#include "client.h" #include "focus.h" #include "moveresize.h" #include "menu.h" #include "prop.h" #include "stacking.h" #include "frame.h" #include "screen.h" #include "action.h" #include "dispatch.h" #include "openbox.h" #include typedef struct ActionString { char *name; void (*func)(union ActionData *); void (*setup)(Action *); } ActionString; Action *action_new(void (*func)(union ActionData *data)) { Action *a = g_new0(Action, 1); a->func = func; return a; } void action_free(Action *a) { if (a == NULL) return; /* deal with pointers */ if (a->func == action_execute || a->func == action_restart) g_free(a->data.execute.path); else if (a->func == action_showmenu) g_free(a->data.showmenu.name); g_free(a); } void setup_action_directional_focus_north(Action *a) { a->data.dfocus.direction = Direction_North; } void setup_action_directional_focus_east(Action *a) { a->data.dfocus.direction = Direction_East; } void setup_action_directional_focus_south(Action *a) { a->data.dfocus.direction = Direction_South; } void setup_action_directional_focus_west(Action *a) { a->data.dfocus.direction = Direction_West; } void setup_action_directional_focus_northeast(Action *a) { a->data.dfocus.direction = Direction_NorthEast; } void setup_action_directional_focus_southeast(Action *a) { a->data.dfocus.direction = Direction_SouthEast; } void setup_action_directional_focus_southwest(Action *a) { a->data.dfocus.direction = Direction_SouthWest; } void setup_action_directional_focus_northwest(Action *a) { a->data.dfocus.direction = Direction_NorthWest; } void setup_action_send_to_desktop(Action *a) { a->data.sendto.follow = TRUE; } void setup_action_send_to_np_desktop(Action *a) { a->data.sendtonextprev.wrap = FALSE; a->data.sendtonextprev.follow = TRUE; } void setup_action_send_to_np_desktop_wrap(Action *a) { a->data.sendtonextprev.wrap = TRUE; a->data.sendtonextprev.follow = TRUE; } void setup_action_np_desktop(Action *a) { a->data.nextprevdesktop.wrap = FALSE; } void setup_action_np_desktop_wrap(Action *a) { a->data.nextprevdesktop.wrap = TRUE; } void setup_action_move_keyboard(Action *a) { a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move_keyboard; } void setup_action_move(Action *a) { a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move; } void setup_action_resize(Action *a) { a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_topleft; } void setup_action_resize_keyboard(Action *a) { a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_keyboard; } void setup_action_cycle_windows_linear_next(Action *a) { a->data.cycle.linear = TRUE; a->data.cycle.forward = TRUE; } void setup_action_cycle_windows_linear_previous(Action *a) { a->data.cycle.linear = TRUE; a->data.cycle.forward = FALSE; } void setup_action_cycle_windows_next(Action *a) { a->data.cycle.linear = FALSE; a->data.cycle.forward = TRUE; } void setup_action_cycle_windows_previous(Action *a) { a->data.cycle.linear = FALSE; a->data.cycle.forward = FALSE; } ActionString actionstrings[] = { { "execute", action_execute, NULL }, { "directionalfocusnorth", action_directional_focus, setup_action_directional_focus_north }, { "directionalfocuseast", action_directional_focus, setup_action_directional_focus_east }, { "directionalfocussouth", action_directional_focus, setup_action_directional_focus_south }, { "directionalfocuswest", action_directional_focus, setup_action_directional_focus_west }, { "directionalfocusnortheast", action_directional_focus, setup_action_directional_focus_northeast }, { "directionalfocussoutheast", action_directional_focus, setup_action_directional_focus_southeast }, { "directionalfocussouthwest", action_directional_focus, setup_action_directional_focus_southwest }, { "directionalfocusnorthwest", action_directional_focus, setup_action_directional_focus_northwest }, { "focus", action_focus, NULL, }, { "unfocus", action_unfocus, NULL }, { "iconify", action_iconify, NULL }, { "raise", action_raise, NULL }, { "lower", action_lower, NULL }, { "focusraise", action_focusraise, NULL }, { "close", action_close, NULL }, { "kill", action_kill, NULL }, { "shadelower", action_shadelower, NULL }, { "unshaderaise", action_unshaderaise, NULL }, { "shade", action_shade, NULL }, { "unshade", action_unshade, NULL }, { "toggleshade", action_toggle_shade, NULL }, { "toggleomnipresent", action_toggle_omnipresent, NULL }, { "moverelativehorz", action_move_relative_horz, NULL }, { "moverelativevert", action_move_relative_vert, NULL }, { "resizerelativehorz", action_resize_relative_horz, NULL }, { "resizerelativevert", action_resize_relative_vert, NULL }, { "maximizefull", action_maximize_full, NULL }, { "unmaximizefull", action_unmaximize_full, NULL }, { "togglemaximizefull", action_toggle_maximize_full, NULL }, { "maximizehorz", action_maximize_horz, NULL }, { "unmaximizehorz", action_unmaximize_horz, NULL }, { "togglemaximizehorz", action_toggle_maximize_horz, NULL }, { "maximizevert", action_maximize_vert, NULL }, { "unmaximizevert", action_unmaximize_vert, NULL }, { "togglemaximizevert", action_toggle_maximize_vert, NULL }, { "sendtodesktop", action_send_to_desktop, setup_action_send_to_desktop }, { "sendtonextdesktop", action_send_to_next_desktop, setup_action_send_to_np_desktop }, { "sendtonextdesktopwrap", action_send_to_next_desktop, setup_action_send_to_np_desktop_wrap }, { "sendtopreviousdesktop", action_send_to_previous_desktop, setup_action_send_to_np_desktop }, { "sendtopreviousdesktopwrap", action_send_to_previous_desktop, setup_action_send_to_np_desktop_wrap }, { "desktop", action_desktop, NULL }, { "nextdesktop", action_next_desktop, setup_action_np_desktop }, { "nextdesktopwrap", action_next_desktop, setup_action_np_desktop_wrap }, { "previousdesktop", action_previous_desktop, setup_action_np_desktop }, { "previousdesktopwrap", action_previous_desktop, setup_action_np_desktop_wrap }, { "nextdesktopcolumn", action_next_desktop_column, setup_action_np_desktop }, { "nextdesktopcolumnwrap", action_next_desktop_column, setup_action_np_desktop_wrap }, { "previousdesktopcolumn", action_previous_desktop_column, setup_action_np_desktop }, { "previousdesktopcolumnwrap", action_previous_desktop_column, setup_action_np_desktop_wrap }, { "nextdesktoprow", action_next_desktop_row, setup_action_np_desktop }, { "nextdesktoprowwrap", action_next_desktop_row, setup_action_np_desktop_wrap }, { "previousdesktoprow", action_previous_desktop_row, setup_action_np_desktop }, { "previousdesktoprowwrap", action_previous_desktop_row, setup_action_np_desktop_wrap }, { "toggledecorations", action_toggle_decorations, NULL }, { "keyboardmove", action_moveresize, setup_action_move_keyboard }, { "move", action_moveresize, setup_action_move }, { "resize", action_moveresize, setup_action_resize }, { "keyboardresize", action_moveresize, setup_action_resize_keyboard }, { "restart", action_restart, NULL }, { "exit", action_exit, NULL }, { "showmenu", action_showmenu, NULL }, { "nextwindowlinear", action_cycle_windows, setup_action_cycle_windows_linear_next }, { "previouswindowlinear", action_cycle_windows, setup_action_cycle_windows_linear_previous }, { "nextwindow", action_cycle_windows, setup_action_cycle_windows_next }, { "previouswindow", action_cycle_windows, setup_action_cycle_windows_previous }, { NULL, NULL, NULL } }; Action *action_from_string(char *name) { Action *a = NULL; int i; for (i = 0; actionstrings[i].name; i++) if (!g_ascii_strcasecmp(name, actionstrings[i].name)) { a = action_new(actionstrings[i].func); if (actionstrings[i].setup) actionstrings[i].setup(a); break; } return a; } void action_execute(union ActionData *data) { GError *e = NULL; if (data->execute.path) if (!g_spawn_command_line_async(data->execute.path, &e)) { g_warning("failed to execute '%s': %s", data->execute.path, e->message); } } void action_focus(union ActionData *data) { if (data->client.c) client_focus(data->client.c); } void action_unfocus (union ActionData *data) { if (data->client.c) client_unfocus(data->client.c); } void action_iconify(union ActionData *data) { if (data->client.c) client_iconify(data->client.c, TRUE, TRUE); } void action_focusraise(union ActionData *data) { if (data->client.c) { client_focus(data->client.c); stacking_raise(CLIENT_AS_WINDOW(data->client.c)); } } void action_raise(union ActionData *data) { if (data->client.c) stacking_raise(CLIENT_AS_WINDOW(data->client.c)); } void action_unshaderaise(union ActionData *data) { if (data->client.c) { if (data->client.c->shaded) client_shade(data->client.c, FALSE); else stacking_raise(CLIENT_AS_WINDOW(data->client.c)); } } void action_shadelower(union ActionData *data) { if (data->client.c) { if (data->client.c->shaded) stacking_lower(CLIENT_AS_WINDOW(data->client.c)); else client_shade(data->client.c, TRUE); } } void action_lower(union ActionData *data) { if (data->client.c) stacking_lower(CLIENT_AS_WINDOW(data->client.c)); } void action_close(union ActionData *data) { if (data->client.c) client_close(data->client.c); } void action_kill(union ActionData *data) { if (data->client.c) client_kill(data->client.c); } void action_shade(union ActionData *data) { if (data->client.c) client_shade(data->client.c, TRUE); } void action_unshade(union ActionData *data) { if (data->client.c) client_shade(data->client.c, FALSE); } void action_toggle_shade(union ActionData *data) { if (data->client.c) client_shade(data->client.c, !data->client.c->shaded); } void action_toggle_omnipresent(union ActionData *data) { if (data->client.c) client_set_desktop(data->client.c, data->client.c->desktop == DESKTOP_ALL ? screen_desktop : DESKTOP_ALL, FALSE); } void action_move_relative_horz(union ActionData *data) { Client *c = data->relative.c; if (c) client_configure(c, Corner_TopLeft, c->area.x + data->relative.delta, c->area.y, c->area.width, c->area.height, TRUE, TRUE); } void action_move_relative_vert(union ActionData *data) { Client *c = data->relative.c; if (c) client_configure(c, Corner_TopLeft, c->area.x, c->area.y + data->relative.delta, c->area.width, c->area.height, TRUE, TRUE); } void action_resize_relative_horz(union ActionData *data) { Client *c = data->relative.c; if (c) client_configure(c, Corner_TopLeft, c->area.x, c->area.y, c->area.width + data->relative.delta, c->area.height, TRUE, TRUE); } void action_resize_relative_vert(union ActionData *data) { Client *c = data->relative.c; if (c && !c->shaded) client_configure(c, Corner_TopLeft, c->area.x, c->area.y, c->area.width, c->area.height + data->relative.delta, TRUE, TRUE); } void action_maximize_full(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, TRUE, 0, TRUE); } void action_unmaximize_full(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, FALSE, 0, TRUE); } void action_toggle_maximize_full(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, !(data->client.c->max_horz || data->client.c->max_vert), 0, TRUE); } void action_maximize_horz(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, TRUE, 1, TRUE); } void action_unmaximize_horz(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, FALSE, 1, TRUE); } void action_toggle_maximize_horz(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE); } void action_maximize_vert(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, TRUE, 2, TRUE); } void action_unmaximize_vert(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, FALSE, 2, TRUE); } void action_toggle_maximize_vert(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE); } void action_send_to_desktop(union ActionData *data) { if (data->sendto.c) { if (data->sendto.desk < screen_num_desktops || data->sendto.desk == DESKTOP_ALL) { client_set_desktop(data->desktop.c, data->sendto.desk, data->sendto.follow); if (data->sendto.follow) screen_set_desktop(data->sendto.desk); } } } void action_send_to_next_desktop(union ActionData *data) { guint d; if (!data->sendtonextprev.c) return; d = screen_desktop + 1; if (d >= screen_num_desktops) { if (!data->sendtonextprev.wrap) return; d = 0; } client_set_desktop(data->sendtonextprev.c, d, data->sendtonextprev.follow); if (data->sendtonextprev.follow) screen_set_desktop(d); } void action_send_to_previous_desktop(union ActionData *data) { guint d; if (!data->sendtonextprev.c) return; d = screen_desktop - 1; if (d >= screen_num_desktops) { if (!data->sendtonextprev.wrap) return; d = screen_num_desktops - 1; } client_set_desktop(data->sendtonextprev.c, d, data->sendtonextprev.follow); if (data->sendtonextprev.follow) screen_set_desktop(d); } void action_desktop(union ActionData *data) { if (data->desktop.desk < screen_num_desktops || data->desktop.desk == DESKTOP_ALL) screen_set_desktop(data->desktop.desk); } void action_next_desktop(union ActionData *data) { guint d; d = screen_desktop + 1; if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; d = 0; } screen_set_desktop(d); } void action_previous_desktop(union ActionData *data) { guint d; d = screen_desktop - 1; if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; d = screen_num_desktops - 1; } screen_set_desktop(d); } static void cur_row_col(guint *r, guint *c) { switch (screen_desktop_layout.orientation) { case Orientation_Horz: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: *r = screen_desktop / screen_desktop_layout.columns; *c = screen_desktop % screen_desktop_layout.columns; break; case Corner_BottomLeft: *r = screen_desktop_layout.rows - 1 - screen_desktop / screen_desktop_layout.columns; *c = screen_desktop % screen_desktop_layout.columns; break; case Corner_TopRight: *r = screen_desktop / screen_desktop_layout.columns; *c = screen_desktop_layout.columns - 1 - screen_desktop % screen_desktop_layout.columns; break; case Corner_BottomRight: *r = screen_desktop_layout.rows - 1 - screen_desktop / screen_desktop_layout.columns; *c = screen_desktop_layout.columns - 1 - screen_desktop % screen_desktop_layout.columns; break; } break; case Orientation_Vert: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: *r = screen_desktop % screen_desktop_layout.rows; *c = screen_desktop / screen_desktop_layout.rows; break; case Corner_BottomLeft: *r = screen_desktop_layout.rows - 1 - screen_desktop % screen_desktop_layout.rows; *c = screen_desktop / screen_desktop_layout.rows; break; case Corner_TopRight: *r = screen_desktop % screen_desktop_layout.rows; *c = screen_desktop_layout.columns - 1 - screen_desktop / screen_desktop_layout.rows; break; case Corner_BottomRight: *r = screen_desktop_layout.rows - 1 - screen_desktop % screen_desktop_layout.rows; *c = screen_desktop_layout.columns - 1 - screen_desktop / screen_desktop_layout.rows; break; } break; } } static guint translate_row_col(guint r, guint c) { switch (screen_desktop_layout.orientation) { case Orientation_Horz: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: return r % screen_desktop_layout.rows * screen_desktop_layout.columns + c % screen_desktop_layout.columns; case Corner_BottomLeft: return (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows) * screen_desktop_layout.columns + c % screen_desktop_layout.columns; case Corner_TopRight: return r % screen_desktop_layout.rows * screen_desktop_layout.columns + (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns); case Corner_BottomRight: return (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows) * screen_desktop_layout.columns + (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns); } case Orientation_Vert: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: return c % screen_desktop_layout.columns * screen_desktop_layout.rows + r % screen_desktop_layout.rows; case Corner_BottomLeft: return c % screen_desktop_layout.columns * screen_desktop_layout.rows + (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows); case Corner_TopRight: return (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns) * screen_desktop_layout.rows + r % screen_desktop_layout.rows; case Corner_BottomRight: return (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns) * screen_desktop_layout.rows + (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows); } } g_assert_not_reached(); return 0; } void action_next_desktop_column(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); ++c; if (c >= screen_desktop_layout.columns) c = 0; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; ++c; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_previous_desktop_column(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); --c; if (c >= screen_desktop_layout.columns) c = screen_desktop_layout.columns - 1; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; --c; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_next_desktop_row(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); ++r; if (r >= screen_desktop_layout.rows) r = 0; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; ++r; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_previous_desktop_row(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); --r; if (r >= screen_desktop_layout.rows) r = screen_desktop_layout.rows - 1; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; --r; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_toggle_decorations(union ActionData *data) { Client *c = data->client.c;; if (!c) return; c->disabled_decorations = c->disabled_decorations ? 0 : ~0; client_setup_decor_and_functions(c); } void action_moveresize(union ActionData *data) { Client *c = data->moveresize.c; if (!c || !client_normal(c)) return; moveresize_start(c, data->moveresize.x, data->moveresize.y, data->moveresize.button, data->moveresize.corner); } void action_restart(union ActionData *data) { ob_restart_path = data->execute.path; ob_shutdown = ob_restart = TRUE; } void action_exit(union ActionData *data) { ob_shutdown = TRUE; } void action_showmenu(union ActionData *data) { if (data->showmenu.name) { menu_show(data->showmenu.name, data->showmenu.x, data->showmenu.y, data->showmenu.c); } } void action_cycle_windows(union ActionData *data) { Client *c; c = focus_cycle(data->cycle.forward, data->cycle.linear, data->cycle.final, data->cycle.cancel); } void action_directional_focus(union ActionData *data) { Client *nf; if (!data->dfocus.c) return; if ((nf = client_find_directional(data->dfocus.c, data->dfocus.direction))) client_activate(nf); }