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add some const
[chaz/openbox] / src / bindings.hh
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __binding_hh
3 #define __binding_hh
4
5 /*! @file binding.hh
6 @brief I dunno.. some binding stuff?
7 */
8
9 #include <string>
10 #include <vector>
11
12 namespace ob {
13
14 typedef struct Binding {
15 unsigned int modifiers;
16 unsigned int key;
17
18 bool operator==(struct Binding &b2) { return key == b2.key &&
19 modifiers == b2.modifiers; }
20 bool operator!=(struct Binding &b2) { return key != b2.key ||
21 modifiers != b2.modifiers; }
22 Binding(unsigned int mod, unsigned int k) { modifiers = mod; key = k; }
23 } Binding;
24
25 typedef struct BindingTree {
26 Binding binding;
27 std::string text;
28 int id; // the id given for the binding in add()
29 bool chain; // true if this is a chain to another key (not an action)
30
31 struct BindingTree *next_sibling; // the next binding in the tree at the same
32 // level
33 struct BindingTree *first_child; // the first child of this binding (next
34 // binding in a chained sequence).
35 BindingTree(int id) : binding(0, 0) {
36 this->id = id; chain = true; next_sibling = first_child = 0;
37 }
38 BindingTree() : binding(0, 0) {
39 this->id = -1; chain = true; next_sibling = first_child = 0;
40 }
41 } BindingTree;
42
43 class OBBindings {
44 public:
45 //! A list of strings
46 typedef std::vector<std::string> StringVect;
47
48 private:
49 BindingTree _keytree; // root node of the tree (this doesn't have siblings!)
50 BindingTree *_curpos; // position in the keytree
51
52 BindingTree *_mousetree; // this tree is a list. it has only siblings
53
54 int find_key(BindingTree *search) const;
55 bool translate(const std::string &str, Binding &b, bool askey) const;
56 BindingTree *buildtree(const StringVect &keylist, int id) const;
57 void OBBindings::assimilate(BindingTree *node);
58
59 public:
60 //! Initializes an OBBinding object
61 OBBindings();
62 //! Destroys the OBBinding object
63 virtual ~OBBindings();
64
65 //! Adds a new mouse binding
66 /*!
67 A binding will fail to be added if the binding already exists, or if the
68 string is invalid.
69 @return true if the binding could be added; false if it could not.
70 */
71 bool add_mouse(const std::string &button, int id);
72
73 //! Removes a mouse binding
74 /*!
75 @return The id of the binding that was removed, or '< 0' if none were
76 removed.
77 */
78 int remove_mouse(const std::string &button);
79
80 //! Adds a new key binding
81 /*!
82 A binding will fail to be added if the binding already exists (as part of
83 a chain or not), or if any of the strings in the keylist are invalid.
84 @return true if the binding could be added; false if it could not.
85 */
86 bool add_key(const StringVect &keylist, int id);
87
88 //! Removes a key binding
89 /*!
90 @return The id of the binding that was removed, or '< 0' if none were
91 removed.
92 */
93 int remove_key(const StringVect &keylist);
94
95 //! Removes all key bindings
96 void remove_all();
97
98 //! Finds a keybinding and returns its id or '< 0' if it isn't found.
99 /*!
100 @return -1 if the keybinding was not found but does not conflict with
101 any others; -2 if the keybinding conflicts with another.
102 */
103 int find_key(const StringVect &keylist);
104
105 void process(unsigned int modifiers, unsigned int key);
106
107 // XXX: need an exec() function or something that will be used by openbox
108 // and hold state for which chain we're in etc. (it could have a timer
109 // for reseting too...)
110
111 void display();
112 };
113
114 }
115
116 #endif // __binding_hh
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