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Dogcows Code - chaz/openbox/blob - src/bindings.hh
e04a7b1874a606640cc0fd76835e5ce9d9f7bfb4
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
6 @brief I dunno.. some binding stuff?
18 typedef struct Binding
{
19 unsigned int modifiers
;
22 bool operator==(struct Binding
&b2
) { return key
== b2
.key
&&
23 modifiers
== b2
.modifiers
; }
24 bool operator!=(struct Binding
&b2
) { return key
!= b2
.key
||
25 modifiers
!= b2
.modifiers
; }
26 Binding(unsigned int mod
, unsigned int k
) { modifiers
= mod
; key
= k
; }
29 typedef struct BindingTree
{
31 int id
; // the id given for the binding in add()
32 bool chain
; // true if this is a chain to another key (not an action)
34 struct BindingTree
*next_sibling
; // the next binding in the tree at the same
36 struct BindingTree
*first_child
; // the first child of this binding (next
37 // binding in a chained sequence).
38 BindingTree(int id
) : binding(0, 0) {
39 this->id
= id
; chain
= true; next_sibling
= first_child
= 0;
41 BindingTree() : binding(0, 0) {
42 this->id
= -1; chain
= true; next_sibling
= first_child
= 0;
49 typedef std::vector
<std::string
> StringVect
;
52 BindingTree _keytree
; // root node of the tree (this doesn't have siblings!)
53 BindingTree
*_curpos
; // position in the keytree
55 BindingTree
*_mousetree
; // this tree is a list. it has only siblings
57 Binding _resetkey
; // the key which resets the key chain status
59 int find_key(BindingTree
*search
) const;
60 bool translate(const std::string
&str
, Binding
&b
, bool askey
) const;
61 BindingTree
*buildtree(const StringVect
&keylist
, int id
) const;
62 void assimilate(BindingTree
*node
);
64 void grabMouseOnAll(bool grab
);
67 //! Initializes an OBBinding object
69 //! Destroys the OBBinding object
70 virtual ~OBBindings();
72 //! Adds a new mouse binding
74 A binding will fail to be added if the binding already exists, or if the
76 @return true if the binding could be added; false if it could not.
78 bool add_mouse(const std::string
&button
, int id
);
80 //! Removes a mouse binding
82 @return The id of the binding that was removed, or '< 0' if none were
85 int remove_mouse(const std::string
&button
);
87 //! Adds a new key binding
89 A binding will fail to be added if the binding already exists (as part of
90 a chain or not), or if any of the strings in the keylist are invalid.
91 @return true if the binding could be added; false if it could not.
93 bool add_key(const StringVect
&keylist
, int id
);
95 //! Removes a key binding
97 @return The id of the binding that was removed, or '< 0' if none were
100 int remove_key(const StringVect
&keylist
);
102 //! Removes all key bindings
105 //! Finds a keybinding and returns its id or '< 0' if it isn't found.
107 @return -1 if the keybinding was not found but does not conflict with
108 any others; -2 if the keybinding conflicts with another.
110 int find_key(const StringVect
&keylist
);
112 void fire(OBActions::ActionType type
, Window window
, unsigned int modifiers
,
113 unsigned int key
, Time time
);
115 void setResetKey(const std::string
&key
);
117 void grabMouse(bool grab
, const OBClient
*client
);
118 void grabKeys(bool grab
);
123 #endif // __binding_hh
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