10 #include "kernel/openbox.h"
17 Visual
*render_visual
;
18 Colormap render_colormap
;
19 int render_red_offset
= 0, render_green_offset
= 0, render_blue_offset
= 0;
20 int render_red_shift
, render_green_shift
, render_blue_shift
;
22 void render_startup(void)
26 render_depth
= DefaultDepth(ob_display
, ob_screen
);
27 render_visual
= DefaultVisual(ob_display
, ob_screen
);
28 render_colormap
= DefaultColormap(ob_display
, ob_screen
);
30 if (render_depth
< 8) {
31 XVisualInfo vinfo_template
, *vinfo_return
;
32 /* search for a TrueColor Visual... if we can't find one...
33 we will use the default visual for the screen */
37 vinfo_template
.screen
= ob_screen
;
38 vinfo_template
.class = TrueColor
;
39 vinfo_return
= XGetVisualInfo(ob_display
,
40 VisualScreenMask
| VisualClassMask
,
41 &vinfo_template
, &vinfo_nitems
);
45 for (i
= 0; i
< vinfo_nitems
; ++i
) {
46 if (vinfo_return
[i
].depth
> max_depth
) {
47 if (max_depth
== 24 && vinfo_return
[i
].depth
> 24)
48 break; /* prefer 24 bit over 32 */
49 max_depth
= vinfo_return
[i
].depth
;
53 if (max_depth
< render_depth
) best
= -1;
56 render_depth
= vinfo_return
[best
].depth
;
57 render_visual
= vinfo_return
[best
].visual
;
58 render_colormap
= XCreateColormap(ob_display
, ob_root
, render_visual
,
63 switch (render_visual
->class) {
71 pseudocolor_startup();
74 g_critical("unsupported visual class.\n");
80 void truecolor_startup(void)
82 unsigned long red_mask
, green_mask
, blue_mask
;
83 XImage
*timage
= NULL
;
85 timage
= XCreateImage(ob_display
, render_visual
, render_depth
,
86 ZPixmap
, 0, NULL
, 1, 1, 32, 0);
87 g_assert(timage
!= NULL
);
88 /* find the offsets for each color in the visual's masks */
89 red_mask
= timage
->red_mask
;
90 green_mask
= timage
->green_mask
;
91 blue_mask
= timage
->blue_mask
;
93 render_red_offset
= 0;
94 render_green_offset
= 0;
95 render_blue_offset
= 0;
97 while (! (red_mask
& 1)) { render_red_offset
++; red_mask
>>= 1; }
98 while (! (green_mask
& 1)) { render_green_offset
++; green_mask
>>= 1; }
99 while (! (blue_mask
& 1)) { render_blue_offset
++; blue_mask
>>= 1; }
101 render_red_shift
= render_green_shift
= render_blue_shift
= 8;
102 while (red_mask
) { red_mask
>>= 1; render_red_shift
--; }
103 while (green_mask
) { green_mask
>>= 1; render_green_shift
--; }
104 while (blue_mask
) { blue_mask
>>= 1; render_blue_shift
--; }
108 void pseudocolor_startup(void)
111 int tr
, tg
, tb
, n
, r
, g
, b
, i
, incolors
, ii
;
114 g_message("Initializing PseudoColor RenderControl\n");
116 /* determine the number of colors and the bits-per-color */
117 pseudo_bpc
= 2; /* XXX THIS SHOULD BE A USER OPTION */
118 g_assert(pseudo_bpc
>= 1);
119 _ncolors
= 1 << (pseudo_bpc
* 3);
121 if (_ncolors
> 1 << render_depth
) {
122 g_warning("PseudoRenderControl: Invalid colormap size. Resizing.\n");
123 pseudo_bpc
= 1 << (render_depth
/3) >> 3;
124 _ncolors
= 1 << (pseudo_bpc
* 3);
127 /* build a color cube */
128 pseudo_colors
= malloc(_ncolors
* sizeof(XColor
));
129 cpc
= 1 << pseudo_bpc
; /* colors per channel */
131 for (n
= 0, r
= 0; r
< cpc
; r
++)
132 for (g
= 0; g
< cpc
; g
++)
133 for (b
= 0; b
< cpc
; b
++, n
++) {
134 tr
= (int)(((float)(r
)/(float)(cpc
-1)) * 0xFF);
135 tg
= (int)(((float)(g
)/(float)(cpc
-1)) * 0xFF);
136 tb
= (int)(((float)(b
)/(float)(cpc
-1)) * 0xFF);
137 pseudo_colors
[n
].red
= tr
| tr
<< 8;
138 pseudo_colors
[n
].green
= tg
| tg
<< 8;
139 pseudo_colors
[n
].blue
= tb
| tb
<< 8;
140 pseudo_colors
[n
].flags
= DoRed
|DoGreen
|DoBlue
; /* used to track
144 /* allocate the colors */
145 for (i
= 0; i
< _ncolors
; i
++)
146 if (!XAllocColor(ob_display
, render_colormap
, &pseudo_colors
[i
]))
147 pseudo_colors
[i
].flags
= 0; /* mark it as unallocated */
149 /* try allocate any colors that failed allocation above */
151 /* get the allocated values from the X server (only the first 256 XXX why!?)
153 incolors
= (((1 << render_depth
) > 256) ? 256 : (1 << render_depth
));
154 for (i
= 0; i
< incolors
; i
++)
155 icolors
[i
].pixel
= i
;
156 XQueryColors(ob_display
, render_colormap
, icolors
, incolors
);
158 /* try match unallocated ones */
159 for (i
= 0; i
< _ncolors
; i
++) {
160 if (!pseudo_colors
[i
].flags
) { /* if it wasn't allocated... */
161 unsigned long closest
= 0xffffffff, close
= 0;
162 for (ii
= 0; ii
< incolors
; ii
++) {
163 /* find deviations */
164 r
= (pseudo_colors
[i
].red
- icolors
[ii
].red
) & 0xff;
165 g
= (pseudo_colors
[i
].green
- icolors
[ii
].green
) & 0xff;
166 b
= (pseudo_colors
[i
].blue
- icolors
[ii
].blue
) & 0xff;
167 /* find a weighted absolute deviation */
168 dev
= (r
* r
) + (g
* g
) + (b
* b
);
176 pseudo_colors
[i
].red
= icolors
[close
].red
;
177 pseudo_colors
[i
].green
= icolors
[close
].green
;
178 pseudo_colors
[i
].blue
= icolors
[close
].blue
;
179 pseudo_colors
[i
].pixel
= icolors
[close
].pixel
;
181 /* try alloc this closest color, it had better succeed! */
182 if (XAllocColor(ob_display
, render_colormap
, &pseudo_colors
[i
]))
183 pseudo_colors
[i
].flags
= DoRed
|DoGreen
|DoBlue
; /* mark as alloced */
185 g_assert(FALSE
); /* wtf has gone wrong, its already alloced for
191 void x_paint(Window win
, Appearance
*l
)
193 int i
, transferred
= 0, sw
;
194 pixel32
*source
, *dest
;
198 int w
= l
->area
.width
;
199 int h
= l
->area
.height
;
200 Rect tarea
; /* area in which to draw textures */
202 if (w
<= 0 || h
<= 0 || x
+w
<= 0 || y
+h
<= 0) return;
204 g_assert(l
->surface
.type
== Surface_Planar
);
206 oldp
= l
->pixmap
; /* save to free after changing the visible pixmap */
207 l
->pixmap
= XCreatePixmap(ob_display
, ob_root
, x
+w
, y
+h
, render_depth
);
208 g_assert(l
->pixmap
!= None
);
210 if (l
->xftdraw
!= NULL
)
211 XftDrawDestroy(l
->xftdraw
);
212 l
->xftdraw
= XftDrawCreate(ob_display
, l
->pixmap
, render_visual
,
214 g_assert(l
->xftdraw
!= NULL
);
216 g_free(l
->surface
.data
.planar
.pixel_data
);
217 l
->surface
.data
.planar
.pixel_data
= g_new(pixel32
, w
* h
);
220 if (l
->surface
.data
.planar
.grad
== Background_ParentRelative
) {
221 sw
= l
->surface
.data
.planar
.parent
->area
.width
;
222 source
= l
->surface
.data
.planar
.parent
->surface
.data
.planar
.pixel_data
223 + l
->surface
.data
.planar
.parentx
224 + sw
* l
->surface
.data
.planar
.parenty
;
225 dest
= l
->surface
.data
.planar
.pixel_data
;
226 for (i
= 0; i
< h
; i
++, source
+= sw
, dest
+= w
) {
227 memcpy(dest
, source
, w
* sizeof(pixel32
));
230 else if (l
->surface
.data
.planar
.grad
== Background_Solid
)
231 gradient_solid(l
, x
, y
, w
, h
);
232 else gradient_render(&l
->surface
, w
, h
);
234 for (i
= 0; i
< l
->textures
; i
++) {
235 tarea
= l
->texture
[i
].position
;
236 if (l
->surface
.data
.planar
.relief
!= Flat
) {
237 switch (l
->surface
.data
.planar
.bevel
) {
239 tarea
.x
+= 1; tarea
.y
+= 1;
240 tarea
.width
-= 2; tarea
.height
-= 2;
243 tarea
.x
+= 2; tarea
.y
+= 2;
244 tarea
.width
-= 4; tarea
.height
-= 4;
247 } else if (l
->surface
.data
.planar
.border
) {
248 tarea
.x
+= 1; tarea
.y
+= 1;
249 tarea
.width
-= 2; tarea
.height
-= 2;
252 switch (l
->texture
[i
].type
) {
256 if (l
->surface
.data
.planar
.grad
!= Background_Solid
)
257 pixel32_to_pixmap(l
->surface
.data
.planar
.pixel_data
,
260 if (l
->xftdraw
== NULL
) {
261 l
->xftdraw
= XftDrawCreate(ob_display
, l
->pixmap
,
262 render_visual
, render_colormap
);
264 font_draw(l
->xftdraw
, &l
->texture
[i
].data
.text
,
270 if (l
->surface
.data
.planar
.grad
!= Background_Solid
)
271 pixel32_to_pixmap(l
->surface
.data
.planar
.pixel_data
,
274 if (l
->texture
[i
].data
.mask
.color
->gc
== None
)
275 color_allocate_gc(l
->texture
[i
].data
.mask
.color
);
276 mask_draw(l
->pixmap
, &l
->texture
[i
].data
.mask
,
280 image_draw(l
->surface
.data
.planar
.pixel_data
,
281 &l
->texture
[i
].data
.rgba
,
289 if (l
->surface
.data
.planar
.grad
!= Background_Solid
)
290 pixel32_to_pixmap(l
->surface
.data
.planar
.pixel_data
, l
->pixmap
295 XSetWindowBackgroundPixmap(ob_display
, win
, l
->pixmap
);
296 XClearWindow(ob_display
, win
);
297 if (oldp
!= None
) XFreePixmap(ob_display
, oldp
);
301 void gl_paint(Window win, Appearance *l)
303 glXMakeCurrent(ob_display, win, gl_context);
307 void render_shutdown(void)
311 Appearance
*appearance_new(SurfaceType type
, int numtex
)
316 out
= g_new(Appearance
, 1);
317 out
->surface
.type
= type
;
318 out
->textures
= numtex
;
320 if (numtex
) out
->texture
= g_new0(Texture
, numtex
);
321 else out
->texture
= NULL
;
326 p
= &out
->surface
.data
.planar
;
329 p
->border_color
= NULL
;
330 p
->pixel_data
= NULL
;
336 Appearance
*appearance_copy(Appearance
*orig
)
338 PlanarSurface
*spo
, *spc
;
339 Appearance
*copy
= g_new(Appearance
, 1);
340 copy
->surface
.type
= orig
->surface
.type
;
341 switch (orig
->surface
.type
) {
343 spo
= &(orig
->surface
.data
.planar
);
344 spc
= &(copy
->surface
.data
.planar
);
345 spc
->grad
= spo
->grad
;
346 spc
->relief
= spo
->relief
;
347 spc
->bevel
= spo
->bevel
;
348 if (spo
->primary
!= NULL
)
349 spc
->primary
= color_new(spo
->primary
->r
,
352 else spc
->primary
= NULL
;
354 if (spo
->secondary
!= NULL
)
355 spc
->secondary
= color_new(spo
->secondary
->r
,
358 else spc
->secondary
= NULL
;
360 if (spo
->border_color
!= NULL
)
361 spc
->border_color
= color_new(spo
->border_color
->r
,
362 spo
->border_color
->g
,
363 spo
->border_color
->b
);
364 else spc
->border_color
= NULL
;
366 spc
->interlaced
= spo
->interlaced
;
367 spc
->border
= spo
->border
;
368 spc
->pixel_data
= NULL
;
371 copy
->textures
= orig
->textures
;
372 copy
->texture
= g_memdup(orig
->texture
, orig
->textures
* sizeof(Texture
));
374 copy
->xftdraw
= NULL
;
378 void appearance_free(Appearance
*a
)
382 if (a
->pixmap
!= None
) XFreePixmap(ob_display
, a
->pixmap
);
383 if (a
->xftdraw
!= NULL
) XftDrawDestroy(a
->xftdraw
);
386 if (a
->surface
.type
== Surface_Planar
) {
387 p
= &a
->surface
.data
.planar
;
388 if (p
->primary
!= NULL
) color_free(p
->primary
);
389 if (p
->secondary
!= NULL
) color_free(p
->secondary
);
390 if (p
->border_color
!= NULL
) color_free(p
->border_color
);
391 if (p
->pixel_data
!= NULL
) g_free(p
->pixel_data
);
398 void pixel32_to_pixmap(pixel32
*in
, Pixmap out
, int x
, int y
, int w
, int h
)
400 unsigned char *scratch
;
402 im
= XCreateImage(ob_display
, render_visual
, render_depth
,
403 ZPixmap
, 0, NULL
, w
, h
, 32, 0);
404 g_assert(im
!= NULL
);
405 im
->byte_order
= endian
;
406 /* this malloc is a complete waste of time on normal 32bpp
407 as reduce_depth just sets im->data = data and returns
409 scratch
= malloc(im
->width
* im
->height
* sizeof(pixel32
));
410 im
->data
= (char*) scratch
;
411 reduce_depth(in
, im
);
412 XPutImage(ob_display
, out
, DefaultGC(ob_display
, ob_screen
),
413 im
, 0, 0, x
, y
, w
, h
);
419 void appearance_minsize(Appearance
*l
, int *w
, int *h
)
424 switch (l
->surface
.type
) {
426 if (l
->surface
.data
.planar
.relief
!= Flat
) {
427 switch (l
->surface
.data
.planar
.bevel
) {
435 } else if (l
->surface
.data
.planar
.border
)
438 for (i
= 0; i
< l
->textures
; ++i
)
439 switch (l
->texture
[i
].type
) {
441 *w
+= l
->texture
[i
].data
.mask
.mask
->w
;
442 *h
+= l
->texture
[i
].data
.mask
.mask
->h
;
445 *w
+=font_measure_string(l
->texture
[i
].data
.text
.font
,
446 l
->texture
[i
].data
.text
.string
,
447 l
->texture
[i
].data
.text
.shadow
,
448 l
->texture
[i
].data
.text
.offset
);
449 *h
+= font_height(l
->texture
[i
].data
.text
.font
,
450 l
->texture
[i
].data
.text
.shadow
,
451 l
->texture
[i
].data
.text
.offset
);
454 *w
+= l
->texture
[i
].data
.rgba
.width
;
455 *h
+= l
->texture
[i
].data
.rgba
.height
;