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[chaz/openbox] / render / render.h
1 #ifndef __render_h
2 #define __render_h
3
4 #include <X11/Xlib.h>
5 #define _XFT_NO_COMPAT_ /* no Xft 1 API */
6 #include <X11/Xft/Xft.h>
7 #include <glib.h>
8 #include "color.h"
9 #include "../kernel/geom.h"
10
11 typedef enum {
12 Surface_Planar,
13 Surface_Nonplanar
14 } SurfaceType;
15
16 typedef enum {
17 Flat,
18 Raised,
19 Sunken
20 } ReliefType;
21
22 typedef enum {
23 Bevel1,
24 Bevel2
25 } BevelType;
26
27 typedef enum {
28 Background_ParentRelative,
29 Background_Solid,
30 Background_Horizontal,
31 Background_Vertical,
32 Background_Diagonal,
33 Background_CrossDiagonal,
34 Background_PipeCross,
35 Background_Rectangle,
36 Background_Pyramid,
37 Background_Elliptic
38 } SurfaceColorType;
39
40 typedef enum {
41 Bitmask,
42 Text,
43 RGBA,
44 NoTexture
45 } TextureType;
46
47 struct Appearance;
48
49 typedef struct PlanarSurface {
50 SurfaceColorType grad;
51 ReliefType relief;
52 BevelType bevel;
53 color_rgb *primary;
54 color_rgb *secondary;
55 color_rgb *border_color;
56 gboolean interlaced;
57 gboolean border;
58 struct Appearance *parent;
59 int parentx;
60 int parenty;
61 pixel32 *pixel_data;
62 } PlanarSurface;
63
64 typedef struct NonplanarSurface {
65 int poo;
66 } NonplanarSurface;
67
68 typedef union {
69 PlanarSurface planar;
70 NonplanarSurface nonplanar;
71 } SurfaceData;
72
73 typedef struct Surface {
74 SurfaceType type;
75 SurfaceColorType colortype;
76 SurfaceData data;
77 } Surface;
78
79 typedef struct {
80 XftFont *xftfont;
81 int height;
82 } ObFont;
83
84 typedef enum {
85 Justify_Center,
86 Justify_Left,
87 Justify_Right
88 } Justify;
89
90 typedef struct TextureText {
91 ObFont *font;
92 Justify justify;
93 int shadow;
94 unsigned char tint;
95 unsigned char offset;
96 color_rgb *color;
97 char *string;
98 } TextureText;
99
100 typedef struct {
101 Pixmap mask;
102 guint w, h;
103 char *data;
104 } pixmap_mask;
105
106 typedef struct TextureMask {
107 color_rgb *color;
108 pixmap_mask *mask;
109 } TextureMask;
110
111 typedef struct TextureRGBA {
112 int width;
113 int height;
114 unsigned long *data;
115 /* cached scaled so we don't have to scale often */
116 int cwidth;
117 int cheight;
118 unsigned long *cache;
119 } TextureRGBA;
120
121 typedef union {
122 TextureRGBA rgba;
123 TextureText text;
124 TextureMask mask;
125 } TextureData;
126
127 typedef struct Texture {
128 Rect position;
129 TextureType type;
130 TextureData data;
131 } Texture;
132
133 typedef struct Appearance {
134 Surface surface;
135 Rect area;
136 int textures;
137 Texture *texture;
138 Pixmap pixmap;
139 XftDraw *xftdraw;
140 } Appearance;
141
142 extern Visual *render_visual;
143 extern int render_depth;
144 extern Colormap render_colormap;
145
146 void (*paint)(Window win, Appearance *l);
147
148 void render_startup(void);
149 void init_appearance(Appearance *l);
150 void x_paint(Window win, Appearance *l);
151 void render_shutdown(void);
152 Appearance *appearance_new(SurfaceType type, int numtex);
153 Appearance *appearance_copy(Appearance *a);
154 void appearance_free(Appearance *a);
155 void truecolor_startup(void);
156 void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h);
157
158 #endif /*__render_h*/
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