#ifndef __focus_hh #define __focus_hh #include #include #include "rect.hh" #include "point.hh" #include "texture.hh" #include "style.hh" namespace otk { class OtkWidget { public: enum Direction { Horizontal, Vertical }; typedef std::list OtkWidgetList; OtkWidget(OtkWidget *parent, Direction = Horizontal); OtkWidget(Style *style, Direction direction = Horizontal, Cursor cursor = 0, int bevel_width = 1); virtual ~OtkWidget(); virtual void update(void); virtual void expose(const XExposeEvent &e); inline Window getWindow(void) const { return _window; } inline const OtkWidget *getParent(void) const { return _parent; } inline const OtkWidgetList &getChildren(void) const { return _children; } inline unsigned int getScreen(void) const { return _screen; } inline const Rect &getRect(void) const { return _rect; } void move(const Point &to); void move(int x, int y); virtual void setWidth(int); virtual void setHeight(int); virtual void resize(const Point &to); virtual void resize(int x, int y); virtual void setGeometry(const Rect &new_geom); virtual void setGeometry(const Point &topleft, int width, int height); virtual void setGeometry(int x, int y, int width, int height); inline bool isVisible(void) const { return _visible; }; virtual void show(void); virtual void hide(void); inline bool isFocused(void) const { return _focused; }; virtual void focus(void); inline bool hasGrabbedMouse(void) const { return _grabbed_mouse; } bool grabMouse(void); void ungrabMouse(void); inline bool hasGrabbedKeyboard(void) const { return _grabbed_keyboard; } bool grabKeyboard(void); void ungrabKeyboard(void); inline BTexture *getTexture(void) const { return _texture; } virtual void setTexture(BTexture *texture) { _texture = texture; _dirty = true; } virtual void addChild(OtkWidget *child, bool front = false); virtual void removeChild(OtkWidget *child); inline bool isStretchableHorz(void) const { return _stretchable_horz; } void setStretchableHorz(bool s_horz) { _stretchable_horz = s_horz; } inline bool isStretchableVert(void) const { return _stretchable_vert; } void setStretchableVert(bool s_vert) { _stretchable_vert = s_vert; } inline Cursor getCursor(void) const { return _cursor; } inline int getBevelWidth(void) const { return _bevel_width; } void setBevelWidth(int bevel_width) { assert(bevel_width > 0); _bevel_width = bevel_width; } inline Direction getDirection(void) const { return _direction; } void setDirection(Direction dir) { _direction = dir; } inline Style *getStyle(void) const { return _style; } void setStyle(Style *style) { _style = style; } private: void create(void); void adjust(void); void adjustHorz(void); void adjustVert(void); void internalResize(int width, int height); void render(void); Window _window; OtkWidget *_parent; OtkWidgetList _children; Style *_style; Direction _direction; Cursor _cursor; int _bevel_width; bool _visible; bool _focused; bool _grabbed_mouse; bool _grabbed_keyboard; bool _stretchable_vert; bool _stretchable_horz; BTexture *_texture; Pixmap _bg_pixmap; unsigned int _bg_pixel; Rect _rect; unsigned int _screen; bool _fixed_width; bool _fixed_height; protected: bool _dirty; }; } #endif // __widget_hh