]>
Dogcows Code - chaz/openbox/blob - src/bindings.hh
c51d46be1d9e2c6eba417e8fb9a2a3057fab8f21
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
6 @brief I dunno.. some binding stuff?
10 #include "otk/timer.hh"
24 typedef struct Binding
{
25 unsigned int modifiers
;
28 bool operator==(struct Binding
&b2
) { return key
== b2
.key
&&
29 modifiers
== b2
.modifiers
; }
30 bool operator!=(struct Binding
&b2
) { return key
!= b2
.key
||
31 modifiers
!= b2
.modifiers
; }
32 Binding(unsigned int mod
, unsigned int k
) { modifiers
= mod
; key
= k
; }
35 typedef struct BindingTree
{
37 PyObject
*callback
; // the callback given for the binding in add()
38 bool chain
; // true if this is a chain to another key (not an action)
40 struct BindingTree
*next_sibling
; // the next binding in the tree at the same
42 struct BindingTree
*first_child
; // the first child of this binding (next
43 // binding in a chained sequence).
44 BindingTree(PyObject
*callback
) : binding(0, 0) {
45 this->callback
= callback
; chain
= true; next_sibling
= first_child
= 0;
47 BindingTree() : binding(0, 0) {
48 this->callback
= 0; chain
= true; next_sibling
= first_child
= 0;
55 typedef std::vector
<std::string
> StringVect
;
58 BindingTree _tree
; // root node of the tree (this doesn't have siblings!)
59 BindingTree
*_curpos
; // position in the keytree
61 Binding _resetkey
; // the key which resets the key chain status
65 PyObject
*find(BindingTree
*search
, bool *conflict
) const;
66 BindingTree
*buildtree(const StringVect
&keylist
, PyObject
*callback
) const;
67 void assimilate(BindingTree
*node
);
69 static void reset(OBBindings
*self
); // the timer's timeout function
72 //! Initializes an OBBinding object
74 //! Destroys the OBBinding object
75 virtual ~OBBindings();
77 //! Translates a binding string into the actual Binding
78 bool translate(const std::string
&str
, Binding
&b
, bool askey
= true) const;
80 //! Adds a new key binding
82 A binding will fail to be added if the binding already exists (as part of
83 a chain or not), or if any of the strings in the keylist are invalid.
84 @return true if the binding could be added; false if it could not.
86 bool add(const StringVect
&keylist
, PyObject
*callback
);
88 //! Removes a key binding
90 @return The callbackid of the binding, or '< 0' if there was no binding to
93 bool remove(const StringVect
&keylist
);
95 //! Removes all key bindings
98 void fire(unsigned int modifiers
,unsigned int key
, Time time
);
100 void setResetKey(const std::string
&key
);
102 void grabKeys(bool grab
);
107 #endif // __binding_hh
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