]> Dogcows Code - chaz/openbox/blob - src/frame.hh
make shape work with the titlebar and handle
[chaz/openbox] / src / frame.hh
1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __frame_hh
3 #define __frame_hh
4
5 /*! @file frame.hh
6 */
7
8 extern "C" {
9 #include <X11/Xlib.h>
10 }
11
12 #include "client.hh"
13 #include "otk/strut.hh"
14 #include "otk/rect.hh"
15 #include "otk/screeninfo.hh"
16 #include "otk/style.hh"
17 #include "otk/widget.hh"
18 #include "otk/button.hh"
19 #include "otk/focuswidget.hh"
20 #include "otk/focuslabel.hh"
21
22 #include <string>
23
24 namespace ob {
25
26 //! Holds and decorates a frame around an OBClient (client window)
27 /*!
28 */
29 class OBFrame : public otk::OtkWidget {
30 private:
31 OBClient *_client;
32 const otk::ScreenInfo *_screen;
33
34 //! The style to use for size and display the decorations
35 otk::Style *_style;
36
37 //! The size of the frame on each side of the client window
38 otk::Strut _size;
39
40 //! The size of the frame on each side of the client window inside the border
41 otk::Strut _innersize;
42
43 // decoration windows
44 otk::OtkFocusWidget _plate; // sits entirely under the client window
45 otk::OtkFocusWidget _titlebar;
46 otk::OtkButton _button_close;
47 otk::OtkButton _button_iconify;
48 otk::OtkButton _button_max;
49 otk::OtkButton _button_stick;
50 otk::OtkFocusLabel _label;
51 otk::OtkFocusWidget _handle;
52 otk::OtkButton _grip_left;
53 otk::OtkButton _grip_right;
54
55 //! The decorations to display on the window.
56 /*!
57 This is by default the same value as in the OBClient::decorations, but it
58 is duplicated here so that it can be overridden per-window by the user.
59 */
60 OBClient::DecorationFlags _decorations;
61
62 //! Reparents the client window from the root window onto the frame
63 void grabClient();
64 //! Reparents the client window back to the root window
65 /*!
66 @param remap Re-map the client window when we're done reparenting?
67 */
68 void releaseClient(bool remap);
69
70 public:
71 //! Constructs an OBFrame object, and reparents the client to itself
72 /*!
73 @param client The client window which will be decorated by the new OBFrame
74 @param style The style to use to decorate the frame
75 */
76 OBFrame(OBClient *client, otk::Style *style);
77 //! Destroys the OBFrame object
78 virtual ~OBFrame();
79
80 //! Set the style to decorate the frame with
81 virtual void setStyle(otk::Style *style);
82
83 //! Update the frame to match the client
84 void adjust();
85 //! Shape the frame window to the client window
86 void adjustShape();
87
88 //! Applies gravity for the client's gravity, moving the frame to the
89 //! appropriate place
90 void applyGravity();
91
92 //! Reversely applies gravity for the client's gravity, moving the frame so
93 //! that the client is in its pre-gravity position
94 void restoreGravity();
95 };
96
97 }
98
99 #endif // __frame_hh
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