *sf, int w, int h);
12 void gradient_pipecross(Surface *sf, int w, int h);
13 void gradient_rectangle(Surface *sf, int w, int h);
14 void gradient_solid(Appearance *l, int x, int y, int w, int h);
15 void highlight(pixel32 *x, pixel32 *y, gboolean raised);
16
17 #endif /* __gradient_h */
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