#include "otk.hh" #include "rendercontrol.hh" #include "rendertexture.hh" #include #include int main(int argc, char **argv) { printf("\n"); otk::Application app(argc, argv); otk::AppWidget foo(&app); foo.resize(600, 500); foo.show(); otk::RenderControl *rc = otk::RenderControl::getRenderControl(0); otk::RenderTexture tex; rc->drawBackground(&foo, tex); XSetWindowBackgroundPixmap(**otk::display, foo.window(), foo.pixmap()); XClearWindow(**otk::display, foo.window()); app.run(); delete rc; printf("\n"); return 0; }