1 // Workspace.cc for Openbox
2 // Copyright (c) 2002 - 2002 Ben Jansens (ben@orodu.net)
3 // Copyright (c) 2001 Sean 'Shaleh' Perry <shaleh@debian.org>
4 // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
6 // Permission is hereby granted, free of charge, to any person obtaining a
7 // copy of this software and associated documentation files (the "Software"),
8 // to deal in the Software without restriction, including without limitation
9 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 // and/or sell copies of the Software, and to permit persons to whom the
11 // Software is furnished to do so, subject to the following conditions:
13 // The above copyright notice and this permission notice shall be included in
14 // all copies or substantial portions of the Software.
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 // DEALINGS IN THE SOFTWARE.
24 // stupid macros needed to access some functions in version 2 of the GNU C
31 # include "../config.h"
32 #endif // HAVE_CONFIG_H
36 #endif // HAVE_STDIO_H
40 #endif // HAVE_STDLIB_H
44 #endif // HAVE_STRING_H
47 #include <X11/Xatom.h>
51 #include "Clientmenu.h"
55 #include "Workspace.h"
56 #include "Windowmenu.h"
62 typedef std::vector
<Rect
> rectList
;
64 Workspace::Workspace(BScreen
&scrn
, int i
) : screen(scrn
) {
65 cascade_x
= cascade_y
= 0;
66 _focused
= _last
= (OpenboxWindow
*) 0;
69 clientmenu
= new Clientmenu(*this);
72 setName(screen
.getNameOfWorkspace(id
));
76 Workspace::~Workspace(void) {
84 int Workspace::addWindow(OpenboxWindow
*w
, bool place
) {
87 if (place
) placeWindow(*w
);
90 w
->setWindowNumber(_windows
.size());
92 _zorder
.push_front(w
);
93 _windows
.push_back(w
);
95 clientmenu
->insert((const char **) w
->getTitle());
98 screen
.updateNetizenWindowAdd(w
->getClientWindow(), id
);
102 return w
->getWindowNumber();
106 int Workspace::removeWindow(OpenboxWindow
*w
) {
111 if (w
->isFocused()) {
113 _last
= (OpenboxWindow
*) 0;
115 OpenboxWindow
*fw
= (OpenboxWindow
*) 0;
116 if (w
->isTransient() && w
->getTransientFor() &&
117 w
->getTransientFor()->isVisible())
118 fw
= w
->getTransientFor();
119 else if (screen
.sloppyFocus()) // sloppy focus
120 fw
= (OpenboxWindow
*) 0;
121 else if (!_zorder
.empty()) // click focus
122 fw
= _zorder
.front();
124 if (!(fw
!= (OpenboxWindow
*) 0 && fw
->setInputFocus()))
125 screen
.getOpenbox().focusWindow(0);
128 _windows
.erase(_windows
.begin() + w
->getWindowNumber());
129 clientmenu
->remove(w
->getWindowNumber());
130 clientmenu
->update();
132 screen
.updateNetizenWindowDel(w
->getClientWindow());
134 winVect::iterator it
= _windows
.begin();
135 for (int i
=0; it
!= _windows
.end(); ++it
, ++i
)
136 (*it
)->setWindowNumber(i
);
138 return _windows
.size();
142 void Workspace::focusWindow(OpenboxWindow
*win
) {
143 if (win
!= (OpenboxWindow
*) 0)
144 clientmenu
->setItemSelected(win
->getWindowNumber(), true);
145 if (_focused
!= (OpenboxWindow
*) 0)
146 clientmenu
->setItemSelected(_focused
->getWindowNumber(), false);
148 if (win
!= (OpenboxWindow
*) 0)
153 void Workspace::showAll(void) {
154 winList::iterator it
;
155 for (it
= _zorder
.begin(); it
!= _zorder
.end(); ++it
)
156 (*it
)->deiconify(false, false);
160 void Workspace::hideAll(void) {
161 winList::reverse_iterator it
;
162 for (it
= _zorder
.rbegin(); it
!= _zorder
.rend(); ++it
)
163 if (!(*it
)->isStuck())
168 void Workspace::removeAll(void) {
169 winVect::iterator it
;
170 for (it
= _windows
.begin(); it
!= _windows
.end(); ++it
)
175 void Workspace::raiseWindow(OpenboxWindow
*w
) {
176 OpenboxWindow
*win
= (OpenboxWindow
*) 0, *bottom
= w
;
178 while (bottom
->isTransient() && bottom
->getTransientFor())
179 bottom
= bottom
->getTransientFor();
183 while (win
->hasTransient() && win
->getTransient()) {
184 win
= win
->getTransient();
189 Window
*nstack
= new Window
[i
], *curr
= nstack
;
194 *(curr
++) = win
->getFrameWindow();
195 screen
.updateNetizenWindowRaise(win
->getClientWindow());
197 if (! win
->isIconic()) {
198 wkspc
= screen
.getWorkspace(win
->getWorkspaceNumber());
199 wkspc
->_zorder
.remove(win
);
200 wkspc
->_zorder
.push_front(win
);
203 if (! win
->hasTransient() || ! win
->getTransient())
206 win
= win
->getTransient();
209 screen
.raiseWindows(nstack
, i
);
215 void Workspace::lowerWindow(OpenboxWindow
*w
) {
216 OpenboxWindow
*win
= (OpenboxWindow
*) 0, *bottom
= w
;
218 while (bottom
->isTransient() && bottom
->getTransientFor())
219 bottom
= bottom
->getTransientFor();
223 while (win
->hasTransient() && win
->getTransient()) {
224 win
= win
->getTransient();
229 Window
*nstack
= new Window
[i
], *curr
= nstack
;
233 *(curr
++) = win
->getFrameWindow();
234 screen
.updateNetizenWindowLower(win
->getClientWindow());
236 if (! win
->isIconic()) {
237 wkspc
= screen
.getWorkspace(win
->getWorkspaceNumber());
238 wkspc
->_zorder
.remove(win
);
239 wkspc
->_zorder
.push_back(win
);
242 if (! win
->getTransientFor())
245 win
= win
->getTransientFor();
248 screen
.getOpenbox().grab();
250 XLowerWindow(screen
.getBaseDisplay().getXDisplay(), *nstack
);
251 XRestackWindows(screen
.getBaseDisplay().getXDisplay(), nstack
, i
);
253 screen
.getOpenbox().ungrab();
259 void Workspace::reconfigure(void) {
260 clientmenu
->reconfigure();
262 winVect::iterator it
;
263 for (it
= _windows
.begin(); it
!= _windows
.end(); ++it
)
264 if ((*it
)->validateClient())
265 (*it
)->reconfigure();
269 OpenboxWindow
*Workspace::getWindow(int index
) {
270 if ((index
>= 0) && (index
< (signed)_windows
.size()))
271 return _windows
[index
];
273 return (OpenboxWindow
*) 0;
277 int Workspace::getCount(void) {
278 return (signed)_windows
.size();
282 void Workspace::update(void) {
283 clientmenu
->update();
284 screen
.getToolbar()->redrawWindowLabel(true);
288 bool Workspace::isCurrent(void) {
289 return (id
== screen
.getCurrentWorkspaceID());
293 void Workspace::setCurrent(void) {
294 screen
.changeWorkspaceID(id
);
298 void Workspace::setName(const char *new_name
) {
303 name
= bstrdup(new_name
);
305 name
= new char[128];
306 sprintf(name
, i18n
->getMessage(WorkspaceSet
, WorkspaceDefaultNameFormat
,
307 "Workspace %d"), id
+ 1);
310 clientmenu
->setLabel(name
);
311 clientmenu
->update();
312 screen
.saveWorkspaceNames();
316 void Workspace::shutdown(void) {
317 while (!_windows
.empty())
318 _windows
[0]->restore();
321 static rectList
calcSpace(const Rect
&win
, const rectList
&spaces
) {
323 rectList::const_iterator siter
;
324 for(siter
=spaces
.begin(); siter
!=spaces
.end(); ++siter
) {
325 if(win
.Intersect(*siter
)) {
326 //Check for space to the left of the window
327 if(win
.x() > siter
->x())
328 result
.push_back(Rect(siter
->x(), siter
->y(),
329 win
.x() - siter
->x() - 1,
331 //Check for space above the window
332 if(win
.y() > siter
->y())
333 result
.push_back(Rect(siter
->x(), siter
->y(),
335 win
.y() - siter
->y() - 1));
336 //Check for space to the right of the window
337 if((win
.x()+win
.w()) <
338 (siter
->x()+siter
->w()))
339 result
.push_back(Rect(win
.x() + win
.w() + 1,
341 siter
->x() + siter
->w() -
342 win
.x() - win
.w() - 1,
344 //Check for space below the window
345 if((win
.y()+win
.h()) <
346 (siter
->y()+siter
->h()))
347 result
.push_back(Rect(siter
->x(),
348 win
.y() + win
.h() + 1,
350 siter
->y() + siter
->h()-
351 win
.y() - win
.h() - 1));
355 result
.push_back(*siter
);
360 bool rowRLBT(const Rect
&first
, const Rect
&second
){
361 if (first
.y()+first
.h()==second
.y()+second
.h())
362 return first
.x()+first
.w()>second
.x()+second
.w();
363 return first
.y()+first
.h()>second
.y()+second
.h();
366 bool rowRLTB(const Rect
&first
, const Rect
&second
){
367 if (first
.y()==second
.y())
368 return first
.x()+first
.w()>second
.x()+second
.w();
369 return first
.y()<second
.y();
372 bool rowLRBT(const Rect
&first
, const Rect
&second
){
373 if (first
.y()+first
.h()==second
.y()+second
.h())
374 return first
.x()<second
.x();
375 return first
.y()+first
.h()>second
.y()+second
.h();
378 bool rowLRTB(const Rect
&first
, const Rect
&second
){
379 if (first
.y()==second
.y())
380 return first
.x()<second
.x();
381 return first
.y()<second
.y();
384 bool colLRTB(const Rect
&first
, const Rect
&second
){
385 if (first
.x()==second
.x())
386 return first
.y()<second
.y();
387 return first
.x()<second
.x();
390 bool colLRBT(const Rect
&first
, const Rect
&second
){
391 if (first
.x()==second
.x())
392 return first
.y()+first
.h()>second
.y()+second
.h();
393 return first
.x()<second
.x();
396 bool colRLTB(const Rect
&first
, const Rect
&second
){
397 if (first
.x()+first
.w()==second
.x()+second
.w())
398 return first
.y()<second
.y();
399 return first
.x()+first
.w()>second
.x()+second
.w();
402 bool colRLBT(const Rect
&first
, const Rect
&second
){
403 if (first
.x()+first
.w()==second
.x()+second
.w())
404 return first
.y()+first
.h()>second
.y()+second
.h();
405 return first
.x()+first
.w()>second
.x()+second
.w();
409 //BestFitPlacement finds the smallest free space that fits the window
410 //to be placed. It currentl ignores whether placement is right to left or top
412 Point
*Workspace::bestFitPlacement(const Size
&win_size
, const Rect
&space
) {
415 rectList::const_iterator siter
;
416 spaces
.push_back(space
); //initially the entire screen is free
419 winVect::iterator it
;
420 for (it
= _windows
.begin(); it
!= _windows
.end(); ++it
)
421 spaces
= calcSpace((*it
)->area().Inflate(screen
.getBorderWidth() * 4),
424 //Find first space that fits the window
426 for (siter
=spaces
.begin(); siter
!=spaces
.end(); ++siter
) {
427 if ((siter
->w() >= win_size
.w()) && (siter
->h() >= win_size
.h())) {
430 else if(siter
->w()*siter
->h()<best
->h()*best
->w())
435 Point
*pt
= new Point(best
->origin());
436 if (screen
.colPlacementDirection() != BScreen::TopBottom
)
437 pt
->setY(pt
->y() + (best
->h() - win_size
.h()));
438 if (screen
.rowPlacementDirection() != BScreen::LeftRight
)
439 pt
->setX(pt
->x() + (best
->w() - win_size
.w()));
442 return NULL
; //fall back to cascade
445 Point
*Workspace::underMousePlacement(const Size
&win_size
, const Rect
&space
) {
451 XQueryPointer(screen
.getOpenbox().getXDisplay(), screen
.getRootWindow(),
452 &r
, &c
, &rx
, &ry
, &x
, &y
, &m
);
453 pt
= new Point(rx
- win_size
.w() / 2, ry
- win_size
.h() / 2);
455 if (pt
->x() < space
.x())
457 if (pt
->y() < space
.y())
459 if (pt
->x() + win_size
.w() > space
.x() + space
.w())
460 pt
->setX(space
.x() + space
.w() - win_size
.w());
461 if (pt
->y() + win_size
.h() > space
.y() + space
.h())
462 pt
->setY(space
.y() + space
.h() - win_size
.h());
466 Point
*Workspace::rowSmartPlacement(const Size
&win_size
, const Rect
&space
) {
470 rectList::const_iterator siter
;
471 spaces
.push_back(space
); //initially the entire screen is free
474 winVect::iterator it
;
475 for (it
= _windows
.begin(); it
!= _windows
.end(); ++it
)
476 spaces
= calcSpace((*it
)->area().Inflate(screen
.getBorderWidth() * 4),
478 //Sort spaces by preference
479 if(screen
.rowPlacementDirection() == BScreen::RightLeft
)
480 if(screen
.colPlacementDirection() == BScreen::TopBottom
)
481 sort(spaces
.begin(),spaces
.end(),rowRLTB
);
483 sort(spaces
.begin(),spaces
.end(),rowRLBT
);
485 if(screen
.colPlacementDirection() == BScreen::TopBottom
)
486 sort(spaces
.begin(),spaces
.end(),rowLRTB
);
488 sort(spaces
.begin(),spaces
.end(),rowLRBT
);
490 for (siter
=spaces
.begin(); siter
!=spaces
.end(); ++siter
)
491 if ((siter
->w() >= win_size
.w()) && (siter
->h() >= win_size
.h())) {
497 Point
*pt
= new Point(best
->origin());
498 if (screen
.colPlacementDirection() != BScreen::TopBottom
)
499 pt
->setY(best
->y() + best
->h() - win_size
.h());
500 if (screen
.rowPlacementDirection() != BScreen::LeftRight
)
501 pt
->setX(best
->x()+best
->w()-win_size
.w());
504 return NULL
; //fall back to cascade
507 Point
*Workspace::colSmartPlacement(const Size
&win_size
, const Rect
&space
) {
511 rectList::const_iterator siter
;
512 spaces
.push_back(space
); //initially the entire screen is free
515 winVect::iterator it
;
516 for (it
= _windows
.begin(); it
!= _windows
.end(); ++it
)
517 spaces
= calcSpace((*it
)->area().Inflate(screen
.getBorderWidth() * 4),
519 //Sort spaces by user preference
520 if(screen
.colPlacementDirection() == BScreen::TopBottom
)
521 if(screen
.rowPlacementDirection() == BScreen::LeftRight
)
522 sort(spaces
.begin(),spaces
.end(),colLRTB
);
524 sort(spaces
.begin(),spaces
.end(),colRLTB
);
526 if(screen
.rowPlacementDirection() == BScreen::LeftRight
)
527 sort(spaces
.begin(),spaces
.end(),colLRBT
);
529 sort(spaces
.begin(),spaces
.end(),colRLBT
);
531 //Find first space that fits the window
533 for (siter
=spaces
.begin(); siter
!=spaces
.end(); ++siter
)
534 if ((siter
->w() >= win_size
.w()) && (siter
->h() >= win_size
.h())) {
540 Point
*pt
= new Point(best
->origin());
541 if (screen
.colPlacementDirection() != BScreen::TopBottom
)
542 pt
->setY(pt
->y() + (best
->h() - win_size
.h()));
543 if (screen
.rowPlacementDirection() != BScreen::LeftRight
)
544 pt
->setX(pt
->x() + (best
->w() - win_size
.w()));
547 return NULL
; //fall back to cascade
551 Point
*const Workspace::cascadePlacement(const OpenboxWindow
&win
,
553 if ((cascade_x
+ win
.area().w() + screen
.getBorderWidth() * 2 >
554 (space
.x() + space
.w())) ||
555 (cascade_y
+ win
.area().h() + screen
.getBorderWidth() * 2 >
556 (space
.y() + space
.h())))
557 cascade_x
= cascade_y
= 0;
558 if (cascade_x
< space
.x() || cascade_y
< space
.y()) {
559 cascade_x
= space
.x();
560 cascade_y
= space
.y();
563 Point
*p
= new Point(cascade_x
, cascade_y
);
564 cascade_x
+= win
.getTitleHeight();
565 cascade_y
+= win
.getTitleHeight();
570 void Workspace::placeWindow(OpenboxWindow
&win
) {
571 Rect space
= screen
.availableArea();
572 const Size
window_size(win
.area().w()+screen
.getBorderWidth() * 2,
573 win
.area().h()+screen
.getBorderWidth() * 2);
576 switch (screen
.placementPolicy()) {
577 case BScreen::BestFitPlacement
:
578 place
= bestFitPlacement(window_size
, space
);
580 case BScreen::RowSmartPlacement
:
581 place
= rowSmartPlacement(window_size
, space
);
583 case BScreen::ColSmartPlacement
:
584 place
= colSmartPlacement(window_size
, space
);
586 case BScreen::UnderMousePlacement
:
587 case BScreen::ClickMousePlacement
:
588 place
= underMousePlacement(window_size
, space
);
593 place
= cascadePlacement(win
, space
);
595 ASSERT(place
!= NULL
);
596 if (place
->x() + window_size
.w() > (signed) space
.x() + space
.w())
597 place
->setX(((signed) space
.x() + space
.w() - window_size
.w()) / 2);
598 if (place
->y() + window_size
.h() > (signed) space
.y() + space
.h())
599 place
->setY(((signed) space
.y() + space
.h() - window_size
.h()) / 2);
601 win
.configure(place
->x(), place
->y(), win
.area().w(), win
.area().h());