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Dogcows Code - chaz/yoink/blob - src/YoinkApp.cc
f0a1ad988864fa2388dac6cac0a56c7ebf9c9035
2 /*******************************************************************************
4 Copyright (c) 2009, Charles McGarvey
7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
10 * Redistributions of source code must retain the above copyright notice,
11 this list of conditions and the following disclaimer.
12 * Redistributions in binary form must reproduce the above copyright notice,
13 this list of conditions and the following disclaimer in the documentation
14 and/or other materials provided with the distribution.
16 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
20 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
23 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *******************************************************************************/
32 #include <cstdlib> // getenv
34 #include <boost/bind.hpp>
38 #include "settings.hh"
42 #include "YoinkApp.hh"
51 static std::string
configFiles()
55 char* configFile
= getenv("YOINK_CONFIGFILE");
59 // if a config file from the environment variable is specified, we want
65 files
+= YOINK_CONFIGFILES
;
71 YoinkApp::YoinkApp(int argc
, char* argv
[]) :
72 dc::engine(PACKAGE_STRING
, argc
, argv
, configFiles())
74 std::cout
<< PACKAGE_STRING
<< std::endl
75 << "Compiled " << __TIME__
" " __DATE__
<< std::endl
76 << "Send requests, patches, and bug reports to <"
77 PACKAGE_BUGREPORT
<< ">." << std::endl
<< std::endl
;
79 char* dataDir
= getenv("YOINK_DATADIR");
83 dc::resource::addSearchPath(dataDir
);
86 dc::resource::addSearchPath(YOINK_DATADIR
);
88 dc::dispatcher::instance().addHandler("video.context_recreated",
89 boost::bind(&YoinkApp::contextRecreated
, this, _1
), this);
94 someChar
= new Character("RobotTrooper");
95 someChar
->getAnimation().startSequence("Run");
97 font
= new TilemapFont
;
99 dc::vector2 coeffs
[4];
100 coeffs
[0] = dc::vector2(0.0, 0.0);
101 coeffs
[1] = dc::vector2(0.5, 0.0);
102 coeffs
[2] = dc::vector2(0.5, 0.0);
103 coeffs
[3] = dc::vector2(1.0, 0.0);
104 interp
.init(coeffs
, 1.0, dc::interpolator::oscillate
);
106 dc::scalar coeff
[2] = {1.0, 0.0};
107 fadeIn
.init(coeff
, 0.5f
);
109 testScene
= new dc::scene("Test");
112 YoinkApp::~YoinkApp()
117 dc::dispatcher::instance().removeHandler(this);
119 std::cout
<< "Goodbye..." << std::endl
;
123 void YoinkApp::setupGL()
125 glEnable(GL_TEXTURE_2D
);
126 //glEnable(GL_CULL_FACE);
127 glEnable(GL_DEPTH_TEST
);
129 glShadeModel(GL_SMOOTH
);
131 //glEnable(GL_BLEND);
132 //glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
133 glEnable(GL_ALPHA_TEST
);
134 glAlphaFunc(GL_GREATER
, 0.0);
136 glClearColor(0.0, 0.0, 1.0, 1.0);
141 void YoinkApp::contextRecreated(const dc::notification
& note
)
143 // Whenever the context and a new one created, it probably won't contain our
144 // state so we need to set that up again.
149 void YoinkApp::update(dc::scalar t
, dc::scalar dt
)
155 someChar
->getAnimation().update(t
, dt
);
163 void YoinkApp::draw(dc::scalar alpha
)
166 meh
.random(0.0, 1.0);
167 static dc::vector4
c1(meh
);
169 glClear(GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
171 dc::scalar drawstate
= cml::lerp(prevstate
, state
, alpha
);
172 dc::scalar sinstate
= std::sin(drawstate
);
173 dc::scalar cosstate
= std::cos(drawstate
);
177 testScene
->draw(alpha
);
180 someChar
->getTilemap().bind();
181 glColor3f(1.0, 1.0, 1.0);
183 unsigned heroFrame
= someChar
->getAnimation().getFrame();
186 someChar
->getTilemap().getTileCoords(heroFrame
, coords
);
189 glTexCoord2f(coords
[0], coords
[1]);
190 glVertex3f(-1.0, 0.0, 0.0);
191 glTexCoord2f(coords
[2], coords
[3]);
192 glVertex3f(0.0, 0.0, 0.0);
193 glTexCoord2f(coords
[4], coords
[5]);
194 glVertex3f(0.0, 1.0, 0.0);
195 glTexCoord2f(coords
[6], coords
[7]);
196 glVertex3f(-1.0, 1.0, 0.0);
200 someChar
->getTilemap().getTileCoords(heroFrame
, coords
,
201 dc::tilemap::reverse
);
204 glTexCoord2f(coords
[0], coords
[1]);
205 glVertex3f(0.0, 0.0, 0.0);
206 glTexCoord2f(coords
[2], coords
[3]);
207 glVertex3f(1.0, 0.0, 0.0);
208 glTexCoord2f(coords
[4], coords
[5]);
209 glVertex3f(1.0, 1.0, 0.0);
210 glTexCoord2f(coords
[6], coords
[7]);
211 glVertex3f(0.0, 1.0, 0.0);
214 glColor4f(1.0,0.0,0.0,0.5);
216 glBindTexture(GL_TEXTURE_2D
, 0);
217 glColor4fv(c1
.data());
219 glRectd(-cosstate
, -sinstate
, sinstate
, cosstate
);
220 glRectf(0.0f
, 0.0f
, sinstate
, cosstate
);
224 font
->getTileCoords('c', coords
);
227 glTexCoord2f(coords
[0], coords
[1]);
228 glVertex3f(-1.0, 0.0, 0.0);
229 glTexCoord2f(coords
[2], coords
[3]);
230 glVertex3f(0.0, 0.0, 0.0);
231 glTexCoord2f(coords
[4], coords
[5]);
232 glVertex3f(0.0, 1.0, 0.0);
233 glTexCoord2f(coords
[6], coords
[7]);
234 glVertex3f(-1.0, 1.0, 0.0);
237 font
->getTileCoords('h', coords
);
240 glTexCoord2f(coords
[0], coords
[1]);
241 glVertex3f(0.0, 0.0, 0.0);
242 glTexCoord2f(coords
[2], coords
[3]);
243 glVertex3f(1.0, 0.0, 0.0);
244 glTexCoord2f(coords
[4], coords
[5]);
245 glVertex3f(1.0, 1.0, 0.0);
246 glTexCoord2f(coords
[6], coords
[7]);
247 glVertex3f(0.0, 1.0, 0.0);
250 font
->getTileCoords('a', coords
);
253 glTexCoord2f(coords
[0], coords
[1]);
254 glVertex3f(-1.0, -1.0, 0.0);
255 glTexCoord2f(coords
[2], coords
[3]);
256 glVertex3f(0.0, -1.0, 0.0);
257 glTexCoord2f(coords
[4], coords
[5]);
258 glVertex3f(0.0, 0.0, 0.0);
259 glTexCoord2f(coords
[6], coords
[7]);
260 glVertex3f(-1.0, 0.0, 0.0);
263 font
->getTileCoords('z', coords
);
266 glTexCoord2f(coords
[0], coords
[1]);
267 glVertex3f(0.0, -1.0, 0.0);
268 glTexCoord2f(coords
[2], coords
[3]);
269 glVertex3f(1.0, -1.0, 0.0);
270 glTexCoord2f(coords
[4], coords
[5]);
271 glVertex3f(1.0, 0.0, 0.0);
272 glTexCoord2f(coords
[6], coords
[7]);
273 glVertex3f(0.0, 0.0, 0.0);
277 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
278 glDisable(GL_DEPTH_TEST
);
280 glBindTexture(GL_TEXTURE_2D
, 0);
281 glColor4f(0.0f
, 0.0f
, 0.0f
, 1.0f
);
284 glVertex2f(0.0f
, 0.0f
);
285 glVertex2fv(interp
.getState(alpha
).data());
288 glColor4f(0.0f
, 0.0f
, 0.0f
, fadeIn
.getState(alpha
));
289 glRectf(-1.0f
, -1.0f
, 1.0f
, 1.0f
);
292 glEnable(GL_DEPTH_TEST
);
295 void YoinkApp::handleEvent(const dc::event
& e
)
300 if (e
.key
.keysym
.sym
== SDLK_ESCAPE
)
304 else if (e
.key
.keysym
.sym
== SDLK_f
)
306 getVideo().toggleFull();
308 else if (e
.key
.keysym
.sym
== SDLK_a
)
310 someChar
->getAnimation().startSequence("Punch");
318 case SDL_VIDEORESIZE
:
319 glViewport(0, 0, e
.resize
.w
, e
.resize
.h
);
326 int main(int argc
, char* argv
[])
328 YoinkApp
app(argc
, argv
);
332 /** vim: set ts=4 sw=4 tw=80: *************************************************/
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