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Dogcows Code - chaz/yoink/blob - src/Character.hh
2 /*******************************************************************************
4 Copyright (c) 2009, Charles McGarvey
7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
10 * Redistributions of source code must retain the above copyright notice,
11 this list of conditions and the following disclaimer.
12 * Redistributions in binary form must reproduce the above copyright notice,
13 this list of conditions and the following disclaimer in the documentation
14 and/or other materials provided with the distribution.
16 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
20 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
23 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *******************************************************************************/
29 #ifndef _CHARACTER_HH_
30 #define _CHARACTER_HH_
32 #include <boost/shared_ptr.hpp>
34 #include <Moof/Animation.hh>
35 #include <Moof/Entity.hh>
36 #include <Moof/Event.hh>
37 #include <Moof/Math.hh>
38 #include <Moof/Octree.hh>
39 #include <Moof/Physics.hh>
40 #include <Moof/Tilemap.hh>
44 typedef boost::shared_ptr
<Character
> CharacterP
;
48 * Parent class of animate objects with "personalities." This basically
49 * includes the heroine herself and the bad guys.
52 struct Character
: public Mf::Entity
59 Derivative
operator*(Mf::Scalar dt
) const
61 Derivative derivative
;
62 derivative
.velocity
= dt
* velocity
;
63 derivative
.force
= dt
* force
;
67 Derivative
operator+(const Derivative
& other
) const
69 Derivative derivative
;
70 derivative
.velocity
= velocity
+ other
.velocity
;
71 derivative
.force
= force
+ other
.force
;
91 Mf::Scalar inverseMass
;
94 void getDerivative(Derivative
& derivative
, Mf::Scalar t
) const
96 //derivative.velocity = Mf::Vector2(0.0, 0.0);
97 //derivative.force = Mf::Vector2(0.0, 0.0);
98 derivative
.velocity
= velocity
;
99 derivative
.force
= force
;
104 velocity
= momentum
* inverseMass
;
107 void applyDerivative(const Derivative
& derivative
, Mf::Scalar dt
)
109 position
+= dt
* derivative
.velocity
;
110 momentum
+= dt
* derivative
.force
;
114 State
operator*(Mf::Scalar scalar
) const
117 state
.position
*= scalar
;
118 state
.momentum
*= scalar
;
123 State
operator+(State state
) const
125 State newState
= *this;
126 newState
.position
+= state
.position
;
127 newState
.momentum
+= state
.momentum
;
128 newState
.recalculate();
136 stlplus::ntree
<Mf::OctreeNode
>::iterator treeNode
;
141 static const Mf::Scalar z
= 96.0;
143 Mf::Tilemap tilemap_
;
144 Mf::Animation animation_
;
146 void updateContainers();
150 inline static CharacterP
alloc(const std::string
& name
)
152 return CharacterP(new Character(name
));
155 Character(const std::string
& name
);
156 virtual ~Character();
158 void update(Mf::Scalar t
, Mf::Scalar dt
);
159 void handleEvent(const Mf::Event
& event
);
160 void draw(Mf::Scalar alpha
) const;
162 Mf::Tilemap
& getTilemap();
163 Mf::Animation
& getAnimation();
167 inline Character::State
operator*(Mf::Scalar scalar
, const Character::State
& state
)
169 Character::State newState
= state
;
170 newState
.position
*= scalar
;
171 newState
.momentum
*= scalar
;
172 newState
.recalculate();
177 #endif // _CHARACTER_HH_
179 /** vim: set ts=4 sw=4 tw=80: *************************************************/
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