]> Dogcows Code - chaz/openbox/blob - src/Basemenu.h
confine the mouse to the window for button grabs so that alt-click-drag on a window...
[chaz/openbox] / src / Basemenu.h
1 // Basemenu.h for Openbox
2 // Copyright (c) 2001 Sean 'Shaleh' Perry <shaleh@debian.org>
3 // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
4 //
5 // Permission is hereby granted, free of charge, to any person obtaining a
6 // copy of this software and associated documentation files (the "Software"),
7 // to deal in the Software without restriction, including without limitation
8 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 // and/or sell copies of the Software, and to permit persons to whom the
10 // Software is furnished to do so, subject to the following conditions:
11 //
12 // The above copyright notice and this permission notice shall be included in
13 // all copies or substantial portions of the Software.
14 //
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 // DEALINGS IN THE SOFTWARE.
22
23 #ifndef __Basemenu_hh
24 #define __Basemenu_hh
25
26 #include <X11/Xlib.h>
27
28 class Openbox;
29 class BImageControl;
30 class BScreen;
31 class Basemenu;
32 class BasemenuItem;
33 #include <vector>
34 typedef std::vector<BasemenuItem *> menuitemList;
35
36 class Basemenu {
37 private:
38 menuitemList menuitems;
39 Openbox &openbox;
40 Basemenu *parent;
41 BImageControl *image_ctrl;
42 BScreen &screen;
43
44 Bool moving, visible, movable, torn, internal_menu, title_vis, shifted,
45 hide_tree;
46 Display *display;
47 int which_sub, which_press, which_sbl, alignment;
48
49 struct _menu {
50 Pixmap frame_pixmap, title_pixmap, hilite_pixmap, sel_pixmap;
51 Window window, frame, title;
52
53 char *label;
54 int x, y, x_move, y_move, x_shift, y_shift, sublevels, persub, minsub,
55 grab_x, grab_y;
56 unsigned int width, height, title_h, frame_h, item_w, item_h, bevel_w,
57 bevel_h;
58 } menu;
59
60
61 protected:
62 inline BasemenuItem *find(int index) { return menuitems[index]; }
63 inline void setTitleVisibility(Bool b) { title_vis = b; }
64 inline void setMovable(Bool b) { movable = b; }
65 inline void setHideTree(Bool h) { hide_tree = h; }
66 inline void setMinimumSublevels(int m) { menu.minsub = m; }
67
68 virtual void itemSelected(int, int) = 0;
69 virtual void drawItem(int, Bool = False, Bool = False,
70 int = -1, int = -1, unsigned int = 0,
71 unsigned int = 0);
72 virtual void redrawTitle();
73 virtual void internal_hide(void);
74
75
76 public:
77 Basemenu(BScreen &);
78 virtual ~Basemenu(void);
79
80 inline const Bool &isTorn(void) const { return torn; }
81 inline const Bool &isVisible(void) const { return visible; }
82
83 inline BScreen &getScreen(void) { return screen; }
84
85 inline const Window &getWindowID(void) const { return menu.window; }
86
87 inline const char *getLabel(void) const { return menu.label; }
88
89 int insert(const char *, int = 0, const char * = (const char *) 0, int = -1);
90 int insert(const char **, int = -1, int = 0);
91 int insert(const char *, Basemenu *, int = -1);
92 int remove(int);
93
94 inline int getX(void) const { return menu.x; }
95 inline int getY(void) const { return menu.y; }
96 inline unsigned int getCount(void) { return menuitems.size(); }
97 inline int getCurrentSubmenu(void) const { return which_sub; }
98
99 inline unsigned int getWidth(void) const { return menu.width; }
100 inline unsigned int getHeight(void) const { return menu.height; }
101 inline unsigned int getTitleHeight(void) const { return menu.title_h; }
102
103 inline void setInternalMenu(void) { internal_menu = True; }
104 inline void setAlignment(int a) { alignment = a; }
105 inline void setTorn(void) { torn = True; }
106 inline void removeParent(void)
107 { if (internal_menu) parent = (Basemenu *) 0; }
108
109 bool hasSubmenu(int);
110 bool isItemSelected(int);
111 bool isItemEnabled(int);
112
113 void buttonPressEvent(XButtonEvent *);
114 void buttonReleaseEvent(XButtonEvent *);
115 void motionNotifyEvent(XMotionEvent *);
116 void enterNotifyEvent(XCrossingEvent *);
117 void leaveNotifyEvent(XCrossingEvent *);
118 void exposeEvent(XExposeEvent *);
119 void reconfigure(void);
120 void setLabel(const char *n);
121 void move(int, int);
122 void update(void);
123 void setItemSelected(int, bool);
124 void setItemEnabled(int, bool);
125
126 virtual void drawSubmenu(int);
127 virtual void show(void);
128 virtual void hide(void);
129
130 enum { AlignDontCare = 1, AlignTop, AlignBottom };
131 enum { Right = 1, Left };
132 enum { Empty = 0, Square, Triangle, Diamond };
133 };
134
135
136 class BasemenuItem {
137 private:
138 Basemenu *s;
139 const char **u, *l, *e;
140 int f, enabled, selected;
141
142 friend class Basemenu;
143
144 protected:
145
146 public:
147 BasemenuItem(const char *lp, int fp, const char *ep = (const char *) 0):
148 s(0), u(0), l(lp), e(ep), f(fp), enabled(1), selected(0) {}
149
150 BasemenuItem(const char *lp, Basemenu *mp): s(mp), u(0), l(lp), e(0), f(0),
151 enabled(1), selected(0) {}
152
153 BasemenuItem(const char **up, int fp): s(0), u(up), l(0), e(0), f(fp),
154 enabled(1), selected(0) {}
155
156 inline const char *exec(void) const { return e; }
157 inline const char *label(void) const { return l; }
158 inline const char **ulabel(void) const { return u; }
159 inline const int &function(void) const { return f; }
160 inline Basemenu *submenu(void) { return s; }
161
162 inline const int &isEnabled(void) const { return enabled; }
163 inline void setEnabled(int e) { enabled = e; }
164 inline const int &isSelected(void) const { return selected; }
165 inline void setSelected(int s) { selected = s; }
166 };
167
168
169 #endif // __Basemenu_hh
This page took 0.040916 seconds and 4 git commands to generate.