1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
6 @brief The Client class maintains the state of a client window by handling
7 property changes on the window and some client messages
10 #include "widgetbase.hh"
11 #include "otk/point.hh"
12 #include "otk/strut.hh"
13 #include "otk/rect.hh"
14 #include "otk/eventhandler.hh"
15 #include "otk/ustring.hh"
21 #include <X11/extensions/shape.h>
32 //! The MWM Hints as retrieved from the window property
34 This structure only contains 3 elements, even though the Motif 2.0
35 structure contains 5. We only use the first 3, so that is all gets defined.
38 unsigned long flags
; //!< A bitmask of Client::MwmFlags values
39 unsigned long functions
; //!< A bitmask of Client::MwmFunctions values
40 unsigned long decorations
;//!< A bitmask of Client::MwmDecorations values
41 //! The number of elements in the Client::MwmHints struct
42 static const unsigned int elements
= 3;
45 //! Maintains the state of a client window.
47 Client maintains the state of a client window. The state consists of the
48 hints that the application sets on the window, such as the title, or window
51 Client also manages client messages for the client window. When the
52 application (or any application) requests something to be changed for the
53 client, it will call the ActionHandler (for client messages) or update the
54 class' member variables and call whatever is nessary to complete the
55 change (such as causing a redraw of the titlebar after the title is changed).
57 class Client
: public otk::EventHandler
, public WidgetBase
{
60 //! The frame window which decorates around the client window
62 NOTE: This should NEVER be used inside the client class's constructor!
66 //! Holds a list of Clients
67 typedef std::list
<Client
*> List
;
69 //! The possible stacking layers a client window can be a part of
71 Layer_Icon
, //!< 0 - iconified windows, in any order at all
72 Layer_Desktop
, //!< 1 - desktop windows
73 Layer_Below
, //!< 2 - normal windows w/ below
74 Layer_Normal
, //!< 3 - normal windows
75 Layer_Above
, //!< 4 - normal windows w/ above
76 Layer_Top
, //!< 5 - always-on-top-windows (docks?)
77 Layer_Fullscreen
, //!< 6 - fullscreeen windows
78 Layer_Internal
, //!< 7 - openbox windows/menus
82 //! Corners of the client window, used for anchor positions
83 enum Corner
{ TopLeft
,
88 //! Possible window types
89 enum WindowType
{ Type_Desktop
, //!< A desktop (bottom-most window)
90 Type_Dock
, //!< A dock bar/panel window
91 Type_Toolbar
, //!< A toolbar window, pulled off an app
92 Type_Menu
, //!< A sticky menu from an app
93 Type_Utility
, //!< A small utility window such as a palette
94 Type_Splash
, //!< A splash screen window
95 Type_Dialog
, //!< A dialog window
96 Type_Normal
//!< A normal application window
99 //! Possible flags for MWM Hints (defined by Motif 2.0)
100 enum MwmFlags
{ MwmFlag_Functions
= 1 << 0, //!< The MMW Hints define funcs
101 MwmFlag_Decorations
= 1 << 1 //!< The MWM Hints define decor
104 //! Possible functions for MWM Hints (defined by Motif 2.0)
105 enum MwmFunctions
{ MwmFunc_All
= 1 << 0, //!< All functions
106 MwmFunc_Resize
= 1 << 1, //!< Allow resizing
107 MwmFunc_Move
= 1 << 2, //!< Allow moving
108 MwmFunc_Iconify
= 1 << 3, //!< Allow to be iconfied
109 MwmFunc_Maximize
= 1 << 4 //!< Allow to be maximized
110 //MwmFunc_Close = 1 << 5 //!< Allow to be closed
113 //! Possible decorations for MWM Hints (defined by Motif 2.0)
114 enum MemDecorations
{ MwmDecor_All
= 1 << 0, //!< All decorations
115 MwmDecor_Border
= 1 << 1, //!< Show a border
116 MwmDecor_Handle
= 1 << 2, //!< Show a handle (bottom)
117 MwmDecor_Title
= 1 << 3, //!< Show a titlebar
118 //MwmDecor_Menu = 1 << 4, //!< Show a menu
119 MwmDecor_Iconify
= 1 << 5, //!< Show an iconify button
120 MwmDecor_Maximize
= 1 << 6 //!< Show a maximize button
123 //! The things the user can do to the client window
124 enum Function
{ Func_Resize
= 1 << 0, //!< Allow resizing
125 Func_Move
= 1 << 1, //!< Allow moving
126 Func_Iconify
= 1 << 2, //!< Allow to be iconified
127 Func_Maximize
= 1 << 3, //!< Allow to be maximized
128 Func_Close
= 1 << 4 //!< Allow to be closed
130 //! Holds a bitmask of Client::Function values
131 typedef unsigned char FunctionFlags
;
133 //! The decorations the client window wants to be displayed on it
134 enum Decoration
{ Decor_Titlebar
= 1 << 0, //!< Display a titlebar
135 Decor_Handle
= 1 << 1, //!< Display a handle (bottom)
136 Decor_Border
= 1 << 2, //!< Display a border
137 Decor_Iconify
= 1 << 3, //!< Display an iconify button
138 Decor_Maximize
= 1 << 4, //!< Display a maximize button
139 Decor_Sticky
= 1 << 5, //!< Display a sticky button
140 Decor_Close
= 1 << 6 //!< Display a close button
142 //! Holds a bitmask of Client::Decoration values
143 typedef unsigned char DecorationFlags
;
145 //! Possible actions that can be made with the _NET_WM_STATE client message
146 enum StateAction
{ State_Remove
= 0, //!< _NET_WM_STATE_REMOVE
147 State_Add
, //!< _NET_WM_STATE_ADD
148 State_Toggle
//!< _NET_WM_STATE_TOGGLE
151 //! The event mask to grab on client windows
152 static const long event_mask
= PropertyChangeMask
| FocusChangeMask
|
155 //! The mask of events to not let propogate past the client
157 This makes things like xprop work on the client window, but means we have
158 to explicitly grab clicks that we want.
160 static const long no_propagate_mask
= ButtonPressMask
| ButtonReleaseMask
|
163 //! The number of unmap events to ignore on the window
167 //! The screen number on which the client resides
170 //! The actual window that this class is wrapping up
173 //! The id of the group the window belongs to
176 //! The client which this client is a transient (child) for
177 Client
*_transient_for
;
179 //! The clients which are transients (children) of this client
180 Client::List _transients
;
182 //! The desktop on which the window resides (0xffffffff for all desktops)
185 //! Normal window title
187 //! Window title when iconifiged
188 otk::ustring _icon_title
;
190 //! The application that created the window
191 std::string _app_name
;
192 //! The class of the window, can used for grouping
193 std::string _app_class
;
194 //! The specified role of the window, used for identification
197 //! The type of window (what its function is)
200 //! Position and size of the window
202 This will not always be the actual position of the window on screen, it is
203 rather, the position requested by the client, to which the window's gravity
208 //! The window's strut
210 The strut defines areas of the screen that are marked off-bounds for window
211 placement. In theory, where this window exists.
215 //! The logical size of the window
217 The "logical" size of the window is refers to the user's perception of the
218 size of the window, and is the value that should be displayed to the user.
219 For example, with xterms, this value it the number of characters being
220 displayed in the terminal, instead of the number of pixels.
222 otk::Point _logical_size
;
224 //! Width of the border on the window.
226 The window manager will set this to 0 while the window is being managed,
227 but needs to restore it afterwards, so it is saved here.
231 //! The minimum size of the client window
233 If the min is > the max, then the window is not resizable
235 otk::Point _min_size
;
236 //! The maximum size of the client window
238 If the min is > the max, then the window is not resizable
240 otk::Point _max_size
;
241 //! The size of increments to resize the client window by
242 otk::Point _size_inc
;
243 //! The base size of the client window
245 This value should be subtracted from the window's actual size when
246 displaying its size to the user, or working with its min/max size
248 otk::Point _base_size
;
250 //! Window decoration and functionality hints
253 //! Where to place the decorated window in relation to the undecorated window
256 //! The state of the window, one of WithdrawnState, IconicState, or
260 //! Was the window's position requested by the application? if not, we should
261 //! place the window ourselves when it first appears
264 //! Can the window receive input focus?
268 //! Notify the window when it receives focus?
270 //! Does the client window have the input focus?
273 //! The window uses shape extension to be non-rectangular?
276 //! The window is modal, so it must be processed before any windows it is
277 //! related to can be focused
279 //! Only the window's titlebar is displayed
281 //! The window is iconified
283 //! The window is maximized to fill the screen vertically
285 //! The window is maximized to fill the screen horizontally
287 //! The window should not be displayed by pagers
289 //! The window should not be displayed by taskbars
291 //! The window is a 'fullscreen' window, and should be on top of all others
293 //! The window should be on top of other windows of the same type
295 //! The window should be underneath other windows of the same type
300 //! A bitmask of values in the Client::Decoration enum
302 The values in the variable are the decorations that the client wants to be
305 DecorationFlags _decorations
;
307 //! A bitmask of values in the Client::Function enum
309 The values in the variable specify the ways in which the user is allowed to
312 FunctionFlags _functions
;
314 //! Retrieves the window's initial gravity
316 //! Retrieves the desktop hint's value and sets Client::_desktop
318 //! Retrieves the window's type and sets Client::_type
320 //! Gets the MWM Hints and adjusts Client::_functions and
321 //! Client::_decorations
323 //! Gets the position and size of the window and sets Client::_area
325 //! Gets the net_state hint and sets the boolean flags for any states set in
328 //! Determines if the window uses the Shape extension and sets
332 //! Set up what decor should be shown on the window and what functions should
333 //! be allowed (Client::_decorations and Client::_functions).
335 This also updates the NET_WM_ALLOWED_ACTIONS hint.
337 void setupDecorAndFunctions();
339 //! Sets the wm_state to the specified value
340 void setWMState(long state
);
341 //! Adjusts the window's net_state
342 void setState(StateAction action
, long data1
, long data2
);
344 //! Sends the window to the specified desktop
345 void setDesktop(long desktop
);
347 //! Calculates the stacking layer for the client window
350 //! Update the protocols that the window supports and adjusts things if they
352 void updateProtocols();
353 //! Updates the WMNormalHints and adjusts things if they change
354 void updateNormalHints();
355 //! Updates the WMHints and adjusts things if they change
356 void updateWMHints();
357 //! Updates the window's title
359 //! Updates the window's icon title
360 void updateIconTitle();
361 //! Updates the window's application name and class
363 //! Updates the strut for the client
365 //! Updates the window's transient status, and any parents of it
366 void updateTransientFor();
368 //! Change the client's state hints to match the class' data
371 //! Request the client to close its window.
374 //! Shades or unshades the client window
376 @param shade true if the window should be shaded; false if it should be
379 void shade(bool shade
);
383 //! Constructs a new Client object around a specified window id
385 BB @param window The window id that the Client class should handle
386 @param screen The screen on which the window resides
388 Client(int screen
, Window window
);
389 //! Destroys the Client object
393 //! Returns the screen on which the clien resides
394 inline int screen() const { return _screen
; }
396 //! Returns the window id that the Client object is handling
397 inline Window
window() const { return _window
; }
399 //! Returns the type of the window, one of the Client::WindowType values
400 inline WindowType
type() const { return _type
; }
401 //! Returns if the window should be treated as a normal window.
403 Some windows (desktops, docks, splash screens) have special rules applied
404 to them in a number of places regarding focus or user interaction.
406 inline bool normal() const {
407 return ! (_type
== Type_Desktop
|| _type
== Type_Dock
||
408 _type
== Type_Splash
);
411 //! Returns the desktop on which the window resides
413 This value is a 0-based index.<br>
414 A value of 0xffffffff indicates that the window exists on all desktops.
416 inline long desktop() const { return _desktop
; }
417 //! Returns the window's title
418 inline const otk::ustring
&title() const { return _title
; }
419 //! Returns the window's title when it is iconified
420 inline const otk::ustring
&iconTitle() const { return _title
; }
421 //! Returns the application's name to whom the window belongs
422 inline const std::string
&appName() const { return _app_name
; }
423 //! Returns the class of the window
424 inline const std::string
&appClass() const { return _app_class
; }
425 //! Returns the program-specified role of the window
426 inline const std::string
&role() const { return _role
; }
427 //! Returns if the window can be focused
429 @return true if the window can receive focus; otherwise, false
431 inline bool canFocus() const { return _can_focus
; }
432 //! Returns if the window has indicated that it needs urgent attention
433 inline bool urgent() const { return _urgent
; }
434 //! Returns if the window wants to be notified when it receives focus
435 inline bool focusNotify() const { return _focus_notify
; }
436 //! Returns if the window uses the Shape extension
437 inline bool shaped() const { return _shaped
; }
438 //! Returns the window's gravity
440 This value determines where to place the decorated window in relation to
441 its position without decorations.<br>
442 One of: NorthWestGravity, SouthWestGravity, EastGravity, ...,
443 SouthGravity, StaticGravity, ForgetGravity
445 inline int gravity() const { return _gravity
; }
446 //! Returns if the application requested the initial position for the window
448 If the application did not request a position (this function returns false)
449 then the window should be placed intelligently by the window manager
452 inline bool positionRequested() const { return _positioned
; }
453 //! Returns the decorations that the client window wishes to be displayed on
455 inline DecorationFlags
decorations() const { return _decorations
; }
456 //! Returns the functions that the user can perform on the window
457 inline FunctionFlags
funtions() const { return _functions
; }
459 //! Return the client this window is transient for
460 inline Client
*transientFor() const { return _transient_for
; }
462 //! Returns if the window is modal
464 If the window is modal, then no other windows that it is related to can get
465 focus while it exists/remains modal.
467 inline bool modal() const { return _modal
; }
468 //! Returns if the window is shaded
470 When the window is shaded, only its titlebar is visible.
472 inline bool shaded() const { return _shaded
; }
473 //! Returns if the window is iconified
475 When the window is iconified, it is not visible at all (except in iconbars/
476 panels/etc that want to show lists of iconified windows
478 inline bool iconic() const { return _iconic
; }
479 //! Returns if the window is maximized vertically
480 inline bool maxVert() const { return _max_vert
; }
481 //! Returns if the window is maximized horizontally
482 inline bool maxHorz() const { return _max_horz
; }
483 //! Returns the window's stacking layer
484 inline StackLayer
layer() const { return _layer
; }
486 //! Removes or reapplies the client's border to its window
488 Used when managing and unmanaging a window.
489 @param addborder true if adding the border to the client; false if removing
492 void toggleClientBorder(bool addborder
);
494 //! Returns the position and size of the client relative to the root window
495 inline const otk::Rect
&area() const { return _area
; }
497 //! Returns the client's strut definition
498 inline const otk::Strut
&strut() const { return _strut
; }
500 //! Move the client window
502 @param x The X coordinate to move to.
503 @param y The Y coordinate to move to.
505 void move(int x
, int y
);
507 //! Resizes the client window, anchoring it in a given corner
509 This also maintains things like the client's minsize, and size increments.
510 @param anchor The corner to keep in the same position when resizing.
511 @param w The width component of the new size for the client.
512 @param h The height component of the new size for the client.
513 @param x An optional X coordinate to which the window will be moved
515 @param y An optional Y coordinate to which the window will be moved
517 The x and y coordinates must both be sepcified together, or they will have
518 no effect. When they are specified, the anchor is ignored.
520 void resize(Corner anchor
, int w
, int h
, int x
= INT_MIN
, int y
= INT_MIN
);
522 //! Attempt to focus the client window
525 //! Remove focus from the client window
526 void unfocus() const;
528 virtual void focusHandler(const XFocusChangeEvent
&e
);
529 virtual void unfocusHandler(const XFocusChangeEvent
&e
);
530 virtual void propertyHandler(const XPropertyEvent
&e
);
531 virtual void clientMessageHandler(const XClientMessageEvent
&e
);
532 virtual void configureRequestHandler(const XConfigureRequestEvent
&e
);
533 virtual void unmapHandler(const XUnmapEvent
&e
);
534 virtual void destroyHandler(const XDestroyWindowEvent
&e
);
535 virtual void reparentHandler(const XReparentEvent
&e
);
537 virtual void shapeHandler(const XShapeEvent
&e
);
543 #endif // __client_hh