]>
Dogcows Code - chaz/yoink/blob - src/Moof/Camera.hh
2 /*******************************************************************************
4 Copyright (c) 2009, Charles McGarvey
7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
10 * Redistributions of source code must retain the above copyright notice,
11 this list of conditions and the following disclaimer.
12 * Redistributions in binary form must reproduce the above copyright notice,
13 this list of conditions and the following disclaimer in the documentation
14 and/or other materials provided with the distribution.
16 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
20 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
23 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *******************************************************************************/
29 #ifndef _MOOF_CAMERA_HH_
30 #define _MOOF_CAMERA_HH_
32 #include <Moof/Event.hh>
33 #include <Moof/Frustum.hh>
34 #include <Moof/Math.hh>
35 #include <Moof/RigidBody.hh>
41 class Camera
: public RigidBody3
50 cml::quaternion_rotation_world_y(mState
.orientation
, SCALAR(0.0));
53 void setPosition(const Vector3
& position
);
54 void setRotation(const Quaternion
& rotation
);
56 void lookAt(const Vector3
& point
);
58 void setProjection(const Matrix4
& projection
);
59 void setProjection(Scalar fovy
, Scalar aspect
, Scalar near
, Scalar far
);
61 const Matrix4
& getModelview() const
66 const Matrix4
& getProjection() const
71 const Frustum
& getFrustum() const
77 void uploadToGL(Scalar alpha
= 0) const;
79 void update(Scalar t
, Scalar dt
);
80 void draw(Scalar alpha
= 0) const;
81 void handleEvent(const Event
& event
);
85 void calculate(Scalar alpha
) const;
87 mutable Matrix4 mModelview
;
90 mutable Frustum mFrustum
;
96 #endif // _MOOF_CAMERA_HH_
98 /** vim: set ts=4 sw=4 tw=80: *************************************************/
This page took 0.036069 seconds and 4 git commands to generate.