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1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __client_hh
3 #define __client_hh
4
5 /*! @file client.hh
6 @brief The Client class maintains the state of a client window by handling
7 property changes on the window and some client messages
8 */
9
10 #include "widgetbase.hh"
11 #include "otk/point.hh"
12 #include "otk/strut.hh"
13 #include "otk/rect.hh"
14 #include "otk/eventhandler.hh"
15 #include "otk/ustring.hh"
16
17 extern "C" {
18 #include <X11/Xlib.h>
19
20 #ifdef SHAPE
21 #include <X11/extensions/shape.h>
22 #endif // SHAPE
23 }
24
25 #include <string>
26 #include <list>
27
28 namespace ob {
29
30 class Frame;
31
32 //! The MWM Hints as retrieved from the window property
33 /*!
34 This structure only contains 3 elements, even though the Motif 2.0
35 structure contains 5. We only use the first 3, so that is all gets defined.
36 */
37 struct MwmHints {
38 unsigned long flags; //!< A bitmask of Client::MwmFlags values
39 unsigned long functions; //!< A bitmask of Client::MwmFunctions values
40 unsigned long decorations;//!< A bitmask of Client::MwmDecorations values
41 //! The number of elements in the Client::MwmHints struct
42 static const unsigned int elements = 3;
43 };
44
45 //! Maintains the state of a client window.
46 /*!
47 Client maintains the state of a client window. The state consists of the
48 hints that the application sets on the window, such as the title, or window
49 gravity.
50 <p>
51 Client also manages client messages for the client window. When the
52 application (or any application) requests something to be changed for the
53 client, it will call the ActionHandler (for client messages) or update the
54 class' member variables and call whatever is nessary to complete the
55 change (such as causing a redraw of the titlebar after the title is changed).
56 */
57 class Client : public otk::EventHandler, public WidgetBase {
58 public:
59
60 //! The frame window which decorates around the client window
61 /*!
62 NOTE: This should NEVER be used inside the client class's constructor!
63 */
64 Frame *frame;
65
66 //! Holds a list of Clients
67 typedef std::list<Client*> List;
68
69 //! The possible stacking layers a client window can be a part of
70 enum StackLayer {
71 Layer_Icon, //!< 0 - iconified windows, in any order at all
72 Layer_Desktop, //!< 1 - desktop windows
73 Layer_Below, //!< 2 - normal windows w/ below
74 Layer_Normal, //!< 3 - normal windows
75 Layer_Above, //!< 4 - normal windows w/ above
76 Layer_Top, //!< 5 - always-on-top-windows (docks?)
77 Layer_Fullscreen, //!< 6 - fullscreeen windows
78 Layer_Internal, //!< 7 - openbox windows/menus
79 NUM_LAYERS
80 };
81
82 //! Corners of the client window, used for anchor positions
83 enum Corner { TopLeft,
84 TopRight,
85 BottomLeft,
86 BottomRight };
87
88 //! Possible window types
89 enum WindowType { Type_Desktop, //!< A desktop (bottom-most window)
90 Type_Dock, //!< A dock bar/panel window
91 Type_Toolbar, //!< A toolbar window, pulled off an app
92 Type_Menu, //!< A sticky menu from an app
93 Type_Utility, //!< A small utility window such as a palette
94 Type_Splash, //!< A splash screen window
95 Type_Dialog, //!< A dialog window
96 Type_Normal //!< A normal application window
97 };
98
99 //! Possible flags for MWM Hints (defined by Motif 2.0)
100 enum MwmFlags { MwmFlag_Functions = 1 << 0, //!< The MMW Hints define funcs
101 MwmFlag_Decorations = 1 << 1 //!< The MWM Hints define decor
102 };
103
104 //! Possible functions for MWM Hints (defined by Motif 2.0)
105 enum MwmFunctions { MwmFunc_All = 1 << 0, //!< All functions
106 MwmFunc_Resize = 1 << 1, //!< Allow resizing
107 MwmFunc_Move = 1 << 2, //!< Allow moving
108 MwmFunc_Iconify = 1 << 3, //!< Allow to be iconfied
109 MwmFunc_Maximize = 1 << 4 //!< Allow to be maximized
110 //MwmFunc_Close = 1 << 5 //!< Allow to be closed
111 };
112
113 //! Possible decorations for MWM Hints (defined by Motif 2.0)
114 enum MemDecorations { MwmDecor_All = 1 << 0, //!< All decorations
115 MwmDecor_Border = 1 << 1, //!< Show a border
116 MwmDecor_Handle = 1 << 2, //!< Show a handle (bottom)
117 MwmDecor_Title = 1 << 3, //!< Show a titlebar
118 //MwmDecor_Menu = 1 << 4, //!< Show a menu
119 MwmDecor_Iconify = 1 << 5, //!< Show an iconify button
120 MwmDecor_Maximize = 1 << 6 //!< Show a maximize button
121 };
122
123 //! The things the user can do to the client window
124 enum Function { Func_Resize = 1 << 0, //!< Allow resizing
125 Func_Move = 1 << 1, //!< Allow moving
126 Func_Iconify = 1 << 2, //!< Allow to be iconified
127 Func_Maximize = 1 << 3, //!< Allow to be maximized
128 Func_Close = 1 << 4 //!< Allow to be closed
129 };
130 //! Holds a bitmask of Client::Function values
131 typedef unsigned char FunctionFlags;
132
133 //! The decorations the client window wants to be displayed on it
134 enum Decoration { Decor_Titlebar = 1 << 0, //!< Display a titlebar
135 Decor_Handle = 1 << 1, //!< Display a handle (bottom)
136 Decor_Border = 1 << 2, //!< Display a border
137 Decor_Iconify = 1 << 3, //!< Display an iconify button
138 Decor_Maximize = 1 << 4, //!< Display a maximize button
139 Decor_Sticky = 1 << 5, //!< Display a sticky button
140 Decor_Close = 1 << 6 //!< Display a close button
141 };
142 //! Holds a bitmask of Client::Decoration values
143 typedef unsigned char DecorationFlags;
144
145 //! Possible actions that can be made with the _NET_WM_STATE client message
146 enum StateAction { State_Remove = 0, //!< _NET_WM_STATE_REMOVE
147 State_Add, //!< _NET_WM_STATE_ADD
148 State_Toggle //!< _NET_WM_STATE_TOGGLE
149 };
150
151 //! The event mask to grab on client windows
152 static const long event_mask = PropertyChangeMask | FocusChangeMask |
153 StructureNotifyMask;
154
155 //! The mask of events to not let propogate past the client
156 /*!
157 This makes things like xprop work on the client window, but means we have
158 to explicitly grab clicks that we want.
159 */
160 static const long no_propagate_mask = ButtonPressMask | ButtonReleaseMask |
161 ButtonMotionMask;
162
163 //! The number of unmap events to ignore on the window
164 int ignore_unmaps;
165
166 private:
167 //! The screen number on which the client resides
168 int _screen;
169
170 //! The actual window that this class is wrapping up
171 Window _window;
172
173 //! The id of the group the window belongs to
174 Window _group;
175
176 //! The client which this client is a transient (child) for
177 Client *_transient_for;
178
179 //! The clients which are transients (children) of this client
180 Client::List _transients;
181
182 //! The desktop on which the window resides (0xffffffff for all desktops)
183 long _desktop;
184
185 //! Normal window title
186 otk::ustring _title;
187 //! Window title when iconifiged
188 otk::ustring _icon_title;
189
190 //! The application that created the window
191 std::string _app_name;
192 //! The class of the window, can used for grouping
193 std::string _app_class;
194 //! The specified role of the window, used for identification
195 std::string _role;
196
197 //! The type of window (what its function is)
198 WindowType _type;
199
200 //! Position and size of the window
201 /*!
202 This will not always be the actual position of the window on screen, it is
203 rather, the position requested by the client, to which the window's gravity
204 is applied.
205 */
206 otk::Rect _area;
207
208 //! The window's strut
209 /*!
210 The strut defines areas of the screen that are marked off-bounds for window
211 placement. In theory, where this window exists.
212 */
213 otk::Strut _strut;
214
215 //! The logical size of the window
216 /*!
217 The "logical" size of the window is refers to the user's perception of the
218 size of the window, and is the value that should be displayed to the user.
219 For example, with xterms, this value it the number of characters being
220 displayed in the terminal, instead of the number of pixels.
221 */
222 otk::Point _logical_size;
223
224 //! Width of the border on the window.
225 /*!
226 The window manager will set this to 0 while the window is being managed,
227 but needs to restore it afterwards, so it is saved here.
228 */
229 int _border_width;
230
231 //! The minimum size of the client window
232 /*!
233 If the min is > the max, then the window is not resizable
234 */
235 otk::Point _min_size;
236 //! The maximum size of the client window
237 /*!
238 If the min is > the max, then the window is not resizable
239 */
240 otk::Point _max_size;
241 //! The size of increments to resize the client window by
242 otk::Point _size_inc;
243 //! The base size of the client window
244 /*!
245 This value should be subtracted from the window's actual size when
246 displaying its size to the user, or working with its min/max size
247 */
248 otk::Point _base_size;
249
250 //! Window decoration and functionality hints
251 MwmHints _mwmhints;
252
253 //! Where to place the decorated window in relation to the undecorated window
254 int _gravity;
255
256 //! The state of the window, one of WithdrawnState, IconicState, or
257 //! NormalState
258 long _wmstate;
259
260 //! Was the window's position requested by the application? if not, we should
261 //! place the window ourselves when it first appears
262 bool _positioned;
263
264 //! Can the window receive input focus?
265 bool _can_focus;
266 //! Urgency flag
267 bool _urgent;
268 //! Notify the window when it receives focus?
269 bool _focus_notify;
270 //! Does the client window have the input focus?
271 bool _focused;
272
273 //! The window uses shape extension to be non-rectangular?
274 bool _shaped;
275
276 //! The window is modal, so it must be processed before any windows it is
277 //! related to can be focused
278 bool _modal;
279 //! Only the window's titlebar is displayed
280 bool _shaded;
281 //! The window is iconified
282 bool _iconic;
283 //! The window is maximized to fill the screen vertically
284 bool _max_vert;
285 //! The window is maximized to fill the screen horizontally
286 bool _max_horz;
287 //! The window should not be displayed by pagers
288 bool _skip_pager;
289 //! The window should not be displayed by taskbars
290 bool _skip_taskbar;
291 //! The window is a 'fullscreen' window, and should be on top of all others
292 bool _fullscreen;
293 //! The window should be on top of other windows of the same type
294 bool _above;
295 //! The window should be underneath other windows of the same type
296 bool _below;
297
298 StackLayer _layer;
299
300 //! A bitmask of values in the Client::Decoration enum
301 /*!
302 The values in the variable are the decorations that the client wants to be
303 displayed around it.
304 */
305 DecorationFlags _decorations;
306
307 //! A bitmask of values in the Client::Function enum
308 /*!
309 The values in the variable specify the ways in which the user is allowed to
310 modify this window.
311 */
312 FunctionFlags _functions;
313
314 //! Retrieves the window's initial gravity
315 void getGravity();
316 //! Retrieves the desktop hint's value and sets Client::_desktop
317 void getDesktop();
318 //! Retrieves the window's type and sets Client::_type
319 void getType();
320 //! Gets the MWM Hints and adjusts Client::_functions and
321 //! Client::_decorations
322 void getMwmHints();
323 //! Gets the position and size of the window and sets Client::_area
324 void getArea();
325 //! Gets the net_state hint and sets the boolean flags for any states set in
326 //! the hint
327 void getState();
328 //! Determines if the window uses the Shape extension and sets
329 //! Client::_shaped
330 void getShaped();
331
332 //! Set up what decor should be shown on the window and what functions should
333 //! be allowed (Client::_decorations and Client::_functions).
334 /*!
335 This also updates the NET_WM_ALLOWED_ACTIONS hint.
336 */
337 void setupDecorAndFunctions();
338
339 //! Sets the wm_state to the specified value
340 void setWMState(long state);
341 //! Adjusts the window's net_state
342 void setState(StateAction action, long data1, long data2);
343
344 //! Sends the window to the specified desktop
345 void setDesktop(long desktop);
346
347 //! Calculates the stacking layer for the client window
348 void calcLayer();
349
350 //! Update the protocols that the window supports and adjusts things if they
351 //! change
352 void updateProtocols();
353 //! Updates the WMNormalHints and adjusts things if they change
354 void updateNormalHints();
355 //! Updates the WMHints and adjusts things if they change
356 void updateWMHints();
357 //! Updates the window's title
358 void updateTitle();
359 //! Updates the window's icon title
360 void updateIconTitle();
361 //! Updates the window's application name and class
362 void updateClass();
363 //! Updates the strut for the client
364 void updateStrut();
365 //! Updates the window's transient status, and any parents of it
366 void updateTransientFor();
367
368 //! Change the client's state hints to match the class' data
369 void changeState();
370
371 //! Request the client to close its window.
372 void close();
373
374 //! Shades or unshades the client window
375 /*!
376 @param shade true if the window should be shaded; false if it should be
377 unshaded.
378 */
379 void shade(bool shade);
380
381 public:
382 #ifndef SWIG
383 //! Constructs a new Client object around a specified window id
384 /*!
385 BB @param window The window id that the Client class should handle
386 @param screen The screen on which the window resides
387 */
388 Client(int screen, Window window);
389 //! Destroys the Client object
390 virtual ~Client();
391 #endif
392
393 //! Returns the screen on which the clien resides
394 inline int screen() const { return _screen; }
395
396 //! Returns the window id that the Client object is handling
397 inline Window window() const { return _window; }
398
399 //! Returns the type of the window, one of the Client::WindowType values
400 inline WindowType type() const { return _type; }
401 //! Returns if the window should be treated as a normal window.
402 /*!
403 Some windows (desktops, docks, splash screens) have special rules applied
404 to them in a number of places regarding focus or user interaction.
405 */
406 inline bool normal() const {
407 return ! (_type == Type_Desktop || _type == Type_Dock ||
408 _type == Type_Splash);
409 }
410
411 //! Returns the desktop on which the window resides
412 /*!
413 This value is a 0-based index.<br>
414 A value of 0xffffffff indicates that the window exists on all desktops.
415 */
416 inline long desktop() const { return _desktop; }
417 //! Returns the window's title
418 inline const otk::ustring &title() const { return _title; }
419 //! Returns the window's title when it is iconified
420 inline const otk::ustring &iconTitle() const { return _title; }
421 //! Returns the application's name to whom the window belongs
422 inline const std::string &appName() const { return _app_name; }
423 //! Returns the class of the window
424 inline const std::string &appClass() const { return _app_class; }
425 //! Returns the program-specified role of the window
426 inline const std::string &role() const { return _role; }
427 //! Returns if the window can be focused
428 /*!
429 @return true if the window can receive focus; otherwise, false
430 */
431 inline bool canFocus() const { return _can_focus; }
432 //! Returns if the window has indicated that it needs urgent attention
433 inline bool urgent() const { return _urgent; }
434 //! Returns if the window wants to be notified when it receives focus
435 inline bool focusNotify() const { return _focus_notify; }
436 //! Returns if the window uses the Shape extension
437 inline bool shaped() const { return _shaped; }
438 //! Returns the window's gravity
439 /*!
440 This value determines where to place the decorated window in relation to
441 its position without decorations.<br>
442 One of: NorthWestGravity, SouthWestGravity, EastGravity, ...,
443 SouthGravity, StaticGravity, ForgetGravity
444 */
445 inline int gravity() const { return _gravity; }
446 //! Returns if the application requested the initial position for the window
447 /*!
448 If the application did not request a position (this function returns false)
449 then the window should be placed intelligently by the window manager
450 initially
451 */
452 inline bool positionRequested() const { return _positioned; }
453 //! Returns the decorations that the client window wishes to be displayed on
454 //! it
455 inline DecorationFlags decorations() const { return _decorations; }
456 //! Returns the functions that the user can perform on the window
457 inline FunctionFlags funtions() const { return _functions; }
458
459 //! Return the client this window is transient for
460 inline Client *transientFor() const { return _transient_for; }
461
462 //! Returns if the window is modal
463 /*!
464 If the window is modal, then no other windows that it is related to can get
465 focus while it exists/remains modal.
466 */
467 inline bool modal() const { return _modal; }
468 //! Returns if the window is shaded
469 /*!
470 When the window is shaded, only its titlebar is visible.
471 */
472 inline bool shaded() const { return _shaded; }
473 //! Returns if the window is iconified
474 /*!
475 When the window is iconified, it is not visible at all (except in iconbars/
476 panels/etc that want to show lists of iconified windows
477 */
478 inline bool iconic() const { return _iconic; }
479 //! Returns if the window is maximized vertically
480 inline bool maxVert() const { return _max_vert; }
481 //! Returns if the window is maximized horizontally
482 inline bool maxHorz() const { return _max_horz; }
483 //! Returns the window's stacking layer
484 inline StackLayer layer() const { return _layer; }
485
486 //! Removes or reapplies the client's border to its window
487 /*!
488 Used when managing and unmanaging a window.
489 @param addborder true if adding the border to the client; false if removing
490 from the client
491 */
492 void toggleClientBorder(bool addborder);
493
494 //! Returns the position and size of the client relative to the root window
495 inline const otk::Rect &area() const { return _area; }
496
497 //! Returns the client's strut definition
498 inline const otk::Strut &strut() const { return _strut; }
499
500 //! Move the client window
501 /*!
502 @param x The X coordinate to move to.
503 @param y The Y coordinate to move to.
504 */
505 void move(int x, int y);
506
507 //! Resizes the client window, anchoring it in a given corner
508 /*!
509 This also maintains things like the client's minsize, and size increments.
510 @param anchor The corner to keep in the same position when resizing.
511 @param w The width component of the new size for the client.
512 @param h The height component of the new size for the client.
513 @param x An optional X coordinate to which the window will be moved
514 after resizing.
515 @param y An optional Y coordinate to which the window will be moved
516 after resizing.
517 The x and y coordinates must both be sepcified together, or they will have
518 no effect. When they are specified, the anchor is ignored.
519 */
520 void resize(Corner anchor, int w, int h, int x = INT_MIN, int y = INT_MIN);
521
522 //! Attempt to focus the client window
523 bool focus() const;
524
525 //! Remove focus from the client window
526 void unfocus() const;
527
528 virtual void focusHandler(const XFocusChangeEvent &e);
529 virtual void unfocusHandler(const XFocusChangeEvent &e);
530 virtual void propertyHandler(const XPropertyEvent &e);
531 virtual void clientMessageHandler(const XClientMessageEvent &e);
532 virtual void configureRequestHandler(const XConfigureRequestEvent &e);
533 virtual void unmapHandler(const XUnmapEvent &e);
534 virtual void destroyHandler(const XDestroyWindowEvent &e);
535 virtual void reparentHandler(const XReparentEvent &e);
536 #if defined(SHAPE)
537 virtual void shapeHandler(const XShapeEvent &e);
538 #endif // SHAPE
539 };
540
541 }
542
543 #endif // __client_hh
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