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1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __client_hh
3 #define __client_hh
4
5 /*! @file client.hh
6 @brief The Client class maintains the state of a client window by handling
7 property changes on the window and some client messages
8 */
9
10 #include "widgetbase.hh"
11 #include "otk/point.hh"
12 #include "otk/strut.hh"
13 #include "otk/rect.hh"
14 #include "otk/eventhandler.hh"
15 #include "otk/ustring.hh"
16
17 extern "C" {
18 #include <X11/Xlib.h>
19
20 #ifdef SHAPE
21 #include <X11/extensions/shape.h>
22 #endif // SHAPE
23 }
24
25 #include <string>
26 #include <list>
27
28 namespace ob {
29
30 class Frame;
31
32 //! The MWM Hints as retrieved from the window property
33 /*!
34 This structure only contains 3 elements, even though the Motif 2.0
35 structure contains 5. We only use the first 3, so that is all gets defined.
36 */
37 struct MwmHints {
38 unsigned long flags; //!< A bitmask of Client::MwmFlags values
39 unsigned long functions; //!< A bitmask of Client::MwmFunctions values
40 unsigned long decorations;//!< A bitmask of Client::MwmDecorations values
41 //! The number of elements in the Client::MwmHints struct
42 static const unsigned int elements = 3;
43 };
44
45 //! Maintains the state of a client window.
46 /*!
47 Client maintains the state of a client window. The state consists of the
48 hints that the application sets on the window, such as the title, or window
49 gravity.
50 <p>
51 Client also manages client messages for the client window. When the
52 application (or any application) requests something to be changed for the
53 client, it will call the ActionHandler (for client messages) or update the
54 class' member variables and call whatever is nessary to complete the
55 change (such as causing a redraw of the titlebar after the title is changed).
56 */
57 class Client : public otk::EventHandler, public WidgetBase {
58 public:
59
60 //! The frame window which decorates around the client window
61 /*!
62 NOTE: This should NEVER be used inside the client class's constructor!
63 */
64 Frame *frame;
65
66 //! Holds a list of Clients
67 typedef std::list<Client*> List;
68
69 //! The possible stacking layers a client window can be a part of
70 enum StackLayer {
71 Layer_Icon, //!< 0 - iconified windows, in any order at all
72 Layer_Desktop, //!< 1 - desktop windows
73 Layer_Below, //!< 2 - normal windows w/ below
74 Layer_Normal, //!< 3 - normal windows
75 Layer_Above, //!< 4 - normal windows w/ above
76 Layer_Top, //!< 5 - always-on-top-windows (docks?)
77 Layer_Fullscreen, //!< 6 - fullscreeen windows
78 Layer_Internal, //!< 7 - openbox windows/menus
79 NUM_LAYERS
80 };
81
82 //! Corners of the client window, used for anchor positions
83 enum Corner { TopLeft,
84 TopRight,
85 BottomLeft,
86 BottomRight };
87
88 //! Possible window types
89 enum WindowType { Type_Desktop, //!< A desktop (bottom-most window)
90 Type_Dock, //!< A dock bar/panel window
91 Type_Toolbar, //!< A toolbar window, pulled off an app
92 Type_Menu, //!< A sticky menu from an app
93 Type_Utility, //!< A small utility window such as a palette
94 Type_Splash, //!< A splash screen window
95 Type_Dialog, //!< A dialog window
96 Type_Normal //!< A normal application window
97 };
98
99 //! Possible flags for MWM Hints (defined by Motif 2.0)
100 enum MwmFlags { MwmFlag_Functions = 1 << 0, //!< The MMW Hints define funcs
101 MwmFlag_Decorations = 1 << 1 //!< The MWM Hints define decor
102 };
103
104 //! Possible functions for MWM Hints (defined by Motif 2.0)
105 enum MwmFunctions { MwmFunc_All = 1 << 0, //!< All functions
106 MwmFunc_Resize = 1 << 1, //!< Allow resizing
107 MwmFunc_Move = 1 << 2, //!< Allow moving
108 MwmFunc_Iconify = 1 << 3, //!< Allow to be iconfied
109 MwmFunc_Maximize = 1 << 4 //!< Allow to be maximized
110 //MwmFunc_Close = 1 << 5 //!< Allow to be closed
111 };
112
113 //! Possible decorations for MWM Hints (defined by Motif 2.0)
114 enum MemDecorations { MwmDecor_All = 1 << 0, //!< All decorations
115 MwmDecor_Border = 1 << 1, //!< Show a border
116 MwmDecor_Handle = 1 << 2, //!< Show a handle (bottom)
117 MwmDecor_Title = 1 << 3, //!< Show a titlebar
118 //MwmDecor_Menu = 1 << 4, //!< Show a menu
119 MwmDecor_Iconify = 1 << 5, //!< Show an iconify button
120 MwmDecor_Maximize = 1 << 6 //!< Show a maximize button
121 };
122
123 //! The things the user can do to the client window
124 enum Function { Func_Resize = 1 << 0, //!< Allow resizing
125 Func_Move = 1 << 1, //!< Allow moving
126 Func_Iconify = 1 << 2, //!< Allow to be iconified
127 Func_Maximize = 1 << 3, //!< Allow to be maximized
128 Func_Close = 1 << 4 //!< Allow to be closed
129 };
130 //! Holds a bitmask of Client::Function values
131 typedef unsigned char FunctionFlags;
132
133 //! The decorations the client window wants to be displayed on it
134 enum Decoration { Decor_Titlebar = 1 << 0, //!< Display a titlebar
135 Decor_Handle = 1 << 1, //!< Display a handle (bottom)
136 Decor_Border = 1 << 2, //!< Display a border
137 Decor_Iconify = 1 << 3, //!< Display an iconify button
138 Decor_Maximize = 1 << 4, //!< Display a maximize button
139 Decor_Sticky = 1 << 5, //!< Display a sticky button
140 Decor_Close = 1 << 6 //!< Display a close button
141 };
142 //! Holds a bitmask of Client::Decoration values
143 typedef unsigned char DecorationFlags;
144
145 //! Possible actions that can be made with the _NET_WM_STATE client message
146 enum StateAction { State_Remove = 0, //!< _NET_WM_STATE_REMOVE
147 State_Add, //!< _NET_WM_STATE_ADD
148 State_Toggle //!< _NET_WM_STATE_TOGGLE
149 };
150
151 //! The event mask to grab on client windows
152 static const long event_mask = PropertyChangeMask | FocusChangeMask |
153 StructureNotifyMask;
154
155 //! The mask of events to not let propogate past the client
156 /*!
157 This makes things like xprop work on the client window, but means we have
158 to explicitly grab clicks that we want.
159 */
160 static const long no_propagate_mask = ButtonPressMask | ButtonReleaseMask |
161 ButtonMotionMask;
162
163 //! The number of unmap events to ignore on the window
164 int ignore_unmaps;
165
166 private:
167 //! The screen number on which the client resides
168 int _screen;
169
170 //! The actual window that this class is wrapping up
171 Window _window;
172
173 //! The id of the group the window belongs to
174 Window _group;
175
176 //! The client which this client is a transient (child) for
177 Client *_transient_for;
178
179 //! The clients which are transients (children) of this client
180 Client::List _transients;
181
182 //! The desktop on which the window resides (0xffffffff for all desktops)
183 long _desktop;
184
185 //! Normal window title
186 otk::ustring _title;
187 //! Window title when iconifiged
188 otk::ustring _icon_title;
189
190 //! The application that created the window
191 std::string _app_name;
192 //! The class of the window, can used for grouping
193 std::string _app_class;
194 //! The specified role of the window, used for identification
195 std::string _role;
196
197 //! The type of window (what its function is)
198 WindowType _type;
199
200 //! Position and size of the window
201 /*!
202 This will not always be the actual position of the window on screen, it is
203 rather, the position requested by the client, to which the window's gravity
204 is applied.
205 */
206 otk::Rect _area;
207
208 //! The window's strut
209 /*!
210 The strut defines areas of the screen that are marked off-bounds for window
211 placement. In theory, where this window exists.
212 */
213 otk::Strut _strut;
214
215 //! The logical size of the window
216 /*!
217 The "logical" size of the window is refers to the user's perception of the
218 size of the window, and is the value that should be displayed to the user.
219 For example, with xterms, this value it the number of characters being
220 displayed in the terminal, instead of the number of pixels.
221 */
222 otk::Point _logical_size;
223
224 //! Width of the border on the window.
225 /*!
226 The window manager will set this to 0 while the window is being managed,
227 but needs to restore it afterwards, so it is saved here.
228 */
229 int _border_width;
230
231 //! The minimum size of the client window
232 /*!
233 If the min is > the max, then the window is not resizable
234 */
235 otk::Point _min_size;
236 //! The maximum size of the client window
237 /*!
238 If the min is > the max, then the window is not resizable
239 */
240 otk::Point _max_size;
241 //! The size of increments to resize the client window by
242 otk::Point _size_inc;
243 //! The base size of the client window
244 /*!
245 This value should be subtracted from the window's actual size when
246 displaying its size to the user, or working with its min/max size
247 */
248 otk::Point _base_size;
249
250 //! Window decoration and functionality hints
251 MwmHints _mwmhints;
252
253 //! Where to place the decorated window in relation to the undecorated window
254 int _gravity;
255
256 //! The state of the window, one of WithdrawnState, IconicState, or
257 //! NormalState
258 long _wmstate;
259
260 //! Was the window's position requested by the application? if not, we should
261 //! place the window ourselves when it first appears
262 bool _positioned;
263
264 //! Can the window receive input focus?
265 bool _can_focus;
266 //! Urgency flag
267 bool _urgent;
268 //! Notify the window when it receives focus?
269 bool _focus_notify;
270 //! Does the client window have the input focus?
271 bool _focused;
272
273 //! The window uses shape extension to be non-rectangular?
274 bool _shaped;
275
276 //! The window is modal, so it must be processed before any windows it is
277 //! related to can be focused
278 bool _modal;
279 //! Only the window's titlebar is displayed
280 bool _shaded;
281 //! The window is iconified
282 bool _iconic;
283 //! The window is maximized to fill the screen vertically
284 bool _max_vert;
285 //! The window is maximized to fill the screen horizontally
286 bool _max_horz;
287 //! The window should not be displayed by pagers
288 bool _skip_pager;
289 //! The window should not be displayed by taskbars
290 bool _skip_taskbar;
291 //! The window is a 'fullscreen' window, and should be on top of all others
292 bool _fullscreen;
293 //! The window should be on top of other windows of the same type
294 bool _above;
295 //! The window should be underneath other windows of the same type
296 bool _below;
297
298 StackLayer _layer;
299
300 //! A bitmask of values in the Client::Decoration enum
301 /*!
302 The values in the variable are the decorations that the client wants to be
303 displayed around it.
304 */
305 DecorationFlags _decorations;
306
307 //! A bitmask of values in the Client::Function enum
308 /*!
309 The values in the variable specify the ways in which the user is allowed to
310 modify this window.
311 */
312 FunctionFlags _functions;
313
314 //! Retrieves the desktop hint's value and sets Client::_desktop
315 void getDesktop();
316 //! Retrieves the window's type and sets Client::_type
317 void getType();
318 //! Gets the MWM Hints and adjusts Client::_functions and
319 //! Client::_decorations
320 void getMwmHints();
321 //! Gets the position and size of the window and sets Client::_area
322 void getArea();
323 //! Gets the net_state hint and sets the boolean flags for any states set in
324 //! the hint
325 void getState();
326 //! Determines if the window uses the Shape extension and sets
327 //! Client::_shaped
328 void getShaped();
329
330 //! Set up what decor should be shown on the window and what functions should
331 //! be allowed (Client::_decorations and Client::_functions).
332 /*!
333 This also updates the NET_WM_ALLOWED_ACTIONS hint.
334 */
335 void setupDecorAndFunctions();
336
337 //! Sets the wm_state to the specified value
338 void setWMState(long state);
339 //! Adjusts the window's net_state
340 void setState(StateAction action, long data1, long data2);
341
342 //! Sends the window to the specified desktop
343 void setDesktop(long desktop);
344
345 //! Calculates the stacking layer for the client window
346 void calcLayer();
347
348 //! Update the protocols that the window supports and adjusts things if they
349 //! change
350 void updateProtocols();
351 //! Updates the WMNormalHints and adjusts things if they change
352 void updateNormalHints();
353 //! Updates the WMHints and adjusts things if they change
354 void updateWMHints();
355 //! Updates the window's title
356 void updateTitle();
357 //! Updates the window's icon title
358 void updateIconTitle();
359 //! Updates the window's application name and class
360 void updateClass();
361 //! Updates the strut for the client
362 void updateStrut();
363 //! Updates the window's transient status, and any parents of it
364 void updateTransientFor();
365
366 //! Change the client's state hints to match the class' data
367 void changeState();
368
369 //! Request the client to close its window.
370 void close();
371
372 //! Shades or unshades the client window
373 /*!
374 @param shade true if the window should be shaded; false if it should be
375 unshaded.
376 */
377 void shade(bool shade);
378
379 public:
380 #ifndef SWIG
381 //! Constructs a new Client object around a specified window id
382 /*!
383 BB @param window The window id that the Client class should handle
384 @param screen The screen on which the window resides
385 */
386 Client(int screen, Window window);
387 //! Destroys the Client object
388 virtual ~Client();
389 #endif
390
391 //! Returns the screen on which the clien resides
392 inline int screen() const { return _screen; }
393
394 //! Returns the window id that the Client object is handling
395 inline Window window() const { return _window; }
396
397 //! Returns the type of the window, one of the Client::WindowType values
398 inline WindowType type() const { return _type; }
399 //! Returns if the window should be treated as a normal window.
400 /*!
401 Some windows (desktops, docks, splash screens) have special rules applied
402 to them in a number of places regarding focus or user interaction.
403 */
404 inline bool normal() const {
405 return ! (_type == Type_Desktop || _type == Type_Dock ||
406 _type == Type_Splash);
407 }
408
409 //! Returns the desktop on which the window resides
410 /*!
411 This value is a 0-based index.<br>
412 A value of 0xffffffff indicates that the window exists on all desktops.
413 */
414 inline long desktop() const { return _desktop; }
415 //! Returns the window's title
416 inline const otk::ustring &title() const { return _title; }
417 //! Returns the window's title when it is iconified
418 inline const otk::ustring &iconTitle() const { return _title; }
419 //! Returns the application's name to whom the window belongs
420 inline const std::string &appName() const { return _app_name; }
421 //! Returns the class of the window
422 inline const std::string &appClass() const { return _app_class; }
423 //! Returns the program-specified role of the window
424 inline const std::string &role() const { return _role; }
425 //! Returns if the window can be focused
426 /*!
427 @return true if the window can receive focus; otherwise, false
428 */
429 inline bool canFocus() const { return _can_focus; }
430 //! Returns if the window has indicated that it needs urgent attention
431 inline bool urgent() const { return _urgent; }
432 //! Returns if the window wants to be notified when it receives focus
433 inline bool focusNotify() const { return _focus_notify; }
434 //! Returns if the window uses the Shape extension
435 inline bool shaped() const { return _shaped; }
436 //! Returns the window's gravity
437 /*!
438 This value determines where to place the decorated window in relation to
439 its position without decorations.<br>
440 One of: NorthWestGravity, SouthWestGravity, EastGravity, ...,
441 SouthGravity, StaticGravity, ForgetGravity
442 */
443 inline int gravity() const { return _gravity; }
444 //! Returns if the application requested the initial position for the window
445 /*!
446 If the application did not request a position (this function returns false)
447 then the window should be placed intelligently by the window manager
448 initially
449 */
450 inline bool positionRequested() const { return _positioned; }
451 //! Returns the decorations that the client window wishes to be displayed on
452 //! it
453 inline DecorationFlags decorations() const { return _decorations; }
454 //! Returns the functions that the user can perform on the window
455 inline FunctionFlags funtions() const { return _functions; }
456
457 //! Return the client this window is transient for
458 inline Client *transientFor() const { return _transient_for; }
459
460 //! Returns if the window is modal
461 /*!
462 If the window is modal, then no other windows that it is related to can get
463 focus while it exists/remains modal.
464 */
465 inline bool modal() const { return _modal; }
466 //! Returns if the window is shaded
467 /*!
468 When the window is shaded, only its titlebar is visible.
469 */
470 inline bool shaded() const { return _shaded; }
471 //! Returns if the window is iconified
472 /*!
473 When the window is iconified, it is not visible at all (except in iconbars/
474 panels/etc that want to show lists of iconified windows
475 */
476 inline bool iconic() const { return _iconic; }
477 //! Returns if the window is maximized vertically
478 inline bool maxVert() const { return _max_vert; }
479 //! Returns if the window is maximized horizontally
480 inline bool maxHorz() const { return _max_horz; }
481 //! Returns the window's stacking layer
482 inline StackLayer layer() const { return _layer; }
483
484 //! Removes or reapplies the client's border to its window
485 /*!
486 Used when managing and unmanaging a window.
487 @param addborder true if adding the border to the client; false if removing
488 from the client
489 */
490 void toggleClientBorder(bool addborder);
491
492 //! Returns the position and size of the client relative to the root window
493 inline const otk::Rect &area() const { return _area; }
494
495 //! Returns the client's strut definition
496 inline const otk::Strut &strut() const { return _strut; }
497
498 //! Move the client window
499 /*!
500 @param x The X coordinate to move to.
501 @param y The Y coordinate to move to.
502 */
503 void move(int x, int y);
504
505 //! Resizes the client window, anchoring it in a given corner
506 /*!
507 This also maintains things like the client's minsize, and size increments.
508 @param anchor The corner to keep in the same position when resizing.
509 @param w The width component of the new size for the client.
510 @param h The height component of the new size for the client.
511 @param x An optional X coordinate to which the window will be moved
512 after resizing.
513 @param y An optional Y coordinate to which the window will be moved
514 after resizing.
515 The x and y coordinates must both be sepcified together, or they will have
516 no effect. When they are specified, the anchor is ignored.
517 */
518 void resize(Corner anchor, int w, int h, int x = INT_MIN, int y = INT_MIN);
519
520 //! Attempt to focus the client window
521 bool focus() const;
522
523 //! Remove focus from the client window
524 void unfocus() const;
525
526 virtual void focusHandler(const XFocusChangeEvent &e);
527 virtual void unfocusHandler(const XFocusChangeEvent &e);
528 virtual void propertyHandler(const XPropertyEvent &e);
529 virtual void clientMessageHandler(const XClientMessageEvent &e);
530 virtual void configureRequestHandler(const XConfigureRequestEvent &e);
531 virtual void unmapHandler(const XUnmapEvent &e);
532 virtual void destroyHandler(const XDestroyWindowEvent &e);
533 virtual void reparentHandler(const XReparentEvent &e);
534 #if defined(SHAPE)
535 virtual void shapeHandler(const XShapeEvent &e);
536 #endif // SHAPE
537 };
538
539 }
540
541 #endif // __client_hh
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